War on the Civilized

Game Master Gadgeteer Smashwidget


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Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

But you are no longer charging, are you?


Male Half-Orc Cleric 2/Fighter 1

I didn't expressly say it, but since my opponent dropped I'm just charging around the field now.


Male Orc Cleric 3/Bard 1 | HP: 36/36 | AC 17, T 10, FF 17 | Fort +3, Ref +3, Will +7 | Init +0 | Perception +10 (+6 for auditory checks)| ATK +3 melee, DAM 1d8+2 +1d4 sonic |

Don't you also have to reduce your attack roll for Power Attack?


you do. Olrune still gets +8 to his attack, though.


Male Half-Orc Cleric 2/Fighter 1

I have furious focus.


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

hey gadget, is the game still on?


yeah, I've had a bunch of things come up IRL. I should have notified you all.

The five remaining Trappers all dodge out of the way of the various blades and arrows coming their way. The leader takes the Magic Missiles in his shoulder, and, holding it, lets loose another primal scream.


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

oh no, not a screaming contest karol winces at the though.


Male Kobold Focused Sniper 3. 3', 70 lbs, faded yellow-orange scales. Clad in studded leather armor. Long and strong tail, often with a tail attachment strapped on.

"What? What are Dragon Knights?"

Lantik takes a shot at the leader, attempting to knock him out rather than kill him. "I think we should keep the leader for questioning, he said something very interesting in my native tongue."
Attack Roll: 1d20 + 6 - 4 ⇒ (16) + 6 - 4 = 18
Damage Roll (nonlethal): 1d10 + 2 ⇒ (1) + 2 = 3

I promise you, I've been working VERY hard to not make Deadeye into a Mary Sue.


Oh, the leader takes Runt's blade in his collarbone. That was some impressive damage there, sorry I missed it.

Dammit, how the hell did I roll a 1 for damage twice in a row? I wonder if getting a new gun for Lantik will help.

The trappers all aim their crossbows at Runt. The leader takes out a heavy crossbow and aims at Lantik.
Leader Attack Roll: 1d20 + 4 ⇒ (16) + 4 = 20
Leader Damage Roll: 1d12 + 1 ⇒ (2) + 1 = 3
Trapper Attack: 1d20 + 4 ⇒ (11) + 4 = 15
Trapper Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Trapper Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Trapper Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Trapper Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Trapper Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Trapper Attack: 1d20 + 4 ⇒ (11) + 4 = 15
Trapper Damage: 1d6 + 1 ⇒ (2) + 1 = 3


Male Orc Cleric 3/Bard 1 | HP: 36/36 | AC 17, T 10, FF 17 | Fort +3, Ref +3, Will +7 | Init +0 | Perception +10 (+6 for auditory checks)| ATK +3 melee, DAM 1d8+2 +1d4 sonic |
GM Gadget wrote:
The five remaining Trappers all dodge out of the way of the various blades and arrows coming their way. The leader takes the Magic Missiles in his shoulder, and, holding it, lets loose another primal scream.

"YAAARRRRRGGGGG!" Dergosh responds in a full throated roar as he stomps towards the man and hurls a spell.

Hideous laughter -- DC 12 Will to negate.

FYI, I'll be out of town the next three days. I'll have access but posting will be spotty


Leader Save (not an Orc): 1d20 + 3 + 4 ⇒ (7) + 3 + 4 = 14
Trapper Save (not an Orc): 1d20 + 1 + 4 ⇒ (1) + 1 + 4 = 6
Trapper Save (not an Orc): 1d20 + 1 + 4 ⇒ (10) + 1 + 4 = 15
Trapper Save (not an Orc): 1d20 + 1 + 4 ⇒ (18) + 1 + 4 = 23
Trapper Save (not an Orc): 1d20 + 1 + 4 ⇒ (8) + 1 + 4 = 13
One of the trappers breaks out in laughter as the meaning of Dergosh's joke (it involved breaking pots and a demon-pig) dawns on him. The rest snicker a little bit but are otherwise unaffected.

Look, I realize that it's a single-target spell, but the description involves telling a joke, and I just feel that that doesn't make sense for it to be single-target.


