Welch's Carrion Crown (Inactive)

Game Master Torvald Torvaldson

Carrion Crown AP; thirsting for another TPK...


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Vraxel wrote:
DM: If I believe that I am drowning I take it that I can't attack or act this round.

You can act, you just suffer from the WIS issues


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

Uuranx will move into the room

will: 1d20 + 7 ⇒ (4) + 7 = 11

and strike at a 'U' on the wall with his greataxe

greataxearcanestrike: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 3d12 + 21 ⇒ (5, 7, 3) + 21 = 36


M-Halfling Ranger-3/Rogue-4/Cleric-1/Spherewalker-1 AC:23 Touch:16 Flatfoot:18 HP:98 Init:+12 Melee:+12/+4 +12/+3 +7/+4 Bow:+16/+3 +17/+4 (w/in 30ft)
Saves/Skills:
F+15/R+18/W+14(+2fear) Acro:16 Apr:2 Blf:7 Clb:13 Dipl:9 DD:18 Disg:6 EA:10 Fly:6 HA:6 Heal:8 Intm:6 KN(arc):6 (dun):10 (geo):6 (loc):9 (nat):9 (rel):6 Perc:18 Ride:6 SC:6 SM:12 SOH:10 Stlth:21 Surv:13 Swm:7 UMD:6
Spells:
0:Detect Magic, Guidance, Light; 1:Longstrider, Entropic Shield, Divine Favor, Obscuring Mist; Domain:Longstrider or Remove Fear

I think Uuranx might have taken down the whole damn wall, whereas I might have stabbed myself!

dagger: 1d20 + 7 ⇒ (1) + 7 = 8
dam: 1d3 + 3 ⇒ (1) + 3 = 4

dagger: 1d20 + 7 ⇒ (2) + 7 = 9
dam: 1d3 + 2 ⇒ (2) + 2 = 4


Male Human Wizard 12AC 20w/MageA 24, HP 112 BAB +6/1 Init+6
skills:
20Ling,Arc,Spell,17Per,18Nat,15Local,14Planes ,13Rel,history12dung,10Geo,eng,nob 7fly
saves:
Fo+ 13Ref+11Will+17

After hearing the slamming of weapons on stone Randtam cast resistance on himself since Vraxel used his, and enters the room. He wonders what is going on?

perception: 1d20 + 8 ⇒ (20) + 8 = 28


The mighty Uuranx blasts the letter 'U' from the wall as another one appears! (no change to WIS damage +2/-2; -4 WIS total).

Alamin smashes 'V' from the wall as an 'A' appears!

Vraxel swings about in a daze, his breath coming in short desperate gasps. He hits nothing. (-4 WIS total)

Randtam casts an enchantment on himself prior to entering the room. You can use that roll next round if you want.

The wall of the cell, battered from Uuranx's might strike, collapses when Alamin hits it dealing CRUMBLE!: 3d6 ⇒ (4, 4, 5) = 13 to all but Randtam. DC 16 Reflex for half damage.

End of combat.


Cleric/Paladin/IC 5/3/3; AC-35; HP-127; +6 Init;
Melee:
Silver/keen/flaming/holy scimitar +14/+9 (1d6+6+1d6+2d6/15-20x2)
Saves:
Fort17/Ref7/Will19
Skills:
Perception 21; Diplomacy 20; Fly 4; Heal 13; Handle Animal 8;Knowledge Arcana/History/Nobility-6 Religion/Planes-10; Sense Motive 14; Spellcraft 6

DC16 reflex: 1d20 + 3 ⇒ (5) + 3 = 8

Watch out for the....UNGHHH!~as debris clobbers her~


spells:
0:Det.Magic,RdMagic,Message,RayFrost,Drench,DisruptUndead,Breeze;1:MageArmr ,ColorSpry,BrnHands,InfHeal,Shield,MgcMiss;2:FlamingSphere,StoneCall,Scorch ingRay,MirrImg;3:Haste,ProtEner,LigtBlt
Sorcerer7(FlameElemental) ac19w/magearmor 68hp init+11
saves&skills:
Fort:7 Ref:7 Will:7 Bluff13,Spellcraft7,Perception11,Knowarcana5,KnowPlanes4,Intimidate10

