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Special Abilities
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Nature bond (Domain), nature sense, orisons, wild empathy, halo, immortal spark
Background:
Nimt had a tough start in life. Born with deformed legs, a father that was always away on business, and being bullied for her deformity.
Other children bullied her for it, and she learned to keep to herself, wandering the city of Magnimar on her own. When she explored Magnimar's back alleys and the ruins outside the city, she found may interesting creatures, including a large rat.
Nimt aunt and uncle saw their niece than more than just a deformed child. They recognized her affinity with nature, and took her in. Initially, Nelith did it for the money that she got for these odd-jobs, but gradually she began to get an interest in the Pathfinder Society.
Now, armed with the bow Sheila gave her, she explores ruins for the Society, and feels right at home-maybe even more than in a city that is still "alive".
Description:
A short girl that walks with a limp. Jet-blsck hair that shines like metal falls to shoulder length. She has intense brown eyes, lustrous skin, and a nervous demeanor, like she is always in a hurry. Nimt often dresses in drab colors that make her blend in, in her favorite environment. She wears wooden armor over her clothes, and has a holy symbol of that deity around her neck.
Nimt prefers the quitness and animal life of ruins and dungeons to the crowds of the city. She's a bit of a pyromaniac who likes to walk around with a Continual Flame spell active.