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

HP: 11/30

Tigerwolf wasn't going to let him just shoot when she could take the opening he presented.

AoO: 1d20 + 5 ⇒ (14) + 5 = 19
Dmg: 2d6 + 4 ⇒ (5, 6) + 4 = 15

Hearing Lantik's words she would growl but she knew it to be sound advice.

She would try to hit him with the butt of the sword.

Non-Lethal Attack: 1d20 + 1 ⇒ (16) + 1 = 17
Dmg: 2d6 + 4 ⇒ (4, 3) + 4 = 11

She was hurting as the arrows stuck out of her but the leader saw her teeth go exposed in a growling purr.


...Wow, Runt, you brought him down to exactly 1 HP with that Attack of Opportunity.

The leader falls unconscious from Tigerwolf's second blow, apparently before he even realizes that his arm was taken off.


Male Half-Orc Cleric 2/Fighter 1

How far away is Runt from me? And my opponent is still standing correct, the one adjacent to me?


Olrune wrote:
How far away is Runt from me? And my opponent is still standing correct, the one adjacent to me?

Runt is about 3 squares away from you. The one next to you is still standing.


Male Half-Orc Cleric 2/Fighter 1

"Runt!" Olrune furiously tries to finish off the foe next to him, then runs to Runt's side.

Attack: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 2d6 + 10 ⇒ (3, 3) + 10 = 16
Confirm: 1d20 + 7 ⇒ (12) + 7 = 19
Damage: 2d6 + 10 ⇒ (6, 3) + 10 = 19


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

Thumping the nearest

axe attack: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20

damage: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

Sorry if I haven't been as active this battle, it's been a mite confusing without being able to see the battlefield

> After missing his last attack, the giant growls with rumbling frustration.

"I'll crush you for that!", he yells as he moves into position to use a Stomp psionic power, Odak tries to move himself to be able to catch as many trappers in the 20ft cone effect as possible. (DC 13 Reflex. Causes Prone and 1d4 subdual damage on failure)


Female Half-Orc Arcqnist(Bloodied:Orc Blood)1st HP:8,AR:11(15)[t:11,ff:10]F/R/W:+2/+2/+6 Percept:+2 Spells:0-*(4) 1-5(2)

Draxia moved into position. She saw an opening and shouted."surround them don't let them escape alive!"She called out as she moves around to get right up to too two humans that were evenly apart. She smiled as she let her power flow through her and fired off her next spell...Burning Hands!

Damage: 3d4 + 1 ⇒ (3, 1, 2) + 1 = 7
Reflex DC 14 for half


Trapper save: 1d20 + 3 ⇒ (3) + 3 = 6
Trapper save: 1d20 + 3 ⇒ (4) + 3 = 7
Trapper save: 1d20 + 3 ⇒ (3) + 3 = 6

Trapper save: 1d20 + 3 ⇒ (15) + 3 = 18
Trapper save: 1d20 + 3 ⇒ (9) + 3 = 12
Trapper save: 1d20 + 3 ⇒ (16) + 3 = 19
Leader save: 1d20 + 4 ⇒ (14) + 4 = 18
Another trapper falls as Olrune stabs him through the heart.

The rest of the trappers are knocked prone by Odak's spell. Most of them are seared by Draxia's fire, but one of them takes a nasty burn on his face.

nice crit.


Female Half-Orc Arcqnist(Bloodied:Orc Blood)1st HP:8,AR:11(15)[t:11,ff:10]F/R/W:+2/+2/+6 Percept:+2 Spells:0-*(4) 1-5(2)

Sorry was on phone so couldn't edit my post fast enough :(


@Draxia: It's fine.

END ROUND 2

The trappers who are still conscious will get up as soon as they can and run.


Male Half-Orc Cleric 2/Fighter 1

Olrune moves to one of the prone trappers, trying to finish him off.

Attack: 1d20 + 7 + 4 ⇒ (6) + 7 + 4 = 17
Damage: 2d6 + 10 ⇒ (2, 5) + 10 = 17

+4 bonus for him being prone.


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Tigerwolf would move to two close together and cleave them. 'You don't shoot me and get away with it.'

"Don't let any of them get away. They will warn others."

