Where It All Began: Dragoncat's Rise of the Runelords (Inactive)

Game Master Dragoncat

Current Date: Starday, 4th of Neth, 4710 AR

Current Chapter: The Skinsaw Murders

Current Map

Foxglove Manor


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Wow. I had no idea so many people wanted to play wizards in RotRL.

Now I'm going to have a hard time choosing from the arcane users. XD


All arcane party, woooooooo!


Dibs on being meatshield ;)


Introducing Alto Yllkon, aasimar oracle. Some changes to follow, plus some more fluff.


Bard idea from Baruis Browntoes...

Human Male Middle-aged know it all that is quick witted and even thou older then most adventurers can still swing a blade with the best of them. He also has a gambling problem.

Stats:

Str - 16 Dex - 13 Con - 12 Int - 14 Wis - 12 Chr - 16


Should I post fluff/crunch on here, or are you just gonna look at my alias profile?


Nicat Brightluck wrote:
Ilya Oftwrong wrote:
For your consideration: Ilya Oftwrong!
Great name and a fun concept.

Hey, thanks! I think I can pull it off without it turning into a constant running schtick. Now, if there's not a ton of competition for the job...

Dragoncat wrote:

Wow. I had no idea so many people wanted to play wizards in RotRL.

Now I'm going to have a hard time choosing from the arcane users. XD

D'oh!

Best of luck to everyone!


Alton Yllko wrote:
Should I post fluff/crunch on here, or are you just gonna look at my alias profile?

I can just look at your profile, but if you want to post your stuff here, I don't have a problem with it.


Okay, I've never played a monk in Pathfinder, and 1st level seems like a good place to start. So here's Ekan Waterfield, Human Monk who, like each of his siblings, went out into the world looking for ways to fight giants like the ones who destroyed their home. Some get armor and BIG swords, he stumbled onto a mentor who taught him how to punch really hard... go figure :)

Crunch and details in Profile


Alright, I got my fluff ready.


Submitting a ranged Paladin for this. Background and crunch in the profile.


I decided to go ahead and create this alias anyway. Good luck to all the arcane casters here!

Sovereign Court

The Crab King rejects your arcane nonsense!


@KBoom
I'm looking through your posted character, and I have a couple of questions.

1) Is your character named Sylvia or Lydia? You have both names down there.

2) Does she follow Sarenrae or Shelyn? You have both down there as well.


Hey Dragoncat! Submitting Rohan here and Copper here!
Copper's stats here.


Argh. It's Sylvia, and she's a priestess of Shelyn. That's my fault, as I had two concepts going on at the same time. Sorry!


Archpaladin Zousha here. Here's my tentative entrant, still in progress: Dwarf Transmuter (NOT sin specialist, as according to James Jacobs, the events of Rise of the Runelords are what sparks interest in studying and refining Thassilonian magic that leads to the archetype being made). Also, gunning for the Cyphermage prestige class.


Character Updated in Profile.


Here's an updated list of applicants!

Martial
Fulko: Human Urban Barbarian
Kerak the Crab King: Half-Orc Barbarian (Mad Dog, True Primitive)
Ekan Waterfield: Human Monk
Othello Bonmarlo: Human Paladin of Erastil (Divine Hunter)
Djal: Dwarf Barbarian

Arcane
Erawys Jomassenon: Half-Elf Arcanist
Umbryl Char: Human Magus
Reginald Arken: Aasimar (Emberkin) Wizard (Void Elemental)
Serol Udelukina: Human Wizard (Sin Specialist: Transmutation: Enhancement)
Birok Hammerbrau: Dwarf Alchemist
Arinnfeja: Dwarf Wizard (Transmuter)
Rohan Drake: Human Summoner

Divine
Sylvia Jahlyn: Human Priestess of Shelyn
Cerinnibert: Aasimar (Gnomish) Druid
Alton Yllko: Aasimar Oracle (Life)

Skill
Digger Chandler: Human Rogue (Charlatan)
Nicat Brightluck: Halfling Bard (Arcane Duelist)
Ezren Geitus: Human Bard


I'll have to try to get my Investigator ( with a talent for Alchemy ) posted for this. :)

Grand Lodge

I've been looking everywhere to get into RotRL campaign as a player.
I'd be really grateful to join.
I have a human fighter ready to go, but I'll play any character type.
Please let me know if I can join. Thanks.


Here is a mostly complete character sheet. It is lacking gear and spell selection, which will unfortunately have to wait until after work, this evening.

