"Chronicle fishing". What is it, and why it is a bad thing?


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Grand Lodge

As the title says.

"Chronicle fishing". What is it, and why it is a bad thing?

Grand Lodge

Chronicle fishing is basically picking and choosing scenarios to play with specific PCs for gear/boons by looking up chronicle sheets of scenarios you have yet to play.

as to why its frowned upon, reasons range from having knowledge of the scenarios challenges and how to deal with them quickly, to being a cheap way to min/max a pc.

Sovereign Court

I believe it is where players find out ahead of time what rewards are given on a chronicle and then target specific characters for that scenario in order to get the best rewards for their characters.

People don't seem to like it as it panders to optimisers and those that like to 'cheat' to get the best character rather than just get the rewards as they come naturally. Granted this does mean that many characters will get cool boons/items that they cannot use which tends to be infuriating.

3/5 5/5

Well, one direction that campaign leadership appears to be going in is to tie boons to factions and announce which scenarios are of interest to which factions. That seems to me to be a good way to go about it.

"What, you wanted that boon that grants you a bonus vs demons? Why isn't your demon-hunter in the Silver Crusade then?"

"What do you mean you don't wanted access to more spells for another character? Why did you put your wizard in the Exchange and your fighter in the Dark Archives then?"

On that note, I do think there should be a nature-themed faction...

5/5 5/55/55/5

Its metagaming, pure and simple. Many of the chronicles say on them "you befriended Beardy Dwarfenhammer and he gave you his secret beer recipe" which lets you know when you meet Beardy to break out the enhanced diplomacy.

For DMing, there's really no way to avoid this. When reading a scenario I try to think "how would my character react to seeing this" and have them do that in case the party won't come to a decision on what to do.

Grand Lodge

So, it's choosing which PC you will run through a Scenario, based on what's available on the Chronicle Sheet?

Is this, really a bad thing?

I mean, is there a approved method of choosing which PC you choose to run in a scenario?

This very particular thing, is very new to me.

Silver Crusade 4/5

On a related note, is there issue with a GM giving players the heads up that a given scenario may come with a boon if you possess a certain class feature?

Quest for Perfection Spoiler:
I'm about to run this, and it is nagging at me that nobody in the group will get to enjoy the awesome boon on offer for completing all three parts.

Grand Lodge

I mean, is there a non-metagame way to choose which PC you will run in any given scenario?

How, and why, did this become a taboo?

Is it bad it what is available on the Chronicle Sheet is exceptionally good for your PC, especially if there is some sort of class-specific item, or boon?

I am just trying to wrap my head around all this.

2/5

blackbloodtroll wrote:
I mean, is there a non-metagame way to choose which PC you will run in any given scenario?

I've never heard of it, but as Drake described it, it's "looking up chronicle sheets of scenarios you have yet to play".

That makes the solution to your question obvious. The non-metagame way is to read only the short introduction text for the scenario, and use that to decide which character you'll take (by flavor of the location mentioned, or by an estimate of what kind of work the mission will involve).

Checking out the chronicle in advance would seem to me just as bad as reading the entire adventure in advance, and decide based on that which character you'll take.

Grand Lodge 5/5

Quest for Perfection:
When I played Quest for Perfection we had: Pally (Poor Guy got shafted into healing), Cavalier, Cavalier, Monk, Monk (Zen Archer), and Samurai... It was EPIC

(The GM still refuses to talk to us cavaliers... NOTHING IN ALL THREE SCENARIOS lived more than a round.)

5/5 5/55/55/5

2 people marked this as a favorite.
blackbloodtroll wrote:
I mean, is there a non-metagame way to choose which PC you will run in any given scenario?

You're required to pick by level to be in tier.

Its generally accepted practice to pick according to

-Party composition/party needs. Barbarian, barbarian, barbarian.. maybe we need some healing. Or some Diplomacy Makes the team work better together. Its actually LESS metagamey than a random position because it brings what the out of game pathfinder society (the nuts sitting around the table) would do with the in game pathfinder society (the guy waking you up at 4 am, who needs you to come back with the artifact)

-Subtier. No one wants to be the level 1 in a party of 4-5's. No one wants to be a bunch of level 1s and have a level 5 roflstomp the party while they look on, oo and ahh.

