Weapon Finesse with a Quarterstaff?


Rules Questions

1 to 50 of 59 << first < prev | 1 | 2 | next > last >>
Scarab Sages

2 people marked this as FAQ candidate.

A quarterstaff is a double weapon. As a double weapon, you have the option of wielding it as a two-handed weapon, or a one-handed weapon and a light weapon.

Can you wield a quarterstaff or other double weapon as a one-handed and light weapon without using two-weapon fighting, just to wield one end as a light weapon for finesse?

As a follow up, can one end of quarterstaff be enchanted with the Agile enchantment?


No and No.

Double weapon doesn't change the type of weapon, so your quarterstaff never stops being a 2 handed weapon, it just allows you to fight using two weapon fighting 'as though the character were wielding a one-handed weapon and a light weapon.'

So if you aren't 2 weapon fighting it is always treated as what it is - a 2 handed weapon.

Scarab Sages

Double wrote:
You can use a double weapon to fight as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon. You can choose to wield one end of a double weapon two-handed, but it cannot be used as a double weapon when wielded in this way—only one end of the weapon can be used in any given round.

Nothing in the descriptions of double weapons state you must use the weapon as a two-handed weapon.


It doesn't need to; it is already listed under the 2-handed weapon table. It only counts as a 1-handed weapon and a light weapon for the purposes of determining the penalties of TWF, nothing else.


That is for clarity when taken in the context of the whole sentence. You cannot treat one end of the weapon as a 2 handed weapon when 2 weapon fighting. You cannot gain the benefit of both ends of a double weapon when wielding it as a 2 handed weapon.

Nothing in the description dispenses with the rules for 2 handed weapons except when 2 weapon fighting.

Grand Lodge

1 person marked this as a favorite.
Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

No matter how you try to twist it... the quarterstaff is not a light weapon under any circumstances, so it's not eligible for the feat.


1 person marked this as a favorite.

Actually, if you twist it a whole lot, it would get thinner. Than you could break off the ends. It would then be a smaller, say a "Small" Quarterstaff. Then if you were to be enlarged to a "Large" creature, it would count as a light weapon for you.

Sorry, had to.


Arachnofiend wrote:
It doesn't need to; it is already listed under the 2-handed weapon table. It only counts as a 1-handed weapon and a light weapon for the purposes of determining the penalties of TWF, nothing else.

So it counts as a two-handed weapon for power attack when using it as a double?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
NikolaiJuno wrote:
Arachnofiend wrote:
It doesn't need to; it is already listed under the 2-handed weapon table. It only counts as a 1-handed weapon and a light weapon for the purposes of determining the penalties of TWF, nothing else.
So it counts as a two-handed weapon for power attack when using it as a double?

No.

In all my years, I have yet to see anyone use a quarterstaff as a double weapon. Monks don't count.


1 person marked this as a favorite.
NikolaiJuno wrote:
So it counts as a two-handed weapon for power attack when using it as a double?

Nope.

If you use it as the two handed weapon it is listed as, it gets -1/+3 from Power Attack, and 1.5x STR

If you use it as a double weapon (one hander and light) that it CAN be used as then it counts as -1/+2 (main hand) -1/+1 (off hand) for Power Attack and 1x STR (main hand) .5x STR (off hand). Along with all the other two weapon penalty/bonuses you would normally get for fighting with two weapons.


Power attack is not a two-weapon fighting penalty. So is it light/one-handed for more than just TWF penalty, or is it just TWF penalty?


Quote:
A character can fight with both ends of a double weapon as if fighting with two weapons, but he incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon.

That's all one sentence, implying that the offhand end only counts as light for purposes of two weapon fighting.


Melkiador wrote:
Quote:
A character can fight with both ends of a double weapon as if fighting with two weapons, but he incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon.
That's all one sentence, implying that the offhand end only counts as light for purposes of two weapon fighting.

So it power attacks at -1/+3 because in all other ways it is still a two-handed weapon?


LazarX wrote:
In all my years, I have yet to see anyone use a quarterstaff as a double weapon. Monks don't count.

We're out there. I play a Hexcrafter/Staff Magus that uses his staff as one-handed, two-handed and a double weapon whenever the need happens upon me.

