NG Male human alchemist (beastmorph)*
Init +3; Senses Perception +6
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AC 16, touch 13, flat-footed 13 (+2 Dex, +1 dodge, +3 armor)
hp 24 (3d8+4)
Fort +4, Ref +5, Will +2
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Speed 30 ft.
Melee light mace +2 (1d6)
Ranged light crossbow +4 (1d8/19-20)
Ranged Touch bomb +5 (2d6+4 fire)
Special Attacks bombs 6/day, poison use
Alchemist Extracts Prepared (CL 3rd)
1st – cure light wounds (2), /shield/, stone fist (4 slots)
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Abilities Str 11, Dex 15, Con 13, Int 17, Wis 12, Cha 10
Base Atk+2;CMB+2;CMD14
Feats Brew Potion (alchemist), Dodge, Extra Discovery, Ricochet Splash Weapon**, Throw Anything (alchemist)
Skills Appraise +9, Bluff +7, Craft (alchemy) +8 (+10 to create items), Heal +7, Knowledge (arcana) +9, Knowledge (nature) +9, Perception +6, Spellcraft +9, Survival +7
Traits: Fast-Talker (+1 on Bluff checks, Bluff is a class skill), Westcrown Firebrand (+1 to Init, +1 on attack rolls during suprise rnds).
SQ discoveries (precise bombs, preserve organs), mutagen (30 mins, +4 Dex, -2 Wis, +2 natural armor)
Languages Common, Elvish, Sylvan, Varisian, Vudrani
Equipment light mace, light crossbow (4 bolts), studded leather, formula book (1st – comprehend languages, cure light wounds, disguise self, keen senses, shield, stone fist, true strike), alchemist's kit, backpack, scholar's outfit, mirror (90gp), 4 gp, 9 sp, 9 cp.
Favored Class: Alchemist (+2 skill points, +1 hp)
*Ultimate Combat, alchemist archtype
**Ultimate Magic
Light Load = 38 lbs or less
Medium Load = 39-76 lbs.
Heavy Load = 77-115 lbs
Current = 38 lbs.