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Paizo Employee Creative Director

Cr500cricket wrote:

1.What do you think of people publishing other worlds for pathfinder? This is just something I heard a couple of my friends talking about it.

2.Why is item creation so worthless in APs, I mean once you get to a high enough level that item creation is very useful, the APs just don't give you time

1) I hope they do! And continue to do so!

2) Item creation is only as worthless in an AP as your GM makes it. Each Adventure Path is built so that it's events are NOT on an overall timer, and there are opportunities in every Adventure Path for characters to stop and catch their breath and do things like item creation. It's when a GM overlooks that fundamental fact and gets all caught up in the story and neglects to realize his or her players want to create item that that becomes a problem.

In fact, in many of our Adventure Paths, we specifically include areas where downtime can happen so that player characters can create items. But as a general rule, the instances where there's no time to take a few weeks or months or even years off between adventures (or, at times, DURING an adventure), are there every single volume.

If you feel item creation is worthless in your campaign, you need to talk to your GM, in other words, because that's something your GM is causing to happen, not the Adventure Path itself.

Dark Archive

James Jacobs wrote:
Cr500cricket wrote:
James Jacobs wrote:
Cr500cricket wrote:
Will Iron Gods have easier rules for using advanced technology?
Easier than what?
well, not exactly easier, but more explanations, unless I missed something, all we have are the 3 robots in the inner sea bestiary, and the (no offence intended) pretty pathetic blurb on pg.257 of the inner sea guide
The Technology Guide will spend 64 pages covering how advanced technology works. And each Iron Gods installment will build off of that book's foundation.

thanks!

>:) my PCs are going to hate me very soon…

Webstore Gninja Minion

Removed some posts. Please be civil on our messageboards!

Dark Archive

Barbarianism oh wait… that's not not civilized is it?


Hey Mr. Jacobs, I ahve a traits question for you.

the two traits Alluring and Charming, If I was to say make a character that took both of them, I know full well that the diplomacy thing will not stack, thus the larger one would be the one that was used. My question is, would I get both traits second abilities, namely the daze and hte language thing?

Dark Archive

James, is there any chance we will see a book or an adventure path that deals with Nethys? Specifically with his mortal life, he did after all manage to catapult himself to godhood through sheer mastery of the arcane, with no starstone involved, so I imagine there is a good story there.

Paizo Employee Creative Director

Steelfiredragon wrote:

Hey Mr. Jacobs, I ahve a traits question for you.

the two traits Alluring and Charming, If I was to say make a character that took both of them, I know full well that the diplomacy thing will not stack, thus the larger one would be the one that was used. My question is, would I get both traits second abilities, namely the daze and hte language thing?

I suppose so.

Paizo Employee Creative Director

Atrocious wrote:
James, is there any chance we will see a book or an adventure path that deals with Nethys? Specifically with his mortal life, he did after all manage to catapult himself to godhood through sheer mastery of the arcane, with no starstone involved, so I imagine there is a good story there.

There's some Nethys stuff in Mummy's Mask, in fact. Not a LOT... but it's there. So... sort of. Not a LOT.


If 4th Edition never happened and Dungeon Magazine had continued printing under Paizo, were you planning on doing an Adventure Path focusing on spell weavers? There were some awesome hints about a spell weaver meta-plot in the first two APs that, alas, will go forever unrealized.

Dark Archive

Been reading the new Inner sea gods book and noticed that apparently now Saranae worship is accepted in Taldor (Never one to turn their back on a good deity, the nation of Taldor supports a number of temples
devoted to Sarenrae) being the specific line.

Also the dawnflower cult in Quadria seems to be being presented as more neutral than evil (Despite being accepting of slavery having very warlike ways being merciless in battle against enemies etc.)

Was just wondering if all the older elements have been retconed out (Much like a certain deity having Paladins?)

Liberty's Edge

James, a question about the Inner Sea Gods (BTW, a spammer has placed a fake review in that product page to advertise some chiromancer, as there is no button to report spam in reviews, could you alert Gary or Jessica about that?).

I have skimmed my PDF of the book and it seem very good. I have some doubt about the Obediences. I have read Abadar, Cayden, Desna and Shelyn.
All very appropriate, but I fear that, if the group play them keeping the role playing aspect of the obedience in mind and not only "an hour pass, I have done my obedience" the difficulty and ddanger in eprforming them is very different.

