Iramine

Sallandrya Iramine Thainel's page

423 posts. Alias of Kate Case.


Full Name

Sallandrya Iramine Thainel of House Thalanderond

Race

Grey Elf

Classes/Levels

Cleric 4/Ranger 3 (HP 40/40, AC 2; Init +3; Perception +16, Infravison 60ft)

Gender

Female

Size

Medium

Age

137 (Adult)

Alignment

Chaotic Good

Deity

Solonor Thelandira

Location

Hommlett (current)

Languages

Common, Elven, Grey Elven, gnoll, gnomish, goblin, halfling, Hobgoblin, ogre, orcish

Occupation

Scout/Tracker for the Order of the Hart (Celene) Also, Epic Bartender

Homepage URL

kate.v.case@gmail.com

Strength 18
Dexterity 17
Constitution 16
Intelligence 14
Wisdom 16
Charisma 12

About Sallandrya Iramine Thainel

Level : 4/3
Race: Grey Elf
Class: Cleric/Ranger
Sex: Female
Alignment: Chaotic Good
Age : 137 (Adult)
Height : 5'5''
Weight : 109 lbs

HP : 40 (Hit Die 4d8 + 4d8/2 + CON)
AC : 2 (Chainmail, Dex)

THACH0 : 18

Scores:

Spoiler:

STR : 18/95 +2 Hit, +5 Damage , +200 encumbrance, 1-4 minor test (1 in 6 extraordinary success), 35% major test
INT: 14 3 additional languages
WIS: 16 +2 mental saving throw
DEX: 17 +2 surprise bonus, +2 missile to hit, -3 AC adj
CON : 16 96% survive , 95% system shock
CHA : 12 5 max henchmen, +5 reaction bonus

Saving Throws:

Spoiler:

Aimed Magic 12
Breath Weapons 15
Death, Paralysis, Poison 9
Petrification, Polymorph 12
Spells 14

Racial Abilities:

Spoiler:

+ 1 DEX, -1 CON
90% resistance to sleep and charm spells only

Any pulled bow +1 to hit
Longsword and shortsword +1 to hit

Languages : Common, Elven, Grey Elven, gnoll, gnomish, goblin, halfling, Hobgoblin, ogre, orcish

Infravision 60ft
Detect Secret Doors , 1 in 6 within 10 ft, 2 in 6 when searching, Concealed Doors 3 in 6 when searching

Surprise 4 in 6 chance in nonmetal armour and alone or with elves/haflings, or 90 ft in advance, otherwise 2 in 6

movement rate 120 ft

Class Abilities:

Spoiler:

Cleric
Spell casting
Turn Undead
Ranger
Surprised on a 1 in 6, more likely to surprise 3 in 6
+1 damage per level against evil humanoids/giants
Tracking 90% rural, 65% urban/dungeon
Any armour shield
Any weapons
-2 to hit non proficient weapon.

Weapon Proficiencies:

Spoiler:

Long Sword
Short Bow - specialization 5/2 attacks, +1 to hit, +2 damage

Non Weapon Proficiencies:

Spoiler:

Climb (Str) +7
Diplomacy (Cha) +3
Handle Animal (Cha) +2
Heal (Wis) +4
Knowledge [History] (Int) +3
Knowledge [Nature] (Int) +3
Knowledge [Religion] (Int) +3
Perception +6
Perform [Elven Dance] (Dex) +4
Perform [Sing] (Cha) +1
Profession [Scout] (Wis) +3
Sense Motive (Wis) +3
Survival (Wis) + 5
Spellcraft (Int) +3
Woodland Stealth (Dex) +7
Tracking (Wis) +6

-

Equipment:

Spoiler:

Cloak of Elvenkind 6,000 gp

Armor
Chainmail (AC -5)
Archer's Lamellar (AC -4) 45 gp kept in reserve

Weapons

Elven Compound Short Bow +1 (+5 Damage from Str) 4,000 gp
Compound Short Bow (Weapon Specialization) 75 gp
Long Sword, scabbard (Weapon Proficiency) 15 gp
Dagger, scabbard (Non Proficient, used for meals) 2 gp

large quiver 25 sp

2 +2 arrows in large quiver but set separate
2 +1 arrows in large quiver but set separate
1 dozen arrows 2 gp - renewed her quiver, 2 arrows prepared with oil
7 silver arrows 2 gp 5 sp

medium quiver

10 +2 arrows in medium quiver
7 silver arrows 2 gp 5 sp
1 dozen arrows 2 gp

Hard Leather Archer's Bracer w/ holy symbol 2 gp

Clothing

Ranger's Outfit
Heavy Cloak 3 cp
Leather Gloves 1 gp
Belt with two pouches 9 sp
Soft Leg Boots 1 gp

Misc.

Backpack
Tinder box, flint and steel
3 pints oil 3 sp
3 Torches 3 cp
Whetstone 2 cp
Feathers for fletching and writing quills
Bandages 2 sp
Bedroll and blanket 2 sp, 6 cp
Rations (2 days) 2 gp
Wineskin (w/ spring water)
Signal Whistle 5 sp
Chalk 1 sp
6' Staff (Non Proficient used for long travels)
Soap

Spells currently memorized (Cleric level 4 + Wisdom bonus):

Spoiler:

Level 1 (5 Spells)
Command x 2
Cure Light Wounds x 2
Protection from Evil

Level 2 (4 Spells)
Hold Person x3
Silence 15' Radius

Carried Wealth:

Spoiler:

8 pp, 10 gp, 55 sp, and 15 cp

XP

Spoiler:

Cleric 6,735 XP/Ranger 6,735