-Character advancement: I really really want to play Bullettes at Breakfast at the con next week and need to get Cleavy Bloodfountain up to level 7 for it, so I'm playing cleavy. Level 6 is a dead level, so if i get a 3-7 or 5-9 the level 6 is first in line.

-The Blurb: Oh, we're going into the swamp. Maybe I'll send my swamp druid with a swamp domain instead of my taldan fop. Because the society would actually pick one character to go over the other. OOO! We're defending a villiage, my paladin would love to do something heroic for once.

-completionist: Parts I II III of adventures are MEANT to be played together by the same character. It keeps the narrative consistant and its known to generally reward the character with something.

Its not considered ok to pick according to

Chronicle loot and boons.

Quote:
How, and why, did this become a taboo?

Why: because its metagaming. Its acting on knowledge that other people don't have. Its insider trading. Look at the above list: everything there is equally available to everyone. No one gains an unfair advantage over other players by acting on anything on that list.

When: Before PFS even started. Previous organized play campaigns took it so seriously that DMs had to "eat" adventures because once you read/played it you couldn't play in it to avoid metagaming.

How: The usual reason we can't have nice things: some people overdid it and got themselves a pretty noticeable mechanical advantage doing this.

Quote:
Is it bad it what is available on the Chronicle Sheet is exceptionally good for your PC, especially if there is some sort of class-specific item, or boon?

Its slightly less frowned on to suggest vaguely that samurai may want to play in the seven samurai scenario or to nudge someone into playing their sorcerer.

Quote:
I am just trying to wrap my head around all this.

Its subjective. And social.

Grand Lodge

Iff wrote:
blackbloodtroll wrote:
I mean, is there a non-metagame way to choose which PC you will run in any given scenario?

I've never heard of it, but as Drake described it, it's "looking up chronicle sheets of scenarios you have yet to play".

That makes the solution to your question obvious. The non-metagame way is to read only the short introduction text for the scenario, and use that to decide which character you'll take (by flavor of the location mentioned, or by an estimate of what kind of work the mission will involve).

Checking out the chronicle in advance would seem to me just as bad as reading the entire adventure in advance, and decide based on that which character you'll take.

Even the official Guide suggests filling out parts of the Chronicle Sheet before playing, to speed things along. That seems hard to do without reading it.

I don't see how this more "metagamey" than asking what other players are playing, and choosing a PC that best fits the make-up of the party.

I am really trying to see the "big bad" part of looking at the Chronicle, and I am just not seeing it.

5/5 5/55/55/5

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Quote:
Even the official Guide suggests filling out parts of the Chronicle Sheet before playing, to speed things along. That seems hard to do without reading it.

.. For the DM. Not the player. Despite the lack of prep that occasionally goes into an adventure, the DM reading the scenario ahead of time is not cheating.

Grand Lodge

I have skimmed a number of scenarios I have bought, to see what I might want to run.

I almost always looked at the Chronicle Sheet, and occasionally thought, hmm, this would be nice for (x) PC.

I never thought for a minute I was doing anything wrong.

5/5 5/55/55/5

1 person marked this as a favorite.

You're not. Dming is a legitimate reason for reading the scenario and chronicle.

Grand Lodge

1 person marked this as a favorite.

I might not end up GMing though. If an event opens up, and a GM is running one of the Scenarios I own, I am playing. I am not sitting out just because I remember what's on a Chronicle Sheet.

I work real hard to not metagame, once play has started. I am the guy who doesn't refer to PCs in-game by their class name, or any other such nonsense, I don't let any out of game knowledge alter my PC's actions.

The Chronicle Sheet, in itself, seems metagamey to me, and as such, there is no real non-metagamey way to approach it.

It's not happening in-game.

I am just really lost on this.

I mean, if one knew a particular scenario gave out more than 1XP, and you wanted to run a PC that needed just the amount of XP provided, to level, would choosing said PC, be some sort of taboo?

Scarab Sages 5/5 5/5 *** Venture-Captain, Netherlands

blackbloodtroll wrote:


I mean, if one knew a particular scenario gave out more than 1XP, and you wanted to run a PC that needed just the amount of XP provided, to level, would choosing said PC, be some sort of taboo?

Scenarios always give out 1 XP. Modules give out 3 XP. This is the way they work and this should be common knowledge (the difference between the two is explained in the guide to organised play.