Abadar obedience is very easy to do as long as you aren't broke. You can do it in your room behind a closed door if you want.

Cayden is slightly more difficult as you need some form of alcohol based drink and you must sing a song that can be heard by friends or foes, but you can still do that in a relatively safe location, if you are a spellcaster you can get some spell to create the drinks and the creative part of the obedience isn't particularly difficult (you can start with any drinking song and modify it almost forever without the need of a great creativity)

Desna seem more dangerous. You need to dance under the starry sky wandering randomly (I hope you have to dance only for a few minutes, not the full hour of the obedience, too) or sing the names of the stars you know while dancing if in a location where stars can't bee seen.
Dancing around by night don't seem so conductive to your health.
(to put that in a better reference frame: currently I am playing a druid of Desna in the Reign of winter AP and I would like to take that feat very much, but dancing in the snow, by night, in that AP, at least from what we have seen so far, isn't a good move)

Shelyn isn't dangerous, but I have trouble believing that someone can create a new piece of music or a new piece of poetry every day of his life.
The only way in which I see that as feasible is he was to take painting as his art form and he was making charcoal sketches of what he see as his obedience.

What do you think?

Even with the above problem, the Exalted prestige class is so close to my idea of my druid that I will take it, if the GM allow it. Give my thanks to all the people that worked on the book.

Liberty's Edge

James, can you have Inquisitors that don't follow a single deity or follow a concept? Like a Inquisitor of the Galt Revolution or the God Claw?

Also, what would a Inquisitor of Cayden Cailean be like?


James Jacobs wrote:
Kairos Dawnfury wrote:

Excuse me if this is confusing, I'm trying to figure the best way to phrase it.

If an AP was made of Game of Thrones, would the AP last only as long as a story arc, an entire season, or the entire series?

The events in Game of Thrones are much larger than could be contained in a single adventure path.

Wouldn't the way power scales up with levels make such an AP a bit difficult to run anyway?


1)I noticed that Brigh only has four domains so does this mean she is only a demi-god or is this a misprint?

2)I see that Iomedae doesn't like any fiend-spawn so does this mean she will not allow Tieflings as her worshippers?

3)Will we ever find out what Desna's original form was before she took humanoid form?

4)If Pharasma is older then most other beings then is it safe to assume that her original form was not even humanoid?

5)Since the Peacock spirit is dead, Is the only reason you haven't revealed who or what it was is because it may still be around as some undead creature or something else?

6)Has it ever been said if any of the non-evil core deities have any children? children with mortals? children with other gods?

7)Will Rovagug ever release a new (major) spawn ever again?


Are there any specific cults of empyreal lords that have a significant presence in the crusades against the Worldwound?

Do the cults of empyreal lords or even worshipers of other good deities ever get overzealous?

Paizo Employee Creative Director

Generic Villain wrote:
If 4th Edition never happened and Dungeon Magazine had continued printing under Paizo, were you planning on doing an Adventure Path focusing on spell weavers? There were some awesome hints about a spell weaver meta-plot in the first two APs that, alas, will go forever unrealized.

We actually did a not inconsiderable amount of stuff with them in Shackled City and in Age of Worms. There could well have been more stouff to do with them in time, for sure!

Paizo Employee Creative Director

Kevin Mack wrote:

Been reading the new Inner sea gods book and noticed that apparently now Saranae worship is accepted in Taldor (Never one to turn their back on a good deity, the nation of Taldor supports a number of temples

devoted to Sarenrae) being the specific line.

Also the dawnflower cult in Quadria seems to be being presented as more neutral than evil (Despite being accepting of slavery having very warlike ways being merciless in battle against enemies etc.)

Was just wondering if all the older elements have been retconed out (Much like a certain deity having Paladins?)

Yup; the ban on Sarenite worship in Taldor was always something of an unfortunate result of earlier authors and developers not understanding the implications of that; we've been rolling that back for some time.

There are other adjustments, but they're best let found naturally.

Paizo Employee Creative Director

Diego Rossi wrote:

James, a question about the Inner Sea Gods (BTW, a spammer has placed a fake review in that product page to advertise some chiromancer, as there is no button to report spam in reviews, could you alert Gary or Jessica about that?).

