Ostog the Unslain

Björn Helsingrsøn's page

222 posts. Alias of drayen.


About Björn Helsingrsøn

A hulking brute stands before you. Hirsute, you wonder where he ends and the furs he wear begins. Where skin shows it is all bulging muscle. Surprisingly, long well kempt pale hair flows from his head and a great billowing beard hangs down well past his chest. He carries a massive warscythe in his hands. Everything about him screams menace, then he opens his mouth and lets loose a booming laughter. His eyes twinkle with mischief and he begins to sing of killing, burning and worse.

Bjorn Helsingrson
Male Human (Ulfen) Druid (Bear Shaman) 2 2740 XP
N Medium Humanoid (Human)
Init +1; Senses Perception +6
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DEFENSE
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AC 15, touch 11, flat-footed 14 (+1 Dex, Hide Armour)
hp 24 (2d8+9) (+2 Con, Favored Class (druid), Toughness)
Fort +5, Ref +1, Will +5
DR 1/cold iron
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OFFENSE
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Spd 20 ft.
Melee Scythe +5 (2d4+6/20/x4) and
. . Club +5 (1d6+4/20/x2) and
. . bite +5 (1d6+4/20/x2) and
. . 2 claws +5 (1d4+4/20/x2)
Ranged Spear +2 (1d8+4/20/x2)
Special Attacks Spells (CL 1, +5 melee touch, +2 ranged touch):
1 -- Hibernate, Keen Senses, Produce Flame, Magic Fang (D) (DC 15)
0 -- Create Water, Guidance, Purify Food and Drink, Virtue (at will) (DC 14)
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STATISTICS
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Str 18, Dex 12, Con 14, Int 12, Wis 14, Cha 7
Base Atk +1; CMB +5; CMD 16
Feats Druid Weapon Proficiencies, Fey Foundling, Toughness
Traits Killer
Skills Climb +9, Knowledge: Geography +6, Knowledge: Nature +6, Perception +7, Survival +7
Languages Common, Druidic, Skald
SQ Nature Bond: Animal Domain (Fur Sub-Domain), Nature Sense: +2 Knowledge: Nature and Survival skill checks, Woodland Stride
Combat Gear Scythe, Club, Spear (6); Other Gear Backpack, Cold Weather outfit, Explorer's outfit, Holly and Mistletoe, Holy Symbol, common, wooden: Gozreh, Pouch, belt (2), Spell component pouch, 5 gp, Encumbrance 84 lbs (light load)
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TRACKED RESOURCES
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Predator's Grace 5/5
Spear - 0/6
Totem Transformation - 2/2
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SPECIAL ABILITIES
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Predator's Grace (Su): grant +10' to speed and low-light vision for 1 rd as a swift action

Totem Transformation (Su): At 2nd level, a bear shaman may adopt an aspect of the bear while retaining her normal form. She gains one of the following bonuses: movement (+10 enhancement bonus to land speed, +4 racial bonus on Swim checks), senses (low-light vision, scent), toughness (+2 natural armor bonus to AC, Endurance feat), or natural weapons (bite [1d6] and 2 claws [1d4] for a Medium shaman, +2 to CMB on grapple checks). While using totem transformation, the bear shaman may speak normally and can cast speak with animals (mammals only) at will. Using this ability is a standard action at 2nd level, a move action at 7th level, and a swift action at 12th level. The bear shaman can use this ability for a number of minutes per day equal to her druid level. These minutes do not need to be consecutive, but they must be used in 1-minute increments. This is a polymorph effect and cannot be used while the druid is using another polymorph effect, such as wild shape.

Wild Empathy: 1d20+1 to influence animals
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Age: 20, 6'6", 300 lbs, Platinum blond hair, Grey eyes, Tanned skin

Bjorn came from the northlands and once grown went 'aviking. He was a regular bezerk in battle, slavoring, singing war songs, shrugging off the blows of foes and as likely to rend people with his bare hands as cleave them with his scythe. He sailed with the Haar Witch, raiding settlements along the coast. His time at sea had an effect on him. He turned to Gozreh for reflection upon his wrathful nature and achieved some balance. On their last attack, the vikings were defeated and Bjorn escaped capture and death with Skane. After several weeks in the wild, they came upon a settlement and were hired out as guards to a caravan heading to Deeptown.