Towards the original question. A quarterstaff can not be used in conjunction with the weapon finesse feat. The agile enchantment can not be placed on the weapon. A quarterstaff is a two handed weapon. When used as a double weapon and you have two weapon fighting, you get to use the -2/-2 penalties that a one-handed + light weapon usually grant, even though the quarterstaff is neither of these two things.

NikolaiJuno wrote:
So it power attacks at -1/+3 because in all other ways it is still a two-handed weapon?

... Huh. Depends on how you read 'attack penalties'. If its just the 'to hit', you just get the -2/-2 to attacks. RAW, I am leaning towards saying yes. I'd say no in my games.


DeathlessOne wrote:
LazarX wrote:
In all my years, I have yet to see anyone use a quarterstaff as a double weapon. Monks don't count.
We're out there. I play a Hexcrafter/Staff Magus that uses his staff as one-handed, two-handed and a double weapon whenever the need happens upon me.

Me too! Staff Magus/Hexcrafters unite!

DeathlessOne wrote:
Towards the original question. A quarterstaff can not be used in conjunction with the weapon finesse feat. The agile enchantment can not be placed on the weapon. A quarterstaff is a two handed weapon. When used as a double weapon and you have two weapon fighting, you get to use the -2/-2 penalties that a one-handed + light weapon usually grant, even though the quarterstaff is neither of these two things.

It is worth noting that you can use both ends with no penalty, even if you don't have the TWF feat, so long as you don't try to get any extra attacks that round.


Gisher wrote:
Me too! Staff Magus/Hexcrafters unite!

*Brofist!*

Quote:
It is worth noting that you can use both ends with no penalty, even if you don't have the TWF feat, so long as you don't try to get any extra attacks that round.

Absolutely. Same with any 'two weapons'. But, if you have a lot of static bonuses to damage (kind of like the magus gets, or bloodrage), that little -2 to hit and 1/2 str bonus to damage don't matter too much.


LazarX wrote:
NikolaiJuno wrote:
Arachnofiend wrote:
It doesn't need to; it is already listed under the 2-handed weapon table. It only counts as a 1-handed weapon and a light weapon for the purposes of determining the penalties of TWF, nothing else.
So it counts as a two-handed weapon for power attack when using it as a double?

No.

In all my years, I have yet to see anyone use a quarterstaff as a double weapon. Monks don't count.

I did once with a wizard. We were in a situation where I couldn't hit except on a 20 and I had nothing else at the time so I just swung twice since two attempts to get a twenty is better than one attempt to get a twenty.

But it was a really bizarre case.


Pathfinder Rulebook Subscriber
Quote:


Can you wield a quarterstaff or other double weapon as a one-handed and light weapon without using two-weapon fighting, just to wield one end as a light weapon for finesse?

No. You can use it with two-weapon fighting and use Weapon Finesse with one end, though. :)

Grand Lodge

Well, there is the Taiaha, which is an One-handed Double weapon.

You could use it with an Effortless Lace.

Liberty's Edge

NikolaiJuno wrote:
Melkiador wrote:
Quote:
A character can fight with both ends of a double weapon as if fighting with two weapons, but he incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon.
That's all one sentence, implying that the offhand end only counts as light for purposes of two weapon fighting.
So it power attacks at -1/+3 because in all other ways it is still a two-handed weapon?

No. There is nothing implied, it is explicit. If you wield both ends at the same time, you are wielding a one-handed weapon and a light weapon. You are not considered to be fighting with a two-handed weapon and you are not gaining a 1.5 damage bonus.

Scarab Sages

baradakas wrote:
NikolaiJuno wrote:
Melkiador wrote:
Quote:
A character can fight with both ends of a double weapon as if fighting with two weapons, but he incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon.
That's all one sentence, implying that the offhand end only counts as light for purposes of two weapon fighting.
So it power attacks at -1/+3 because in all other ways it is still a two-handed weapon?
No. There is nothing implied, it is explicit. If you wield both ends at the same time, you are wielding a one-handed weapon and a light weapon. You are not considered to be fighting with a two-handed weapon and you are not gaining a 1.5 damage bonus.

