Trial of the Beast: a Carrion Crown PFS Pbp (Inactive)

Game Master James Martin

Map Link on Roll20


1 to 50 of 1,162 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Bonekeep Slides

A month has passed since you came to Ravengro to attend the funeral of Professor Lorrimor, and as his will requested, the time has come to take his books to Lepidstadt. His daughter, Kendra, has been your charge and hostess for the month and she is saddened to see you go, yet thankful that you have agreed to fulfill her father's final wishes. She prepared quite a feast for you the night before and many toasts were given to the memory of the Professor and to you as the heroes who liberated Harrowstone.

After much discussion, you have chosen your path to Lepidstadt. The distance from Ravengro to Lepidstadt is about 100 miles. No journey in Ustalav is without risk, but the old Mountain Road is generally regarded as the best route. This road follows the southeastern foothills of the Tusk Mountains, passing through the towns of Tamrivena and Courtaud before following the Lesser Moutray River up to Lepidstadt. With luck, you should be there in a little over a week.

You set out with the sun, thin as it is in the early morning mist. As you travel you see less people and more marshes, trees and ruins jutting from the swampy ground here and there. Most of these are no more than walls, but you do occasionally catch a glimpse of structures that appear to be more intact.

Three days out, around later afternoon, you are somewhat surprised to come across a series of brightly colored wagons. Gaudy paint depicts images of garish figures, all performing beneath the banner of "The Crooked Kin— Ustalav’s Greatest Traveling Cabinet of Curiosities!”

You see eyes peering cautiously from the wagons, but no actual people until an albino man with long white hair wearing a tall red hat and bright red jacket with striped pants hops down from the lead wagon. He bows in a very theatrical manner and calls out, "Welcome my fellow travelers! Welcome to Ustalav's finest travelling show! I am Kaleb Hesse, ringmaster of this fine bunch. But, I fear, you have found us at a sad time; one of our fellows is missing!"


Male Aasimar Cleric 11 | AC 24 T 14 FF 22| HP 78/80 | F +11 R +7 W +14 | Init +2 | Perc +7

"I am Sonny Wright, servant of Sarenrae. Missing you say? What happened?" Sonny listens to the man looking for any sign of deceit.

Sense Motive: 1d20 + 7 - 2 ⇒ (7) + 7 - 2 = 12


Bonekeep Slides

The man acts and talks like a nature showman, making pin-pointing his exact motives difficult, but there is a worried look that plays around his eyes. You don't think it's faked.

The man sighs and sweeps his hat from his head, holding it by his chest. "Allow me to introduce you to the rest of the family. Come out, everyone, it's safe!" The wagons open and out steps a menagerie of interesting people. There's a short, hunched man who seems to be infested with fleas, judging by his scratching; there's a a woman with a silky beard who stands nearly 7 feet tall, but has kind eyes; there's two girls, barely out of their teens, who are attractive enough, but whose heads are smaller than they ought to be; the girls stand with a young man who is covered with thick brown hair all over his body, who peers out nervously from behind their legs. You also see a Vudrani woman carrying a Mwangi man who has no arms nor legs, three men with an extra limb each, two with an extra leg and one with an extra arm, dressed in garish clothing, and last a hulking brute of an Ulfen man, nearly 8 feet tall and ugly as sin. You can also hear growling coming from the last wagon, as well as a deep croaking sound.

The albino gestures to the girls with the tiny heads. "Aleece, one of the sisters here, has gone missing in the swamp. We stopped here at midday and noticed she was missing an hour after that. We followed her tracks into the swamps, but," he sighs deeply, "We're none of us woodsmen and none of us warriors. You seem competent with those weapons and you carry yourselves like folk who've known battle. Can you help us? I can't pay, but I have a magical dagger that was the property of our former knife thrower. Sadly he passed away from consumption last winter. Will you help us?" You can see that the two girls with small heads have been crying and the shaggy boy is whimpering softly, like a puppy.


Male Aasimar Cleric 11 | AC 24 T 14 FF 22| HP 78/80 | F +11 R +7 W +14 | Init +2 | Perc +7

Sonny looks at the rest of his party and says, "While we have a job to do in the city we can't leave her in the swamps. I know I'm not in the best shape but we need to do what we can to help them."

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

Zano come forward, looking nervous and shy, he does not say much, but you can tell he came with Sonny.

I agree Sonny, I hate to see anyone suffer, I've seen too much of it, and a missing person is very important to the family he says as he sympathizes with the situation.


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Looking around the cabinet of special "people" Caesare nods to Sonny."We shall gladly help you. Family.... is family. And I love riddles."


