Wondrous Items 2: Helmets & Shields Made from Monster Hides (PFRPG) PDF

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Is that a minotaur horn, or are you just happy to see me?

Equipping a helmet or shield made from monster hide, carapace or bones sends a message to the world: “If you mess with me, there’s a good chance you’ll end up as my new hat.” But these items are more than a fashion statement – they confer some of the slain creature’s remarkable abilities.

Wondrous Items: Helmets and Shields Made from Monster Hides lets you harvest and craft some element of a defeated monster into a skullcap, helmet, shield, or buckler. With this volume, you can:

  • Learn three new feats: Monstrous Aspect, Taxidermic Crafter and Terrifying Trophy
  • Strike terror into your foes with a Medusa helm
  • Laugh as magic-users’ spells misfire thanks to your awesome flail snail helm
  • Bash enemies with a flaming nightmare hide shield
  • …and much more!

Each Wondrous Items ebook brings you awesome crunch for Pathfinder Roleplaying Game at an affordable price. Pick one up today!

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OPDWI2HELMETSSHIELDSE


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An Endzeitgeist.com review

4/5

This pdf clocks in at 15 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1/2 a page editorial, leaving us with 11.5 pages of content, so let's take a look!

After a short introduction on harvesting items, we get 3 feats - one that enhances wild-shape as if you were wearing a toke or trophy of a vanquished foe, one that allows you to substitute Craft (Taxidermy) when making items from monsters as crafting skills and one that nets you a circumstance bonus to intimidate when displaying trophies. Got that? Great!

So let's take a look at light helmets: Helms made from aranea chitin enhance web-spells and spell-like abilities while wearing it. Grisly trophies, helmets made from dwarven skulls confer some of the dwarven hardiness on the wearer and are particularly effective for green skins, conferring additional bonuses. Meduas Helmets make the wearer more adept at intimidation (wouldn't you be? I know I'd be afraid...) and masks crafted from powerful night hags protect against charm and fear-effects as well as granting minor DR. The helmet made with the antlers of the rare onyx deer help against intimidation and allow wearers with improved unarmed strike or multiattack a gore attack - which should specify that it is a primary attack, but that's probably me being nitpicky. The same holds true for the Minotaur helmet's potentially granted gore attack, btw.

The skull caps of red caps make you more deadly, but also more disturbing. Among medium helmets, we get one that enhances your fly speed as well as provide resistances, a helmet with an integrated snorkel made from the remains of giant frogs. Or what about making a helm that helps prevent being restricted in movement? You just have to slay a spider eater and get to work! If you're looking for protection versus mind-reading or charm-effects, you might want to go for a Dark Naga Skull Helm. Also exceedingly cool - the Flail Snail Helmet - on a 1-70, spells cast at the wearer misfire; from 71-90 work normal and at 91-100 are reflected back on the caster. This one is cool, but it needs some caps - the automisfire is too strong - why not go for a concentration-check for the caster? A helmet made from a giant ant can also be considered problematic in the right hands - getting essentially the grab-quality with a bite feels too strong. The same issue can be said about the shield made from dire crocodiles. The item also fails to mention the ability's name and the action required to activate it. Evil characters might also craft helms from young silver dragons - nasty.

Now this book also features shields - what about shields studded with incisors of barrow rats that can be used for bashes? This one has an issue - it uses the utterly non-sense per-encounter design-humbug to judge when its stoneskin secondary effect kicks in. I'll spare you the rant. Bunyip Maw Shields may cause bleed damage when used to bash. Generally, the shields tend to provide minor save-bonuses or resistances and provide options to make shield bashes with them more unique. Howler Quill Buckler can fire their quills out to 30 ft, which is kind of nice. Those made from nightmares can be set ablaze, which is also quite cool. Speaking of which - the concise rules for rust monster-based shields make them rather neat as well - slowly degrading the weapons of adversaries. The engulfing shield made from Giant Fly Trap Leaves could require some clarification - what exactly does the "being engulfed" entail, rules-wise? I don't know. Scythe Tree shields and Remorhaz shields are cool, as is the troglodyte's shield that helps hiding in rocky environments.