And if you are wielding a one-handed weapon and a light weapon, then the light weapon is eligible for weapon finesse.

Also, if you are only wielding it as a double weapon when two weapon fighting, what side do you use if you take an AoO? If you are using a gnome hook hammer with combat reflexes, can you use the Hammer against an AoO granted by a skeleton and the pick against a human necromancer if they both threaten?


baradakas wrote:
No. There is nothing implied, it is explicit. If you wield both ends at the same time, you are wielding a one-handed weapon and a light weapon. You are not considered to be fighting with a two-handed weapon and you are not gaining a 1.5 damage bonus.

You are wielding no such thing. The weapon is a two-handed weapon. It is also a double weapon. Double weapons allow you to use the penalties normally assigned to a one-handed/light weapon combo when using it to two weapon fight. This never makes the weapon anything other than a two handed weapon/double weapon.

Quote:
Double: You can use a double weapon to fight as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon. You can choose to wield one end of a double weapon two-handed, but it cannot be used as a double weapon when wielded in this way—only one end of the weapon can be used in any given round.

I have been pouring over the Core book about this double weapon / two weapon fighting issue, and the STR bonus to damage.

1) The description gives explicit instructions that to use the weapon as a two-handed weapon, you can only attack with one end and CANNOT use it as a double weapon that round. You get STR x 1.5.

2) Using it as a double weapon, you apply the same ATTACK PENALTIES as if using a one handed/light weapon (as outlined in the two weapon fighting rules). It makes ZERO mention of STR to damage.

3) Since you only get STR x 1.5 to damage when using the weapon as a two handed weapon, at any other time you use the normal STR bonus, even when two weapon fighting with a double weapon. This makes double weapons a somewhat better option than two separate weapons.

Anyone see any hole in my logic?


Yes, it does.

When wielding a Greatsword and Armor Spikes, you cannot use Two Weapon Fighting because you would gain more than the 1.5 x Str bonus. The Dev's have made it very clear that they do not want this to happen (super special circumstances excluded).


Komoda wrote:

Yes, it does.

When wielding a Greatsword and Armor Spikes, you cannot use Two Weapon Fighting because you would gain more than the 1.5 x Str bonus. The Dev's have made it very clear that they do not want this to happen (super special circumstances excluded).

Neither greatswords nor armor spikes are double weapons.


The now written, unwritten rule about interaction of the x1.5 Str with Two-Handed weapons, which most double weapons are, still applies.


Komoda wrote:

The now written, unwritten rule about interaction of the x1.5 Str woith Two-Handed weapons, which most double weapons are, still applies.

Sorry, did not understand that at all. Clarify?

To clarify my position, I am not saying that double weapons get x1.5 str to both ends when fighting. When using them as a two handed weapon, you can NOT use them as a double weapon. When using them as a double weapon, you get attack penalties for one-handed/light but keep the normal 1x Str bonus.

Dark Archive

1 person marked this as FAQ candidate. 1 person marked this as a favorite.

I think there is a pretty good amount of people that want the weapon finesse/quarterstaff combo, me included. I thought this would have already been added in the Ultimate Combat since it added an eastern ninja/kung-fu style where we would have that spinning bow-staff style fighting that we've seen in many karate movies. But as of yet I have not seen this style in 3.5 or pathfinder. Maybe the melee toolbox may have this other wise keep hoping for the future....

On that note I think the Bo staff should be errata have the weapon finesse feat since it is basically a quarterstaff but instead of being a simple or martial weapon it is an exotic weapon and only adds +1 to defense when fighting defensively. I don't think that warrants taking the exotic proficiency


Souphin wrote:
I think there is a pretty good amount of people that want the weapon finesse/quarterstaff combo, me included. I thought this would have already been added in the Ultimate Combat since it added an eastern ninja/kung-fu style where we would have that spinning bow-staff style fighting that we've seen in many karate movies. But as of yet I have not seen this style in 3.5 or pathfinder. Maybe the melee toolbox may have this other wise keep hoping for the future....

There is a lot of misunderstanding (?) there about the quarterstaff being an eastern weapon. It is true that they had similar weapons but, as I like to say, its the material that makes the weapon.

Quarterstaffs are a more European weapon that was cut to fit the height of the person wielding it. It was heavier that its Eastern counterpart.

