Need help: Cleric


Advice


Hi,
I’m looking for a Cleric build and I’m unsure how to create it.

First of all I will give you the information about the group and the material I can use:
Group consists of one Wizard, one sorcerer (going for Dragon disciple), one Oracle of Battle and one Druid (Focused on Mounted Combat). Group level will be 4.
As we played a lot of 3.5 in the past I have access to most of the WotC Books (“Complete” books, “races of” books etc.), also the GMG (as soon as he arrives) and the Pathfinder Campaign setting .
We use a selfmade setting/world with the Greyhawk pantheon.

At my character:

I like arcane spellcaster, but as we have already a wizard and a sorcerer I’m looking for something different. As I know the players of the oracle and the druid very well I know they will not cast any (or at least, as less as possible) cure spells. So I went to the cleric. :)
As I like arcane caster I want to focus on the caster aspect of the cleric. I also like “the dark art” (got also the Libris Mortis as source^^)
The Problem now is that this will be my first cleric and I’m looking for some help at building him/her.
Has anyone any experience with a cleric build focusing on spells?

Dark Archive

if you can use 3.5 take extend spell, persist spell and divine metamagic. its broken.


Name Violation wrote:

if you can use 3.5 take extend spell, persist spell and divine metamagic. its broken.

Sorry but I'm not looking for a build to piss of my DM or be "the unstoppable force", I'm looking for a nice spellcaster cleric build with some "flair".


If you have the Tome of Secrets, make it a Priest instead of a cleric, for more spellcasting, skills, skill-points and better channeling, but less armor, HP and BAB.

Domains: Liberation, Luck and Travel easily make the top 3 of the list for usefulness and versatility both in spells and powers, unless you want to blast for some reason, in which case fire or weather is OK. If you want to be a leader-type, also consider Nobility. Animal domain can turn into something interesting with the Boon Companion feat (negates the -3 effective druid level for the animal companion).

Feats: Get selective channeling if you want to heal in battle, since spells are inferior until mid/high-level. If your GM allows 3.5 material, get Quicken Channel (aka Quicken Turning) to do it once a round as a swift action. Allows you to do more than just heal, so you can focus on (de-)buffs and so on. Combat Casting is now the only way to improve your ability to cast in combat, so well worth it for a caster-focused cleric IMO. Scribe Scroll and/or Craft Wand will increase your versatility as a cleric, and allow you to use your slots for spells where DC and caster level really matters. Domain spells, Bless, Lesser Restoration, Comprehend Languages, Cures, and a wide array of utiliy spells make for good wand/scroll material. Also consider Defensive Combat Training if you are a priest with poor BAB. Your physical stats will not save your from Grappalor The Inescapable.

Stats: Wis, Cha, Dex, Con, Int, Str, in that order. Even if you play a regular cleric, you no longer have proficiency in heavy armor.

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