Orthos |
6 people marked this as a favorite. |
So last night Scint and I ran a bunch of people in NWN through a demented funhouse demiplane run by a pair of slaadi disguised as halfling jesters (based heavily on Zorn and Thorn from Final Fantasy IX).
Highlights of the night included:
* The Funhouse Mirrors of Opposition, where everyone's duplicate popped out looking either like a Gnome or a Half-Orc (the entire group was Humans and Elves)
* The ball pit filled with Will-o-Wisps and the Ball Pit Fiend (whose cheerful "Wheeeeeeeee!" got the hilarious response of "I hate that you're so @(#*&^%ing happy!" from one of the PCs)
* The dancing tent
* "You're grounded from talking."
* The pop-up monsters in the castle that looked like familiar server boss monsters but had all their stats set to 3, and spilled confetti every time they were destroyed
* The Hall of Clowns (which prompted "KILL THEM ALL" from the Assassin, who was also the only one who failed a save to their fear aura)
* And the Barbed-Wire Maypole Wheel with its cold-iron tines (also more clowns)
OOCly the group was laughing their heads off about as much as Scint and I were. ICly at least one of them has declared a full-on hatred for the word 'Fun'.
Freehold DM |
1 person marked this as a favorite. |
Freehold DM wrote:I was already bombardier! Why would I want to be anything else?!Orthos wrote:Yuugasa wrote:How old is Freehold?Somewhere in his mid to late thirties I believe. It's been a while.ooooor Orthos can just spill the beans.
Bad wingman orthos!
I'm denoting you to bombardier!
all that matters is that you answer to Captain Samsung Galaxy Note 3 now!
Give him an order, Captain!
phone vibrates
havoc xiii |
1 person marked this as a favorite. |
havoc xiii wrote:Why do I feel this sudden urge to go fishing even though it's going to be cooler this weekend meaning I probably won't catch any spanish mackrel...but damn it I want to go....stupid cold front during my weekendsalivates
SPANISH MACKEREL!!
I'd offer some but a couple of things one your in New York....two im pretty sure this cold front is your doing.
Lance Bombardier Orthos |
4 people marked this as a favorite. |
Lance Bombardier Orthos wrote:Freehold DM wrote:I was already bombardier! Why would I want to be anything else?!Orthos wrote:Yuugasa wrote:How old is Freehold?Somewhere in his mid to late thirties I believe. It's been a while.ooooor Orthos can just spill the beans.
Bad wingman orthos!
I'm denoting you to bombardier!all that matters is that you answer to Captain Samsung Galaxy Note 3 now!
Give him an order, Captain!
phone vibrates
YOU'RE NOT MY SUPERIOR OFFICER
*BOMBS AWAY!*
Drejk |
So last night Scint and I ran a bunch of people in NWN through a demented funhouse demiplane run by a pair of slaadi disguised as halfling jesters (based heavily on Zorn and Thorn from Final Fantasy IX).
Highlights of the night included:
* The Funhouse Mirrors of Opposition, where everyone's duplicate popped out looking either like a Gnome or a Half-Orc (the entire group was Humans and Elves)
* The ball pit filled with Will-o-Wisps and the Ball Pit Fiend (whose cheerful "Wheeeeeeeee!" got the hilarious response of "I hate that you're so @(#*&^%ing happy!" from one of the PCs)
* The dancing tent
* "You're grounded from talking."
* The pop-up monsters in the castle that looked like familiar server boss monsters but had all their stats set to 3, and spilled confetti every time they were destroyed
* The Hall of Clowns (which prompted "KILL THEM ALL" from the Assassin, who was also the only one who failed a save to their fear aura)
* And the Barbed-Wire Maypole Wheel with its cold-iron tines (also more clowns)OOCly the group was laughing their heads off about as much as Scint and I were. ICly at least one of them has declared a full-on hatred for the word 'Fun'.
Wasn't that a story arc in Oglaf?
Orthos |
Orthos wrote:Wasn't that a story arc in Oglaf?So last night Scint and I ran a bunch of people in NWN through a demented funhouse demiplane run by a pair of slaadi disguised as halfling jesters (based heavily on Zorn and Thorn from Final Fantasy IX).
Highlights of the night included:
* The Funhouse Mirrors of Opposition, where everyone's duplicate popped out looking either like a Gnome or a Half-Orc (the entire group was Humans and Elves)
* The ball pit filled with Will-o-Wisps and the Ball Pit Fiend (whose cheerful "Wheeeeeeeee!" got the hilarious response of "I hate that you're so @(#*&^%ing happy!" from one of the PCs)
* The dancing tent
* "You're grounded from talking."
* The pop-up monsters in the castle that looked like familiar server boss monsters but had all their stats set to 3, and spilled confetti every time they were destroyed
* The Hall of Clowns (which prompted "KILL THEM ALL" from the Assassin, who was also the only one who failed a save to their fear aura)
* And the Barbed-Wire Maypole Wheel with its cold-iron tines (also more clowns)OOCly the group was laughing their heads off about as much as Scint and I were. ICly at least one of them has declared a full-on hatred for the word 'Fun'.
