Valley of the Shrines (Inactive)

Game Master Grimmy

Battle Map

Adventure Map | Campaign Wiki


601 to 650 of 1,293 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>

@Priss: I had you nail the one fighting Tarv, cool?


Female Halfling Rogue 2 |HP:24 |Percpt:+10(+11 traps) |Init:+9 |AC:15 Tch:15 Flf:10| F:+2 R:+6W:+3|CMD:13

Works for me


Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4

Round 2 Action

As the ghoul slumps down he looks to see another creature attacking his brother, "By Muir's holy blade! You will pay for harming my brother!" Ares bellows as he charges the vile spawn of the undead that attacked his brother.

Sword Charge:1d20 + 7 ⇒ (20) + 7 = 27
Crict Confirm:1d20 + 7 ⇒ (5) + 7 = 12
Damage:1d10 + 3 ⇒ (6) + 3 = 9
Extra Damage:1d10 + 3 ⇒ (5) + 3 = 8


Dang, confirmed crit would have finished it!


Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4

Dang! Muir must have another plan for it!
Question, did it take half damage from my channel? Did that make any difference? Just Curious.


Yup I'm keeping track of the totals in the red box on the left. Channel had only done 1 hp to that ghoul.


Round 2 Ghouls:

Ghoul 1 clambers over the rocks to Andrek. He tips the paralyzed inquisitor roughly to the ground and slings Andreks knees over his shoulders, ready to drag him away.

tbc..


...cont'd

Ghoul 4 leaps over the rocks into a flanking position behind Ares and delivers a vicious bite.

Bite+Flanking: 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9

It's flanking partner follows suit with two flaying claws and a gnash of it's hideous teeth.

Bite+Flanking: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Claw+Flanking: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Claw+Flanking: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

6 HP Damage

DC 13 Fort vs Paralysis
DC 13 Fort vs Ghoul Fever

tbc...


...cont'd

Ghoul 7 lashes out at Tarvellin.

Bite: 1d20 + 3 ⇒ (20) + 3 = 23
Crit?: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Crit: 1d6 + 1 ⇒ (2) + 1 = 3

Claw: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

Claw: 1d20 + 3 ⇒ (19) + 3 = 22

14 HP damage

DC 13 Fort vs Paralysis (x2)
DC 13 Fort vs Ghoul Fever

(3 saves total)


Ares:

Fort: 1d20 + 5 ⇒ (6) + 5 = 11 vs Paralysis
Fort: 1d20 + 5 ⇒ (19) + 5 = 24 vs Ghoul Fever

Tarv:
Fort: 1d20 + 6 ⇒ (11) + 6 = 17 vs Paralysis
Fort: 1d20 + 6 ⇒ (5) + 6 = 11 vs Paralysis
Fort: 1d20 + 6 ⇒ (11) + 6 = 17 vs Ghoul Fever

Ares and Tarvellin are both paralyzed!

DM Screen:

Rounds: 1d4 + 1 ⇒ (1) + 1 = 2


Round 3 Go!

It is up to Jeb, Lucia and Priscilla! Everyone else is paralysed.


Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16

Aww man. And I was going to rage this turn too. :P


Not that it helps much, but roll for how long everyone is paralysed. If it is only 2 rounds for me than I can go again after the ghouls this round.


I rolled it already behind a spoiler. It is only 2.


Suspence! Priscilla better bust some moves!


Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4

My AC is 17 with my shield, so 16 doesn'thit me unless I'm missing something.


Ok that's good news, I didn't think you had your shield out for some reason.


Female Halfling Rogue 2 |HP:24 |Percpt:+10(+11 traps) |Init:+9 |AC:15 Tch:15 Flf:10| F:+2 R:+6W:+3|CMD:13

She curses in halfling as she than drops behind one of her comrades and puts away her sling and than punches out.

attack: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d4 ⇒ 1


Male Archer 2 / Falconer 1| 35/35 | Init +3 | Perc +9 | AC:16 Tch:13 FF:13 | Fort +7 Ref +5 Will +3 | CMD:18
Arrows:
Large Quiver: 70 Hip Quiver: 7 blunt

Jeb fires another two arrows.

Rapid Shot 1, Ghoul 2: 1d20 + 5 ⇒ (5) + 5 = 101d8 + 3 ⇒ (6) + 3 = 9
Rapid Shot 2, Ghoul 2: 1d20 + 5 ⇒ (2) + 5 = 71d8 + 3 ⇒ (2) + 3 = 5

Erggg....not loving these dice rolls I'm getting. Hope they turn around for me soon.

Knowing there is no time for failure and that the situation is dire. He swings his torso around, feeling a surge of adrenaline and forces another shot, this one at the ghoul over Tarvelin.

Hero Point Attack:: 1d20 + 7 ⇒ (20) + 7 = 271d8 + 3 ⇒ (4) + 3 = 7
Critical?: 1d20 + 8 ⇒ (8) + 8 = 162d8 + 6 ⇒ (8, 1) + 6 = 15

Okay, wow! Guess it was coming after all.