reflex: 1d20 + 4 ⇒ (12) + 4 = 16


M-Halfling Ranger-3/Rogue-4/Cleric-1/Spherewalker-1 AC:23 Touch:16 Flatfoot:18 HP:98 Init:+12 Melee:+12/+4 +12/+3 +7/+4 Bow:+16/+3 +17/+4 (w/in 30ft)
Saves/Skills:
F+15/R+18/W+14(+2fear) Acro:16 Apr:2 Blf:7 Clb:13 Dipl:9 DD:18 Disg:6 EA:10 Fly:6 HA:6 Heal:8 Intm:6 KN(arc):6 (dun):10 (geo):6 (loc):9 (nat):9 (rel):6 Perc:18 Ride:6 SC:6 SM:12 SOH:10 Stlth:21 Surv:13 Swm:7 UMD:6
Spells:
0:Detect Magic, Guidance, Light; 1:Longstrider, Entropic Shield, Divine Favor, Obscuring Mist; Domain:Longstrider or Remove Fear

reflex: 1d20 + 11 ⇒ (10) + 11 = 21

-7hp


1d20 + 11 ⇒ (19) + 11 = 30
Alamin: 1d20 + 12 ⇒ (20) + 12 = 32
Randtam: 1d20 + 8 ⇒ (17) + 8 = 25
Uuranx: 1d20 + 5 ⇒ (15) + 5 = 20
Vraxel: 1d20 + 11 ⇒ (20) + 11 = 31

As the Alamin, Uuranx, and Vraxel dust themselves off and check the damage Alamin spots 4 huge rats creeping up behind Randtam, Behind you Randtam!. At the same moment, Vraxel spies a shadow figure hovering over the oubliette The Splatter Man!

foes: 1d20 + 3 ⇒ (12) + 3 = 15
AlaminInit: 1d20 + 6 ⇒ (9) + 6 = 15
RandtamInit: 1d20 + 5 ⇒ (2) + 5 = 7
UuranxInit: 1d20 + 3 ⇒ (5) + 3 = 8
VraxelInit: 1d20 + 11 ⇒ (3) + 11 = 14

Round 1.


Cleric/Paladin/IC 5/3/3; AC-35; HP-127; +6 Init;
Melee:
Silver/keen/flaming/holy scimitar +14/+9 (1d6+6+1d6+2d6/15-20x2)
Saves:
Fort17/Ref7/Will19
Skills:
Perception 21; Diplomacy 20; Fly 4; Heal 13; Handle Animal 8;Knowledge Arcana/History/Nobility-6 Religion/Planes-10; Sense Motive 14; Spellcraft 6

-13 HP.

Shaken off the damage from the collapsed wall, Alamin moves to interpose herself between Randtam and the R.O.U.S.

Move action in front of Randtam.
Standard action mace: 1d20 + 5 ⇒ (6) + 5 = 11

But the rat dodges to the side.


In her haste to shield Randtam, Alamin is flanked by the 4 ROUS.

bite: 1d20 + 3 ⇒ (3) + 3 = 6
bite: 1d20 + 3 ⇒ (18) + 3 = 21
bite: 1d20 + 3 ⇒ (18) + 3 = 21
bite: 1d20 + 3 ⇒ (7) + 3 = 10

Two bite through joints in her greaves for 2d4 ⇒ (3, 4) = 7 requiring 2 DC 11 FORT saves.

The Splatter man blasts 1d2 ⇒ 2 Vraxel with four magical missiles for 20 points of damage!


Cleric/Paladin/IC 5/3/3; AC-35; HP-127; +6 Init;
Melee:
Silver/keen/flaming/holy scimitar +14/+9 (1d6+6+1d6+2d6/15-20x2)
Saves:
Fort17/Ref7/Will19
Skills:
Perception 21; Diplomacy 20; Fly 4; Heal 13; Handle Animal 8;Knowledge Arcana/History/Nobility-6 Religion/Planes-10; Sense Motive 14; Spellcraft 6

-20 HP

FORT: 1d20 + 12 ⇒ (4) + 12 = 16
FORT: 1d20 + 12 ⇒ (18) + 12 = 30


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

Charge the splatterman greataxearcanestrike: 1d20 + 6 ⇒ (10) + 6 = 16

Activate Bastion of Good against Splatterman - all attacks he does against allies are 1/2 damage, for me, AC against Splatterman now 21.