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

.

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

Ezechias stands proud and does his best to comfort the poor man.

"We shall find her, have no fear. I, Ezechias, knight-errant of Sarenrae, pledge to find her and return it to you. What do you know about the circumstances of her disappearance? Any information that could help us find her would be invaluable."


Bonekeep Slides

One of the tiny-headed women steps forward. "We noticed she was gone about an hour after we stopped. We didn't think too much of it, until we couldn't find her anywhere in the wagons."

The ringmaster nods his head and gestures toward the edge of the swamp. "We found some tracks heading into the swamp, but then..." He steps to the edge of the swamp, where he parts the tall reeds to show water at the bottom. "We couldn't find any more tracks anywhere. The water obscured them." The reeds here are 6-8 feet tall and thick; the water is a further two feet deep and the muddy bottom sucks at your boots. You notice that the ringmaster and the tall Ulfen fellow both have wet boots on. They clearly tried to follow the tracks.

Survival checks for tracks!

Survival DC 20:
There are tracks, but it takes a few moments to find them. Some deeper impressions in the mud under the water, a few broken reeds, the tracks head off into the swamp alright. The tall reeds make it difficult to follow, but you believe you can track this girl.


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

Xerice sighs as the party jumps at the opportunity to help a bunch of freaks in the middle of the swamp.
"Great, from helping a town of idiots to helping a lost puppy in a swamp. What's next help the elderly visit the toilets?" She complains.
Unfortunately for her the books are in Ezechias' backpack I assume. Leaving her with little alternative than following the others in the swamp.

survival: 1d20 + 3 ⇒ (4) + 3 = 7
"Oh how sad, no tracks to be found. Maybe it was the invisible girl and she went back into her cart snickering at her little joke. Let's head back and hope they have found her already. We have a deadline after all." Xerice says.

gm:

She does look around if she can see any rats whom she could ask if they have seen any girl come this way.


Bonekeep Slides

Xerice:
Rats? In a swamp? Why would there be rats in a... Just kidding!

You find a smallish rat nibbling around a thick patch of reeds. It listens carefully to you, tilting its head. "Yes yesyesyes! Two legs, girl, comes past, goes to place-where-rats-dare-not-go! Where the deadly shadow lives! The Feaster in Watery Shadows!"


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

Though Xerice wondered off slightly and is crouched down near a bundle of reeds. She mumbled a little in her self it seems and at one point you hear her let out curse.

GM:

"Which direction did the two legs go? What can you tell me of the deadly shadow? For instance how large is it? Does it eat a lot of two legs?"

After which she returns muttering.


Bonekeep Slides

Xerice:
The rat stands and makes its paw stretch as wide apart as it can. "Big! Bigbigbig! Bigger than two-legs! Feaster takes two-legs, four-legs! It comes! SNATCH! Snatch take and gone! Bite, make victim woozy, victim falls, Feaster take you! Feaster have many legs! Man-face many legs!"


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

gm:

Xerice sighs Why my Calistria? She rummages in her pocket for a moment and takes out a little bit of rations which she holds in front of the rat.
"Right, so which direction can we find this "Feaster"?"


Bonekeep Slides

Xerice:
The rat carefully takes the offering and bobs his head in thanks. "Toward the clearing. That way! Don't go, don't go!" It indicates a direction with its head.

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

Ezechias marvels at the exchange between Xerice and the rat, though he isn't really sure what to expect of it.


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

Xerice stands up and turns around again. Just as she steps forward she stops as she sees Ezechias look at her. "What? Never seen someone who can talk to animals?" She says with an angry voice. She strides past him and returns to the group proper.

"According to an animal of the swamp there is a creature of the swamp it called a "Feaster" around here. It's possible it took the girl as it has seen the girl go past here. The animal discribed the creature as big, walking on many legs and it's bite makes its target woozy. Apparently it's in the direction of the clearing, that way." She says as if it were the most normal thing in the world and points the direction the rat pointed in.


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

"Well thank you Xerice. I knew you had some hidden talents."

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

"Excellent. Let's follow this lead, then." nods Ezechias before leading the group in the direction the rat gave Xerice.

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

still here, Zano is just traveling along not saying much for now, but enjoying the view and enjoying the fact that there isn't a supernatural presence every 5 minutes to bug him.


Bonekeep Slides

You follow the swamp rat's directions and soon emerge from the tall reeds into a clearing, still swampy, but filled with pale grey flowers.


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

Xerice walks somewhere in the middle. She has no interest in being attacked by this "Feaster".