Speaking of that, the Bō (or pathfinder's version, the exotic Bo Staff) was cut to to 1.8 meters (71 inches). It was made of bamboo and thus, lighter and flexible, than the solid wood core quarterstaff. There are longer and shorter versions (not in pathfinder though. The Bo staff is pretty much the same as a quarterstaff mechanically, but it gives a shield bonus on the defensive).

o.O I'd allow a Bo Staff to be finessible.


About two years ago, there was an "unwritten rule" that the Dev's shared with the community. They do not want players to be able to use two handed weapons with other non-handed weapons. The reason for this was explained that they did not want damage bonus to strength of x 1.5 being added to damage bonus of strength x .5 for extra attacks in the same round.

Shortly afterwards, the FAQ making it impossible to Two Weapon Fight with a Greatsword and Armor Spikes was born.

Double weapons were not an exception to this rule. I imagine that is because most people agree that they never would have been subject to gaining 1.5 x Str bonus and .5 Str bonus while fighting with one and Two Weapon Fighting.

That is what I was referring to when I mentioned the "unwritten, now written" rule.

FAQ wrote:

Armor Spikes: Can I use two-weapon fighting to make an "off-hand" attack with my armor spikes in the same round I use a two-handed weapon?

No. Likewise, you couldn't use an armored gauntlet to do so, as you are using both of your hands to wield your two-handed weapon, therefore your off-hand is unavailable to make any attacks.

So, If you gain a x1.5 Str bonus to damage with one end of your double weapon, you can't use the other end with Two Weapon Fighting because your off hand is used. There was a lot of flack about how a weapon that doesn't use hands uses the off hand attack. Here it clear as you are actually using your off hand.


Komoda wrote:
So, If you gain a x1.5 Str bonus to damage with one end of your double weapon, you can't use the other end with Two Weapon Fighting because your off hand is used. There was a lot of flack about how a weapon that doesn't use hands uses the off hand attack. Here it clear as you are actually using your off hand.

OK, now I'm following you. I happen to be in agreement with the Devs on that matter. In short, spiked armor (realistically) has no where near the reach of a weapon, unless it is along the extremity of a limb (shin, forearm, etc). Having a greatsword (or other two handed weapon) in both hands will preclude you from using that limb to deliver a spiked armor attack.

How that applies to the given matter of double weapons still eludes me. Unless you are referring to getting STR bonus on both weapons with TWF with double weapons (and this exceeds the 1.5x limit they want to impose). Monks routinely do this when they flurry.


Correct, Monks are a special exception.

If I stick my arm out and my leg, my leg is longer. Armor spikes go on the leg/foot too. And I could have my hands full and still use them. It is not about the length of the weapon, but rather action economy.

The only time a double weapon counts as a light/one handed weapon is when you are using it with Two Weapon Fighting. If we are not talking about that, than what are we talking about?


Komoda wrote:

The only time a double weapon counts as a light/one handed weapon is when you are using it with Two Weapon Fighting. If we are not talking about that, than what are we talking about?

This is the point I'm trying to address. A double weapon NEVER counts as a light/one handed weapon. You are merely using the penalties to attack assigned to a light/one-handed weapon when you use the double weapon to two weapon fight. A double weapon is a two handed weapon (wielded with two hands) all the time and effortless lace can not be use with it.


Yeah, it does. I am not an English major, but I think the commas get you:

CRB p141 wrote:
A character can fight with both ends of a double weapon as if fighting with two weapons, but he incurs all the normal attack penalties associated with two-weapon combat, just as though the character were wielding a one-handed weapon and a light weapon (see page 202).

Now, the part between the commas is a parenthetical element (I think). A sentence can be read without the parenthetical element for its original meaning:

"A character can fight with both ends of a double weapon as if fighting with two weapons just as though the character were wielding a one-handed weapon and a light weapon (see page 202)."

That would indicate that it does act as a One Handed and a Light weapon.

I think you are reading it like this:

"A character can fight with both ends of a double weapon as if fighting with two weapons but he incurs all the normal attack penalties associated with two-weapon combat just as though the character were wielding a one-handed weapon and a light weapon (see page 202)."