Female CN Tiefling(Grimspawn) Unchained Rogue(Chameleon) 1 | HP: 10/10 | AC: 20 (16 Tch, 15 Fl) | CMB: -1, CMD: 14 | F: +2, R: +7, W: +2 | Init: +7 | Perc: +4, SM: +0 | Speed 30ft | Sneak Attack 1d6 | Death Knell SLA 1/1 | Active conditions: None.

Lucia tumbles to flank with Ares, stabbing at the ghoul with her dagger.

Acrobatics: 1d20 + 7 ⇒ (19) + 7 = 26
Dagger: 1d20 + 2 ⇒ (20) + 2 = 221d4 + 1d6 ⇒ (2) + (2) = 4
To Confirm: 1d20 + 2 ⇒ (4) + 2 = 61d4 ⇒ 4


Jeb's third arrow drops the ghoul menacing the paralysed Tarvelin.

Lucia deftly positions herself and lands a backstab.

Ready for Ares.


Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4

Ares strikes again at the one trying to take his brother while shouting, "Muir protect my allies from these fiends and don't forget about the holy water we gave you!" With that an aura emits from the cleric and a sense of security washe's over the group.

Emitting an aura of defense for the next 2 rounds which grants +2 AC (deflection) to the group members within 20ft of me.
Attack:1d20 + 5 ⇒ (17) + 5 = 22
Damage:1d10 + 3 ⇒ (10) + 3 = 13


Ares cuts down another ghoul.


Round 2 Ghouls:
The first ghoul unshoulders Andrek and steps in to flank Ares.

5' Step

The remaining pair focus on the warrior priest.

Ghoul 1:
Bite+Flank: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Damage: 1d6 + 1 ⇒ (6) + 1 = 7
Claw+Flank: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Miss
Claw+Flank: 1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Ghoul 4:
Bite+Flank: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Miss
Claw+Flank: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13
Miss
Claw+Flank: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

20 HP Damage

DC 13 Fort vs Paralysis (x3)
DC 13 Fort vs Ghoul Fever (x1)


Round 3
Everyone Go!

Andrek is unparalysed.


Female Halfling Rogue 2 |HP:24 |Percpt:+10(+11 traps) |Init:+9 |AC:15 Tch:15 Flf:10| F:+2 R:+6W:+3|CMD:13

Draws and lobs dagger
Att: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d4 + 1 ⇒ (2) + 1 = 3


Ready for Jeb, Andrek and Lucia. Tarvelin still paralyzed, Ares needs to roll 4 saves.


Male Archer 2 / Falconer 1| 35/35 | Init +3 | Perc +9 | AC:16 Tch:13 FF:13 | Fort +7 Ref +5 Will +3 | CMD:18
Arrows:
Large Quiver: 70 Hip Quiver: 7 blunt

"Freya guide my aim true to its mark" whispers Jeb to himself. He sends two arrows at the ghouls.

Longing - Ghoul 1: 1d20 + 5 ⇒ (16) + 5 = 21
Damage - Ghoul 1: 1d8 + 3 ⇒ (2) + 3 = 5

Longing - Ghoul 4: 1d20 + 5 ⇒ (16) + 5 = 21
Damage - Ghoul 4: 1d8 + 3 ⇒ (5) + 3 = 8

-Posted with Wayfinder


Jeb's dice luck came around I see! Good you have precise shot too.


With arrows buried in their sinewy flesh the two feral ghouls turn their burning gaze on the archer.


Male Human Inquisitor of Muir 3 Init +3 | Per +8 | HP 25/29 | AC 16 FF 15 T 11 | F +5 R +2 W +5 | CMD 17

Round 3

Bastard Sword (2-Handed): 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d10 + 6 ⇒ (4) + 6 = 10

Andrek shakes off the paralyzing touch and swings at the ghould next to him, but his muscles are still not quick recovered and his swing is slow.

As a swift action Andrek will be doing a Judgment of Purity to add +1 to his saves


Male Aasimar Cleric-3 | HP: 27/27 | AC: 15(17 w/shield) T:12 FF:13(15) | Fort:+5 Ref:+3 Will:+6 | Cmb:+4 CMD: 15 | Perception:+4

My AC is now 19 do to my Aura of Defense, so only one hit.
Fort roll:1d20 + 5 ⇒ (18) + 5 = 23
Fort roll:1d20 + 5 ⇒ (11) + 5 = 16

"HAHA, IS THAT THE BEST YOU CREATURES GOT! MAY THE LIGHT MUIR BURN AWAY YOUR SINFUL HEARTS!" Ares shouts as he let's loose a wave of positive energy.

