Baron Hannis Drelev

Janthe's page

28 posts. Alias of Octavian42.


Full Name

Janthe

Race

Human

Classes/Levels

Rogue 3

Gender

Male

Size

6'0" 180

Age

25

Alignment

Neutral Good

Languages

Common, Elven, Dwarf, Orcish, Sylvan. Abyssal

Strength 12
Dexterity 18
Constitution 13
Intelligence 16
Wisdom 8
Charisma 12

About Janthe

Traits:
GL trait- +1 History Class skill
Auspicious Tatoo +1 Will save (trait)

Feats/Abilities:
Sneak Attack +2D6
Trapfinding
Evasion
Rogue Talent- Weapon Finese
Trap Sense +1
TWF
Sap Adept
Dodge

Backstory:
From young age, Janthe was raised to repect history and enjoyed it. Growing up he would join his parents on artifact hunts and dig sites. History belongs to those who make it son. That's why we must search for it and bring it back to where it belongs. Imagine if you were ever stolen from us? Now Janthe works with the Grand Lodge to recover lost items and explore new locations.

Appearance:

Janthe is moderatly tall, with a lean muscular build. Shorter brown hair and has a backpack filled with supplies. He's got blue eyes, but his right eye has a quarter of it that's brown and it's been growing since he was young it's almost half of his eye now. He wears a plain brown tunic something he wouldn't mind getting dirty on an expedition. He carries a rapier and a shortbow with him, and has a couple suspicous bulges on him. And his eyes have a gleam of adventure and his smile is something that rarely goes away.

Male Human Rogue
Neutral Good Medium Humanoid (Human)

Init +4

Defense
AC 18, Touch 15, Flat-footed 13
Hp 19
Fort +2, Ref +8, Will +1
BAB +2

Offense
Spd 30ft.
Melee
Sneak Attack 2d6
MW Rapier +7(18-20/x2 1d6+1)
Sap +6(20/x2 1d6 +3)
Morningstar +6(20/x2 1d8)
Ranged
HandCrossbow +6 (19-20/x2 1d4) 80ft
Shortbow +6 (20/x3 1d6) 60ft

Statistics:
12 Str, 18 Dex, 13 Con, 16 Int, 8 Wis, 12 Cha
Base Atk +2; CMB +3; CMD 17

Skills:
Acrobatics 10=3+4+3
Appraise 7 = 1+3+3
Bluff 7 =3+1+3
Climb 5 = 1+1+3
Diplomacy 5 = 1+1+3
Disable Device = 3+4+3
Disguise 5 = 1+1+3
Escape Artist 10 = 3+4+3
Intimidate 5 = 1+1+3
Knowledge Local 7 = 1+3+3
Knowledge Dungeneering 7 = 1+3+3
Knowledge History 10 = 3+3+3+1
Linguistics 8 = 2+3+3
Perception 5 = 3-1+3
Sense Motive 5 = 3-1+3
Sleight of Hand 10 = 3+4+3
Stealth 10 = 3+4+3
Use Magic Device 7 = 3+1+3

Stuff:
Masterwork Thieves Tools, 100GP
Disguise Kit 50 GP
2 Thunderstones 60GP
3 Alchemist's Fire 60 GP
5 Parchment 1 GP
Ink 1 oz. vial 8 GP
Inkpen 5sp
Backpack 2gp
Crowbar 2GP
Chalk 10 pieces 1sp
Flint and Steel 1gp
Hammer 5sp
3 Lamps 3sp
Rope 100ft Silk 20GP
Shovel 2gp
Sledge 1gp
5 Torches 5 cp
2 Holy Symbol Wooden 2GP
4 map cases