Ruby Phoenix Tournament - PFS Question


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Liberty's Edge

I'm running this module with my home group. Some of us also play PFS.
I see there is an attachment for PFS chronicle sheet. The site says the file contains the rules for using this with PFS, but all I get is a chronicle sheet and a corrupted file.

1) Like some of the other published stuff, can I give my home group a chronicle sheet to use with their PFS characters?

2) I'm assuming I can also run this at a PFS table next month. Does anyone have the rules doc so I can tell what parts to run/alter?

Liberty's Edge 4/5 5/55/5 **

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My PFS Lavode De'Morcaine wrote:

I'm running this module with my home group. Some of us also play PFS.

I see there is an attachment for PFS chronicle sheet. The site says the file contains the rules for using this with PFS, but all I get is a chronicle sheet and a corrupted file.

1) Like some of the other published stuff, can I give my home group a chronicle sheet to use with their PFS characters?

2) I'm assuming I can also run this at a PFS table next month. Does anyone have the rules doc so I can tell what parts to run/alter?

1. For this Module to get PFS credit it needs to be run using PFS characters following normal PFS rules. Only the Longer 68 pg modules and APs have the option of running it with non PFS characters and getting credit for a PFS character.

2. The whole thing needs to be run for credit.

2/5

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Having played this module for PFS credit, I can tell you it works great both in terms of tying in with the PFS story (particularly if the characters have played any season 3 games) and would also work just fine even if other players have no idea what PFS is.

Unfortunately since it is a high-level module but not an adventure path like the poster above said, if you run for PFS credit it's all-or-nothing. You can't use some home game characters and some PFS characters; nor can you even use pregens because the level is too high.

That being said, I'd be happy to play it in a home game and then play it again with my PFS character if I was one of your PFS-playing home game players. It's a great set-up for some fun and can go very differently based on your party.

Spoiler-y Aside About Party Composition:
When I played it our party composition made things very fun. We had an Evoker and a Barbarian who just wanted to set the world on fire to watch it burn, contrasted to a paladin Holy Vindicator type really into self-sacrifice, self-punishment and martyrdom, my Lightning Lord Druid of the Silver Crusade, and a good-natured half-orc Inquisitor of Cayden Cailean.

Spoiler: you find out somewhat early on that there's a dragon on the island. At one point, you are asked to hunt it down as a side competition. Most of our party refused to do so, as the dragon is Lawful Neutral and it's the tournament people who are in the wrong continually invading its home. Our Barbarian and Evoker decided to go off and try to fight it on their lonesome, and barely survived by the skin of their teeth.

The paladin then went and raised the dragon from the dead. He actually raised every single non-evil NPC we killed due to overzealous combat from the dead, took something like 7 negative levels over the course of the game, but he had a pretty devoted fan following by the end of it. At one point he sprinted into a Dazing Wall of Fire to rescue the NPCs we were fighting because they couldn't escape the flames and the tournament commissioner hadn't called the match yet.

Liberty's Edge

Ok, no go for the home group. Not a problem.

I'm surprised it's the whole thing for a PFS table. Seems like it would be awfully long. I may still give it a try in a few weeks.

Thanks.

Grand Lodge 4/5

My PFS Lavode De'Morcaine wrote:

Ok, no go for the home group. Not a problem.

I'm surprised it's the whole thing for a PFS table. Seems like it would be awfully long. I may still give it a try in a few weeks.

Thanks.

It does, or has the serious potential for, running long. I know playing it took a couple of 6-8 hour sessions, and running it took more, but I had missing players for a couple of the sessions.

However, as it was only a 32 page module, it was done under those rules, which is play the whole thing, with PFS legal PCs, Tier is 10-12, worth 3 XP, 4 PP, and the gold listed.

Liberty's Edge

Not a problem, I will see if there is any interest in it. I will be upfront that it will require at least a couple of very long sessions to complete.
I'll also suggest only 4 or 5 players. I think it would be ridiculously easy with 6 or 7 players. Especially since they can rest up between nova combats.

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