Kaigon the Miscreant

Jeggrim "Shatterbones"'s page

48 posts. Alias of Jeggrim.


Full Name

Jeggrim "Shatterbones"

Race

Dwarf

Classes/Levels

Barbarian 1 (HP16 AC16/14, Fort+5, Ref+3, Will+2, Ini+4, Perception+6, Attack +5 or +3/+3, Dmg 1d3+4/1d3+2)

Gender

Male

Size

Med

Age

51

Special Abilities

Darkvision (60 feet) You can see in the dark (black and white vision only). Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype. Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded. Furs +2 Fort vs. Cold Weathe

Alignment

C.G.

Deity

Torag

Languages

Common, Dwarven, Orc

Strength 18
Dexterity 15
Constitution 16
Intelligence 12
Wisdom 14
Charisma 8

About Jeggrim "Shatterbones"

Jeggrim "Shatterbones"
Male Dwarf Barbarian (Brutal Pugilist) 1
CG Medium Humanoid (dwarf)
Init +4; Senses Darkvision; Perception +6

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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 16 (1d12+3)
Fort +5, Ref +3, Will +2; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities Defensive Training
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Offense
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Speed 30 ft.
Melee Brass knuckles +3 (1d3+4/x2) and
Brass knuckles +3 (1d3+2/x2) and
Dagger +5 (1d4+4/19-20/x2) and
Dagger +5 (1d4+4/19-20/x2) and
Dwarven boulder helmet +5 (1d4+4/x2)
Ranged Shortbow +3 (1d6/x3)
Special Attacks Relentless

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Statistics
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Str 18, Dex 15, Con 16, Int 12, Wis 14, Cha 8
Base Atk +1; CMB +5; CMD 17
Feats Two-weapon Fighting
Traits Grounded, Iron Liver, Reactionary
Skills Acrobatics +3, Climb +1, Craft (tattoo) +5, Escape Artist -1, Fly -1, Knowledge (nature) +5, Perception +6, Ride -1, Stealth -1, Survival +6, Swim +1
Languages Common, Dwarven, Orc
SQ Fast Movement +10, Furs, Greed, Hardy +2, Hatred +1, Rage (7 rounds/day), Slow and Steady, Stonecunning +2
Combat Gear Arrow, durable (10), Arrows (20), Brass knuckles, Brass knuckles, Dagger, Dagger, Dwarven boulder helmet, Hide armor, Shortbow; Other Gear Ale (per gallon), Backpack (32 @ 42 lbs), Bedroll, Bread, Cheese (2), Coffee (per cup) (10), Cooking kit, Fishhook, Flint and steel, Furs, Hammock, Meal, common (per day) (5), Mug/tankard, Sewing needle, Silk rope, Torch (2), Twine (50'), Waterskin

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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Furs +2 Fort vs. Cold Weather (does not stack with Survival skill's bonuses)
Greed +2 to Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Grounded You gain a +2 trait bonus on balance-related Acrobatics checks, and a +1 trait bonus on Reflex saves.
Hardy +2 Gain a racial bonus to saves vs Poison, Spells and Spell-Like effects.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Relentless +2 Gain CMB bonus to bull rush/overrun while both self and foe stand on ground.
Slow and Steady Your base speed is never modified by encumbrance.
Stonecunning +2 +2 bonus to Perception vs unusual stonework. Free check within 10 feet.