cognitive dissonance (Inactive)

Game Master icehawk333


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Human

I'm glad there weren't 5 hours between what Fray and Cas actually said. Be a bit of an awkward silence.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

I guess at this point we're just waiting for Fray to return, as everyone has given their opinion of what we're going to do.


Human

Has chris? I know he posted but he didn't vote on where to go, just that he was working on something more permanent.


Human

By the way Merek, 13 Dex provides a +1 modifier.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

Hot damn, you're right. Not sure how I messed that one up. I think I got it all fixed. Reflex, CMD, AC, and skills.


Human

Touch AC needs a tweak, but other than that, I think we just need to get you some plate armor already.


Male Strix Alchemist 3

Gecko plate!


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

Got it. Thanks!


Human

I should count myself lucky that my AC ended up exactly where it was when I had armor and a shield. Also, this reminds me of the Slimemould armor I put into a homebrew campaign I ran once for some reason. Not sure how well balanced armor that gives a deflection bonus instead of an armor bonus is in hindsight.


Male Strix Alchemist 3

I have the day off so I'll try to rush through this part so we can all get back to playing. I thought about asking someone to come along in case things got hairy(no pun intended Sarrissa and Castell), but I figured a bugbear rushing into town would probably go against our best interests.


Human

Funny part is, I happen to have today off too.


Me too.


Inactive
Fray Ansel wrote:
I have the day off so I'll try to rush through this part so we can all get back to playing. I thought about asking someone to come along in case things got hairy(no pun intended Sarrissa and Castell), but I figured a bugbear rushing into town would probably go against our best interests.

I had thought about chasing after him or yelling at people for letting him go off by himself, but as you said, it could have ended up making the situation worse by drawing unwanted attention. Besides, Sarrissa is realizing she doesn't control everyone's actions.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

It's a good think fray doesn't smell funny. :)


Male (M) Hobgoblin magus 3

Well, no funnier than usual anyway


Male (M) Hobgoblin magus 3

I get no respect I tell yas, no respect Nuuk Nuuk nyuk


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

I laughed.


Tanning a hide actually doesn't require particular skills. Or tools or chemicals. You can actually just use the animal's brain you killed to do it.

I saw someone do it on Naked and Afraid.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
♣♠Magic♦♥ wrote:

Tanning a hide actually doesn't require particular skills. Or tools or chemicals. You can actually just use the animal's brain you killed to do it.

I saw someone do it on Naked and Afraid.

And how would you know to do this?


I dunno.

But he knew how to do it and it wasn't his day job.

Still your call. Just sharing.


Human

I saw gameplay explode, and got worried I missed something. Turns out not.


Human

See this is how the dice get you. "Sure, most of the time we screw you, but hey, check out that double-digit number! That was convenient for the first time tonight, now you think that will continue, don't you?" And you want to say no, but it's just so nice to think about, and you can't help it, you give them one more chance. And then another. And another.

EDIT: Remember when we were talking about lizardfolk being cold-blooded? I just remembered the oracle curse on this list.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal
♣♠Magic♦♥ wrote:

Tanning a hide actually doesn't require particular skills. Or tools or chemicals. You can actually just use the animal's brain you killed to do it.

I saw someone do it on Naked and Afraid.

that's pretty cool. I've never tanned a hide before. My older brother did once as part of a class in high school.. My high school focused on technology rather than tried and true skills like wood shop or automotive classes.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

Horace! That way, if you forget his name you can call him horse and it sounds close enough that no one will be able to tell the difference!


Male Lizardfolk C/G Ninja 3 | HP:23/23 | AC: 14 | Ki: 3/4 | Hero: 1/3
Castell Danza wrote:
See this is how the dice get you. "Sure, most of the time we screw you, but hey, check out that double-digit number! That was convenient for the first time tonight, now you think that will continue, don't you?" And you want to say no, but it's just so nice to think about, and you can't help it, you give them one more chance. And then another. And another.

Yes, the die are a fickle b##~*


Male Lizardfolk C/G Ninja 3 | HP:23/23 | AC: 14 | Ki: 3/4 | Hero: 1/3
♣♠Magic♦♥ wrote:

Tanning a hide actually doesn't require particular skills. Or tools or chemicals. You can actually just use the animal's brain you killed to do it.

I saw someone do it on Naked and Afraid.

It does require some skill, I mean, I know the process of tanning the hide, but in practice, I have no experience and would likely forget crucial steps lol

But still, it does require a bit of knowledge and skill =p


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

Ok, it has been over a week since I pointed out the errors on everyone's character sheets. Since this time, only Chris has not taken action. Chris has been told by the GM to fix it and by several others to fix it. He has even promised to do so by last weekend, and it has still not been done.

The only change I see is he reduced his charisma down to 10 to make for a legal point buy, but nothing else in his character sheet has been changed. Including among many other things all his skill modifiers, which all have a +1 modifier for charisma bonus and a +3 modifier for dex - not to mention the nearly twice as many skill points allocated as he should.

Due to Chris' refusing to correct his character sheet, I have taken the liberty of doing it for him. Here's a link where all Chris has to do is copy and paste it directly into his character's profile.

I've been fair in some spots and nice in others. I corrected all the ability bonus mistakes throughout - some in his favor some not.