M-Halfling Ranger-3/Rogue-4/Cleric-1/Spherewalker-1 AC:23 Touch:16 Flatfoot:18 HP:98 Init:+12 Melee:+12/+4 +12/+3 +7/+4 Bow:+16/+3 +17/+4 (w/in 30ft)
Saves/Skills:
F+15/R+18/W+14(+2fear) Acro:16 Apr:2 Blf:7 Clb:13 Dipl:9 DD:18 Disg:6 EA:10 Fly:6 HA:6 Heal:8 Intm:6 KN(arc):6 (dun):10 (geo):6 (loc):9 (nat):9 (rel):6 Perc:18 Ride:6 SC:6 SM:12 SOH:10 Stlth:21 Surv:13 Swm:7 UMD:6
Spells:
0:Detect Magic, Guidance, Light; 1:Longstrider, Entropic Shield, Divine Favor, Obscuring Mist; Domain:Longstrider or Remove Fear

Step up next to Alamin, attack the rats.

dagger: 1d20 + 7 ⇒ (16) + 7 = 23
dam: 1d3 + 3 ⇒ (1) + 3 = 4

dagger: 1d20 + 7 ⇒ (11) + 7 = 18
dam: 1d3 + 2 ⇒ (1) + 2 = 3


Male Human Wizard 12AC 20w/MageA 24, HP 112 BAB +6/1 Init+6
skills:
20Ling,Arc,Spell,17Per,18Nat,15Local,14Planes ,13Rel,history12dung,10Geo,eng,nob 7fly
saves:
Fo+ 13Ref+11Will+17

Open siphon to destroy Splatterman

suckthedeath: 3d6 ⇒ (6, 3, 3) = 12


Uuranx wrote:

Charge the splatterman [dice=greataxearcanestrike]1d20 + 6

Activate Bastion of Good against Splatterman - all attacks he does against allies are 1/2 damage, for me, AC against Splatterman now 21.

The Splatterman floats over the oubliette and can not be hit without a reach or ranged weapon.


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

cast jolt instead rangedtouchattack: 1d20 + 3 ⇒ (8) + 3 = 11

damage: 1d3 + 1 ⇒ (2) + 1 = 3


Alamin confronts the ROUS, but misses and is bitten twice in return. The Splatter Man blasts Vraxel with magical bolts as Vraxel slices up and kills one of the ROUS.

Randtam blasts the SM with a siphon and Uuranx calls on divine protections as he zaps SM with a jolt of electricity.

Round 2

ROUS bite: 1d20 + 3 ⇒ (15) + 3 = 18 on 1d2 ⇒ 1 Alamin!
ROUS bite: 1d20 + 3 ⇒ (9) + 3 = 12
ROUS bite: 1d20 + 3 ⇒ (14) + 3 = 17

A ROUS nips Alamin for ROUS damage: 1d4 ⇒ 1.

SM-AHHHH! Randtam you ungrateful wretch! I had hoped this would be easier for you, but you have picked the path of PAIN!

4 bolts of magical energy slam into Randtam for 20 points of damage.


Cleric/Paladin/IC 5/3/3; AC-35; HP-127; +6 Init;
Melee:
Silver/keen/flaming/holy scimitar +14/+9 (1d6+6+1d6+2d6/15-20x2)
Saves:
Fort17/Ref7/Will19
Skills:
Perception 21; Diplomacy 20; Fly 4; Heal 13; Handle Animal 8;Knowledge Arcana/History/Nobility-6 Religion/Planes-10; Sense Motive 14; Spellcraft 6

-21 HP
DC 11 FORT: 1d20 + 12 ⇒ (9) + 12 = 21

mace: 1d20 + 5 ⇒ (4) + 5 = 9


M-Halfling Ranger-3/Rogue-4/Cleric-1/Spherewalker-1 AC:23 Touch:16 Flatfoot:18 HP:98 Init:+12 Melee:+12/+4 +12/+3 +7/+4 Bow:+16/+3 +17/+4 (w/in 30ft)
Saves/Skills:
F+15/R+18/W+14(+2fear) Acro:16 Apr:2 Blf:7 Clb:13 Dipl:9 DD:18 Disg:6 EA:10 Fly:6 HA:6 Heal:8 Intm:6 KN(arc):6 (dun):10 (geo):6 (loc):9 (nat):9 (rel):6 Perc:18 Ride:6 SC:6 SM:12 SOH:10 Stlth:21 Surv:13 Swm:7 UMD:6
Spells:
0:Detect Magic, Guidance, Light; 1:Longstrider, Entropic Shield, Divine Favor, Obscuring Mist; Domain:Longstrider or Remove Fear
Carrion Crown CAW wrote:

Alamin confronts the ROUS, but misses and is bitten twice in return. The Splatter Man blasts Vraxel with magical bolts as Vraxel slices up and kills one of the ROUS.

