Reign of Winter: Child Endangerment Edition

Game Master spectrevk

Every 100 years, the Witch Queen Baba Yaga returns to the nation of Irrisen to place a new daughter on the throne, but this time, something has gone wrong! Far to the south, an unseasonable winter cloaks the forest near the village of Heldren with summer snows.


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Welcome to the game! Let's all have fun.


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

Thanks for the nod.


Expert 1 | HP 9/9 | AC 16, T 14, FF 12 | Fort +1, Ref +4, Will +1 | CMB -2, CMD 12 | Perc +3 | Init +4 |
Skills:
Acrobatics +6, Bluff +7, Diplomacy +7, Disguise +7, Escape Artist +8, Linguistics +6, Perception +3, Sleight of Hand +8 (+12 to hide objects on your body); Stealth +8

Greetings

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Hi thanks for letting me join


Expert 1 | HP 9/9 | AC 16, T 14, FF 12 | Fort +1, Ref +4, Will +1 | CMB -2, CMD 12 | Perc +3 | Init +4 |
Skills:
Acrobatics +6, Bluff +7, Diplomacy +7, Disguise +7, Escape Artist +8, Linguistics +6, Perception +3, Sleight of Hand +8 (+12 to hide objects on your body); Stealth +8

Gameplay is open for rp


Expert 1 | HP 9/9 | AC 16, T 14, FF 12 | Fort +1, Ref +4, Will +1 | CMB -2, CMD 12 | Perc +3 | Init +4 |
Skills:
Acrobatics +6, Bluff +7, Diplomacy +7, Disguise +7, Escape Artist +8, Linguistics +6, Perception +3, Sleight of Hand +8 (+12 to hide objects on your body); Stealth +8

She is one of the oldest of the kids as in less than 2 years away from being an adult according to the rules

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

Guessing Issi must be the youngest?

Thanks for picking me spectre!

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Raggnor is about 9 so he might be the youngest.

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

Issi is 10 so its close - but I imagine Raggnor looks way older, given their respective sizes!


Expert 1 | HP 9/9 | AC 16, T 14, FF 12 | Fort +1, Ref +4, Will +1 | CMB -2, CMD 12 | Perc +3 | Init +4 |
Skills:
Acrobatics +6, Bluff +7, Diplomacy +7, Disguise +7, Escape Artist +8, Linguistics +6, Perception +3, Sleight of Hand +8 (+12 to hide objects on your body); Stealth +8

Are we a bad influence? Yes. Yes we are.

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

I hope so ;)

Grand Lodge

Male Drone Parent4/Nurse3/Tired10

Will get a profile and everything up soon

Age: 1d6 + 8 ⇒ (3) + 8 = 11


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

Reporting in. Horvan is a smart 12 year old and perhaps a little spoiled but also an ignored by his parents upper class kid. He has his older brother's adenture's gear and it has not been missed yet. A warrior for now he will become a melee based occultist.


Expert 1 | HP 9/9 | AC 16, T 14, FF 12 | Fort +1, Ref +4, Will +1 | CMB -2, CMD 12 | Perc +3 | Init +4 |
Skills:
Acrobatics +6, Bluff +7, Diplomacy +7, Disguise +7, Escape Artist +8, Linguistics +6, Perception +3, Sleight of Hand +8 (+12 to hide objects on your body); Stealth +8

She will prob know a few of the kids. But I'm doing this so people can introduce characters if they havnt already =^^=
Kitsunes are very sociable characters


HP 20 l AC 18 (FF 13, T 16) l CMD 17 (21 vs trip/Bull) l F+4/R+2/W+1 l Ini +2 l Perc +6 (+2 stone work) Dark Vision 60' l +1 atk vs Orcs l +4 AC vs Giants

So I have a question about when we level and take on PC classes, do we lose the NPC class? Also we lose the young template, who has played around with their character with the removal of the young template?

My Ride skill goes to 1 with armor and such on, kinda hurts haha


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

I have done some looking, I was assuming that we where keeping the NPC level but losing the young template.


When you take on PC classes, you will be able to 'trade in' your NPC class levels for PC class levels. You would keep the young template, however.


Also, a questions about Heldren:

Horvan asked about whether there was schooling in Heldren. I've checked the gazetteer for the town and there is no schoolhouse; in the time period Pathfinder roughly takes place in it was more common for a parent (usually the mother) to teach her children personally, or to hire a governess. With this being a relatively small town I'd played with the idea of having a small group of parents who pool resources to educate the kids using space at the Town Hall or Church of Erastil, but I felt that the adventure would work best if it occurred during your "Summer break". I would assume that the kids are all familiar with one another due to the small size of the town and likelihood that their parents routinely send them outside to play, as child-rearing was a lot more "free range" in the olden days.


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

Are we using traits at all?


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

The young template I am using allowed one trait.

I’d sorta like to make sure we are all using the same youth template. The one
I applied gave me +2 Dex but -2 Str, Int, and Wis. does that sound right?


That sounds right, but you should all have two traits, as normal. Obviously the campaign traits are more intended for adults, but if you can find a way to make them work, feel free to use them as well.


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

I need to find some fairy food that will age me a d6 years :)

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

I'm pretty sure the original creation rules were 1 trait now and get another one when we became 'adult'.


