Barmaid

Minako Aynoh's page

7 posts. Organized Play character for Cassi.


Full Name

Minako Aynoh

Race

SP: 24 | HP: 20 | RP: 7 | EAC: 17/KAC: 19 | Fort +4, Ref +2, Will +4 | Initiative: +5 | Perception: +2 | Darkvision/Lowlight Vision (Color) 60ft | Speed: 30ft

Classes/Levels

Technomancer 4

Gender

Mina, Female CN Bounty Hunter Human, Technomancer "Magical Girl" 4 |

Size

M/5'4"

Age

17

Alignment

CN

Deity

Money

Location

Roselight, Liavara

Occupation

Elite Bounty Hunter of "Roselight Magical Girls Squad" bounty hunting team

Strength 10
Dexterity 12
Constitution 13
Intelligence 20
Wisdom 10
Charisma 10

About Minako Aynoh

"Someone as young and pretty as this has to live a long life. She owes it to the world."
- Sailor Moon

Minako Aynoh
Female Human Technomancer 4
Chaotic Neutral Medium Humanoid (Human)
Init +5; Perception +2; Darkvision (Color) 60ft, Lowlight Vision (color) 60ft

Defense
-------------------------------
SP: 24 HP: 20 RP: 7
EAC: 17 (+6 Armor, +1 Dex)
KAC: 19 (+8 Armor, +1 Dex)
AC vs CM: 27
Fort +4, Ref +2, Will +4

Offense
-------------------------------
Speed: 30ft.
BAB: +3 Melee: +3 Ranged: +4 Thrown: +3 Grenades: +4

Melee:
Tactical Dueling Sword +3 (1d6 + 4 S | - | Analog)

Ranged:
Entangling Tactical Semi Auto Pistol +4 (1d6 + 2 P | Entangling Fusion | 30ft | 9 Rounds, Usage 1 | Analog)

Technomancer Spells Known: (CL 4, Melee +3, Ranged +4, CL for SR 6)
0 Level (Unlimited/): Energy Ray, Dancing Lights, Transfer Charge (Fort DC16), Detect Magic, Token Spell, Telepathic Message
1 Level (5 per day): Supercharge Weapon, Magic Missile, Jolting Surge, Flight 1 (Will DC17)
2 Level (3 per day): Caustic Conversion, Microbot Assault

Ammo Tracker:
Total Small Arm Rounds: 30 | Fired: 10 | Remaining: 20

Stats
-------------------------------
STR 10 (+0) DEX 12 (+1) CON 13 (+1) INT 20 (+5)' WIS 10 (+0) CHA 10 (+0)
' = Mk 1 Personal Upgrade

SKILLS (40) | (4+Int+1Skilled) = 10 skill ranks per level | Armor Check Penalty -1 (Factored in, marked ')
Acrobatics (3) +3', Computers (4) +13, Culture (3) +11, Engineering (4) +12, Life Science (3) +11, Medicine (1) +6, Mysticism (4) +8, Perception (2) +2, Physical Science (4) +12, Profession (Bounty Hunter) (4) +11*, Profession (Vidgamer) (4) +16*, Sleight of Hand (2) +5'

Skill notes: Decrease Culture or Profession (Bounty Hunter) DCs by 5 to recall knowledge (about nominated mark, law enforcement individuals and practices). +4 to Professions with Profession kits (Bounty Hunter) and (Vidgamer)

Languages: Common, Bretheda, Aklo, Azlanti, Draconic, Drow, Dwarven, Infernal, Halfling, Terran. (9)

Proficiencies: Light Armor, Basic Melee, Small Arms.