If you buy a scenario to so you might GM it, there is nothing wrong with that. If you do end up playing it, you let the GM know.

It would be different if you buy those scenarios just to read them trough so you not only know the rewards the chronicle provides, but also so you cant 'fail' the scenario as you know where the traps are, what kind of abilities the monster has and so forth.

5/5

It's been stated several times on this forum that it is extremely frowned upon to find scenarios to play based on their chronicle sheets.

That being said, the post-season 4 approach to faction missions seems to put a lot of emphasis on attempting to match up a PC of the 'correct' faction with the corresponding scenario. This seems to be kosher.

Draw your own conclusions.

Grand Lodge

1 person marked this as a favorite.

That's not what I do.

I will read the introduction, the Chronicle Sheet, and decide if I want to venture further, and read it, to run it.

If it doesn't quite suite my tastes, through the introduction, then I don't read anymore, because I still might end up playing in it.

I had no idea, that I was doing something wrong by reading the Chronicle Sheet.

I mean, I still don't really see anything all that wrong, but I am being told otherwise now.

I mean, if another player has a PC with something interesting, and I ask where they got it, and they say "oh, off the Chronicle Sheet, for playing X", then should I feel bad for wanting to play a certain PC through that Scenario, to get that cool thing the other player just showed me?

Shadow Lodge 4/5

There used to be fishing lists for organized play campaigns. Why? Well, not because of missing out on a certain boon that might have fit your particular character felt pretty crappy, though that's probably part of it, but because of powerplay. Better know beforehand what the scenarios have to offer so you can plan ahead and be that much more powerful.

Grand Lodge

Well, now it seems that just looking at Chronicle Sheets, is, cheating?

How? This is, just, weird.

A number of my friends and I look over each others PCs, and Chronicle Sheets, to compare, tell war stories, and what not.

I have to keep my Chronicle Sheets hidden, lest I possibly aiding and abetting some form of cheating?

This all seems, ridiculous.

I am not pleased with the discovery of the supposed taboo nature, of what seemed so innocent.

Are there any other horrible offensives I may be committing, along with possible bringing others into such offenses, that I may not know about?


I do like that the newer scenarios seem to concentrate more on a non-thing reward that most people in a faction should find at least moderately useful.

Just seems that most of the tables I end up sitting at are the older scenarios. If there something special on those chronicle sheets it is usually a thing (intelligent whatever, familiar/companion choice, weapon, very specific wondrous item, etc...). Not once have I gotten one with a character for whom it would be useful.

Grand Lodge 4/5

People who look at chronicle sheets ahead of time are the same players who go peeking into their Christmas packages a month early. Play the darn scenario and then if you want to cherry pick, GM a game and place the new sheet on a new character. The sheet can also give hints on the play of the game and give the player knowledge ahead of time. Going into games blind is more more fun, exciting not knowing..... my personal opinion is that chronicle fishing is a lessor form of cheating.

With that said a GM might during the mustering phase give the players an idea of what kind of an adventure is coming. A player with both a bard and a barbarian is going to probably make a different choice with a title like Blackrose Matrimony vs. Assault on the Wound.

Also the new seasons do give hints on the factions being addressed.

Grand Lodge

I mean, what if I am running a game, and some player has some odd thing from a Chronicle Sheet, that I need to read, to know where he got it from?

Can I read it?

Can I play the Scenario, from which the Chronicle Sheet I just read came from?

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

Something like a boon, or build into the system with a set PP cost, that would allow you to move a chronicle reward from one character to another would be appreciated.

Considering the faction specific rewards on some VERY recent scenarios will feel like a total game changer for certain players...

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

@blackbloodtroll: easy, easy. Nobody's accusing you.

There are various legitimate reasons to see a chronicle sheet for an adventure you haven't played yet. You might be a GM auditing a player's PC, you might be prepping an adventure yourself, you might find a chronicle on the ground and want to return it to its owner. All perfectly honest reasons.

Chronicle Fishing is different: it's looking at chronicle sheets with the intent to abuse that knowledge.

Grand Lodge

Ascalaphus wrote:

@blackbloodtroll: easy, easy. Nobody's accusing you.

There are various legitimate reasons to see a chronicle sheet for an adventure you haven't played yet. You might be a GM auditing a player's PC, you might be prepping an adventure yourself, you might find a chronicle on the ground and want to return it to its owner. All perfectly honest reasons.