Cleaving Attack 1: 1d20 + 3 ⇒ (15) + 3 = 18
Dmg: 2d6 + 4 ⇒ (4, 6) + 4 = 14

The second didn't see the cleave coming at him until it was to late and he was caught by surprise. Suprise follow through feat. Any target after the first in a cleave attack is considered flat-footed

Cleaving Attack 1: 1d20 + 3 ⇒ (17) + 3 = 20
Dmg: 2d6 + 4 + 2d6 ⇒ (2, 3) + 4 + (1, 5) = 15

If any ran by her she would take her attack of opportunity, or if they were in range as they got up.

AoO: 1d20 + 5 ⇒ (4) + 5 = 9
Dmg: 2d6 + 4 ⇒ (4, 5) + 4 = 13


Male Kobold Focused Sniper 3. 3', 70 lbs, faded yellow-orange scales. Clad in studded leather armor. Long and strong tail, often with a tail attachment strapped on.

Lantik takes a shot at the healthiest-looking trapper.

Attack roll: 1d20 + 7 ⇒ (14) + 7 = 21
Damage roll: 1d10 + 2 ⇒ (4) + 2 = 6


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

Gamrack curses loudly at his lack of precision and aims at the most weakened foe in an attempt to fell at least one of them before they escape

attack: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22
damage: 1d8 + 4 + 2 ⇒ (5) + 4 + 2 = 11

God damnit, forgot to add my favoured enemy bonus to all my rolls. Curse my idocy =.=


...alright, no matter who posts next, all of the trappers are dead by the end of this round.

Whoever has rope can tie up the leader for questioning, and he also needs healing.


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

Garmack quickly moves toowards the downed trapper and Runt, pulling his rope from his pack and handing it over to the small half-orc

"You bagged the beast, you should claim the glory" he says with a sneer in the leader's direction


Male Half-Orc Cleric 2/Fighter 1

#onit

Everybody, I need an update of what your current health is out of your max health. Such as

20/30

So I know how much healing to put where.


Male Kobold Focused Sniper 3. 3', 70 lbs, faded yellow-orange scales. Clad in studded leather armor. Long and strong tail, often with a tail attachment strapped on.

27/30


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

full health, no one focused on me cause I was such a small threat. You should really help out Runt


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

> The Huge giant decides to have a bit more fun with the trappers, which most of them fell down at his footfalls. He stomps his foot down onto the ground again, except this time without the use of Psionics.

"You hurt my friends, I should hurt you!", he points down at the human with a terrible glare.

Odak intimidates the Leader: 1d20 + 6 ⇒ (10) + 6 = 16

Odak's current health is 34/40


Male Half-Orc Cleric 2/Fighter 1

Olrune takes hold of his holy symbol, then pulses out healing magic.

Channel Energy x2: 2d6 ⇒ (4, 5) = 9 Everybody is healed 9 HP.

"Karol, see to the rest of Runt's wounds. I have to break some bones." He thuds over to the leader.

Aid Intimidate: 1d20 + 7 ⇒ (13) + 7 = 20

Odak, you should have a +4 size bonus to intimidate per size category larger than your target.


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Runt laughs lightly as people try to intimidate the leader.

"You guys do realize he is out cold right? I didn't kill him but I gave him a hard knock to his hed" She said and looked up at Odak.

"ODAK, calm down my friend. The danger has passed. You can relax."

Taking the rope she would start tying him up nodding to Garmack.


Male Half-Orc Cleric 2/Fighter 1

I just healed him, so he should be conscious again.


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22

> Odak kneels down low towards the leader who was knocked out cold, nudging him over with his gigantic plated finger, "Oh...", he rumbled, shifting himself to his hands and knees to better look at things from ground level, outside of battle, being thirty feet tall takes a lot more room than it's worth, and no clue how long it'll take for the giant to calm down!


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Okay, I hadn't even tied him up.


Male Half-Orc Cleric 2/Fighter 1

I'd like to see him try and run lol.


