Lem

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Pathfinder Rulebook Subscriber. ***** Pathfinder Society GM. 845 posts (2,235 including aliases). 21 reviews. No lists. 1 wishlist. 5 Organized Play characters. 2 aliases.



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My Wishlist

(4 items)
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1.  Pathfinder Module: Carrion Hill (PFRPG)
Pathfinder Module: Carrion Hill (PFRPG) PDF
4.70/5 (based on 19 reviews)

Fulfilled immediately.

Add PDF $19.99

Print Edition Unavailable

Non-Mint Unavailable

1 0

2.  Pathfinder Campaign Setting: Rule of Fear (PFRPG)
Pathfinder Campaign Setting: Rule of Fear (PFRPG) PDF
3.60/5 (based on 12 reviews)

Fulfilled immediately.

Print Edition Unavailable

Add PDF $15.99

Non-Mint Unavailable

1 0

3.  Pathfinder Campaign Setting: Undead Revisited (PFRPG)
Pathfinder Campaign Setting: Undead Revisited (PFRPG) Print Edition
4.40/5 (based on 5 reviews)

Unavailable

Print Edition Unavailable

Add PDF $15.99

Add Non-Mint $19.99 $14.99

1 0

4.  Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG)
Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG) Hardcover
4.60/5 (based on 34 reviews)

Available now

Ships from our warehouse in 11 to 20 business days.

Add Hardcover $49.99

Add PDF $29.99

Add Non-Mint $49.99 $37.49

Non-Mint Unavailable

1 0
Classes/Levels

hp 22/22; AC 18, t 11, ff 17; F +4, R +1, W +6; active effects: Nil

Gender

Male Aasimar Cleric of Sarenrae 2;

About Malden Sunspark

Malden Sunspark

Male aasimar cleric of Sarenrae 2
NG Medium outsider (native)
Init +1; Senses Darkvision 60 ft; Perception +6
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Defence
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AC 18, touch 11, flat-footed 17 (+6 armour, +1 Dex, +1 shield)
hp 22 (3d8+2)
Fort +4, Ref +1, Will +6
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft (20 ft).
Melee masterwork scimitar +4 (1d6+2/18-20 [+2 fire damage on critical hit]) S
Ranged sling +2 (1d4+2) B
Special Attacks Channel Positive Energy (30 ft burst; 1d6, DC 14); Fire Bolt (ranged touch [+2] on single target within 30 ft, 1d6+1 fire damage; 6/day - 2 used)
Spell-like Abilities (CL 2nd)
1/day: Daylight
Cleric Spells Prepared (CL 2nd; concentration +5; +9 when grappled or in combat)
. . 1st (3 + 1/day DC 14)— Burning Hands (D), Cure Light Wounds, Sun Metal (UC) (cast), Bless
. . 0 (4/day at will DC 13)— Detect Magic, Light, Guidance, Spark (APG)
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Statistics
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Str 14, Dex 12, Con 13, Int 13, Wis 17, Cha 16
Base Atk +1; CMB +3; CMD 14
Feats Combat Casting
Traits Restless Wayfarer, Flame of the Dawnflower
Skills 8 skill points
Diplomacy (2r) +10
Heal (1r) +7
Knowledge, geography (1r) +6
Knowledge, religion (2r) +6
Linguistics (1r) +5
Perception (1r) +6
Sense Motive +3

Languages Common, Celestial, Skald, Hallit, Draconic
SQ Aura (Good), Channel Energy, Domains (Fire [Ash] and Healing), Orisons, Darkvision, Skilled, Spell-Like Ability (Daylight), Celestial Resistance, Spontaneous Casting (Cure)

Combat Gear potion of cure light wounds x2, acid flask x2, alchemists fire x1,
Other Gear masterwork breastplate armour (-3 ACP), buckler, dagger x2, cold iron dagger, masterwork scimitar, sling, 20 sling bullets, spell component pouch, explorer’s outfit, backpack, chalk, flint and steel, belt pouch, waterskin, bedroll, winter blanket, candle x 5, scroll case, ink vial, ink pen, paper x5, trail rations x10, silver holy symbol of Sarenrae, Healer’s Kit (+2 heal bonus, 10 uses), cold weather outfit, snowshoes, 67gp, 0sp, 4cp
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Special Abilities
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Restless Wayfarer +1 on Geography and Local checks, one extra language
Flame of the Dawnflower+2 fire damage on successful critical hit with scimitar
Skilled +2 diplomacy and perception checks
Channel Positive Energy 1d6; DC 14; 6/6
Fire (Ash) Domain. 1st level domain spell: burning hands
Fire Bolt 1d6+1; ranged touch; 5/6
Healing Domain. 1st level domain spell: cure light wounds
Rebuke Death. Heal 1d4+1 points with touch if target below 0 hp. 6/6