What I want to see in PFS.


Pathfinder Society

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Liberty's Edge 3/5

1) No more Grand Master Torch.
Yes, the man is supposed to be a recurring villain/antagonist, but I am personally tired of mods with Torch. Every time the Society has to deal with Torch, Torch always finds a way to screw us and come out ahead. Not to mention that he ordered the death of Pathfinder agents. I don't know how many were killed, but I have a character that will do her best to remove Torch's head from his body. She needs a protable chamber pot.

2) Wards.
I never want to see demons or devils summoned by anyone all willy-nilly in the middle of someone else's temple. As an example, a cleric of Abadar should be able to summon an archon in a temple of Abadar. A cleric of Asmodeus should not be able to summon a devil in a temple of Abadar.

3) A Wanted Poster.
I can't remember the npcs name, but someone had a good time setting Wail of the Banshee traps in a certain interactive. This someone needs to be brought in for justice.

4) No more technology.
If I wanted robots & rayguns in my fantasy game, I'd be playing Star Wars. The gunslinger class is pushing the limits of my fantasy tech levels.

Grand Lodge 4/5

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Robots and rayguns have been a part of D&D since almost the beginning, fyi.

5/5 5/55/55/5

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What happens in the barrier peaks STAYS in the barrier peaks.

And their technology doesn't get out either!

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

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Rant thread? Excellent!

I don't want to see characters with a 7 or less in any ability scores. I don't want to see tetori monks, slumber witches, or characters with a DC above 30 before level 13. I don't want to see the following feats: Butterfly Sting, Bodyguard, or anything that increases Caster Level. I don't want to see summoners or large cats as animal companions. I don't want to see early entry characters that were grandfathered in. I don't want to see characters with dips in fighter, barbarian, or monk. I don't want to see archers or magi, or wizards for that matter--they're all so easy and bland. Same goes for gunquisitors and alchemists. I also hate mind chemists. I also don't want to adventure in Tian Xia--never got into that setting. Also Ustalav. We do need more Worldwound--it's easily my favorite setting. I want to see chronicles for the Wrath AP, and while we are at it lets get another seeker plus arc where the Society investigates the Test of the Starstone. I want my PC to be a demigod.

There is a lot I don't want to see and more I want to see. Fortunately for the campaign, I don't make decisions like this. If I did, there'd be a lot of bummed players. And the thing I want to see the least of is people not having fun. So you take your lumps and get back out there. None of my grievances are worth more than this post to explore. None are gamebreaking and at the end of the day, sensible players don't spoil tables, regardless of what they play.

But it is satisfying to rant every now and then.

Shadow Lodge 4/5

3 people marked this as a favorite.
ScrollMasterRob wrote:

4) No more technology.

If I wanted robots & rayguns in my fantasy game, I'd be playing Star Wars. The gunslinger class is pushing the limits of my fantasy tech levels.

Then maybe you should cooperate with the Technic League the next time they come to take back the tech relics.

Silver Crusade Venture-Agent, Florida–Altamonte Springs

Walter Sheppard wrote:
Also Ustalav.

Really? I'm loving Carrion Crown....Then again I have an Ustalavic Noble (both trait and noble scion...it's campaign mode)

5/5 5/55/5 ***

4 people marked this as a favorite.

Flagged for misleading title.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

Axebeak Sanctuary Society wrote:
Flagged for misleading title.

Which flag is that?

For the record, I rather enjoyed the tech scenarios. I'm gearing up (and by that I mean going to the max in gearing up) to play Silver Mount Collection again.

Nothing says "as evil as PFS allows you to be" as carrying the Blakros surname.

Silver Crusade Venture-Agent, Florida–Altamonte Springs

Ascalaphus wrote:
Axebeak Sanctuary Society wrote:
Flagged for misleading title.

Which flag is that?

For the record, I rather enjoyed the tech scenarios. I'm gearing up (and by that I mean going to the max in gearing up) to play Silver Mount Collection again.

Nothing says "as evil as PFS allows you to be" as

Seriously:
carrying the Blakros surname.

Spoiler alert

Grand Lodge 4/5 Global Organized Play Coordinator

8 people marked this as a favorite.
ScrollMasterRob wrote:
Every time the Society has to deal with Torch, Torch always finds a way to screw us and come out ahead.

Glad to hear this. He was ALWAYS supposed to be this guy since the start of the campaign. If the perception now that this is what he is, then Things are starting to balance out where they always were supposed to have been.