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

One human running from a part of angry half-orcs, an actual orc, a kobold and a 30ft tall golian. Now THAT would be a sight to see


Giant Male Protector, 15ft tall, 3,960lbs. ||| •HP: 84/84, •PP: 28/28, •AC: 14 (ADR 13), •Saves: +11/+1/+5, •ATK: +7, •DMG: 3d6+7, CMB/D: +13/22
Garmack Scareye wrote:
One human running from a part of angry half-orcs, an actual orc, a kobold and a 30ft tall golian. Now THAT would be a sight to see

Cue Benny Hill theme played with a lute, flute, drum and violin


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

OMG yes, Odak you sir have some good taste in situational music. For anyone who doesn't know the song by name Benny Hill song link


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Tigerwolf chuckles as she ties the leader up and he sees the giant and Olrune towering over him ready to lay in all kinds of hurt as he comes too. 'This should be entertaining.

20/30 Hp


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

Having done his part, Garmack retreats to the shade of a nearby tree as he stores his weapons and checks his gear for damage. Despite his hate of the human race he was never any good a getting much information from them. They usually ended up headless before they had said anything useful, and now was not the time for decapitation. Not yet anyway...


Male Orc Cleric 3/Bard 1 | HP: 36/36 | AC 17, T 10, FF 17 | Fort +3, Ref +3, Will +7 | Init +0 | Perception +10 (+6 for auditory checks)| ATK +3 melee, DAM 1d8+2 +1d4 sonic |

Dergosh walks amongst the downed trappers casually smashing their skulls, both to make sure they stay dead and to see what sort of lovely sound his mace makes striking their heads...and to help in the intimidate effort. "Eenie (smash), meenie (smash), mineie (smash)"...until he reaches the leader. "You Mo?" he asks, loudly, blood-and-brain-matter-splattered mace in the man's face.

Aid another in Intimidate (+3)


Race Half Orc Skald 8(Spell Warrior) | HP 51/51 DR 5 /AC 20 | T 13| FF 19| CMB+8 | CMD 21 | FORT +8 | REF +5 | WILL +8 | INIT +2 | Perception +11| Conc +14 | Stealth +2 | Bluff +10| Sense Motive +16 | Diplomacy +18 | Spellcraft +12/ intimidate +20 Spell points 18/36
spells active:
prestidigitation, haste, good hope, reduce person

Karol smiles at the human, oh we are in for a fun time. Aren't we.

intimidate: 1d20 + 10 ⇒ (20) + 10 = 30

that should shake him! Oh full hits btw


Female Half-Orc Arcqnist(Bloodied:Orc Blood)1st HP:8,AR:11(15)[t:11,ff:10]F/R/W:+2/+2/+6 Percept:+2 Spells:0-*(4) 1-5(2)

Draxia looks over the fallen taking in the stock of stuff these humans had. She sniffed at the burnt ones and than moved on looking them over. She would let the others play with the leader, when they failed Draxia would try something other than fear. She giggled as she continued looking at the fallen humans.


Male Half-Orc Ranger 4 47hp/47hp | AC 18, T 14, FF 14 | F +5, R +8, W +3 | Init. +7 | Perception +11 |
Prepared Spells:
Gravity Bow

Quick question, did I hit any of the humans with one of my arrows and if yes how many?


Female Half-Orc [HP 43/43 | AC 12 ACR 14 | T 11 | FF 14 | Fort 3 | Ref 6 | Will 3 | Init 2 | Per +8/+10(hidden items) Skulking Slayer Rogue/4

Tiger stripped the leader taking all of his gear for herself to look through and as they intimidated the leader she started looting the bodies of the trappers stacking stuff up and taking little loose bits for herself if they seemed useful.

She had to admire Dergosh's tenacity when it came to caving in the skulls of the humans. Wasn't her way of doing things but he seemed entertained. Sometimes that was the best thing. A bored Orc was an Orc looking for trouble sometimes. Tigerwolf kept an eye on everyone getting a feel for each of them. If this was the group she would be going to war with she would need to learn quite a bit about them. Beyond the veil of the stories of course. Thinking back to the story telling she kept in a chuckle.


The leader spits at the lumbering beasts before him.

Draconic:
"You... You will never defeat the Dragon Knights! Hahahahaha... If only one of us could get back to the Wizard..."

@Garmack: I'm unfamiliar with the arrow retrieval rules, but two of your arrows missed.

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