Chronicle Fishing is different: it's looking at chronicle sheets with the intent to abuse that knowledge.

Well, the air thickened with accusatory mists.

Forgive me, if I began to gasp.


blackbloodtroll wrote:

I mean, what if I am running a game, and some player has some odd thing from a Chronicle Sheet, that I need to read, to know where he got it from?

Can I read it?

Can I play the Scenario, from which the Chronicle Sheet I just read came from?

Just like you can play a scenario that you've GM'd, but you're expected not to use knowledge from GMing/reading it to your advantage, if you have knowledge from a Chronicle, you're expected not to use that for your benefit.

Of course you can check the player's chronicle. Of course you can play that scenario later. You just shouldn't decide to play it, or what character to play it with, based on what you saw on the chronicle.

Is this really that hard?

3/5

Personally, I feel the taboo is a bit silly. The only thing I agree with it on, is that as BNW said earlier, a number of boons say on the sheet WHY you're getting it... which leads to metagaming. Other than that reason, I think it's silly. Why shouldn't you get a Mount option on a character that'll use it? Or the Alchemical Tool of Coolness on your alchemist, or the Anti-Demon sword on your demon hunter? These things enhance flavor and, as others stated, make you feel bad when you play a character that they are useful for (most boons, mind you, are generic bonuses that most characters can use... these are not the boons I'm speaking of). This might be more of a problem if scenarios were replayable and people kept playing the same ones over and over for the great chronicle sheet, but that's not an option. I suppose the best reason for this taboo to exist is to pressure more people to GM so they can apply the sheets to the appropriate characters. *shrugs* For the most part, boons don't provide a significant enough advantage to make Chronicle-Fishing too bad, IMHO.

That all said, it's certainly something that the campaign leadership prefers we not actively set out to do. And it's their game, their rules.


Pathfinder Roleplaying Game Superscriber
blackbloodtroll wrote:

I mean, what if I am running a game, and some player has some odd thing from a Chronicle Sheet, that I need to read, to know where he got it from?

Can I read it?

Can I play the Scenario, from which the Chronicle Sheet I just read came from?

As a number of people pointed out, if you're running the game there's nothing wrong with reading the Chronicle, and if you remember it later, you just tell the person running the game. The goal is to minimize using metagame knowledge, and you don't seem to be actively metagaming, so it isn't a problem.

The problem is for people who have no other reason to read the Chronicle sheet than to metagame.


and then you apply your gm credit to that character...

for example, I bought 06-01 to gm based on the description, I thought it would be fun.... when I read it I found it has silver crusade content- it says so in the description, but I had missed that.... but when I run it next month, the gm chonicle sheet will go to my silver crusade life oracle

Grand Lodge

thejeff wrote:
blackbloodtroll wrote:

I mean, what if I am running a game, and some player has some odd thing from a Chronicle Sheet, that I need to read, to know where he got it from?

Can I read it?

Can I play the Scenario, from which the Chronicle Sheet I just read came from?

Just like you can play a scenario that you've GM'd, but you're expected not to use knowledge from GMing/reading it to your advantage, if you have knowledge from a Chronicle, you're expected not to use that for your benefit.

Of course you can check the player's chronicle. Of course you can play that scenario later. You just shouldn't decide to play it, or what character to play it with, based on what you saw on the chronicle.

Is this really that hard?

Not exactly. You see the Chronicle Sheet. It has something Monk specific on it. Now, you have a chance to play through it. Both your Ranger and Monk PCs would be perfect for the Scenario, and group dynamic. Now, however, you have to deal with the Taboo. Suddenly, you have to choose run a PC who will not benefit at all, from the special boon/item the Chronicle Sheet provides, or choose the PC who will benefit, but suffer social mistreatment, for "cheating".

5/5 5/55/55/5

Its not the picking that gets the social stigma.

Its actively going out of your way to have the information to pick. If you got that by DMing you didn't do that.

Grand Lodge

What if a friend talks about how he played with a guy who got some neat thing from a Chronicle Sheet, and I want to see if it really exists, and where it came from?

They say, "uh, I think, X?"

If I look to find, and read that Chronicle Sheet, I am breaking some code?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
blackbloodtroll wrote:

Well, now it seems that just looking at Chronicle Sheets, is, cheating?