I have skimmed my PDF of the book and it seem very good. I have some doubt about the Obediences. I have read Abadar, Cayden, Desna and Shelyn.
All very appropriate, but I fear that, if the group play them keeping the role playing aspect of the obedience in mind and not only "an hour pass, I have done my obedience" the difficulty and ddanger in eprforming them is very different.

Abadar obedience is very easy to do as long as you aren't broke. You can do it in your room behind a closed door if you want.

Cayden is slightly more difficult as you need some form of alcohol based drink and you must sing a song that can be heard by friends or foes, but you can still do that in a relatively safe location, if you are a spellcaster you can get some spell to create the drinks and the creative part of the obedience isn't particularly difficult (you can start with any drinking song and modify it almost forever without the need of a great creativity)

Desna seem more dangerous. You need to dance under the starry sky wandering randomly (I hope you have to dance only for a few minutes, not the full hour of the obedience, too) or sing the names of the stars you know while dancing if in a location where stars can't bee seen.
Dancing around by night don't seem so conductive to your health.
(to put that in a better reference frame: currently I am playing a druid of Desna in the Reign of winter AP and I would like to take that feat very much, but dancing in the snow, by night, in that AP, at least from what we have seen so far, isn't a good move)

Shelyn isn't dangerous, but I have trouble believing that someone can create a new piece of music or a new piece of poetry every day of his life.
The only way in which I see that as feasible is he was to take painting as his art form and he was making charcoal sketches of what he see as his obedience.

What do you think?

Even with the above problem, the Exalted prestige class is so close to my idea of my druid that I will take it, if the GM allow it. Give my thanks to all the people that worked on the book.

Well... In truth, I was involved VERY little in Inner Sea Gods, so I don't have much of an insight into the book's nitty gritty as far as from a writing or development side of things.

The obediences, though, are not meant to all be equally easy to accomplish in every game. In fact, in some games, ones that are easy to do in other games will be hard, and vice versa. That's more or less by design and unavoidable, given the huge variance in house rules and game play style and all of that.

And keep in mind that if you miss an obeciance, you don't forever lose its benefits. You can skip a day, in other words. If you do it the next day or the day after or whenever, it comes back with no penalty. It's not like becoming an ex-cleric or ex-paladin.

And as for Shelyn... I don't have trouble believing it at all. Writing music or creating poetry or the like is something that an artist does every day anyway. Writing, for example, is an art form, and I do that daily. I'm doing it right now, in fact. It's not something that needs to be a masterpiece that is preserved for all time, after all. In fact, you can just make up a new song that you sing and then never sing it again and it should count.

Paizo Employee Creative Director

Paladinosaur wrote:

James, can you have Inquisitors that don't follow a single deity or follow a concept? Like a Inquisitor of the Galt Revolution or the God Claw?

Also, what would a Inquisitor of Cayden Cailean be like?

Yes, you can. There are inquisitors of House Thrune for example.

An inquisitor of Cayden would be someone who helps to fight against oppression and censorship and fights for the freedom to adventure and party.

Paizo Employee Creative Director

Icyshadow wrote:
James Jacobs wrote:
Kairos Dawnfury wrote:

Excuse me if this is confusing, I'm trying to figure the best way to phrase it.

If an AP was made of Game of Thrones, would the AP last only as long as a story arc, an entire season, or the entire series?

The events in Game of Thrones are much larger than could be contained in a single adventure path.
Wouldn't the way power scales up with levels make such an AP a bit difficult to run anyway?

Not if you make adjustments to the game. As written, the game assumes a Golarion-like setting. That's NOT the Game of Thrones setting. For a setting like that, I suspect we'd come up with new classes and all sorts of things, or at the very least limit character choices to human and classes to things like rogue, fighter, barbarian, and the like. No spellcasters, in other words. And then we'd adjust how the adventure is written so that it doesn't assume that. It'd be a very different game, overall.

Paizo Employee Creative Director

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Dragon78 wrote:

1)I noticed that Brigh only has four domains so does this mean she is only a demi-god or is this a misprint?

2)I see that Iomedae doesn't like any fiend-spawn so does this mean she will not allow Tieflings as her worshippers?

3)Will we ever find out what Desna's original form was before she took humanoid form?

4)If Pharasma is older then most other beings then is it safe to assume that her original form was not even humanoid?

5)Since the Peacock spirit is dead, Is the only reason you haven't revealed who or what it was is because it may still be around as some undead creature or something else?