I don't read Oglaf so I wouldn't know.
Drejk |
Drejk wrote:I don't read Oglaf so I wouldn't know.Orthos wrote:Wasn't that a story arc in Oglaf?So last night Scint and I ran a bunch of people in NWN through a demented funhouse demiplane run by a pair of slaadi disguised as halfling jesters (based heavily on Zorn and Thorn from Final Fantasy IX).
Highlights of the night included:
* The Funhouse Mirrors of Opposition, where everyone's duplicate popped out looking either like a Gnome or a Half-Orc (the entire group was Humans and Elves)
* The ball pit filled with Will-o-Wisps and the Ball Pit Fiend (whose cheerful "Wheeeeeeeee!" got the hilarious response of "I hate that you're so @(#*&^%ing happy!" from one of the PCs)
* The dancing tent
* "You're grounded from talking."
* The pop-up monsters in the castle that looked like familiar server boss monsters but had all their stats set to 3, and spilled confetti every time they were destroyed
* The Hall of Clowns (which prompted "KILL THEM ALL" from the Assassin, who was also the only one who failed a save to their fear aura)
* And the Barbed-Wire Maypole Wheel with its cold-iron tines (also more clowns)OOCly the group was laughing their heads off about as much as Scint and I were. ICly at least one of them has declared a full-on hatred for the word 'Fun'.
I know, that's why I was surprised...
Freehold DM |
Orthos wrote:I know, that's why I was surprised...Drejk wrote:I don't read Oglaf so I wouldn't know.Orthos wrote:Wasn't that a story arc in Oglaf?So last night Scint and I ran a bunch of people in NWN through a demented funhouse demiplane run by a pair of slaadi disguised as halfling jesters (based heavily on Zorn and Thorn from Final Fantasy IX).
Highlights of the night included:
* The Funhouse Mirrors of Opposition, where everyone's duplicate popped out looking either like a Gnome or a Half-Orc (the entire group was Humans and Elves)
* The ball pit filled with Will-o-Wisps and the Ball Pit Fiend (whose cheerful "Wheeeeeeeee!" got the hilarious response of "I hate that you're so @(#*&^%ing happy!" from one of the PCs)
* The dancing tent
* "You're grounded from talking."
* The pop-up monsters in the castle that looked like familiar server boss monsters but had all their stats set to 3, and spilled confetti every time they were destroyed
* The Hall of Clowns (which prompted "KILL THEM ALL" from the Assassin, who was also the only one who failed a save to their fear aura)
* And the Barbed-Wire Maypole Wheel with its cold-iron tines (also more clowns)OOCly the group was laughing their heads off about as much as Scint and I were. ICly at least one of them has declared a full-on hatred for the word 'Fun'.
I love oglaf.
Drejk |
1 person marked this as a favorite. |
Kelsey Arwen MacAilbert wrote:Holy shiznit. My grandmother told me to my face that she is bigoted towards Indian people, and certainly wouldn't let an Indian-American doctor treat her.it can be weird when a parent or loved one suddenly reveals bigoted feelings.
I got used to it... Another reason that makes me happy that parents moved to another country.
Tacticslion |
Orthos |
4 people marked this as a favorite. |
Kingmaker today:
* Haunts
* Wine
* Fungus
* Dead halflings in wine barrels
* BOOKS SO MANY BOOKS
* "You can burn this building down, but don't you dare burn down the other one, it's full of fungi and plants I want for my garden.... I mean, we don't want to get hallucinogens in the air, right that's it"
* One-shotting the ghost
* Wisps EVERYWHERE
* Oh that's a giant fungus dragon
Drejk |
1 person marked this as a favorite. |
Drejk wrote:Or maybe I should try to sleep a bit?Incidentally, good sleep is an important part of weight loss.
That explains why I got fattier. It does not explain how I could keep much lower body weight ten years ago.
Lack of move due to winter and recursive cold/flu/whatever certainly helped with getting heavier.
Icyshadow |
3 people marked this as a favorite. |
The website crashed when I was making the latest (and final) Kingmaker recap.
Warning, this is a VERY long post.
Kargstaad was approaching Varnhold with his giants. Ilthuliak was seen fighting another dragon to the south of Candlemere. The Knurly Witch was seen near the territory of the lizardfolk, and the Wriggling Man was walking about near the boggard areas. Nyarlathotep was not seen, but he had warned the group about something that would happen at Candlemere once all the other threats were taken care of.
The heroes soon came up with a plan. Kiriv took the kobold commandos, Munguk and a cannon golem Sage had built with him to combat the giants. Meanwhile, Sage called upon the help of Nyrissa and a shaitan named Azhar Farid El-Amin (whom he had befriended upon gaining the True Name Discovery) in getting to working on the craziest plot he's come up with thus far. He wanted to use the power of Wishcraft as well as the power bound in Briar to create an Artifact of his own, one he would use to seal away one of the thousand masks of Nyarlathotep.
