Athose Immortius Aeternia |
Wind Wall:
An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength. It is a roaring blast sufficient to blow away any bird smaller than an eagle, or tear papers and similar materials from unsuspecting hands. (A Reflex save allows a creature to maintain its grasp on an object.) ***Tiny and Small flying creatures cannot pass through the barrier.***
While the wall must be vertical, you can shape it in any continuous path along the ground that you like. It is possible to **create cylindrical or square wind walls to enclose specific points.**
Worm that walks:
Size: Although the worms that make up the worm that walks’s body are Fine creatures, the worm that walks is treated as a creature the same size as the base creature.
---Worms that walk are susceptible to high winds—treat a worm that walks as a Fine creature for the purposes of determining wind effects.---
Curious if one could make a cylindrical wind wall around a worm that walks and basically keep them from moving out of it?
kinevon |
NNNOOOO!!!! It apparently checks vs spell resistance!
My plan has been fouled!
Unless it is a custom Worm that Walks, it doesn't have SR...
Edit: But it does have several options that would allow it to deal with that wall, one way or another.
Akerlof |
What other options? and I'm finding that in the mythic campaign, EVERYTHNG has SR.
The standard Worm that Walks is a Conjurer 13 with Fly, Teleport, Dispel Magic and Plane Shift prepared. Then there's that 390 feet/day of Dimensional Steps.
Even if you're not facing a standard one, just an enemy with the template, they're always a spellcaster. And spellcasters often have options.