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Got Questions About RPG Design? ... Wolfgang Baur, Monte Cook, Ed Greenwood, Mike Stackpole, and other industry veterans have the answers you asked for...and the advice you need! ... Want to create great new adventures, monsters and magic for your RPG campaign? Maybe even design your own game?...

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Pull up a chair and see how the world's top game designers roll. ... You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add published to that list. ... The 144-page Kobold Guide to Board Game Design gives you an insider's view on how to make a game...

A full-throated battle cry. The clash of swords. ... The smells of smoke, mud, and blood. Combat! ... At the heart of every adventure lies conflict, whether it’s between a cursed knight and a half-elf prince at swordspoint, a troupe of adventurers facing down an ogre, or the armies of two...

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Practical Advice from Great RPG Designers ... Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures? ... Wonder no more! ... The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve...

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Game Design Secrets You Need to Know! ... The practical side of success as a game designer is revealed in these dozen essays by two professionals—how to pitch your work, how to survive a killer deadline, how to make an impression with magic items, and even how to set up a mystery. Learn what...

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The best-selling series of game design how-to continues! The Kobold Guide to Game Design Volume 3: Tools & Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including: Award-winning designer and publisher Wolfgang...

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The latest in the award-winning and fan-favorite series of Kobold Guides tackles gameplay head-on, with advice from everyone from veterans to talented newcomers on how to make a tabletop RPG session snap, crackle, and shine! ... Writers on include Frank Mentzer, Keith Baker, Zeb Cook, James...

Kobolds Work a Little Magic! ... The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! ... What makes a fantasy fantastic? Magic, of course! Whether it's unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a...

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Run Your Best Campaign Yet ... Whether you're a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. ... Kobold Guide...

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The Essential Elements for Building a World! ... Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R’lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and...

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More Oddities and Disturbing Bits of Whimsy Ahead! ... Master Richard Pett takes us on a tour of the bizarre, the curious, and the strange in More Whispering Homunculus. Within you'll find a multitude of weird charts that provide you with strange timepieces, unusual locations for overnight...

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Richard Pett’s Your Whispering Homunculus is the GM’s humble servant and guide to the vile, whimsical, disgusting, bizarre, horrific, odd, skin-crawling, and mildly disturbed side of fantasy gaming. ... Your Whispering Homunculus provides wonderfully lunatic ideas and encounters to keep your...