Sir Holton

Eugeni Serius's page

36 posts. Alias of Glade.


Full Name

Eugeni Serius

Race

Aasimar (angelkin)

Classes/Levels

Paladin / 1 - AC 19 (T 12 FF 17) HP 11/13 F +5 R +2 W +3 CMD 15

Gender

Male

Size

M

Age

18

Alignment

LG

Deity

Sarenrae

Location

Sandpoint

Languages

Common, Celestial

Occupation

ex - city watch

Strength 16
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 10
Charisma 16

About Eugeni Serius

Pre-history:

Dragons occasionally enter into trysts with unsuspecting mortals and sire offspring with exceptional individuals. Many generations ago one such union came to pass as a silver metallic dragon and a solar produced an offspring. Their progeny became notable champions of good, however over the course of time, as generation after generation came, the bloodline was increasingly diluted. Today the bloodline has all but vanished, but very occasionally resurfaces as some families give birth to a special child. These children are most often recognized as Aasimars, though they also have the blood of the dragon and great potential for sorcery.


History:

Eugeni was a special child, born into Golarion by an ordinary family in Sandpoint. Growing up in Sandpoint was a happy time for Eugeni, though he always felt different he was also always accepted and welcomed. That changed at the age of 12 when a particularly vicious goblin attack left him an orphan. He was the single survivor of his family, as his mother, father, three younger sisters and two older brothers had been killed and somewhat eaten by goblins, together with the familys pet dog. Eugani only survived by running away and hiding until Sheriff Hemlock and his men came to the rescue. Following this insidence Eugani blamed Sandpoint and in particular Hemlock, for the deaths of his family. He became withdrawn, sullen and angry, a disposition which was greatly accentuated as he hit puberty. Having the blood of the dragon coursing in his veins did not help either and he often found himself in fights during his adolescent years. During this time he frequently did errands for Titus Scarnetti, trading his services for coin as he did not want to accept charity from the people who stood idly by while his family was slaughtered. Needless to say this did not do much for his standing with the good folk of Sandpoint. Though he knew on an intellectal level, as well as from somewhere deep within, that the path he was taking was not the right one, it was not until he had a revelation where his family's patron God, Sarenrae, came to him in a dream last spring that he was able to collect himself. Since then he has contributed to the local community by joining the city watch. Having a reputation for being something of a troublemaker he had a hard time being accepted at first, but has since shown his resolve and made a good watchman.

Character plans:

GM, I am planning to go for the dragon disciple PCC with Eugani if you are ok with that. Next level, lvl 2 Eugani will express some talent with arcane casting (i.e. taking a sorc level)


Crunch:

HP: 13/13 ([10]/class + [2] per level con + fav class )
Speed: 30 ft
with armor: 20 ft

ATTACKS
-----------------------------------------------------
Initiative = +4
Base Attack = +1

Melee: 4 = 1(base) +3(str) +0(size)
Ranged: 4 = 1(base) +3(dex) +0(size)

CMB: 4 = 1(base) +3(str) +0(size)
CMD: 16 = 1(base) +3(str) +0(size) +2(dex) + 10
_____________________________________________________

Total AC = Base Shield Dex Armour Size Misc
---------------------------------------------------------------
standard: 19 = 10 +2 +2 +5 +0 +0
vs Touch: 12 = 10 -- +2 -- +0 +0
Flatfooted: 17 = 10 +2 -- +5 +0 +0
_______________________________________________________________
Note: Shield AC does not apply when using Falchion

WEAPONS TAB DMG Crit Range Size Type
--------------------------------------------------------------------------- ---------
Falchion +4 2d4 +4(str) x2(18-20) melee M S
Scimitar +4 1d6 +3(str) x2(18-20) melee M S
Warhammer +4 1d8 +3(str) x3(20-20) melee M B
Dagger +4 1d4 +3(str) x2(19-20) melee M P/S
Shortbow +3 1d8 +0(str) x3(20-20) 70 ft M P
___________________________________________________________________________ _________

ARMOUR AC Dex Penalty Spell Failure Speed
------------------------------------------------------------------------
Scalemail +5 +3 -4 25% 20 ft
Steel shield +2 - -2 15%
________________________________________________________________________

___________________________________________________________________________ ________________

SAVES
Fortitude: 5 = +2(base) +2 (con)
Reflex: 2 = +0(base) +2 (dex)
Will: 2 = +2(base) +0 (wis)

CELESTIAL RESISTANCES
Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5.

