quick master summoner


Advice


I need a character made in 2 hours, master summoner, half elf and i want the pet to be a skill monkey, how do I allocate his skills it says he can't have them higher then his HD and it's only 1 so how does that work? also could someone quickly whip one up for me I fairly new at it.


also how does the half elfs extra 1/4 point bonus for evolutions work he needs 4 levels to have 1 extra point?


AHHHHHHHHH

HALF ELF
ALTERNATE RACIAL TRAITS:
ARCANE TRAINING REPLACES MULTITALENTED
MORDANT ENVOY REPLACES ADAPTABILITY

20 POINT BUY STATS
S10 D14 C14 I12 W8 CH16 AND ADD +2 TO CHA

TRAITS:
SEEKER
MOTHER'S RAGE (YES YOU WORSHIP LAMASHTU NOW. ENJOY +1 CL ON SUMMONING SPELLS)

FEAT:
HUMAN SPIRIT (MORE SKILLZ)

SKILLS:
+1 PER
+1 KNOW PLANES
+1 KNOW ARCANE
+1 KNOW RELIGION (YOU WORSHIP LAMASHTU AFTER ALL)
+1 SPELLCRAFT
+1 UMD

STARTING GEAR:
IOUN TORCH
NO FOOD NO NOTHING
IF HUNGRY SUMMON SOMETHING AND EAT IT

SPELLS KNOWN:
0 - READ MAGIC, DETECT MAGIC, LIGHT, ACID SPLASH
1 - MAGE ARMOR, RAY OF EXHAUSTION

AHHHH AHHHH

EIDOLON

TYPE: DAEMON, SERPENTINE (GETS A FREE EVO POINT, IS NEUTRAL EVIL LIEK LAMASHTU, CAN CLIMB TO DO TASKS, HAS HIGHER DEXTERITY FOR SKILL MONKEYING)

EVOLUTION:
SKILLED (STEALTH)

SKILLS:
+1 STEALTH
+1 SLEIGHT OF HAND
+1 DISABLE DEVICE

FEAT:
DEFT HANDS

I THINK THATS IT


Also, the Eidolon will always have 1 HD, so you can always have 1 rank per skill.

The Half Elf FCB straight out hands out evolution points, so it doesn't interact with the Master Summoner reduced scaling at all.


can you explain how +1cl will work on summons instead of summon monster 1 it goes right to 2?


tom zarzycki wrote:
can you explain how +1cl will work on summons instead of summon monster 1 it goes right to 2?

No, it just takes your caster level as 1 higher... that would mean, for example, that your summons will last 1 more round, since summons usually last 1 round/level.


thanks for that it really got my build going, still have a lot to figure out mostly with the eidolon and I didn't understand what arcane training actually did. didn't help that the dm was brand new either.


tom zarzycki wrote:
thanks for that it really got my build going, still have a lot to figure out mostly with the eidolon and I didn't understand what arcane training actually did. didn't help that the dm was brand new either.

You can replace Arcane Training with Fey Thoughts:

Quote:
Fey Thoughts (1 RP): Select two of the following skills: Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Fly, Knowledge (nature), Perception, Perform, Sense Motive, Sleight of Hand, Stealth, Swim, or Use Magic Device. The selected skills are always class skills for the character. This trait replaces multitalented. Source Heroes of the Wild

From that list, Perception and Stealth can be good, as well as Escape Artist or Disguise. If you do, change the Seeker trait for something like +2 initiative from that Half Elf trait, Warrior of Old or something.

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