Jensen Roust CR 1/2
Male Half-elf(water child) Magus 1
LN Medium Humanoid (Human)
Init +1;
Senses Perception +2, Low-Light Vision
-----------
Defense
-----------
AC 13, touch 11, Flat-footed 12 (+1 Dex, +2 Leather)
hp 11 (1d8+3)
Fort +4,
Ref +1,
Will +2, +2 racial against enchantment spells and effects, Immune to sleep effects
-----------
Offense
-----------
Spd 30ft,
Melee Cutlass +5 (1d8 + 4/18-20/x2)
Ranged Sling +1 (1d4 + 4/x2)
Special Attacks n/a
Spells Prepared
1st -
Shield, Shocking Grasp
0 -
Acid Splash, Light, Detect Magic
-----------
Statistics
-----------
str 18,
Dex 12,
Con 14,
Int 16,
Wis 10,
Cha 10
Base Atk +0;
CMB +4;
CMD 15
Feats Arcane Strike; Combat Casting
Traits Touched by the Sea, Magical Lineage (Shocking Grasp)
Skills Climb +4, Intimidate +4, Knowledge (Arcana) +7, Profession (Sailor) +4, Spellcraft +7, swim +13 (can take 10)
Languages Common, Aquan, Elven, Draconic, Orc
SQ Water Child
Combat Gear mst, Cutlass(free); Bullets, sling (10)(1sp); sling(0g); Leather(10g);
Other Gear Spellbook, Wizard's(15g); Spell Component pouch(5g); Bag, waterproof(to keep spell book in, 5sp); Fishing Hookx4 (4sp); Fishing string(?gp); ink(1 oz. vial)(8g); Inkpen(1sp); Abacus(2g); 1gp;
-----------
Special Abilities
-----------
Spell Book
- 1 Shocking Grasp, Shield, Enlarge Person, Vanish, Feather Fall, Hydraulic Push
- -0 all magus spells
Arcane Pool 4 points, up to +1 enchancement bonus to weapon for 1 minute.
Spell Combat cast spells and wield his weapons at the same time.
Cantrips Can cast lvl 0 spells without expending them.
Magical Lineage (shocking grasp) Can prepare shocking grasp as 1 spell lower when applying metamagic feats.
Favored Class (Magus): HP Grants +1 hp per level.
-----------