About Atreos, InvokerAbout Atreos
Full Name Atreos Race Deva Classes/Levels Invoker Gender Male Size 6'2" Age ????? Alignment Good Deity Io Languages Common, Deep Speech, Primordial Strength 10
Originally created by Scott 24 HP 12 blooded; 6 surge value; 8 surges/day
Defense Breakdowns:
17 AC = 11 + 6(Chainmal) 14 For = 11 + 2(con) + 1(Class) 13 Ref = 11 + 1(int) + 1(Class) 17 Wil = 11 + 5(wis) + 1(Class) Racial Resist: 5 Necrotic, 5 Radiant 5 Speed (normally 6, chainmail = -1) +0 Initiative 21 passive Insight 16 passive Perception Normal Vision Languages: Common, Deep Speech, Primordial Trained Skills: Endurance, History, Insight, Religion Skills: 1 Acrobatics, +4 Arcana, 0 Athletics, 1 Bluff, 1 Diplomacy, +6 Dungeoneering, +5 Endurance, +6 Heal, +9 History, +11 Insight, 1 Intimidate, +6 Nature, +6 Perception, +9 Religion, 1 Stealth, 1 Streetwise, 1 Thievery (-1 armor check penalty already included from chainmail) Background: Arcane Sentinel (+2 to Arcana) <<RACIAL ABILITIES>>
<<CLASS ABILITIES>>
(Unarmed) +0 vs AC, 1d4 damage (Unarmed) +0 vs AC, 1d4 damage, Range 5/10 <<POWERS>> At Will (lvl 1) Astral Wind:
Astral Wind At-Will; Divine, Implement; Standard Action; Close Blast 3 Target: Each creature in blast Attack: Wis vs. Fort Hit: 1d6 + Wisdom modifier damage, and you push the target 1 square. If the target moves closer to you on its next turn, it takes extra damage equal to your Constitution modifier (2). (att: +6 vs Fort) (dam: 1d6+5, push 1 square and it takes 2hp damage if it moves closer to me next turn) At Will (lvl 1) Vanguard's Lightning:
Vanguard's Lightning At-Will; Divine, Implement, Lightning; Standard Action; Burst 1 within 10 Target: Each creature in burst Attack: Wis vs. Ref Hit: 1d6 + Wisdom modifier lightning damage. Whenever the target makes an opportunity attack before the end of your next turn, the target takes lightning damage equal to your Intelligence modifier (1). (att: +6 vs Ref) (dam: 1d6+5, and it takes 1hp damage if it takes an Opp Att) Encounter (Ability)
Second Wind:
Second Wind Encounter; Standard Action; I spend a healing surge and regain hit points (6). I also gain a +2 bonus to all defenses until the start of my next turn Encounter (Racial) Memory of a Thousand Lifetimes:
Encounter; No Action; Personal Trigger: I make an attack roll, a saving throw, a skill check, or an ability check and dislike the result Effect: I add 1d6 to the triggering roll. Encounter (Class Feature) Channel Divinity: Armor of Wrath:
Armor of Wrath (Channel Divinity) Encounter; Divine, Radiant; Immediate Reaction; Close Burst 5 Trigger: An enemy within 5squares of you hits you Target: The triggering enemy in the burst Effect: The target takes radiant damage equal to Con Mod (2) and is pushed 2 squares Encounter (Class Feature) Channel Divinity: Rebuke Undead:
Rebuke Undead (Channel Divinity) Encounter; Divine, Implement, Radiant; Standard Action; Close Blast 5 Target: Each undead creature in the blast Attack: Wis vs Will Hit: 1d10 + wis radiant damage; plus you push the target 2 squares, and it is Dazed until end of my next turn (att: +6 vs Will) (dam: 1d10+5, push 2 squares and dazed) (+1 damage/targeted enemy) Miss: 1/2 damage (no push, no dazed) Encounter (lvl 1) Thunder of Judgment:
Thunder of Judgment Encounter; Divine, Implement, Thunder; Standard Action; Ranged 10 Target: One, Two, or Three creatures Attack: Wis vs. Fort Hit: 1d6 + wis modifier thunder damage (or 2d6+Wis if only target ONE creature). Plus, target is dazed until the end of your next turn. In addition, the target is pushed #of squares equal to Con mod (2) (att: +6 vs Fort) (1 target dam: 2d6 + 6, dazed and pushed 2 squares ) (2 target dam: 1d6 + 7, dazed and pushed 2 squares ) (3 target dam: 1d6 + 8, dazed and pushed 2 squares ) (bonus damage from class convenant already added in) Daily (lvl 1)
Summon Angel of Fire:
Summon Angel of Fire Daily; Divine, Fire, Implement, SUMMONING; Minor Action, Ranged 5 Effect: You summon a Medium angel of fire in an unoccupied square within range. Standard Action: Close burst 1; targets each creature in burst; Wisdom vs. Reflex; 1d8 + Wisdom modifier fire damage. (att: +6 vs Ref) (dam: 1d8 + 5 fire + 1/enemy targeted) Opportunity Attack: Melee 1; targets one creature; Wisdom vs. Reflex; 1d8 + Wisdom modifier fire damage. (att: +6 vs Ref) (dam: 1d8+5 fire) Angel's Stats: Speed: 6, Fly 6 (hover) Hp: 12; same Defenses as Atreos With a minor action, can be commanded to move. Lvl 2 Utiltilty power Shroud of Warning
Close burst 10 Target: You and each ally in the burst "You invoke the god's protection, allowing you and your allies to act a moment sooner when combat errupts."
Trigger: You and your allies roll Initiative at the beginning of an encounter.
<<FEATS>>
<<EQUIPMENT AND MONEY>>
kit contains:
backpack bedroll flint and steel belt pouch 2 x sunrod 10 x trail rations 50' hempen rope waterskin Ritual Book book contains:
1: Create Holy Water (lvl 1 = 20gp) 1hr; (no check) Create a vial of Holy Water (Minor Action ranged (3/6) attack +4 vs Ref and deals 1d10 Radiant damage to undead and demons) 4: Hand of Fate (can be used 1/day at no cost, normally 75gp) 10min; (no check) Can ask upto 3 questions and a ghostly hand reveals the most rewarding of the options presented to it, regardless of risk. 33 gp 78/100 Encumbrance XP: 0 DESCRIPTION:
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