Which of course would mean that they are treated as one handed and light ONLY for the penalties.

I hope this helps.

Commas wrote:

Commas

Use a comma to set off parenthetical elements, as in "The Founders Bridge, which spans the Connecticut River, is falling down." By "parenthetical element," we mean a part of a sentence that can be removed without changing the essential meaning of that sentence. The parenthetical element is sometimes called "added information." This is the most difficult rule in punctuation because it is sometimes unclear what is "added" or "parenthetical" and what is essential to the meaning of a sentence.


Finally a double weapon interpretation that makes sense!


While I love Pathfinder, the rules for making finesse-based builds work is littered with pit traps and locked doors. For whatever reason the design team seems really keen to make it as awkward and difficult as possible. I'd look to 3rd party material instead.

Dreamscarred's Path of War has Deadly Agility which gives you dex to damage with finesse weapons, and Double Weapon Finesse, which lets you treat both ends of a double weapon as a light weapon. If you take both feats, you're applying your dexterity to hit and damage with both ends of the quarterstaff.


Komoda wrote:
Yeah, it does. I am not an English major, but I think the commas get you:

I'm confident my reading of the passage is correct. I am not an English major and have not memorized the official 'rules' and 'terminology' of grammar. I have been reading since I was 4 years old and can immediately spot punctuation and grammar errors.

The use of 'but' in the sentence is the key. It makes the use of commas NOT a parenthetical element. The use of 'but', 'however', 'therefor', (insert other similar words) ties the following clause to the sentence that preceded it.

This is how I interpret the reading and it is clean/clear of all grammar and punctuation issues.

"A character two-weapon fighting with a double weapon suffers the attack penalties associated with two weapon combat as if he were wielding a one handed and light weapon."

Again, I am confident that my reading of this is correct. I do not posses the time, energy or applicable skill set to prove it effectively if you doubt my interpretation. We'll have to agree to disagree, unless a real English major wants to weigh in on it.


The problem is that that interpretation has many problems with the rules and balance of the game, where as Komoda's interpretation doesn't.


NikolaiJuno wrote:
The problem is that that interpretation has many problems with the rules and balance of the game, where as Komoda's interpretation doesn't.

How so? I have seen none and I have looked.

I am aware that getting your STR bonus to both ends of the double weapon when using it to two weapon fight will make the weapons appear more desirable. It might even cause a fracture in the belief that two handed weapons are the BEST weapons in pathfinder. I say bring it on.


DeathlessOne wrote:
NikolaiJuno wrote:
The problem is that that interpretation has many problems with the rules and balance of the game, where as Komoda's interpretation doesn't.

How so? I have seen none and I have looked.

I am aware that getting your STR bonus to both ends of the double weapon when using it to two weapon fight will make the weapons appear more desirable. It might even cause a fracture in the belief that two handed weapons are the BEST weapons in pathfinder. I say bring it on.

It allows you to use 1.5 strength and -1/+3 power attack with two-weapon fighting. Are you saying that's intended?


The special circumstance of monks getting 1.0 str with flurry is tempered by getting extra attacks at later levels.* This is true of the Brawler as well, even though it is a full BAB class. Both equate to 2.0 strength bonuses for the round/iterative attack.

The Double Weapon gains 1.5 str to both sides would equal a x 3.0 strength per iterative attack.

Putting the two rules together, Monks would SUFFER from using double weapons.

That doesn't make sense.

*Edit: As in, not at levels 6, 11, & 16


NikolaiJuno wrote:
It allows you to use 1.5 strength and -1/+3 power attack with two-weapon fighting. Are you saying that's intended?

No. Both you and Komoda need to read a little further in the double weapon, weapon description. I'll bold the important part.

Quote:
You can choose to wield one end of a double weapon two-handed, but it cannot be used as a double weapon when wielded in this way—only one end of the weapon can be used in any given round.

If you choose to TWF with a double weapon, you CANNOT use it as a two handed weapon. IE, you DO NOT get x1.5 STR and Power attack -1/+3. If you do choose to TWF, you get to add your normal strength and normal power attack modified (-1/+2) to both ends.


DeathlessOne wrote:
If you do choose to TWF, you get to add your normal strength and normal power attack modified (-1/+2) to both ends.