It's walking on dangerous ground to say the least, It's not that far from reading the module before playing it.

5/5 5/55/55/5

blackbloodtroll wrote:

What if a friend talks about how he played with a guy who got some neat thing from a Chronicle Sheet, and I want to see if it really exists, and where it came from?

They say, "uh, I think, X?"

If I look to find, and read that Chronicle Sheet, I am breaking some code?

If it was a traffic violation i'd say thats driving 10-15 miles over the limit. Probably not TOO bad on occasion but definitely not something you want to make a habit of.

Grand Lodge

How is that?

I am really missing it.

I work hard to keep things square, and above board. I check all my numbers. I go out of my way to keep track of all expenditures, buying, selling, and keep rules notes that are relevant to certain PCs.

I never throw metagame knowledge into game. I work hard to make sure that my PC only knows, what he/she is supposed to know, and react accordingly. I never have a PC refer to another PC by class name, and never have my PC use game terminology.

I make sure every piece of equipment, feat, archetype, spell, etc, is legal, and I have the source, on hand.

Now, I have someone telling me, I am a sneaky little cheater, because I looked at a Chronicle Sheet, or two?

I didn't read that in any guide.

That's sh*t upsets the hell out of me.


blackbloodtroll wrote:
thejeff wrote:
blackbloodtroll wrote:

I mean, what if I am running a game, and some player has some odd thing from a Chronicle Sheet, that I need to read, to know where he got it from?

Can I read it?

Can I play the Scenario, from which the Chronicle Sheet I just read came from?

Just like you can play a scenario that you've GM'd, but you're expected not to use knowledge from GMing/reading it to your advantage, if you have knowledge from a Chronicle, you're expected not to use that for your benefit.

Of course you can check the player's chronicle. Of course you can play that scenario later. You just shouldn't decide to play it, or what character to play it with, based on what you saw on the chronicle.

Is this really that hard?

Not exactly. You see the Chronicle Sheet. It has something Monk specific on it. Now, you have a chance to play through it. Both your Ranger and Monk PCs would be perfect for the Scenario, and group dynamic. Now, however, you have to deal with the Taboo. Suddenly, you have to choose run a PC who will not benefit at all, from the special boon/item the Chronicle Sheet provides, or choose the PC who will benefit, but suffer social mistreatment, for "cheating".

You're not likely to suffer any social mistreatment for "cheating", unless you make a habit of doing this regularly. Or of announcing it.

Or flip a coin to pick, for all I care.

But honestly, is it really any different from an in-game situation where you know something your character doesn't and you still have to pick what to do? We firewall that kind of decision all the time in game - whether it's someone who's GM'd the scenario before or just someone who knows something about monster that no one made their Knowledge roll on. It's the same problem.

Grand Lodge

Hell, I don't bring Min-Maxed monsters to the table, because part of my fun, is everyone around me having fun.

I check the "rating"(G, PG, PG-13, R) at any game, as it varies from group to group.

I don't run Chaotic Stupid, or Lawful Stupid PCs, or anything else known for being obnoxious to many.

I consistently keep myself updated on all FAQs, and Errata.

Now, this.

I have to attend to unwritten rules, that no one cared to mention.

Liberty's Edge 4/5

blackbloodtroll wrote:

So, it's choosing which PC you will run through a Scenario, based on what's available on the Chronicle Sheet?

Is this, really a bad thing?

I mean, is there a approved method of choosing which PC you choose to run in a scenario?

This very particular thing, is very new to me.

For players/GMs that played Living Greyhawk it was done then too. I think it tends to spoil the scenario if the players "blurt" it out to players that don't know anything about the scenario. Just my two coppers....

Mike

Sovereign Court 4/5

If you are looking at chronicle sheets to decide which character you should play for any given scenario simply because of the rewards, that would be metagaming.

If you're not using the information in that way, don't worry about it.

Grand Lodge

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Dave Baker wrote:

If you are looking at chronicle sheets to decide which character you should play for any given scenario simply because of the rewards, that would be metagaming.

If you're not using the information in that way, don't worry about it.

In the same way choosing to run a Paladin, instead of a Monk, for "Day of the Demon", or some other Scenario that "might have evil outsiders" is metagaming?

4/5 5/55/55/5 *** Venture-Lieutenant, Minnesota—Minneapolis

blackbloodtroll wrote:

How is that?