Channel Damage: 1d6 ⇒ 2 Will DC: 13


Female CN Tiefling(Grimspawn) Unchained Rogue(Chameleon) 1 | HP: 10/10 | AC: 20 (16 Tch, 15 Fl) | CMB: -1, CMD: 14 | F: +2, R: +7, W: +2 | Init: +7 | Perc: +4, SM: +0 | Speed 30ft | Sneak Attack 1d6 | Death Knell SLA 1/1 | Active conditions: None.

Lucia attacks with her dagger once more.

Moar Dagger: 1d20 + 2 ⇒ (2) + 2 = 41d4 + 1d6 ⇒ (2) + (3) = 5


Will Saves:
Ghoul1: 1d20 + 5 ⇒ (2) + 5 = 7
Ghoul4: 1d20 + 5 ⇒ (11) + 5 = 16


Round 3 Ghouls:

Ghoul 4 5' Step to flank brothers

Ghoul 1 Attacks Ares
Bite+Flanking: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11
Miss
Claw+Flanking: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
Miss
Claw+Flanking: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

5 HP damage
Save vs Paralysis & Ghoul Fever

Ghoul 4 attacks Andrek

Bite+Flanking: 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23
Damage: 1d6 + 1 ⇒ (5) + 1 = 6
Claw+Flanking: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Miss
Claw+Flanking: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Miss

6 HP damage
Save vs Paralysis & Ghoul Fever


Round 4

Everyone go!


DM Screen:

1d10 ⇒ 5


Female CN Tiefling(Grimspawn) Unchained Rogue(Chameleon) 1 | HP: 10/10 | AC: 20 (16 Tch, 15 Fl) | CMB: -1, CMD: 14 | F: +2, R: +7, W: +2 | Init: +7 | Perc: +4, SM: +0 | Speed 30ft | Sneak Attack 1d6 | Death Knell SLA 1/1 | Active conditions: None.

Lucia steps up to stab at the ghoul once more.

Why didn't I take Weapon Finnesse: 1d20 + 2 ⇒ (15) + 2 = 171d4 + 6 ⇒ (1) + 6 = 7


Skewered him nonetheless!


Lucia's blade slides into the ghoul, ending it's un-life and leaving the last of the pack perched on the craggy rocks behind the two embattled brothers.


Male Archer 2 / Falconer 1| 35/35 | Init +3 | Perc +9 | AC:16 Tch:13 FF:13 | Fort +7 Ref +5 Will +3 | CMD:18
Arrows:
Large Quiver: 70 Hip Quiver: 7 blunt

Jeb fires two more arrows at the remaining ambusher.

Rapid Shot 1: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Rapid Shot 2: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

-Posted with Wayfinder


The archer fails to find his mark.


Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16

Move Action: Tarvelin gets up from prone position.

Standard Action: Tarvelin moves up four squares and one right to flank with Ares.

Tarvelin shakes the cobwebs off his muscles and gets into a position where he can help Ares take down the last ghoul.


Tarv you were not prone, just paralyzed. Take a swing. You may not have a flanking buddy if the bro's are paralyzed though. I will roll their saves to see.

Andrek:
Fort+Judgement: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18 not paralyzed

Ares:
Fort: 1d20 + 5 ⇒ (4) + 5 = 9 paralyzed
Fort: 1d20 + 5 ⇒ (2) + 5 = 7 afflicted with ghoul fever

OK Tarv, you get a flanking bonus from Andrek, he is not paralyzed.

Swing away.


Male Dwarf Barbarian 3 | HP 31/42 | Init +1 | Perc +7 | AC 16, Touch 11, Flat-Footed 15 | Fort +6, Ref +1, Will +2 | CMD 16

Okay. I guess paralyzed and prone just made sense to me. In that case, I also spend a round of rage.

Greataxe and Power Attack: 1d20 + 6 ⇒ (4) + 6 = 10
If it hits,
damage: 1d12 + 10 ⇒ (3) + 10 = 13

Edit: I forgot to add in the flanking bonus, but it wouldn't have made a difference.


The ghoul ducks under Tarvelin's mighty swing!


Male Human Inquisitor of Muir 3 Init +3 | Per +8 | HP 25/29 | AC 16 FF 15 T 11 | F +5 R +2 W +5 | CMD 17

Bastard Sword (2-Handed): 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d10 + 6 ⇒ (3) + 6 = 9

Despite taking another wound, Andrek returns a swing finally connecting.


Andrek fells the last ghoul!


As if on cue the natural sounds of the forest returns to it's normal pitch.

400 XP


Male Archer 2 / Falconer 1| 35/35 | Init +3 | Perc +9 | AC:16 Tch:13 FF:13 | Fort +7 Ref +5 Will +3 | CMD:18
Arrows:
Large Quiver: 70 Hip Quiver: 7 blunt

"Is everyone okay? I was unharmed. I'll do the clean up tonight. You all should attend to your wounds if any."

Jeb will start checking for a safe place to burn the bodies in the morning. He'll then check the bodies and move them before going back to sleep.

1 to 50 of 1,293 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Valley of the Shrines - Gameplay All Messageboards

Want to post a reply? Sign in.