Character Sheet:

Male samsaran foresight diviner 1
CG Medium humanoid (samsaran)
Init +8; Senses low-light vision; Perception +6
DEFENSE
AC 13, touch 13, flat-footed 10 (+3 Dexterity)
hp 7 (1d6+1)
Fort +1, Ref +3, Will +2 (+2 vs. death effects and negative energy)
OFFENSE
Speed 30 ft.
Melee dagger -2 (1d4-2/19-20)
Ranged light crossbow +3 (1d8/19-20)
Arcane School Spell-Like Abilities (CL 1st)
7/day — Prescience
Spell-Like Abilities (CL 1st)
1/day — comprehend languages, deathwatch, stabilize
Opposition Schools enchantment, necromancy
STATISTICS
Str 7, Dex 16, Con 12, Int 19, Wis 11, Cha 11
Base Atk +0; CMB -2; CMD 11
Feats Improved Initiative
Skills (6 Ranks)
(1) Escape Artist +9
(1) Knowledge (arcane) +9
(1) Knowledge (history) +9
(1) Knowledge (planes) +8
(1) Perception +6
(1) Spellcraft +8
Languages Abyssal, Celestial, Common, Giant, Samsaran, Thassilonian, Varisian
SQ forewarned, lifebound, shards of the past
Traits Reactionary, Scholar of the Ancients
Gear
Additional Gear


We're in the home stretch. Good luck, folks


Good luck to everybody.


Did someone say luck? I got luck covered! Everything will be - "WHOOPS, careful there, ouch!" - fine!

Looking forward to the decisions, and the inevitable last-minute submissions.

Grand Lodge

A lot of really interesting characters here, Dragoncat's got quite a tough choice!

Good Luck!

Sovereign Court

Best of luck.


Dragoncat wrote:

Wow. I had no idea so many people wanted to play wizards in RotRL.

Now I'm going to have a hard time choosing from the arcane users. XD

what's summoner, arcane? If so, you'll have one more to think about.


I'll post the final applicant list by tomorrow. I'll take some time to deliberate before I post the ones who made the cut.

Remember, you have until 12:00 PM Atlantic Standard Time to submit your character!


Question about signature moves trait:
Benefit(s): Your starting equipment includes a single masterwork item worth less than 900 gp, and you gain a +1 trait bonus on Bluff and Intimidate checks while wielding this item in one or both hands.

The trait suggests it to be a weapon, but it doesn't say it has to be a weapon. In other words armor, even though I wouldn't get the bonus unless I took off my armor and wielded it in my hands.


DoubleGold wrote:

Question about signature moves trait:

Benefit(s): Your starting equipment includes a single masterwork item worth less than 900 gp, and you gain a +1 trait bonus on Bluff and Intimidate checks while wielding this item in one or both hands.

The trait suggests it to be a weapon, but it doesn't say it has to be a weapon. In other words armor, even though I wouldn't get the bonus unless I took off my armor and wielded it in my hands.

Your question is whether it should be a weapon or armor?

I'll rule that as long as you're wearing it (in the case of armor), you'll get the bonus.

If it's a weapon, it'll apply as normal.


are you okay with additional traits feat: 2 extra traits
and direct money gaining traits: things that increase gold directly, not just indireclty? Obviously I can't do rich parents if I do signature moves because they are under the same category, but there are others.


DoubleGold wrote:

are you okay with additional traits feat: 2 extra traits

and direct money gaining traits: things that increase gold directly, not just indireclty? Obviously I can't do rich parents if I do signature moves because they are under the same category, but there are others.

Feat for 2 extra traits? Sure, if you're so inclined.

Money gaining traits? I'll need to see your character's background to see if you can justify it.


Jacob Army Raiser

Concept: A tanky human summoner.
Skills: going for mostly knowledge, some cha based to pick up at level 2 and beyond and spellcraft

crunch and whatnot:

Class: summoner
Favored class bonus: +1 HP
Race: Human
choose +2 constitution
Languages: common, goblin, elven, Thassilonian.
Bonus Feat: heavy armor proficiency
skilled: 1 extra skill point per level

Stats:
Str: 14
Dex: 10
Con: 18
Int: 14
Wis: 10
Cha: 14

4 cantrips:
1. Acid splash
2. Guidance
3. Daze
4. Light

Level 1 spells:
1. Mage Armor
2. Compel Hostility

Summon Monster I:
5 per day

Gear:
0. Pickpockets outfit: free outfit
1. Masterwork backpack: 50 GP
2. 4 trail rations: 2 GP
3. Masterwork Half-plate: see signature moves trait
4. Morning star: 8 GP
5. 10 GP left over

Offense and Defense:
Speed: 20
HP: 13/13
Init:2
Bab:0
CMB:2
CMD:12
AC:18, FF:18, T:12
Saves: Fort:3 Reflex:0 Will:2
Spells with a 40% arcane spell failure chance
summons of 5 per day.
Morning star: attack 2. 1d8+2(3). Critx2. B and P damage.