Feats
-------------------------------
L1 - Great Fortitude (+2 to my Fort save)
R1 - Improved Initiative (+4 to Initiative)
T3 - Weapon Specialization
T3 - Spell Focus (Spell DCs+1)
L3 - Spell Penetration (+2 to CL checks to overcome SR)

Class Features
-------------------------------
1 - Spell Cache (Su) - Reconfigurable Clothing Brooch
2 - Magic Hack (Energize Spell)
3 - Techlore +1 (+1 insight bonus to Computers and Mysticism checks)
3 - Spell Focus (Bonus Feat)
3 - Weapon Specialization (Bonus Feat)

Other Features
-------------------------------
Bounty Hunter Theme (1) Theme Knowledge: Gain Survival as a class skill, +1 Constitution
Human Race: Bonus Feat at level 1, Skilled

Active Systems
-------------------------------
System: Armor Environmental Protection: 4 Available Days (Inactive)
System: Personal Upgrade: "Neural Pathway Upgrade" (+2 Intelligence)

Worn Magical Items
-------------------------------
Darksight Goggles (low-light vision, darkvision 60 feet. In addition, the darkvision these goggles provide allows you to see in color)

Other Gear
-------------------------------
Kasatha Microcord II, Consumer Backpack, Engineering Tool Kit, Hacking Kit, Thieves Tools, R2E x5, Standard Battery x2 (1 kept in her Bounty Hunter Professional Outfit, other in bag), Profession Bounty Hunter Kit, Profession Vidgamer Kit, Spell Cache (Reconfigurable Clothing Brooch), MK 1 Serum of Healing, Small Arms Rounds (30), Reconfigurable Clothing (Professional, Everyday, Hot, Cold, Party)

Carrying Capacity
-------------------------------
Bulk: 2 / Encumbered: 5.5 / Overburdened: 12

Slotted Boons
-------------------------------
Ally - Living Translator (Wayfinders) - Non-combatant, goblin translator named Boblin. Wears a pink wig and a school girl outfit. Translates Goblin and Orc into Common.
Faction - Wayfinders Champion
Personal - N/A
Promotional - N/A
Social - Making Connections () () () ()
Starship - N/A
Slotless - Private Vault

Adventure Log:
CS #0 - Character creation + 0xp, 0 Fame/Rep, 1000 Credits

CS #1 - #2-05: Meeting of Queens +1xp, 1 Fame/Rep (Wayfinders 2), 1074 Credits
CS #2 - #1-02: Fugitive on the Red Planet +1xp, 2 Fame/Rep (Wayfinders 4), 719 Credits
CS #3 - #1-12: The Half Alive Streets +1xp, 2 Fame/Rep (Wayfinders 6), 735 Credits
CS #4 - #2-13: Storm of the End Times +1xp, 2 Fame/Rep (Wayfinders 8), 720 Credits
CS #5 - #1-16: Dreaming of the Future +1xp, +1 Fame/Rep (Wayfinders 10), 720 Credits
CS #6 - #2-09: Bluerise Breakout +1xp, +2 Fame/Rep (Wayfinders 12), 720 Credits
CS #7 - #2-11: Descent into Verdant Shadow +1xp, +2 Fame/Rep (Wayfinders 14), 2536 Credits
CS #8 - #2-23: Edge of Cadascon +1xp, +2 Fame/Rep +2 Fame (Wayfinders 18), 1446 Credits
CS #9 - #1-24: Siege of Enlightenment +1xp, +2 Fame/Rep (Wayfinders 20), 1467 Credits

Equipment/Purchase Log 7/1/2020:

-------------------------------
Kasatha Microcord II
Darksight Goggles

Credits / XP / Fame
-------------------------------
487 Credits / 9 xp / 18 Fame

Starfinder Society Reputation
-------------------------------
Starfinder Society: 18 Reputation (Tier 2)
Acquisitives: 0 Reputation (Tier 0)
Dataphiles: 0 Reputation (Tier 0)
Exo-Guardians: 0 Reputation (Tier 0)
Second Seekers (Jadnura): 0 Reputation (Tier 0)
Second Seekers (Luwazi Elsebo): 0 Reputation (Tier 0)
Wayfinders: 18 Reputation (Tier 2)

All Information Current as of: 7/1/2020