I am really missing it.

I work hard to keep things square, and above board. I check all my numbers. I go out of my way to keep track of all expenditures, buying, selling, and keep rules notes that are relevant to certain PCs.

I never throw metagame knowledge into game. I work hard to make sure that my PC only knows, what he/she is supposed to know, and react accordingly. I never have a PC refer to another PC by class name, and never have my PC use game terminology.

I make sure every piece of equipment, feat, archetype, spell, etc, is legal, and I have the source, on hand.

Now, I have someone telling me, I am a sneaky little cheater, because I looked at a Chronicle Sheet, or two?

I didn't read that in any guide.

That's sh*t upsets the hell out of me.

If you are always picking which PC to run based on what the rewards off the chronicle sheet are, that is a problem. An example would be refusing to run a wizard through a particular scenario because you know that the reward is exceptionally good for a warrior type or vice versa.

As others have said, some of the chronicles also give a strong hint as to what to do in order to qualify for the second prestige point reward or how to get a conditional boon. As long as you PC doesn't operate on that knowledge, you are fine. I find it more fun to go in blind, but sometimes it can't be helped. Just make sure you aren't wrecking it for someone else. It would be about like giving away the ending of a book or movie.

I do wish they wouldn't put the faction locks on some of the boons, but at least they do state in the blurbs when a particular adventure involves a faction.

4/5 5/5

Hi guys!

I'm a new player, my friend just brought me to a game a couple of months ago. Now I'm obsessed with Pathfinder. I bought all the books and scenarios already, this game is amazing!

So I read an online guide that said Zen Archers were really powerful so that's what I'm building. Here's my projected build.

Spoiler:
This is a hyperbolic player, I'm not going to bother making up stats

I found on the chronicles where I can get a longbow that has a x4 crit modifier and an item that will increase the damage dice of my bow so I'll be playing those scenarios first. What I really want is an item that adds wisdom to damage. I found one thing but it's for 3.5. Can anyone help me find a legal way to do this?

Thanks!

Grand Lodge

I see how, scrolling through Chronicles just to best empower a PC, is looked down upon.

I didn't realize it was a thing, but I am sort of getting it now.

The idea of just looking at a Chronicle Sheet, is some form cheating, I just can't get behind.

I am just not seeing all the nefarious content of the action.

I also don't see how it "spoils" the scenario, or is a form of metagame.

It exists outside of the scenario itself. Attached, but not the actual thing.

4/5

For me, the line is between stumbeling into an Info, like checking a chronicle or somone bragging about cool stuff he got in Scenario X, and working through all chronicle sheets to build the max efficent road for all the chars.

I've played online and one of the players seemed to have a road to drive his char, to gather things like a nice special sword and other stuff, and it felt odd.

Things about intentions and such stuff.


So the super kick ass Walleye I caught last weekend isn't PFS legal, does management know how many dice and pencils we lost over the side of the boat!

4/5 5/55/55/5 *** Venture-Lieutenant, Minnesota—Minneapolis

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How about if I give an example.

I played through 3-28 The Golden Serpent blind. If I had read the chronicle sheet before playing it, I would have had an excellent chance of gaining the second boon. Most of the table didn't get that boon, as I recall only two of the six players did.

One of those two I believe had read at least the chronicle, if not the whole scenario. They did the absolute minimum in order to get the second boon.

I remember who that player is, what they did, and how their play reduced my enjoyment of the scenario. I saw them do it in another scenario as well.

I now avoid playing with that person.

Don't be that guy.

1/5 *

If you, as a player, have the most fun by efficiently building your characters and planning the games you will play with that character based on rewards, then do that. It's not technically against the rules and who really cares if some anonymous strangers on an internet forum think you play your game "the wrong way".

PFS gets the fun job of accommodating a wide variety of play styles. If you are absolutely against players metagaming a scenario plan for their characters, you always have the option of assembling a group of like-minded players and playing a home game with whatever rules you all agree upon in place.

Grand Lodge

Jeez. I thought reading the Chronicle Sheet was one good way to see if it was something you wanted to play through, without spoiling the Scenario.

I could just read through all of it, and not tell anyone.

I don't, but I could.

I just don't see how when looking at a Chronicle Sheet, I can say "wow, when I play through this, I should run X PC through this. It seems perfect for them", and that makes me a bad guy.

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