Cuuniyevo |
Welcome!
I notice this is in the Beginner Box section, so I'll assume you're asking for tips about how to use that, and that you are the GM. I also started with the Beginner Box, running through the example dungeon with my family to learn whether or not I wanted to get the Core Rulebook. I had some basic knowledge of DnD but was otherwise unfamiliar with Pathfinder, so I read through the GM Guide and Hero's Handbook included in the Beginner Box to get a feel for things. I made notes on specific encounters and made guesses about what the players would do in certain rooms so that I would be prepared. They didn't do anything the way I expected and everything was crazy, at one point resulting in 3 of them hanging from a single rope and onto each other, almost unable to climb the paltry 10ft or so because they kept rolling 1's and 2's. It was a mess but we had fun, which is the important thing. No amount of planning will survive your players' imagination, but it's still worth doing, if only to increase your knowledge of the rules.
If I misunderstood the situation and you don't have the Beginner Box, I recommend checking out the official Pathfinder Rules and read through the first several chapters of the Core Rulebook.
Here are some tips:
1.) Fun is more important than accuracy so when in doubt, say you don't know but will allow it this one time, and that you'll look up the rule later.
2.) Relax.
3.) See tips 1 and 2.
Kolokotroni |
Hello, I have just created an account. Someone told me I could have a great roleplaying time without the players determining their own damage here. Teach me the ropes please :D Notice me sempai!
Players determing their own damage? I assume then you are coming from some of the free form roleplay forums/chats the internet has turned up from time to time yes?
Well, if thats the case then yes, this is totally the idea. Roleplaying Games basically take that free form interaction and structure it slightly (more or less depending on the game). Pathfinder is a bit more structures then most, not as structured as some.
In terms of where to get started, you are in the right place. You want the begginer box. You can get one here on this site, on amazon, your friendly local gaming store (if there is one near you). Heck even alot of book stores will carry the begginer box.
It comes with everything you need to get started, except ofcourse, other people. You'll need a couple of those. See primarily, the game is meant to be played in person with other people around a table. That isnt the only way to do it, but it is the baseline experient. The begginer box literally gives you that in a box, and it is meant to help people who know little to nothing about it how to get started.
Now, if you dont have people around you to play with, there are tools to help find them, and there are online games, though that is slightly less begginer friendly, since mostly that involves established players creating games online, but it is doable. Either way I would start with the begginer box, if only to run through the solo stuff there, read through everything and get an idea of how it works.
Once you get started you can move on to either online play, or the complete ruleset (the begginer box is a simplified ruleset) and go from there.
dinketry |
Shade, I would also suggest checking out the Player Resources page, as well as the Events page in order to uncover Pathfinder Society events in your area. Those would be the best places to go to get hands-on, in-game, on-the-ground, other-hyphenated-phrases experience!
Those are my two cents.
WELCOME to the Grand Lodge!
-Dink