Shaken, not stirred


Rules Questions


Hi, If my character intimidates an Ogre on his initial turn and beats the DC by 10, the Ogre is shaken for 3 rounds. 3 rounds later, my character casts a spell at the Ogre. Would the Ogre be shaken and take a -2 for the save, or is the shaken condition expired. The root of the question is does the shaken condition expire at the beginning of my character's turn or the end?

Yarr, thanks for reading.

Grand Lodge

Effects expire at the start of the initiative count they began on. So it would expire on the start of your turn.

Edit: The relevant rule from the Combat section:

Quote:
Effects that last a certain number of rounds end just before the same initiative count that they began on.


Thanks!

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