SM-AHHHH! Randtam you ungrateful wretch! I had hoped this would be easier for you, but you have picked the path of PAIN!

4 bolts of magical energy slam into Randtam for 20 points of damage.

Is SM attacking Vraxel or Randtam? Is 20 points half damage or full damage, need to reduce because of Uuranx's power.


M-Halfling Ranger-3/Rogue-4/Cleric-1/Spherewalker-1 AC:23 Touch:16 Flatfoot:18 HP:98 Init:+12 Melee:+12/+4 +12/+3 +7/+4 Bow:+16/+3 +17/+4 (w/in 30ft)
Saves/Skills:
F+15/R+18/W+14(+2fear) Acro:16 Apr:2 Blf:7 Clb:13 Dipl:9 DD:18 Disg:6 EA:10 Fly:6 HA:6 Heal:8 Intm:6 KN(arc):6 (dun):10 (geo):6 (loc):9 (nat):9 (rel):6 Perc:18 Ride:6 SC:6 SM:12 SOH:10 Stlth:21 Surv:13 Swm:7 UMD:6
Spells:
0:Detect Magic, Guidance, Light; 1:Longstrider, Entropic Shield, Divine Favor, Obscuring Mist; Domain:Longstrider or Remove Fear

dagger: 1d20 + 7 ⇒ (2) + 7 = 9
dam: 1d3 + 3 ⇒ (1) + 3 = 4

dagger: 1d20 + 7 ⇒ (15) + 7 = 22
dam: 1d3 + 2 ⇒ (2) + 2 = 4

-7hp, maybe more


Vraxel wrote:
Carrion Crown CAW wrote:

Alamin confronts the ROUS, but misses and is bitten twice in return. The Splatter Man blasts Vraxel with magical bolts as Vraxel slices up and kills one of the ROUS.

SM-AHHHH! Randtam you ungrateful wretch! I had hoped this would be easier for you, but you have picked the path of PAIN!

4 bolts of magical energy slam into Randtam for 20 points of damage.

Is SM attacking Vraxel or Randtam? Is 20 points half damage or full damage, need to reduce because of Uuranx's power.

2 things: 1-the first round of MM came prior to the 'bastion of good' power was used. So Vraxel took the full 20. 2-I don't believe it provides that protection vs spells, just melee as smite evil is melee based not spell based (read below).

At 1st level, a sacred shield can call upon the powers of good to defend her and her allies against evil. This ability functions as smite evil, except that the paladin gains no benefit on attack or damage rolls against her target. Instead, any attacks the target makes against allies within 10 feet of the paladin deal half damage. Attacks against the paladin deal full damage, but the paladin gains a deflection bonus to her AC equal to her Charisma bonus (if any) against attacks made by the target of the smite. This bonus increases by +1 for every four paladin levels (to a maximum of +6 at 20th level). As with smite evil, if the paladin targets a creature that is not evil, her bastion of good ability is wasted with no effect. Feats, abilities, and the like that increase a paladin’s number of uses of smite evil per day increase a sacred shield’s uses of bastion of good per day.


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

We're tryin baby....we want to live!!!


Death...death for aaaaall! The Splatter Man will have his due...


Male Human Wizard 12AC 20w/MageA 24, HP 112 BAB +6/1 Init+6
skills:
20Ling,Arc,Spell,17Per,18Nat,15Local,14Planes ,13Rel,history12dung,10Geo,eng,nob 7fly
saves:
Fo+ 13Ref+11Will+17

Clarification...did I get electrified or did Vraxel? Or both?


I'm ruling that you both got blasted for 20 points of magic missile damage over 2 rounds (per my missive above)


Male Human Wizard 12AC 20w/MageA 24, HP 112 BAB +6/1 Init+6
skills:
20Ling,Arc,Spell,17Per,18Nat,15Local,14Planes ,13Rel,history12dung,10Geo,eng,nob 7fly
saves:
Fo+ 13Ref+11Will+17

Drink cure moderate

life: 2d8 + 2 ⇒ (8, 5) + 2 = 15

Did not understand MM meant magic missle. Thought there was a lightening bolt attack, too.