Conclusion:

Editing and formatting are very good, I didn't notice any significant glitches apart from the lack of an italicization here and there - the usual. Layout adheres to a two-column, full-color standard and the pdf comes fully bookmarked with nested bookmarks.

Authors Frank Gori and Jeffrey Harris continue one of the series I'm currently most in love concept-wise - I've been using the requirement of monster parts in my game forever. And indeed, I do think the concept needs much more love - it rocks. Better yet, this pdf is definitely a step forward - less ambiguities, less issues, all the good stuff I loved in installment no.1. now not all items are perfect in balance etc. and the shields could have used some additional diversity in their abilities, but still - this is a good pdf at a very fair price and in spite of the minor hick-ups here and there, is too good to rate down. My final verdict will clock in at 3.5 stars, rounded up to 4 for the purpose of this platform.

Endzeitgeist out.


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The Exchange Contributor; Publisher, Kobold Press; RPG Superstar Judge

And already with a 5-star review on DriveThru! I have to admit, much as I liked the first one of these, this installment is even better.

I'm kitting out villains with some nightmare hide shields in a flammable alchemical lab, because some DMs just want to watch the world burn...

RPG Superstar Season 9 Top 32

Jeff and I always thought that non magical helms should so something. We really enjoyed going more collaborative on this effort and I'm happy to see it paid off.

This all started with an old notebook for our 3.5 games. Jeff runs a low magic campaign and this was one of the main ways to acquire cool gear (make it from monsters.) That note book was stolen along with most of his books last fall. It has been a joy for us to revive those ideas and convert them to Pathfinder.

The best is yet to come. Many of our favorite items from that notebook were weapons, and we've been playing with gauntlets in a manner most front line fighters will appreciate.

Further down the road we plan to address one of my more popular topics from "Old Hat Monsters" the animal companion gear. Jeff and I both have a great weakness for familiars and animal companions, a pary doesn't quite feel complete without them.

RPG Superstar Season 9 Top 32

Here's a fun tidbit:

My favorite helm is the literal frogman helm.

My favorite helm to write was the mammoth helm. We explained it as a slight misnomer but the look of horror on Jeff's face when I suggested that a mammoth skull could fit on a medium creatures head as long as it was a baby mammoth was something to behold.

The Exchange Contributor; Publisher, Kobold Press; RPG Superstar Judge

BABY mammoths? There's an alignment penalty for that.

RPG Superstar Season 9 Top 32

When I design I always try to remember not every PC is good aligned. I could argue that killing a baby mammoth to make use of its skull is no different then eating veal. The controversy over such a meal is a relatively recent phenomenon and was not a problem a generation or two ago. Heck a baby mammoth is still a lot of meat plus its likely very tender.

I'd call it at worst a neutral offense and not even an offense to any sort of tribal culture that has a scarcity of food. Jeff on the other hand was in your camp.

Hmm should we do a blog post on this debate?

The Exchange Contributor; Publisher, Kobold Press; RPG Superstar Judge

As I understand it, frozen mammoth meat was commonly eaten in Siberia into the 20th century. Maybe it still is.

Mostly I'm just in favor of making the druid or a soft-hearted ranger squirm a little before they decide to wear that helmet. :)

Liberty's Edge

Heh, I'm a life-long vegetarian, so you can guess where I stand. :)

The helms and other ideas in this are still very cool, though!

RPG Superstar Season 9 Top 32

Oh I'd certainly make a ranger or druid squirm if they didn't approach getting that helm with some sort of reverence.


Adventure Path Charter Subscriber; Pathfinder Adventure, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Along those lines, one of my favorite magic items to drop on a party was a helm for a kobold barbarian made from the (partially) reanimated head of a dire chicken. The helm's paltry contribution to the character's AC was offset nicely by its poultry contribution to the wearer's situational awareness: When hidden enemies would draw near, the bizarre helm would unleash a deafening 'Bwak BWAK!' and swivel its beady little eyes towards the approaching threat ...


Heh, I've always wanted to reward a player with an aware Hell Hound pelt,
like the one in the book White Plume Mountain. That cloak was COOL!


CINDERS!!


Reviewed first on Endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here, on OBS and d20pfsrd.com's shop. Cheers!

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