Horizon Hunters 4/5 5/5 *** Venture-Lieutenant, Indiana—Indianapolis

Michael Brock wrote:
ScrollMasterRob wrote:
Every time the Society has to deal with Torch, Torch always finds a way to screw us and come out ahead.
Glad to hear this. He was ALWAYS supposed to be this guy since the start of the campaign. If the perception now that this is what he is, then Things are starting to balance out where they always were supposed to have been.

Sounds to me like, "Torch isn't going anywhere."

:)

1/5

1 person marked this as a favorite.

I think it would be interesting to kill Torch off in a grand fashion in a special scenario. It sounds like it is getting to the point that his plot immunity is starting to push the boundaries of suspension of disbelief.

Grand Lodge 5/5 Regional Venture-Coordinator, Baltic

Torch is a crime kingpin and he uses people to further his own agenda, but he doesn't abuse them. That's probably why he is considered neutral.

If somebody would get rid of him, you might not be happy with the new crimelord that would take his vacated spot.

Better the devil you know...

Scarab Sages

7 people marked this as a favorite.

*gasp of epiphany* Torch is to the Pathfinder Society what Carmen Sandiego is to the ACME Detective Agency!

My group was PISSED when Grandmaster Torch suddenly became a bad guy and Shadow Lodge was retired. They loved the Shadow Lodge for watching the watchmen, and they loved Grandmaster Torch for being a straight-shooting advocate of the people. Our primary DM at the time ran the Shadow Lodge retirement scenario as his "swan song," and then quit in protest.

What I want to see in Organized Play: Interplanetary travel, Mothmen, and Ooze Companions!

Silver Crusade 3/5

2 people marked this as a favorite.

What I want to see more of in PFS...

Political intrigue, the Dark Tapestry, genies, vampires, demons, robots, recurring villains, the Mwangi Expanse, the Technic League, Varisians, Gothic-style horror, the Stolen Lands, Aldori Swordlords, Hellknights, woolly mammoths, Shoanti barbarians, bardic colleges, urban adventures in Absolom, orcs, giants, mass combat, gunslingers, summoners, ninjas, Tian-Xia, pirates on the high seas, murder mysteries, weddings, the Blakros Museum, devils, qlippoth, angels, azata, naga, nagaji, tengu, gillmen, underwater adventures, pocket dimensions, planar exploration, extra-planetary exploration, axebeaks, owlbears, desert adventures, mountain-top adventures, wizardry, magical weapons of legend, aliens, laser guns, leviathans, the Cult of the Dawnflower, the Bellflower Network, androids, kobolds, gnolls, goblins, paladin crusaders, religious wars, elves, drow, the darklands, dungeon crawls, traps, chases, puzzles, monks, Vudrani, the Mana Wastes, mutants, artifacts, intelligent weapons, clockwork creations, golems, caravans, gremlins, gargoyles, dragons, haunts, chimeras, harpies, recurring villains, demigods, the Great Old Ones, halflings with greataxes, the Sun Orchid Elixir, ancient Ossirion tombs, necromancers, the Gallowspire, jetpacks, abandoned dwarven holdings, and treasure hoards.

Liberty's Edge 5/5

2 people marked this as a favorite.
Starfinder Superscriber
Walter Sheppard wrote:

Rant thread? Excellent!

There is a lot I don't want to see and more I want to see. Fortunately for the campaign, I don't make decisions like this. If I did, there'd be a lot of bummed players. And the thing I want to see the least of is people not having fun. So you take your lumps and get back out there. None of my grievances are worth more than this post to explore. None are gamebreaking and at the end of the day, sensible players don't spoil tables, regardless of what they play.

But it is satisfying to rant every now and then.

Ooo! Ooo! I agree with all this. Best comment ever. Including that it is satisfying to rant every now and then.

I don't want to see players (and especially GMs) who aren't interested in the roleplaying, and are only interested in going from one combat scene to the next. I don't want players who optimize their characters to a T, and especially players who b%%%+ about other characters in the party not being optimized to a T. I don't want to see people who play characters that aren't from Golarion (i.e. worshippers of Pelor, Natasha Romanova, cowboys from the old west, etc.-- I'm cool with inspired stuff, but I want people to at least file off the serial numbers). I don't want slumber witches. I don't want empowered piercing intensified heightened maximized fireballs from compsognathus-owning wizards to end the encounter on the very first action (especially if conversation could have happened). I don't want misleading bait-and-switch faction missions that sometimes punish you for not completing them, and sometimes punish you for completing them, and reasonable standards of judgement can't be consistently applied in figuring out which is which. (To be fair, those went away after Season 4.) I don't want PCs who worship Zyphys, Rovagug, Lamatshu, Groetus, or a few other antisocial gods.