M-Halfling Ranger-3/Rogue-4/Cleric-1/Spherewalker-1 AC:23 Touch:16 Flatfoot:18 HP:98 Init:+12 Melee:+12/+4 +12/+3 +7/+4 Bow:+16/+3 +17/+4 (w/in 30ft)
Saves/Skills:
F+15/R+18/W+14(+2fear) Acro:16 Apr:2 Blf:7 Clb:13 Dipl:9 DD:18 Disg:6 EA:10 Fly:6 HA:6 Heal:8 Intm:6 KN(arc):6 (dun):10 (geo):6 (loc):9 (nat):9 (rel):6 Perc:18 Ride:6 SC:6 SM:12 SOH:10 Stlth:21 Surv:13 Swm:7 UMD:6
Spells:
0:Detect Magic, Guidance, Light; 1:Longstrider, Entropic Shield, Divine Favor, Obscuring Mist; Domain:Longstrider or Remove Fear

Did we kill some more rats at least?

-27 hp


Need Uuranx's action for round 2 (and yes you killed a rat).


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

If I can't reach the Splatterman, than I'm going to cast Jolt
rangedtouchattack: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 1d3 + 1 ⇒ (2) + 1 = 3

If Splatty comes into range of my axe, let me know


Alamin again misses the ROUS but does resist the disease from its bite. The SM blasts Randtam with furious energy darts, while Vraxel hacks down a weak ROUS and Uuranx again zaps the SM with some electricity.

ROUS: 1d20 + 3 ⇒ (3) + 3 = 6
ROUS: 1d20 + 3 ⇒ (4) + 3 = 7

Looking now at Uuranx The gods must have a sense of humor indeed. A half-beast holy warrior? What's next, orcish bards. Begone nuisance!

Four magic missles blast into Uuranx for 4d6 + 4 ⇒ (5, 1, 5, 6) + 4 = 21


Cleric/Paladin/IC 5/3/3; AC-35; HP-127; +6 Init;
Melee:
Silver/keen/flaming/holy scimitar +14/+9 (1d6+6+1d6+2d6/15-20x2)
Saves:
Fort17/Ref7/Will19
Skills:
Perception 21; Diplomacy 20; Fly 4; Heal 13; Handle Animal 8;Knowledge Arcana/History/Nobility-6 Religion/Planes-10; Sense Motive 14; Spellcraft 6

-21HP
LOH: 1d6 ⇒ 5
-16HP

mace to ROUS: 1d20 + 5 ⇒ (13) + 5 = 18
crush: 1d8 + 3 ⇒ (4) + 3 = 7


Male Human Wizard 12AC 20w/MageA 24, HP 112 BAB +6/1 Init+6
skills:
20Ling,Arc,Spell,17Per,18Nat,15Local,14Planes ,13Rel,history12dung,10Geo,eng,nob 7fly
saves:
Fo+ 13Ref+11Will+17

Cast Flaming Sphere directly on Splatterman

damage: 3d6 ⇒ (2, 6, 5) = 13


M-Halfling Ranger-3/Rogue-4/Cleric-1/Spherewalker-1 AC:23 Touch:16 Flatfoot:18 HP:98 Init:+12 Melee:+12/+4 +12/+3 +7/+4 Bow:+16/+3 +17/+4 (w/in 30ft)
Saves/Skills:
F+15/R+18/W+14(+2fear) Acro:16 Apr:2 Blf:7 Clb:13 Dipl:9 DD:18 Disg:6 EA:10 Fly:6 HA:6 Heal:8 Intm:6 KN(arc):6 (dun):10 (geo):6 (loc):9 (nat):9 (rel):6 Perc:18 Ride:6 SC:6 SM:12 SOH:10 Stlth:21 Surv:13 Swm:7 UMD:6
Spells:
0:Detect Magic, Guidance, Light; 1:Longstrider, Entropic Shield, Divine Favor, Obscuring Mist; Domain:Longstrider or Remove Fear

Hopefully hack down the last of the rats.

dagger: 1d20 + 7 ⇒ (8) + 7 = 15
dam: 1d3 + 3 ⇒ (3) + 3 = 6

dagger: 1d20 + 7 ⇒ (20) + 7 = 27
dam: 2d3 + 4 ⇒ (2, 3) + 4 = 9 crit damage


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

My shield spell negates the magic missiles.

cast Jolt

rangedtouchattack: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d3 + 1 ⇒ (1) + 1 = 2

LOH: 1d6 ⇒ 5


Male Human Wizard 12AC 20w/MageA 24, HP 112 BAB +6/1 Init+6
skills:
20Ling,Arc,Spell,17Per,18Nat,15Local,14Planes ,13Rel,history12dung,10Geo,eng,nob 7fly
saves:
Fo+ 13Ref+11Will+17
Uuranx wrote:

My shield spell negates the magic missiles.

cast Jolt

[dice=rangedtouchattack]1d20 + 3
[dice=damage]1d3 + 1

[dice=LOH]1d6

Nice sorcerer...maybe we will have something in common!