Traits:
1. Reactionary: +2 Init
2. Signature Moves: start with an equipment of masterwork quality of 900 GP or less. +1 trait bonus on Bluff and Intimidate checks while wielding this item in one or both hands.
3. Scholar of the Ancients: You gain a +1 trait bonus on
Knowledge (arcana) and Knowledge (history) checks,
and begin play able to speak and read Thassilonian.
4. Drawback: Oppressive expectations: -2 to a failed skill until success or until I fail another.

Feats:
1. Armor proficiency medium
2. Armor proficiency heavy (human bonus trait)

Skills:
Knowledge Arcana:7 (1 rank, 3 trained, 2 int, 1 trait)
Knowledge Engineering:6 (1 rank (1 rank, 3 trained, 2 int)
knowledge History:7 (1 rank, 3 trained, 2 int, 1 trait)
knowledge Religion:6 1 rank, 3 trained, 2 int)
Spellcraft:6 (1 rank, 3 trained, 2 int)

All other skill equal to the modifier, armor check penalty is 6.

Backstory:
Jacob Army Raiser had an interest in Arcana and the undead ever since he was a child. The kids in school called him a freak for it, they made fun of him and they laughed at him. Well he continued on with what he wanted to do, despite being made fun of for it. He had been into a few small fights, but he had other things to worry about. Normal kids just didn’t understand, and his parents thought about putting him in a magic school with Jabob’s interest, but they never had the time. So Jacob had to learn on his own free time. He got lucky, as being the good kid in school the teachers liked him and knew him. One day a teacher came up who knew a lot about the stuff Jacob was interested in and asked him if he would like to learn it in his free time. Jacob was glad was glad that someone has an interest in magic like he did. His name was Mildo. Mildo told Jacob that he had once lived in Varisia, and it would be a wonderful place for Jacob to visit if he ever wanted to practice his magic there. Mildo pulled out his arcana books, books on the undead and much more. It was like his own personal library. Jacob agreed to learn this under one condition, that he would keep his grades up if spending a lot of his free time learning this stuff, and he did. Upon graduation, Mildo took Jacob to visit Varisia. Jacob had learned of its culture and a lot of its history from Mildo even though it was his first time there. Jacob knew what to expect in the area and Mildo described it so well that it was exactly as Mildo described. Jacob loved the area so much that he decided to get a job there and live there. Jacob got a job there as a historian. It was Jacob’s job to inform people of Varsia’s past, present and culture. If Varsia wanted to attract visitors Jacob was the man for the job, he could tell you many interesting things about it to bring many visitors. Jacob had to learn Thassilonian to be hired for the job, but that was not a problem for a quick learner like Jacob. Jacob finally got to practice his magic here, and with all that he learned he was good at it. He enjoyed having his own army though. Pretty soon Jacob was up for a challenge. Why not cast spells with heavy armor on? The people gasped. Was he serious? Did he know how often he would fail? He knew, but he also knew that he could fail less if he trained really hard for it. First, however, he had to learn to wear the heavy armor, which was not a problem for Jacob, he trained for it and was determined. He even wore the armor while on the job. It wore him out at first, but practicing like that, it wasn’t a problem for Jacob. Jacob hopes to put his skills to the test someday and hopes to get better casting spells while wearing the armor.


Alrighty! Arrinfeja's, now Eostre's, character sheet is now complete! Let me know if there's anything that needs correcting.


Just realized that my campaign trait is not from the anniversary edition, is that okay Dragoncat or should I switch to one from the anniversary edition?


Fulko wrote:
Just realized that my campaign trait is not from the anniversary edition, is that okay Dragoncat or should I switch to one from the anniversary edition?

Exile will work. It's fine.


Ok, here's a completed character sheet. Thanks for taking the time to read through it!

Character Sheet:

Male samsaran foresight diviner 1
CG Medium humanoid (samsaran)
Init +8; Senses low-light vision; Perception +6
DEFENSE
AC 13, touch 13, flat-footed 10 (+3 Dexterity)
hp 8 (1d6+2)
Fort +1, Ref +3, Will +2 (+2 vs. death effects and negative energy)
OFFENSE
Speed 30 ft.
Melee dagger -2 (1d4-2/19-20)
Ranged light crossbow +3 (1d8/19-20)
Arcane School Spell-Like Abilities (CL 1st; concentration +5)
7/day — Prescience
Spell-Like Abilities (CL 1st; concentration +5)
1/day — comprehend languages, deathwatch, stabilize
Wizard Spells Prepared (CL 1st; concentration +5
1st — detect secret doors, enlarge person, sleep (DC 15)
0 — acid splash, detect magic, prestidigitation
Opposition Schools evocation, necromancy
STATISTICS
Str 7, Dex 16, Con 12, Int 19, Wis 11, Cha 11
Base Atk +0; CMB -2; CMD 11
Feats Improved Initiative
Skills (6 Ranks)
(1) Escape Artist +9
(1) Knowledge (arcane) +9
(1) Knowledge (history) +9
(1) Knowledge (planes) +8
(1) Perception +6
(1) Spellcraft +8
Languages Abyssal, Celestial, Common, Giant, Samsaran, Thassilonian, Varisian
SQ arcane bond (ring), forewarned, lifebound, shards of the past
Favored Class Bonus +1 hp
Traits Reactionary, Scholar of the Ancients
Gear dagger, light crossbow w/20 bolts
Additional Gear backpack, bedroll, belt pouch, ink and quill, masterwork ring, scroll case, spell component pouch, spellbook, 13 gp 4 sp
Weight 19 lbs.


Wow. Recruiting went fast. I would like to submit a Captain America build. I need to buy a little bit more, but the game mechanics are done. The fluff is in process, but it's the Lawful Good captain. Hope you appreciate it.

cheers


And here's the final list! Now to sort through them all...

...oh, boy.

Martial
Fulko: Human Urban Barbarian
Kerak the Crab King: Half-Orc Barbarian (Mad Dog, True Primitive)
Ekan Waterfield: Human Monk
Othello Bonmarlo: Human Paladin of Erastil (Divine Hunter)
Djal: Dwarf Barbarian
Grawan: Human Fighter
Steave Rojerz: Half-Elf Super Soldier Serum Recipient (Fighter)

Arcane
Erawys Jomassenon: Half-Elf Arcanist
Umbryl Char: Human Magus
Reginald Arken: Aasimar (Emberkin) Wizard (Void Elemental)
Serol Udelukina: Human Wizard (Sin Specialist: Transmutation: Enhancement)
Birok Hammerbrau: Dwarf Alchemist
Eostre Roldheim: Dwarf Wizard (Transmuter)
Rohan Drake: Human Summoner
Ilya Oftwrong: Samsaran Wizard (Foresight Diviner)
Jacob Army Raiser: Human Summoner

Divine
Sylvia Jahlyn: Human Priestess of Shelyn
Cerinnibert: Aasimar (Gnomish) Druid
Alton Yllko: Aasimar Oracle (Life)

Skill
Digger Chandler: Human Rogue (Charlatan)
Nicat Brightluck: Halfling Bard (Arcane Duelist)
Ezren Geitus: Human Bard


Good luck, everyone!


Drat, curse my central time zone and work...... LoL

Best wishes all!


Made a change to the feats: Switched out Persuasive for Skill Focus(Diplomacy) and Quick Draw for Intimidating Prowess. I'll get Quick Draw later.

Made the necessary changes to the skills section.


Done. Actually, he progresses as a Ranger (so lots of skills) with a couple dips into Monk (maneuver master). The first dip depends when he attempts to fight trip-able threats influence. The second dip depends on learning to deflect arrows with his shield. I'm modeling his social awkwardness as a Charisma dump with the trait that uses Intelligence for Diplomacy. He has the freebooter archetype for leadership.

cheers


Ooooh, so many good arcane casters. Good luck!


Reginald, we'll need to negotiate avatars if we both get chosen ;)

Unless we say we were separated at birth!


And thus it ends!

Here are the 6 suckers brave souls who have chosen--or rather, been chosen--to embark on this Adventure Path that started it all:

-Fulko: A barbarian crafted from civilization that gives weapons names of their previous dead owners;
-Ekan Waterfield: A monk dedicated to besting giants alongside his siblings;
-Sylvia Jahlyn: An impressionable, charming priestess of the Eternal Rose plagued by nightmares;
-Eostre Roldheim: A dwarven transmuter intent on gaining enough power to destroy the man who killed her master;
-Ilya Oftwrong: A samsaran diviner whose mind is so scrambled he'd be lucky if he knew what day of the week it is, let alone who he is;
-Nicat Brightluck: A halfling bard who has more lives than a cat, if his luck is anything to go by.

To those of you who did not get picked--hey, look what I had to choose from. I should thank you all for making by job as difficult as it was! :)

To the 6 heroes I chose: report here and introduce yourselves.

To all the rest: thank you all for your time! Best of luck to you all!


Yay!


GM_Runecat wrote:

And thus it ends!

Here are the 6 suckers brave souls who have chosen

I was laughing when I saw this, like your job is to kill off the party.


Great! Thanks for the selection, Dragoncat! Looking forward to this game.

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