Kullen

Brock AKA "Bones"'s page

155 posts. Alias of Lucendar.


Full Name

Brock ("Bones")

Race

Half-Orc

Gender

Male

Size

6'5"

Age

18

Special Abilities

Darkvision

Languages

Common, Orcish

About Brock AKA "Bones"

Fighter 1
LN Medium Human Half-Orc Humanoid
Perception +6; Low-Light Vision Darkvision
Languages Common, Orcish
Background: Fogfen Tale-Teller
Skills Acrobatics +5, Athletics +7, Crafting +3, Religion +4, Lore: Swamp +3, Survival +4
Str +4, Dex +2, Con +2, Int +0, Wis +1, Cha +0
Items:
Fighter kit - Hide armor, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Grappling Hook, Dagger: 3 gp, 8 sp
Repair Kit: 2 gp
Steel Shield (Hardness 5, HP 20, BT 10) w/ boss: 2gp, 5 sp
Longsword: 1 gp
Javelin: 1 sp
Chakram: 5 sp
GP remaining: 5 gp, 1 sp
AC 18 (+20 with shield raised); Fort +7, Ref +7, Will +4
HP 20

Shield Block Trigger While you have your shield raised, you would take damage from a physical attack. You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield’s Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.

Attack of Opportunity Trigger A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn’t count toward your multiple attack penalty, and your multiple attack penalty doesn’t apply to this Strike.

Speed 25 feet
Melee Longsword +9 (Versatile P), Damage 1d8+4 S
Melee Shield Boss +9 (Attached to Shield), Damage 1d6+4 B
Melee Dagger +9 (Agile, Finesse, Thrown 10 ft., Versatile S), Damage 1d4+4 P
Ranged Javelin +7 (Thrown), Damage 1d6+4 P, 30' range
Ranged Chakram +7 (Thrown), Damage 1d8+4 S, 20' range

Double Slice Requirements You are wielding two melee weapons, each in a different hand. You lash out at your foe with both weapons. Make two Strikes, one with each of your two melee weapons, each using your current multiple attack penalty. Both Strikes must have the same target. If the second Strike is made with a weapon that doesn’t have the agile trait, it takes a –2 penalty. If both attacks hit, combine their damage, and then add any other applicable effects from both weapons. You add any precision damage only once, to the attack of your choice. Combine the damage from both Strikes and apply resistances and weaknesses only once. This counts as two attacks when calculating your multiple attack penalty.

Additional Feats Half-Orc, Orc Sight
Titan Wrestler: You can attempt to Disarm, Grapple, Shove, or Trip creatures up to two sizes larger than you, or up to three sizes larger than you if you’re legendary in Athletics.