Uuranx wrote:

My shield spell negates the magic missiles.

cast Jolt

[dice=rangedtouchattack]1d20 + 3
[dice=damage]1d3 + 1

[dice=LOH]1d6

Shield lasts 6 rounds/level and you cast it....HOW long ago....?


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

I'll get 18 rounds of protection. If it went down, I would've cast it again before coming in


You have 3 levels of sorcerer? Your header shows 1 and 2 levels of Paladin?

And even then it would be 3 minutes and I would say more time than that past since you first entered the room.


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

That is why I have Magical Knack as a trait. Booyah!


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

Not that exciting really. I still think we're going to die.


THAT makes more sense then.

Go ahead and ignore the MM damage, but mark off another shield spell as using the spirit planchette takes almost 3 minutes by itself.


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

Thank you sir.


33Howling in frustration as his magic missiles bounce harmlessly off Uuranx's shield and then in some pain as Randtam's flame burns him, AAHHH! Well then looks like I don't need you after all Randtam. Your toothy friend here will make a much more...suitable host.

Randtam is wracked by magical bolts

magic missiles against Randtam: 4d6 + 4 ⇒ (2, 4, 6, 4) + 4 = 20


Male Human Wizard 12AC 20w/MageA 24, HP 112 BAB +6/1 Init+6
skills:
20Ling,Arc,Spell,17Per,18Nat,15Local,14Planes ,13Rel,history12dung,10Geo,eng,nob 7fly
saves:
Fo+ 13Ref+11Will+17

Howard Cosell...

Down goes Randtam..Down goes Randtam

I am negative two :(


Cleric/Paladin/IC 5/3/3; AC-35; HP-127; +6 Init;
Melee:
Silver/keen/flaming/holy scimitar +14/+9 (1d6+6+1d6+2d6/15-20x2)
Saves:
Fort17/Ref7/Will19
Skills:
Perception 21; Diplomacy 20; Fly 4; Heal 13; Handle Animal 8;Knowledge Arcana/History/Nobility-6 Religion/Planes-10; Sense Motive 14; Spellcraft 6

-16HP
Swift action
LOH: 1d6 ⇒ 2
-14HP

Swift action
smite evil on Splatter Man
Sarenrae help me vanquish this foe!

Move action towards SM

Standard action
healing pulse!: 1d6 ⇒ 5

-9HP

I don't have any ranged weapons...


Randtam wrote:

Howard Cosell...

Down goes Randtam..Down goes Randtam

I am negative two :(

Now +3 after Alamin's pulse. Make a DC 12 FORT save to not have fallen prone.


Male Human Wizard 12AC 20w/MageA 24, HP 112 BAB +6/1 Init+6
skills:
20Ling,Arc,Spell,17Per,18Nat,15Local,14Planes ,13Rel,history12dung,10Geo,eng,nob 7fly
saves:
Fo+ 13Ref+11Will+17

Hopefully +3

wizardfortitudeofstayingalive: 1d20 + 5 ⇒ (15) + 5 = 20

If I can I take a potion...

Last CMOD

life: 2d8 + 2 ⇒ (1, 1) + 2 = 4

REALLY


Need Vraxel (by dead ROUS) and Uuranx's (edge of oubliette) action to post the round.

ROUS=all dead.

Alamin=LOH, SE, move to SM, pulse

Randtam=unconscious, re-conscious, pot CMW


Male half-orc Paladin(Sacred Shield)2/Sorcerer(Draconic)3/DragonDisciple8 AC35/39w/shield hp168 init+9
saves:
Fort:22 Ref:16 Will:20
skills:
dip13 per8 senmot6 knowarcana9 intimidate19 bluff10

Cast Jolt rangedtouchattack: 1d20 + 3 ⇒ (2) + 3 = 5

damage: 1d3 + 1 ⇒ (2) + 1 = 3

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