I want all PFS players to be required to own at least three cats.

Ah. I feel better now. Rant over!

1/5

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The PCs that bother me the most are ones that seemed to be designed not to need a party. Heck, I feel bad if I have a character that is too effective.

Silver Crusade 5/5

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THERE'S NO CRYING IN BASEBALL!

Scarab Sages

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I agree with everything rknop said save for the "no gods from the wrong side of the tracks" bit. I even have 3 cats (as well as the one who died in 2009 - I will always love her)!

Liberty's Edge 5/5

I have three cats and love turtles.

1/5

Andrew Christian wrote:
I have three cats and love turtles.

Zombies?

The Exchange *

3 people marked this as a favorite.
Ascalaphus wrote:
Nothing says "as evil as PFS allows you to be" as carrying the Blakros surname.

What do you mean evil? There's nothing evil in the slightest about my bride or her amazing extended family. In fact, I think the only thing that's changed about my adventuring since I married my darling Imelda Blakros is that she asks me to bring her shoes from everywhere the society sends me. Which is no trouble at all and really a treat for me since then I get to see her model them, especially since we're the same shoe size so sometimes I can even borrow them -- although if they're supercute she usually says no unless it's for an event we're attending together -- those are really fun -- but even that doesn't matter cause I can always just copy the design with my Sleeves of Many Garments if they're what I really want to wear.

I'm the luckiest woman on Golarion to be married to such an angel! And I'm not just saying that because my wedding ring reports back to her.

Sczarni 5/5 5/55/5 ***

Ascalaphus wrote:
Axebeak Sanctuary Society wrote:
Flagged for misleading title.
Which flag is that?

The title is "What I want to see" but 3/4ths of the OP's requests are "What I don't want to see".

5/5 5/55/55/5

1 person marked this as a favorite.
TOZ wrote:
ScrollMasterRob wrote:

4) No more technology.

If I wanted robots & rayguns in my fantasy game, I'd be playing Star Wars. The gunslinger class is pushing the limits of my fantasy tech levels.
Then maybe you should cooperate with the Technic League the next time they come to take back the tech relics.

we did swear to cooperate...

5/5 5/55/55/5

Walter Sheppard wrote:

Rant thread? Excellent!

I don't want to see characters with a 7 or less in any ability scores. ....

A lil different ranting about something coming down from on high than your fellow players. *looks at list* a LOT of your fellow players.

Dark Archive 5/5

1 person marked this as a favorite.
Pathfinder Adventure, Adventure Path, Maps Subscriber

What I want to see: More John Compton scenarios.

If it helps conceptualize who Grandmaster Torch is? He seems to be James Spader's character in the first season of The Blacklist, without even an attempt at filing off serial numbers *by the TV show*... (Eventually I'll catch up. netflixers...)

Sovereign Court 1/5

I want to see players that give good character introductions.

Grand Lodge 4/5 Global Organized Play Coordinator

1 person marked this as a favorite.
I'm Hiding In Your Closet wrote:

*gasp of epiphany* Torch is to the Pathfinder Society what Carmen Sandiego is to the ACME Detective Agency!

My group was PISSED when Grandmaster Torch suddenly became a bad guy and Shadow Lodge was retired. They loved the Shadow Lodge for watching the watchmen, and they loved Grandmaster Torch for being a straight-shooting advocate of the people. Our primary DM at the time ran the Shadow Lodge retirement scenario as his "swan song," and then quit in protest.

What I want to see in Organized Play: Interplanetary travel, Mothmen, and Ooze Companions!

What I would love to hear is why, in game world, would the Decimverate ever consider keeping someone in their private and voluntary organization to watch over them. Are you able to advise a reason why they would want someone looking over their shoulder and questioning what they want done?

Dark Archive 4/5

Quadstriker wrote:
I want to see players that give good character introductions.

*clears throat*

5/5 5/55/55/5

Michael Brock wrote:


What I would love to hear is why, in game world, would the Decimverate ever consider keeping someone in their private and voluntary organization to watch over them. Are you able to advise a reason why they would want someone looking over their shoulder and questioning what they want done?