6)Has it ever been said if any of the non-evil core deities have any children? children with mortals? children with other gods?

7)Will Rovagug ever release a new (major) spawn ever again?

1) Brigh is and always has been a demigod. It's not a misprint.

2) There are always exceptions. She allows tieflings as worshipers, but they're very rare, and they have to be EXTRA devout and serious about their faith, pretty much. All that means that there's no reason a PC can't do this, but don't expect to see many NPC tiefling worshipers of Iomedae show up in print ever.

3) Maybe.

4) Not necessarily. Taken another way... If she's that old, and she's humanoid, wouldn't that explain a lot as to why that shape is so common in the multiverse?

5) Nope. I have very specific plans for what it/he/she is and those plans are still far from being ready to be revealed.

6) If not in print, it's certainly implied.

7) Depends on if we want to tell that story. At this point, we have no public plans to do so.

Paizo Employee Creative Director

Illius wrote:

Are there any specific cults of empyreal lords that have a significant presence in the crusades against the Worldwound?

Do the cults of empyreal lords or even worshipers of other good deities ever get overzealous?

Pulura's cult is the strongest of the Empyreal Lords in the Worldwound. Others exist as well, but they're minor compared to hers.

And yes. All cults have the potential to get overzealous. Some more than others.

Liberty's Edge

James Jacobs wrote:
And as for Shelyn... I don't have trouble believing it at all. Writing music or creating poetry or the like is something that an artist does every day anyway. Writing, for example, is an art form, and I do that daily. I'm doing it right now, in fact. It's not something that needs to be a masterpiece that is preserved for all time, after all. In fact, you can just make up a new song that you sing and then never sing it again and it should count.

Both Asimov and Heinlein called writing a dependency and that staying without writing for a few days would make them feel sick.

As you say probably Shelyn don't require a masterpiece, but is satisfied by a little piece. The obedience are thematically great, so I hope to get to use them.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Paladinosaur wrote:

James, can you have Inquisitors that don't follow a single deity or follow a concept? Like a Inquisitor of the Galt Revolution or the God Claw?

Also, what would a Inquisitor of Cayden Cailean be like?

Yes, you can. There are inquisitors of House Thrune for example.

An inquisitor of Cayden would be someone who helps to fight against oppression and censorship and fights for the freedom to adventure and party.

I thought that House Thrune "Inquisitors" were just members of other classes acting in an inquisitorial nature, like rogues or bards. How does an Inquisitor of an organization or concept get their domain/inquisition?

Besides, the Gray Gardener in the Inner Sea NPC Codex, who'd probably be a better candidate than anyone to be an inquisitor of the Galt Revolution, is listed as an Inquisitor of Norgorber (which leads me to suspect that his cultists may be a major contributing factor to that nation's current state and that the Final Blades are actually a way for Norgorber to steal souls for his own purposes, and the Gray Gardeners purposefully keep Galt unstable so they are constantly fed, but I digress).

And I thought I read somewhere (Faiths of Purity, I think), that chaotic deities like Desna and Cayden Cailean didn't HAVE inquisitors in their faiths, as their very nature was that every individual lives their own life and finds their own path (so long as it doesn't harm others or infringe on the free will of others), and that the enforcement of doctrinal purity the inquisitor class represents was antithetical to that.

Could you please clarify? I'm confused.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
James Jacobs wrote:
Paladinosaur wrote:

James, can you have Inquisitors that don't follow a single deity or follow a concept? Like a Inquisitor of the Galt Revolution or the God Claw?

Also, what would a Inquisitor of Cayden Cailean be like?

Yes, you can. There are inquisitors of House Thrune for example.

An inquisitor of Cayden would be someone who helps to fight against oppression and censorship and fights for the freedom to adventure and party.

I thought that House Thrune "Inquisitors" were just members of other classes acting in an inquisitorial nature, like rogues or bards. How does an Inquisitor of an organization or concept get their domain/inquisition?

Besides, the Gray Gardener in the Inner Sea NPC Codex, who'd probably be a better candidate than anyone to be an inquisitor of the Galt Revolution, is listed as an Inquisitor of Norgorber (which leads me to suspect that his cultists may be a major contributing factor to that nation's current state and that the Final Blades are actually a way for Norgorber to steal souls for his own purposes, and the Gray Gardeners purposefully keep Galt unstable so they are constantly fed, but I digress).