Sage almost died, and the two beings assisting him were temporarily weakened, but they succeeded in creating the Chaos Binder Mask, though Sage had no idea of when he'd find a chance to use it. Meanwhile, Kiriv managed to take down the giants, and the group planned their next move. Sage decided he'd try to talk with the Worm that Walks, as he seemed to be the least likely to just outright attack. Meanwhile, Ciaran and Oruda moved towards the Knurly Witch's house, planning to try and take her down. Once the wizard arrived, he attempted Diplomacy, appealing to the humanity that the Worm that Walks once had. Since he was given no real backstory, I had come up with some ideas in the past.
While the Wriggling Man was ready to attack, Sage's words got through to him, and he recalled a name. Naramsin, an old Arclord and associate of Nex. He had gone to find knowledge regarding both the eldritch and the fey, but died long ago, coming back as the being he is today. He recognized the marks of an Arclord on Sage's robes, and was convinced to aid the man, though his alignment had not yet shifted from Neutral Evil. The two spellcasters then joined up with Oruda and Kiriv, who found an injured Vesket near the Knurly Witch's house. They call out the witch, who confronts them before a fight breaks out. Unfortunately for her, she gets crippled early on in the fight by debuffs and a critical hit. The fight ends with her getting petrified, to add insult to injury.
Once all the threats were taken care of, the heroes returned to their castle. There, Nyarlathotep showed up once again to taunt them about the monster that will emerge from Candlemere. Sage and Ciaran soon noticed that the Eldest were nearby as well, preventing the Outer God from leaving before he had his business done. Sage took the chance, and struck the Mask into Nyarlathotep's face. His spirit was bound, causing all the other incarnations of the deity across the cosmos to howl in anger as a shard of them was lost within this artifact. Sage then split them to pieces, and scattered them across time and space, though he kept one piece of the mask on himself. The heroes then went to see what was going on in Candlemere, where they were greeted by the sight of a Shoggoth. Thinking fast (and being as insane as he usually is), Sage beseeches the spirits of Yog-Sothoth and the Sorcerer of Omens one last time, to open a gate towards Azathoth for just a mere moment.
Just then, the tower itself turns into a massive gate, opening to a blindingly bright realm of alien terror. The shoggoth approached the party but began to get sucked into the portal, and Sage threw the last shard of the Chaos Binder Mask into it as well. Both were thrown into the endless depths of the Blind Idiot God, but the gate began to pull the party in as well. Ciaran failed his Dexterity check, but Oruda grabbed hold of him. Seeing the hobgoblin getting pulled in, Sage grabbed a hold of him, and Kiriv in turn grabbed Sage with one hand, while digging his claws into the ground with the other. The gate closed, and the four survived the ordeal in one piece and with relatively intact minds. Victorious, they returned to their capital as legendary heroes, having overcome each and every threat that came at them, marking them in history as ones who beat all odds to hold the lands given to them.
Epilogue: The tale of the four heroes of the Greenbelt is almost over. While most of the council the heroes had gathered remained in the kingdom itself, Wilda Roché chose to venture towards the Worldwound to take the fight to the demons. There was no mention of who'd take the Ruler's spot in the kingdom after her, but surely someone worthy of the throne was up for the task.
Naramsin aka the Wriggling Man left to the Outer Planes, having decided to continue his research into the arcane secrets while also planning to look for Nex himself. Sage asked him to visit from time to time, and he said he'd do so if he could.
Malvien began a new journey, parting ways peacefully with the heroes. Irovetti took to traveling as well, shifting from chaotic evil back to his old chaotic neutral alignment but finding no real place for himself in neither Pitax nor the Greenbelt.
Other folks such as Akiros, Jhod and Oleg enjoyed life in a more peaceful kingdom, which also prospered from the great deeds of the heroes as well as from the blessings of the fey that had been granted upon them after all these ordeals.
Ciaran is called by the Eldest to the First World, where he was asked to decide whether Nyrissa should be given her old deity status back, or if it should instead be given to his mentor Liadain. Giving it some thought, he decided that Liadain would be happier staying with the fey in the Material Plane, so Nyrissa was given her old title back. The tiefling then left the Greenbelt, finding adventures of his own with Briar in hand.
Oruda chose to stay at the Greenbelt Kingdom, where the rest of his clan soon moved in. The ninjas chose to guard the realm, reamining in the shadows though one among them stood in the light of fame for quite some time.
Kiriv was able to retire as all the major threats to the realm were eliminated, settling down with his beloved wife and children to live a simpler life. He was hailed as a hero alongside his comrades, but chose not to brag or boast about it.
Sage, riddled with scars both physical and mental, took his time to recover from all these hardships with his two adopted daughters, giving up his adventuring life much the same way as Kiriv did. Nearly two years after the emerging of the First World Blooms, he meets Layla, the woman he had fallen in love with in the past. The two share tales from the years they were apart, and soon find themselves married, deciding to raise Euphemia and Tatiana together.
All in all, I really enjoyed this campaign, even though I had to let the players get away with some rather crazy s*** a few times. However, they had fun and I had fun, which is ultimately what counts here if you ask me.