Friendly Fighter

Sir Bronwyn Raslov's page

839 posts. Alias of Rune.


Full Name

Sir Bronwyn Raslov (also known as Derik of Restov)

Race

Human

Classes/Levels

Bard 4

Gender

Male

Size

Medium

Age

21

Alignment

Chaotic Good

Deity

Cayden Cailean

Location

Stolen Lands

Languages

Common,

Occupation

Ex-conman and highway robber; knight

Strength 15
Dexterity 12
Constitution 11
Intelligence 12
Wisdom 7
Charisma 20

About Sir Bronwyn Raslov

Character Sheet:

Sir Bronwyn Raslov
Human Bard 4 (Arcane Duelist)
CG Medium humanoid (human)
Init +1; Senses Perception +5

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DEFENSE
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AC 18, touch 12, flat-footed 17 (+1 Dex, +4 armor, +2 shield, +1 deflection)
hp 29 (4d8)
Fort +1, Ref +5, Will +2
Defensive Abilities

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OFFENSE
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Spd 30 ft.
Melee Bastard sword +5 (1d10+2, 19-20)
Melee Bastard sword +4 (1d10+4, 19-20) Power Attack
Melee Lance +1 (1d8+2, x3)
Ranged Masterwork Composite Longbow [+3] +5 (1d8+2, x3)
Arcane Strike Swift action, +1 damage and magic weapon
Bard Spells
2nd level (2 per day, DC 17) - Allegro, Heroism
1st level (5 per day, DC 16) - Charm Person, Grease, Moment of Greatness, Vanish, Touch of Gracelessness
Cantrips (DC 15)- Daze, Detect Magic, Mage Hand, Mending, Message, Prestidigitation, Resistance
Bardic Performance 14 rounds per day

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STATISTICS
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Str 15, Dex 12, Con 11, Int 12, Wis 07, Cha 20 (18 base)

Base Atk +3; CMB +5; CMD 16

Feats Antagonize, Arcane Strike (Arcane Duelist bonus feat), Combat Casting (Arcane Duelist bonus feat), Exotic Weapon Proficiency (bastard sword), Power Attack.

Traits Brigand, Natural-Born Leader.

Skills ( skill points)
Acrobatics +7 (+3 on armor/shield), Bluff +11, Diplomacy +11, Disguise +9, Escape Artist +5 (+1 on armor/shied), Intimidate +10, Knowledge (history) +5, Knowledge (nobility) +5, Linguistics +5, Perception +5, Perform (oratory) +11, Sense Motive +4, Sleight of Hand +5 (+1 on armor/shield), Spellcraft +6, Stealth +6 (+2 on armor/shield), Use Magic Device +11.

Class Abilities Bardic Performance, cantrips, rallying cry, distraction, fascinate, inspire courage +1, inspire competence +2.

Languages Common, Varisian, Draconic.

Favored class Bard (benefit: +1 0-level spell, +1 1st-level spell, +2 skill points)

Equipment Bastard sword, heavy wooden shield, masterwork chain shirt, lance, light horse, headband of alluring charisma +2, potion of cure light wounds., ring of protection +1, wand of cure light wounds (17 charges).

Other Gear Backpack, Bedroll, Winter blanket, Sack (empty), Spell component pouch.

Coin 2435 gp, 79 sp, 58 cp.

Backstory:
Sir Bronwyn Raslov was a great and honorable knight serving a minor branch of the Rogarvia royal family of Brevoy. He fought valiantly in many battles, and was determined to bring justice and honor to the bandit-ridden Stolen Lands. He was robbed and murdered for his troubles.

Derik was a dedicated con-man and highway robber. Born of miserable station (his mother was a tavern girl that lay with travellers, his father unknown among them) he learned early to talk his way out of situations. Using his words and guile he often tricked and conned his living, using the shady coins to pay for simple luxuries. Years spent in taverns and inns, coupled with his personal magnetism, enabled him to learn a magic trick or two with travelling magicians. He used there gifts just to plot bigger and better schemes in his search for wealth. He would find himself a position in travelling caravans and then distract them so his associates could rob them all. That went well, until the day it did not.

Their paths crossed in Restov, the southernmost frontier city of Brevoy. Having failed to ingratiate himself with the elderly knight, Derik had to improvisate. Disguising himself as a peasant by the road, claiming to have been robbed, he convinced the knight to wait and listen to him (all the while his band of thieves was circling on him). And then it went all to hell.

They announced the robbery, but the stubborn old fool wouldn't accept it. There were eight of them, all with swords and weapons, and the old man drew his steel, shouting. In the blink of an eye, one was dead, another was missing his right hand and a third a lung. Then they all fell down on him. Derik panicked and, using his blade for the first time against a person, struck him from behind, below his armpit.

No one was supposed to die, and a knight as important as that would surely be missed. The robbers split the knight's ample reserves of gold, but Derik had the dubious honor of receiving his horse, arms and armor (all of them quite valuable, but extremely hard to dispose of). They went to Restov to spend their blood money, but one of them talked too much while drunk and Derik woke that night to the sound of guards coming to his bedchamber. They were being led by a bruised bandit, the one Derik always thought was his only true friend. He ran, hid, and finally rode the dead knight's horse away from Restov, where his head has a price.

Now he's on the run, mounted on a stolen horse, using looted armor and carrying a strange charter issued by the city of Restov. Disguised as an honorable knight (the supposed son of sir Bronwyn Raslov), he's looking for any way out of his predicament. And praying silently his disguise holds and it all doesn't go down to hell again.

Description:

"Sir Bronwyn" is a slender handsome man with shoulder-lenght blonde hair (a trait his mother claims comes from his father) and easy smile. Clad in chainmail and carrying a stolen sword, he looks very much the part of a noble knight, if it were not for appreciation of the simpler things in life and raucous laughter. That is somehow compensated with his boisterous nature and personal magnetism (actually he well enough that he himself believes in his lies).

He is looking for a place to hide for some time, and, more deeply, for a chance to change his ways. But is it by pretending to be someone else that he's going to build a better life? Or is it by becoming that person? Or, even more crazily, by revealing the truth and atoning for his deeds?