And I thought I read somewhere (Faiths of Purity, I think), that chaotic deities like Desna and Cayden Cailean didn't HAVE inquisitors in their faiths, as their very nature was that every individual lives their own life and finds their own path (so long as it doesn't harm others or infringe on the free will of others), and that the enforcement of doctrinal purity the inquisitor class represents was antithetical to that.

Could you please clarify? I'm confused.

You can have both. The presence of an inquisitor with class levels does not mean you can't have an inquisitor in name only without actual inquisitor class levels working for the same organization. And vice versa.

An inquisitor of an organization gets their powers the same way a paladin or ranger or oracle or any other non-cleric divine spellcaster who worships a non-deity religion gets them.

And you can have an inquisitor of a faith without having an organized inquisition. Desna doesn't have an organized group of inquisitors following her, but that doesn't mean there might not be one or two inquisitors who worship her out there.

There's a lot of inherent options built in. Rules are meant to be broken. Usually by PCs. Rarely but not never by NPCs.


Pathfinder Starfinder Roleplaying Game Subscriber

1) One of the variant tiefling abilities listed in Blood of Fiends is the ability to see creatures on the ethereal plane. Out of curiosity, while the specifics would obviously be up to a DM, how populated is the ethereal plane, and how strange and disturbing are its inhabitants?

2) If you had the ability to use plane shift pretty much at-will, as well as planar adaptation automatically adjusting for any plane you went to, but the planes nevertheless contained all their usual dangers, with you not having any particular abilities beyond what you currently have beyond the plane-hopping, what would be some of the top extraplanar places you would want to visit?

3) ...and conversely, what would be some of the top extraplanar places you would want to avoid ever visiting if you could possibly help it?

Contributor

Have you tried Hearthstone yet? If not, is it on your list of games to try?

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Paladinosaur wrote:

James, can you have Inquisitors that don't follow a single deity or follow a concept? Like a Inquisitor of the Galt Revolution or the God Claw?

Also, what would a Inquisitor of Cayden Cailean be like?

Yes, you can. There are inquisitors of House Thrune for example.

An inquisitor of Cayden would be someone who helps to fight against oppression and censorship and fights for the freedom to adventure and party.

I thought that House Thrune "Inquisitors" were just members of other classes acting in an inquisitorial nature, like rogues or bards. How does an Inquisitor of an organization or concept get their domain/inquisition?

Besides, the Gray Gardener in the Inner Sea NPC Codex, who'd probably be a better candidate than anyone to be an inquisitor of the Galt Revolution, is listed as an Inquisitor of Norgorber (which leads me to suspect that his cultists may be a major contributing factor to that nation's current state and that the Final Blades are actually a way for Norgorber to steal souls for his own purposes, and the Gray Gardeners purposefully keep Galt unstable so they are constantly fed, but I digress).

And I thought I read somewhere (Faiths of Purity, I think), that chaotic deities like Desna and Cayden Cailean didn't HAVE inquisitors in their faiths, as their very nature was that every individual lives their own life and finds their own path (so long as it doesn't harm others or infringe on the free will of others), and that the enforcement of doctrinal purity the inquisitor class represents was antithetical to that.

Could you please clarify? I'm confused.

You can have both. The presence of an inquisitor with class levels does not mean you can't have an inquisitor in name only without actual inquisitor class levels working for the same organization. And vice versa.

An inquisitor of an organization gets their powers the same way a paladin or ranger or oracle or any other...

So what you're saying is that the cleric is the only divine spellcasting class that explicitly HAS to have a deity?


James got a few questions for you

1. What make a synthesist Summoner not able to use Mage armor, or wearing Bracers of armor While Merged?

2. How would you do the Archetype differently? or the class if you want to say

3.can an Inquisitor be Human and be a worshiper of Apsu and would it let him use the Dragon Domain?

Dark Archive

How was Aroden able to get around the divine mandates to interact with demigods and other beings? Such as killing demon lords.

The Exchange

Q: Is there a way (i.e., a Knowledge skill check) to determine the age of a set of bones?

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:


I'm not the one who assigns all the projects or develops all the books, so they're not all my writers.

To be quite fair, Kyonin does not come off to me as a Tolkien clone, It does however make sense in the context of their history that they are as isolationist as they are. If you allow Humans free settlement, they'd have done to Kyonin what the Texan settlers did to Mexico.