Keep your friends close. Keep your enemies closer.

Same reason they organized unions: It gives you a method, procedure, and control over taking workers grievances into account rather than having them organize their own lunch mob.

The church of saranrae has requested they implement a program to reduce the number of ghouls with wayfinders they have to deal with. (they rejected the plan to simply not hand out wayfinders)

The society uses him so often it might be cheaper to just have him on retainer.

They may actually want to reduce their mortality rate. Thats a lot of expensive training and equipment being fed to those monsters.

The Decimverate may want a contingency plan in place to stop themselves in case they're the ones that get possessed/go crazy/ out of control and threaten to destroy the world.

Always brings coffee and doughnuts to the meeting?

He blackmailed some of them into it

His other cover personas are 2 of the Decimverate. (and they don't get along)

4 of the Dopplegangers that have replaced Decimverate members are working for him. (the other 6 haven't noticed)

Grand Lodge 4/5 Global Organized Play Coordinator

BigNorseWolf wrote:
Michael Brock wrote:


What I would love to hear is why, in game world, would the Decimverate ever consider keeping someone in their private and voluntary organization to watch over them. Are you able to advise a reason why they would want someone looking over their shoulder and questioning what they want done?

Keep your friends close. Keep your enemies closer.

Same reason they organized unions: It gives you a method, procedure, and control over taking workers grievances into account rather than having them organize their own lunch mob.

The church of saranrae has requested they implement a program to reduce the number of ghouls with wayfinders they have to deal with. (they rejected the plan to simply not hand out wayfinders)

The society uses him so often it might be cheaper to just have him on retainer.

They may actually want to reduce their mortality rate. Thats a lot of expensive training and equipment being fed to those monsters.

The Decimverate may want a contingency plan in place to stop themselves in case they're the ones that get possessed/go crazy/ out of control and threaten to destroy the world.

Always brings coffee and doughnuts to the meeting?

He blackmailed some of them into it

His other cover personas are 2 of the Decimverate. (and they don't get along)

4 of the Dopplegangers that have replaced Decimverate members are working for him. (the other 6 haven't noticed)

Meh...Anything else?

4/5

1 person marked this as a favorite.
BigNorseWolf wrote:
Michael Brock wrote:


What I would love to hear is why, in game world, would the Decimverate ever consider keeping someone in their private and voluntary organization to watch over them. Are you able to advise a reason why they would want someone looking over their shoulder and questioning what they want done?

Keep your friends close. Keep your enemies closer.

Same reason they organized unions: It gives you a method, procedure, and control over taking workers grievances into account rather than having them organize their own lunch mob.

Gotta watch out for those rioting workers throwing sandwiches at your factory.

2/5 *

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Nohwear wrote:
I think it would be interesting to kill Torch off in a grand fashion in a special scenario. It sounds like it is getting to the point that his plot immunity is starting to push the boundaries of suspension of disbelief.

I personally think that this would be the awesome theme for a Special "The Unassailable Redoubt of Grandmaster Torch". wherein the Society finally take him down only to discover some vast secret. Low tiers killing off Lieutenants and the high tier killing Torch(or badly wounding at least).

5/5 5/55/55/5

There were more than a few possible reasons for keeping him around, but nothing I can think of worth bringing him back in after his rather confusing exit.

-I'm not doing anything i need to worry about him finding out about, but I like him spying on the other 9

-I'm good enough to keep my secrets from him, but the other 9 aren't , so if i watch him its like getting a free spy.

-Too much guilt over that incident in Osirion to fire him

-Let him whittle away the dead wood

-He built up a strong base of support with the rank and file and is more bothersome to remove than retain.

Silver Crusade 5/5 5/5 **

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Michael Brock wrote:
ScrollMasterRob wrote:
Every time the Society has to deal with Torch, Torch always finds a way to screw us and come out ahead.
Glad to hear this. He was ALWAYS supposed to be this guy since the start of the campaign. If the perception now that this is what he is, then Things are starting to balance out where they always were supposed to have been.

As long as the goal is to use him to show how SUPREMELY incompetent the Decemvirate and Venture Captains are you're succeeding.

I can't think off hand of a single scenario where he wins because he is smart. He wins because he is scripted to win and because the Society are idiots.

Dark Archive 5/5 *

Hard mode option in every scenario.

Shadow Lodge 4/5

Michael Brock wrote:
Meh...Anything else?