FEATS
--------------------------------------------------------------------------- -------
(1st) Power attack
___________________________________________________________________________ ______

TRAITS
--------------------------------------------------------------------------- -------
Magical Knack +2 caster lvl up to tot HD (sorcerer)
Reactionary +2 initiative
___________________________________________________________________________ _______

ABILITIES
Alter Self 1/day as spelllike ability
Darkvision 60 ft

SKILLS Abil Mod Abil Ranks Misc (details)
---------------------------------------------------------------------------
Skill points/level: 2 = 2(class)+0(int)0
Total Spent: 2/2 +0(favoured class)

--Class--------------------------------------------------------------------
Acrobatics dex* -4 = 2 + 0 - 6(AC)
Appraise int 0 = 0 + 0
Bluff cha 3 = 3 + 0
Climb str* -3 = 3 + 0 - 6(AC)
Craft (traps) int 0 = 0 + 0 + 0(class)
Diplomacy cha 9 = 3 + 1 + 3(class) + 2 (race)
Disable Device dex* -4 = 2 + 0 - 6(AC)
Disguise cha 3 = 3 + 0
Escape Artist dex* -4 = 2 + 0 - 6(AC)
Fly dex* -4 = 2 + 0 - 6(AC)
Handle Animal cha 3 = 3 + 0 + 0(class)
Heal wis 6 = 0 + 1 + 3(class) + 2(kit)
Intimidate cha 3 = 3 + 0
Knowledge (local) int 0 = 0 + 0
Knowledge (dungeoneering) int 0 = 0 + 0
Knowledge (arcana) int 0 = 0 + 0
Knowledge (engineering) int 0 = 0 + 0
Knowledge (geography) int 0 = 0 + 0
Knowledge (history) int 0 = 0 + 0
Knowledge (nature) int 0 = 0 + 0
Knowledge (nobility) int 0 = 0 + 0 + 0(class)
Knowledge (planes) int 2 = 0 + 0 + 2(race)
Knowledge (religion) int 0 = 0 + 0 + 0(class)
Linguistics int 0 = 0 + 0
Perception wis 0 = 0 + 0
Perform cha 3 = 3 + 0
Profession (-) wis 0 = 0 + 0 + 0 (class)
Ride dex* -4 = 2 + 0 + 0 (class)- 6(AC)
Sense Motive wis 0 = 0 + 0 + 0 (class)
Sleight of Hand dex* -4 = 2 + 0 - 6 (AC)
Spellcraft int 0 = 0 + 0
Survival wis 0 = 1 + 0
Stealth dex* -4 = 2 + 0 - 6(AC)
Swim str* -3 = 3 + 0 - 6(AC)
Use Magic Device cha 3 = 3 + 0
___________________________________________________________________________
*armour check penalty applies

LANGUAGES
Common
Celestial
Varisian

Inventory:

INVENTORY Cost Weight
------------------------------------------------------------------
Worn/Wielding
Armor - Scalemail (50gp) 30lb
- Buckler (20gp) 5lb
Weaps - Falchion (75gp) 8lb
- Warhammer (12gp) 5lb
- Shortbow (30gp) 2lb
- Dagger (2gp) 1lb
Ammo - Arrows (20) (1gp) 3lb
Bag - Backpack (2gp) 2lb
Outfit - Explorer's Outfit (0gp) 8lb

Belt -
Body -
Chest -
Eyes -
Feet -
Hands -
Head -
Headband -
Neck -
Shoulders -
Wrists -
LHand -
RHand -

In Backpack
(1) Bedroll (1gp) 5lb
(1) Flint & Steel (1gp) 0lb
(1) Grappling Hook (1gp) 4lb
(1) Rope, hempen (1gp) 10lb
(1) Torch (1cp) 1lb
(1) Waterskin (1gp) 4lb
(3) Trail Rations (1gp) 3lb
(5) Paper, inkpen and ink
------------------------------------------------------------------
Total Personal Load: 91lb
------------------------------------------------------------------
(Type of Mount) (???gp)
(0) Saddle, (type, if owned) (???gp) xlb
(0) Barding (type, if owned) (???gp) xlb

In Saddlebags (if owned) (?gp) xlb
(x)

------------------------------------------------------------------
Total Mount Load xxlb
+ Personal Load xxxlb
__________________________________________________________________

ENCUMBERANCE
-----------------------------
Personal Encumberance

Light Load: 66 lb or less
Medium Load: 67 lb - 133 lb
Heavy Load: 134 lb - 200 lb
-----------------------------
Mount's Encumberance

Light Load: xxx lb or less
Medium Load: xxx lb - yyy lb
Heavy Load: xxx lb - yyy lb
_____________________________

COIN AMOUNT
-------------
pp 0
gp 56
sp 0
cp 99

status:

Current AC (change due to - )
Current HP 13/13
In Hand: Scimitar and shield
Current Effects: -
Lay on hands: -/- pr day
Conditions: -