And they're not nearly as isolationist as any of the Tolkien elven kingdoms, or even as much as Evermeet. It's a bit unfair to call out the authors for a charge they're hardly guilty of.

1. There actually IS a city for half-elves in Erages.

2. And the port city of Greengold does allow non-elves to enter. And even has a Human for mayor. Even if it's as far allowed as they can go, that makes it far more open than the Tolkien Elves, the Greyhawk Elves, or the Evermeet elves.

If the situation is a copy of anything it's more closer to Arcanis than any of the other three as Greengold is more like Seremas than any other elven kingdom. It does lack that faction of elves that are out to murder any human they run across though. (Although if one knew the history of Man-Ellori relations on Arcanis, you'd understand why the Malfelan ellori feel the way they do.)

Paizo Employee Creative Director

Luthorne wrote:

1) One of the variant tiefling abilities listed in Blood of Fiends is the ability to see creatures on the ethereal plane. Out of curiosity, while the specifics would obviously be up to a DM, how populated is the ethereal plane, and how strange and disturbing are its inhabitants?

2) If you had the ability to use plane shift pretty much at-will, as well as planar adaptation automatically adjusting for any plane you went to, but the planes nevertheless contained all their usual dangers, with you not having any particular abilities beyond what you currently have beyond the plane-hopping, what would be some of the top extraplanar places you would want to visit?

3) ...and conversely, what would be some of the top extraplanar places you would want to avoid ever visiting if you could possibly help it?

1) It's relatively underpopulated, but since phase spiders and xills are two benchmark ethereal races... the things that live there are NOT pleasant to look upon...

2) Elysium. Not sure there'd be much point to go anywhere after that.

3) Hell. For obvious reasons.

Paizo Employee Creative Director

Alexander Augunas wrote:
Have you tried Hearthstone yet? If not, is it on your list of games to try?

I've been playing it for several months now. It's quite fun!

Paizo Employee Creative Director

Archpaladin Zousha wrote:
So what you're saying is that the cleric is the only divine spellcasting class that explicitly HAS to have a deity?

On Golarion? Yes, that is correct.

Paizo Employee Creative Director

Omians wrote:

James got a few questions for you

1. What make a synthesist Summoner not able to use Mage armor, or wearing Bracers of armor While Merged?

2. How would you do the Archetype differently? or the class if you want to say

3.can an Inquisitor be Human and be a worshiper of Apsu and would it let him use the Dragon Domain?

1) Balance reasons.

2) I would not have done it in the first place. I'm not fond of the concept for a player character. It works better as a monster.

3) A human inquisitor of Apsu is permitted, but if you did so in my game, you'd need to justify that choice with cool character history. And Apsu grants the Dragon subdomain normally, right? So why would that change?

Paizo Employee Creative Director

brad2411 wrote:
How was Aroden able to get around the divine mandates to interact with demigods and other beings? Such as killing demon lords.

The "divine mandate" you speak of is deliberately NOT revealed to us mortals, so we don't have to track complex rules. Gods get to do what they want, and what they don't do is for reasons often inscrutable to us.

Chalk it up to "just one more Aroden mystery" if you want, but there's plenty of other deities out there who kill demon lords and demigods (Achaekek, Desna, Lamashtu, Nocticula, etc.).

Paizo Employee Creative Director

eldergod0515 wrote:
Q: Is there a way (i.e., a Knowledge skill check) to determine the age of a set of bones?

I'd say that'd be a Heal check.

Paizo Employee Creative Director

LazarX wrote:
James Jacobs wrote:


I'm not the one who assigns all the projects or develops all the books, so they're not all my writers.

To be quite fair, Kyonin does not come off to me as a Tolkien clone, It does however make sense in the context of their history that they are as isolationist as they are. If you allow Humans free settlement, they'd have done to Kyonin what the Texan settlers did to Mexico.

And they're not nearly as isolationist as any of the Tolkien elven kingdoms, or even as much as Evermeet. It's a bit unfair to call out the authors for a charge they're hardly guilty of.

1. There actually IS a city for half-elves in Erages.

2. And the port city of Greengold does allow non-elves to enter. And even has a Human for mayor. Even if it's as far allowed as they can go, that makes it far more open than the Tolkien Elves, the Greyhawk Elves, or the Evermeet elves.