Because if he's watching them, he's the most likely person to spot a plot like the one that nearly tore the Society apart last time. As long as such a plot doesn't benefit him, he's the one person most capable of stopping it.

After all, Osprey hasn't been around to keep a hawkeye out for such things lately.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

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More scenarios that deeply build on the Golarion setting. We've had some really good ones this season, like The Segang Expedition and From Under Ice. Those don't just use their location like an interchangeable backdrop. Segang Expedition had exotic monsters and cults that surprised even mee, and From Under Ice had really cool nordic-style politics in it.

More fights against the Technic League. They struck me as much scarier recurring enemies than the Aspis.

Silver Crusade

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More Ustalav and Worldwound/Mendev.

Daemons. They're the best evil outsiders (imo of course) and they are woefully underused.

A tournament scenario in the style of a Western-European medieval tournament with jousts, a melee, etc....

More Valais.

More Koth'Vaul.

More antipaladin enemies.

A spiritual successor to Rescue at Azlant Ridge that fixes the issues with it. It has some really cool ideas that aren't realized as well as they could have been.

Scenarios connected to lore about the Shining Crusade.

Anaphexia/Norgorber worshippers to fight.

Nuar Spiritskin getting more attention.

More influence scenarios.

We have two wedding scenarios and a funeral one. We are missing two weddings.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

I like Hrothdane's ideas.

Paizo Employee 4/5 Developer

I love it when threads confirm many of my plans for Season 7. I also appreciate that from the wish-list, there are still plenty of surprises in store for the coming year.

4/5 5/5

I want to see the triumphant return of Captain Tanner. Preferably in a mod that reveals that Grandmaster Torch and the Decimverate are unwitting pawns is his never ending war against the Kraken.

Scarab Sages

Michael Brock wrote:

Meh...Anything else?

Some token degree of basic morality and sense of fairness? Evidently, they've screwed up in the past, and nobody should be completely beyond accountability.

Silver Crusade 5/5

I second most of Hrothdane's statements. I would love to see more scenarios in Ustalav, and would love to mix it up with some Anaphexia Agents to recover lost lore.

As for daemons, I now have some players in my area that have seen all the Ceustodaemons they can bear after a certain module, a certain scenario, and something else.

Silver Crusade

My fingers are crossed for a horror scenario with vulnadaemons.

Grand Lodge 4/5 5/55/55/5

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Pathfinder Adventure, Adventure Path, Maps Subscriber; Starfinder Charter Superscriber

I would love to see more of Ustalav as well! I wonder what the last scenario in Season 6 has in store with Ustalav...

But I also want more Razmir Cultist. Here's hoping for Season 8: Year of the Living God!

4/5 ** Venture-Agent, Missouri—St. Louis

Auke Teeninga wrote:
Torch is a crime kingpin and he uses people to further his own agenda, but he doesn't abuse them. That's probably why he is considered neutral.

That or the bit where he is Misdirected to a tree somewhere in Cheliax/Andoran. ;)

Grand Lodge 4/5 Global Organized Play Coordinator

pauljathome wrote:
Michael Brock wrote:
ScrollMasterRob wrote:
Every time the Society has to deal with Torch, Torch always finds a way to screw us and come out ahead.
Glad to hear this. He was ALWAYS supposed to be this guy since the start of the campaign. If the perception now that this is what he is, then Things are starting to balance out where they always were supposed to have been.

As long as the goal is to use him to show how SUPREMELY incompetent the Decemvirate and Venture Captains are you're succeeding.

I can't think off hand of a single scenario where he wins because he is smart. He wins because he is scripted to win and because the Society are idiots.

Ok

Grand Lodge 4/5 Global Organized Play Coordinator

I'm Hiding In Your Closet wrote:
Michael Brock wrote:

Meh...Anything else?

Some token degree of basic morality and sense of fairness? Evidently, they've screwed up in the past, and nobody should be completely beyond accountability.

Next question...if YOU were the Decimverate, would you voluntarily keep a watch dog and his cronies around? Why would a private organization with adventurers who volunteer to be part of it, care about basic morality and a sense of fairness?

Dark Archive 5/5 5/5 *** Venture-Lieutenant, Indiana—Muncie

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1.)Would love to see "occult" missions. With the new rules coming out this summer I want to fight great elder demons or at least horror modules. ( I loved the Traitor Lodge for the creepyness of it)
2.: Missions into Chelax to help/hinder the rebellion.
3.: more "thinking missions" like the Library if the Lion

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