HP 20 l AC 18 (FF 13, T 16) l CMD 17 (21 vs trip/Bull) l F+4/R+2/W+1 l Ini +2 l Perc +6 (+2 stone work) Dark Vision 60' l +1 atk vs Orcs l +4 AC vs Giants

The one on Hero Lab give -4 str, +4 dex and -4 con


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

The Ultimate Campaign Young is only giving me -2+2-2-2

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

The one I found in Archives of Nethys says +2 Dex and a –2 penalty to Str Con and Wis and one trait.


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

I could not get the Nethys link to load but found what I think is the same thing in the PRD. It’s the same stat adjustments as above.

I am happy to add another trait. :)

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

The Campaign trait Blood of Giants, should work well for Raggnor

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

Issi's taking Restless Wayfarer, should read 'Daughter of Restless Wayfarer' but it all works :D


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

Donovan is Unscathed by the cold of this land.

Silver Crusade

Male Half Elf level 1 Expert

Kryas is Adaptive magic


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

Northern Ancestry seems to best fit Horvan.


Question: do any of the kids speak Ulfen?

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Raggnor doest.

Silver Crusade

Male Half Elf level 1 Expert

nope, just common, elven sylvan and Aklo


Expert 1 | HP 9/9 | AC 16, T 14, FF 12 | Fort +1, Ref +4, Will +1 | CMB -2, CMD 12 | Perc +3 | Init +4 |
Skills:
Acrobatics +6, Bluff +7, Diplomacy +7, Disguise +7, Escape Artist +8, Linguistics +6, Perception +3, Sleight of Hand +8 (+12 to hide objects on your body); Stealth +8

been a tough few days for me, will post tomorrow

PS. im thinking of taking reactionary =^^=

PSS Languages : Common, Elven, Halfling, Sylvan, Tien


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

Only common


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

Horvan has 3 bonus languages. With that new Northern Ancestry it might make sense for him to take it. I sorta just randomly picked some.


HP 20 l AC 18 (FF 13, T 16) l CMD 17 (21 vs trip/Bull) l F+4/R+2/W+1 l Ini +2 l Perc +6 (+2 stone work) Dark Vision 60' l +1 atk vs Orcs l +4 AC vs Giants

Young list on PRD

young dwarf: 20 + 4d4 ⇒ 20 + (3, 2, 4, 2) = 31

I am not sure why the Hero lab young template is so different. I will correct it.


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

With your permission spectrevk, I'll drop Elven and pick up Ulfen. Makes more sense that my folks are northern than I learned elven at a young age. :)


Sounds good to me :)

Sovereign Court

Retired - now known as Wandering Phoenix, one of the Mage Warriors.

Issi speaks Skald, but not Ulfen.


Expert 1 | HP 9/9 | AC 16, T 14, FF 12 | Fort +1, Ref +4, Will +1 | CMB -2, CMD 12 | Perc +3 | Init +4 |
Skills:
Acrobatics +6, Bluff +7, Diplomacy +7, Disguise +7, Escape Artist +8, Linguistics +6, Perception +3, Sleight of Hand +8 (+12 to hide objects on your body); Stealth +8

Fox shape has a faster speed =^^=


Male HP:24/24 | AC 18 T 11 FF 17 CMD 17 | Fort +5, Ref +2, Will 3 | Percep +6 | Init +1 Ooccultist (haunt collector) 2

Not sure what a ram's speed is and not sure Horvan knows about Yume's fox shape, but cool! :) I guess he is about to know about it.


HP 20 l AC 18 (FF 13, T 16) l CMD 17 (21 vs trip/Bull) l F+4/R+2/W+1 l Ini +2 l Perc +6 (+2 stone work) Dark Vision 60' l +1 atk vs Orcs l +4 AC vs Giants

40' No I don't know about it so this should be fun


Expert 1 | HP 9/9 | AC 16, T 14, FF 12 | Fort +1, Ref +4, Will +1 | CMB -2, CMD 12 | Perc +3 | Init +4 |
Skills:
Acrobatics +6, Bluff +7, Diplomacy +7, Disguise +7, Escape Artist +8, Linguistics +6, Perception +3, Sleight of Hand +8 (+12 to hide objects on your body); Stealth +8

That was the idea

She doesnt want to be ostracized


Issi, my apologies: Ulfen are a people, Skald is their language :)


It's been a while since I've done PBP; for the future, I will try to handle combat as follows:

1. I will roll initiative for everyone at the start of combat, and post the initiative order

2. Everyone, on their turn, will declare their actions and make any necessary attack/skill/save rolls

3. At the end of the order, I will post a summary of the round.


Male Aasimar (angelkin) paladin (hospitaler) 4 LG | HP 5/35| AC 22, touch 11, flat-footed 21| CMB 8, CMD 19 | Fort +9 Ref +5, Will +6 | Init +1 | Perception -1 (Darkvision), Sense Motive +3 | Alter Self 1/1 Lay on Hands 0/5 Smite Evil 0/1 Channel 3/6 | Immune: disease, fear; Resist: acid 7, cold 7, electricity 7, fire 5| Active Condition -

Perfect.

As a side note, I am guessing that my current AC is 14 not having borrowed my dad's adventuring gear.

Grand Lodge

Male Half-orc feyform shifter 3 | HP28/22 | CG Damage: 0 | AC 16, touch 13, flat-footed 14| CMB 6, CMD 18 | Fort +5 Ref +5, Will +3 | Init +2 | Perception +8, Sense Motive +2

Hi guys did a very quick sketch of Raggnor just for fun but you get a rough idea what he looks like.

Grub..

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