Not quite. You only gain half power attack bonus with the off-hand attacks and unless you have Double Slice you only add half your strength modifier to damage.

Combat rules wrote:
You can use a double weapon to make an extra attack with the off-hand end of the weapon as if you were fighting with two weapons. The penalties apply as if the off-hand end of the weapon was a light weapon.
Power Attack wrote:
This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon.
CRB, Strength wrote:
You apply your character's strength modifier to: (...) Damage rolls when using a melee weapon or a thrown weapon, including a sling. (Exceptions: Off-hand attacks receive only half the character's Strength bonus, while two-handed attacks receive 1–1/2 times the Strength bonus.
Double Slice wrote:

Benefit: Add your Strength bonus to damage rolls made with your off-hand weapon.

Normal: You normally add only half of your Strength modifier to damage rolls made with a weapon wielded in your off-hand.

To sum it all up - if you have 18 strength, +1 BAB and you're wielding a two-bladed sword your damage would be 1D8 + 4 (strength) +2 (power attack) for the first attack and 1D8 +2 (strength) +1 (power attack) on the off-hand attack.


I have no idea what you are saying now.

I think your position is:

A: It counts as a two handed weapon only when one end is used.
B: It takes penalties of a one handed weapon and light weapon when both ends are used with two weapon fighting.
C: It counts as two one handed weapon on both ends when both ends are used with two weapon fighting for all other purposes, such as power attack and strength bonus to damage.

So, basically, you feel double weapons give you the Double Slice feat for free AND give you a better Power Attack?

If I am correct about your position, I still don't see it.


Not sure if it has been mentioned but there is a feat in path of war for weapon finesse with double weapons, if I remember correctly.


Aye, Double Weapon Finesse. I linked to it earlier in the thread. :)


Kudaku wrote:
Not quite. You only gain half power attack bonus with the off-hand attacks and unless you have Double Slice you only add half your strength modifier to damage.

Hmm, I am going to have to double check the rules in the Combat section. I can see that the attack made with the other end of the double weapon is called out as the off-hand end of the weapon. Technically, you are not wielding another weapon in your offhand with a double weapon. You are using both hands to wield the single weapon.

I am going to give this a bit more thought.

@Komoda:

You have A & B correct. C is a little off as I consider a double weapon a single weapon (not two one-handed weapons) as far as power attack goes. Whether or not that gives them the Double Slice feat for free or better mileage out of Power attack, it doesn't concern me at all. Most double weapons are exotic and you have to use a feat, racial trait, or some other character resource to be proficient.

Grand Lodge

Okay, I think I have a way to do this.

First, you will need a level in Swashbuckler, or Daring Champion.

Second, you will need the following feats: Weapon Focus(any One-handed slashing Monk weapon), Slashing Grace, Martial Versatility, and Quarterstaff Master.

Note: You will only get the benefit when wielding the Quarterstaff in one hand.


DeathlessOne wrote:
NikolaiJuno wrote:
It allows you to use 1.5 strength and -1/+3 power attack with two-weapon fighting. Are you saying that's intended?

No. Both you and Komoda need to read a little further in the double weapon, weapon description. I'll bold the important part.

Quote:
You can choose to wield one end of a double weapon two-handed, but it cannot be used as a double weapon when wielded in this way—only one end of the weapon can be used in any given round.
If you choose to TWF with a double weapon, you CANNOT use it as a two handed weapon. IE, you DO NOT get x1.5 STR and Power attack -1/+3. If you do choose to TWF, you get to add your normal strength and normal power attack modified (-1/+2) to both ends.

I have no idea what you are trying to say. You seem to be saying that when wielded as a double weapon it is only considered light/one-handed for TWF penalties, and it is no longer considered two-handed at all. If it's not light, not one-handed, and not two-handed what is it? A ranged weapon? Natural attack? Nothing?

Dark Archive

This thread had me question the validity of quarterstaff master
In another thread

http://paizo.com/threads/rzs2s3mb?Quarterstaff-Master-clarification#5

1 to 50 of 59 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Weapon Finesse with a Quarterstaff? All Messageboards

Want to post a reply? Sign in.