I fixed all the skills; and used a method I have used with my students when they cannot follow directions. Sometimes on exams I state to answer 3 out of 4 of the following; this is done to give them a greater chance of getting a better grade. Sometimes, some students do not read and they answer all four of them, and sometimes they do this in hopes that I'll grade the three most correct answers. This is a poor assumption on their part - I grade them in order top to bottom, and when I get to three I stop. If this means they lose points because one answer was wrong, then so be it. For Chris, I kept all allocated skill points in order from top to bottom until I ran out of the 15 he should have (including the 3 from FCB to know: arcane that he mentioned up thread). Some of his skills are not in his favor, but he's the one who chose to take more skills points than he could.

I fixed his spells prepared and just deleted the extraneous ones from the end of his lists. i created a Spellbook for him; I included all spells he has and had prepared and I added more according to the top ranked spells from a Magus Guide book I found online. I only added enough spells as determined by a level 1 magus and the appropriate level increases up to three. If he had more from purchasing them, I would not know.

I fixed his archetypes, keeping blade bound and Kensai, removing hexcrafter because it is not comparable with the other two archetypes.

I fixed his saves, making them the correct base, fixing the ability modifier errors, and removing the trait bonus from a non-existent trait.

I fixed the languages known, removing the last one off the list as it was one too many.

I listed his HP.

I listed his Hero Points.

I fixed his AC

I fixed his initiative.

I fix the traits, keeping the legal ones from top to bottom and deleting the rest. This left him with one open trait to fill. I included the first blue ranked trait that referenced a Magus from the Guide to Traits documents.

I added a spell component pouch to his gear so he can cast spells with a spell component.

If Chris does not want to use this corrected character sheet that I made, then I propose the following:

Chris can fix the character himself using Hero Lab or another program which will do all the math for him. All illegal aspects of the build will not be allowed to be used in game, from today until it gets fixed. With his current character, this will make it so he cannot use attacks, spells, skills, saves, AC (enemies will auto hit), hero points, his arcane pool, or any aspect of Kensai, blade bound, or hexcrafter archetypes. Any errors with his new character sheet will also not be allowed in game until corrected.

If he refuses to accept either of these two solutions, then I propose that we vote to kick him out of the game for cheating and lying.


Male Lizardfolk C/G Ninja 3 | HP:23/23 | AC: 14 | Ki: 3/4 | Hero: 1/3

I meant to take a drawback and kept forgetting to take a look at what ones were available, is it okay if I go ahead and take the Meticulous drawback and the Affable trait?


Male (M) Hobgoblin magus 3

I thought I fixed my sheet already... Huh... Apparently I didn't... I remembered doing so...


Human

Does Fray even expect Castell to be able to lift his things?


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal
Castell Danza wrote:
Does Fray even expect Castell to be able to lift his things?

Quite probably. Lol


Inactive

It's okay, you'll just have to make multiple trips.


Human

Hey, my heavy load is 100 pounds, how much do you think he has?


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

Well the alchemists kit only weighs 25 lbs, and that's probably the heaviest thing he needs moved.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

Hey Ice, I think you might be interested in this.

It's another play by post and they're in the midst of combat. Notice the links at the top of the page? The GM has one set up with a combat map and another for loot tracking.

I think those would be fantastic tools for us here. I've GM'd PBP games before and I have never thought to do that before. It's such a great idea.


Male Strix Alchemist 3
Merek Montague wrote:
Well the alchemists kit only weighs 25 lbs, and that's probably the heaviest thing he needs moved.

He only has what's on his horse. He left his backpack content in the treehouse


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Yeah, I've considered a comabt map.

No clue how to do a loot tracker.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal
icehawk333 wrote:

Yeah, I've considered a comabt map.

No clue how to do a loot tracker.

I think it's just a link to an online excel file.


Male Lizardfolk C/G Ninja 3 | HP:23/23 | AC: 14 | Ki: 3/4 | Hero: 1/3

Roll for Zveris' raccoon having been nibbling on Fray's body XD


Even he has standards...

A regular person he might eat, but Alchemists are all full of chemicals and trans fats.


Also, I hadn't thought of this, but Zveris would heartily object to having a dead body in his house, anywhere at all. Because 1, it would smell after a while and 2, if anyone found, not only would they try to kill us for being monsters, but they would also have a decent reason to if we're carting around a dead human body...


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

With Gentle Repose cast on the body, it won't decay and won't smell up the place.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

So, umm... What are we waiting on?


At youth retreat. Not supposed to have phone. Posts Tuesday.


Human

In that case, what's everyone's favorite food? Mine is chicken tacos.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal

Not sure. I love too many different types of food. But my favorite to cook is my marinated tritip on the grill. Everyone loves it. :)

I also make a mean grilled artichoke. And a good teriyaki salmon. My wife makes some really good lemon pepper salmon. And everyone raves about her tacos.


Inactive

It's hard to go wrong with tacos, probably since they're so customizable. I would lean more towards seafood. I could eat crab for hours.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Sorry, beating my internet with a baseball bat. Comes and goes, right now.

Will try and move things along tomorrow.


Human

Just realized I'm only proficient with the short bow, not long bow. Ech, like I don't have enough height issues right now.


Male Human Magician 5 | HP: 28/28 | AC: 16 | AnH +5, Arc +4, Dec +5, Ins +5, Nat +4, Rel +4 | Saves: S1, D1, C4*, I1, W2, Ch5* | Init +1 | PP: 12 | Spd: 30' | Insp: No | HD: 2/2 (6), 3/3 (8) | Spell DC: 12 (I), 13 (W,C) | Spells: 1 (4/4), 2 (3/3), 3 (2/2) | Status: Normal
Castell Danza wrote:
Just realized I'm only proficient with the short bow, not long bow. Ech, like I don't have enough height issues right now.

Short bow is wonderful; you can use them while mounted. :)

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