If the situation is a copy of anything it's more closer to Arcanis than any of the other three as Greengold is more like Seremas than any other elven kingdom. It does lack that faction of elves that are out to murder any human they run across though. (Although if one knew the history of Man-Ellori relations on Arcanis, you'd understand why the Malfelan ellori feel the way they do.)

Not seeing a question there, so I'm not sure what the post was for...

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
brad2411 wrote:
How was Aroden able to get around the divine mandates to interact with demigods and other beings? Such as killing demon lords.

The "divine mandate" you speak of is deliberately NOT revealed to us mortals, so we don't have to track complex rules. Gods get to do what they want, and what they don't do is for reasons often inscrutable to us.

Chalk it up to "just one more Aroden mystery" if you want, but there's plenty of other deities out there who kill demon lords and demigods (Achaekek, Desna, Lamashtu, Nocticula, etc.).

It's also quite possible that ultimately he didn't "get around the mandate". He did do that unexpected thing of dying on his big scheduled coming out day, after all.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
So what you're saying is that the cleric is the only divine spellcasting class that explicitly HAS to have a deity?
On Golarion? Yes, that is correct.

So what determines such a character's domains? If an inquisitor does not specifically NEED a deity, then what's to stop a person from just picking any random domain regardless of the context of which deities have sway over what? How do you play an inquisitor divorced from the concept of "an agent of the church?" And why doesn't everyone just go inquisitor if they can be free of a deity's strictures by doing so? Why does anyone WANT to be a cleric?

And, as you state you don't like the Synthesist Summoner, what would be a good substitute setup for a character who shares their body with some sort of outsider. You've played Dragon Age, so I know you'll have context for this: how would you portray Anders or other abominations without using the Synthesist summoner?


Hello Mr. Jacobs! I hope you are well!

I have a few questions for you good sir.

1. Would the closest Pathfinder equivalent to The Others or White Walkers be a Winterwight? Or is there a better fit?

2. If I remember correctly, I once read that you would cast Chow Yun-fat as Runelord Karzoug. That got me wondering who would you cast to play the other runelords?

3. After Iron Gods wraps up, is there a good chance that another runelord might wake up to bother adventures? Perhaps a fiery redhead?

Thank you for your time and answers sir!

Liberty's Edge

James Jacobs wrote:
VorpalKitten wrote:
If I have spells cast on m Welcome to the complexities of one of the game's top 3 most complicated spells. (Along with reincarnate and simulacrum.)

Why you feel that reincarnate is complicated?

It seem pretty straightforward to me.


James Jacobs wrote:
Archpaladin Zousha wrote:
So what you're saying is that the cleric is the only divine spellcasting class that explicitly HAS to have a deity?
On Golarion? Yes, that is correct.

What about the Warpriest? Will he be someone who has to worship a deity (on Golarion) once the class debuts?

James Jacobs wrote:
Chalk it up to "just one more Aroden mystery" if you want, but there's plenty of other deities out there who kill demon lords and demigods (Achaekek, Desna, Lamashtu, Nocticula, etc.).

Nocticula is a Demon Lord herself, so wouldn't she be exempt from that usual rule?

Would you say Achaekek is the only deity that is kind of 'exempt' from the usual mandate, being the God's Assassin and all that? Unless his stuff has been retconned out, we know that he's been very active in assassinating people who attempt to rise to divinity.

Dark Archive

When did Achaekek become a full god I thought he was a demigod?


James Jacobs wrote:
Omians wrote:

James got a few questions for you

1. What make a synthesist Summoner not able to use Mage armor, or wearing Bracers of armor While Merged?

2. How would you do the Archetype differently? or the class if you want to say

3.can an Inquisitor be Human and be a worshiper of Apsu and would it let him use the Dragon Domain?

1) Balance reasons.

2) I would not have done it in the first place. I'm not fond of the concept for a player character. It works better as a monster.

3) A human inquisitor of Apsu is permitted, but if you did so in my game, you'd need to justify that choice with cool character history. And Apsu grants the Dragon subdomain normally, right? So why would that change?

are you saying that a synthesist summoner can't have the effects Mage armor while merged? sorry i just noticed i didnt proof read that question, my Gm was saying that the Eidolon as a Synthesist is " armor" and mage armor wouldn't work on it, and he said that Bracers of armor wouldn't work as well

and on 3. only reason i asked is my GM was saying its more a thing for Kobolds to worship and more of an inherently "evil" domain

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