Human Male Sorcerer 4 (Draconic Bloodline) | AC 16 T 11 FF 15 IC 15 | Resist Fire 5 | HP 29/29 + 7 Temp | F +3 R +2 W +2 | Init +5 | Perc +6

Cireth will take the lead, casting mage armor.

Well, the exposure to all that Necromantic Energy allowed me to do this as well

Cireth casts another spell, bolstering his life force and moves with an additional spring in his step.

Cast False Life: 1d10 + 4 ⇒ (3) + 4 = 7

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

taking 10 on perception to examine the flowers.

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

Ezechias is unsure of how to act in the wilderness, so he's pleased to let his knowledgeable companions take the lead here.


Bonekeep Slides

Xerice keeps her eyes open in this swampy marsh, while Cireth seems to shimmer with borrowed life. Zano looks around, but the flowers seem only to be flowers to him, nothing out of the ordinary about them. Ezechias seems ill at ease, out of his element in the swamp. Everyone stares around, when Zano notices something protruding from a patch of flowers in the center of the clearing. It looks like a human hand.


knowNature: 1d20 + 1d6 + 9 ⇒ (1) + (5) + 9 = 15


Male Aasimar Cleric 11 | AC 24 T 14 FF 22| HP 78/80 | F +11 R +7 W +14 | Init +2 | Perc +7

Sonny points to the hand. "Look! It looks human. If there is a creature here it may be using it as a trap. Be careful as we approach."

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

Is the hand sticking out of the ground? severed from the body? Is the hand coming out of the flowers? Does the hand look like it has been there for days, or did it just get there? Does the hand have anything on it, scratches, markings, a ring, or would I need to get closer to know that?

I stay where I'm at and take 20 on perception to see if I can notice more of a body around here.

I'm staying put and looking around for a few minutes, there has got to be more of a body around here.


Bonekeep Slides

There is a cluster of the grey flowers, which grow above the water line of the swampy ground. The hand is sticking up from there. If you get closer, you can part the flowers to see the body of a teen girl, her head clearly too small for her body, dead eyes staring up in shock and pain.

Heal checks!

Heal Check DC 15:
She has two small puncture wounds on her shoulder, which are puffy and inflamed. It appears as if this girl was killed by a spider bite, but a spider the size of a horse!

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

heal: 1d20 ⇒ 14


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

heal: 1d20 + 3 ⇒ (2) + 3 = 5

"Careful, it should be nearby."

-Posted with Wayfinder


Male Aasimar Cleric 11 | AC 24 T 14 FF 22| HP 78/80 | F +11 R +7 W +14 | Init +2 | Perc +7

Heal: 1d20 + 7 ⇒ (8) + 7 = 15

Sonny approaches the body and examines it. He shakes his head and says, "Tsk, Tsk. What a waste of a young life. It looks like she was killed by a very large spider. See these puncture marks here. Let's take her body back to the group so there can be a proper goodbye said for her."

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

"We should ensure that she's properly buried, so that his parents' mind may find some closure... eventually." suggests Ezechias, appalled by the girl's fate.


Human Male Sorcerer 4 (Draconic Bloodline) | AC 16 T 11 FF 15 IC 15 | Resist Fire 5 | HP 29/29 + 7 Temp | F +3 R +2 W +2 | Init +5 | Perc +6

So between Xerice's... interesting ability and Sonny's knowledge of the wounded... keep your eyes peeled

Assume Cireth is keeping a watch for the spider.


Bonekeep Slides

A sudden scream of pain erupts in the night! It clearly seems to be coming from the north!


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Readying his Spear Caesare uses a his extract of Chemical allocation to not use a potion of bulls strength. "We should follow the cry of pain!"


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

"Keep your eyes open. Stick together." Xerice sats, She uncoils her whip and holds it at the ready.


Bonekeep Slides

Not the night. Day. Darn you drama!

Suddenly another scream, slightly different and choked, erupts from the east!

Silver Crusade

Ezechias, Male Half-Orc Gestalt Paladin (Redeemer) 3 / Oracle 3 | HP 42/42 | AC:20 T:10 FF:20 CMD:15 | F+13 R+8 W+10 (+2 vs death; -2 vs poison, disease, illusions, fey) | Init +0 | Perc +6 (darkvision)

Ezechias was about to rush north when the second cry echoes. The paladin stops, not knowing where to go, but unsheathes his sword and stands ready.

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

perception: 1d20 ⇒ 4 to tell more about the scream other than it came from the east.


Human Male Sorcerer 4 (Draconic Bloodline) | AC 16 T 11 FF 15 IC 15 | Resist Fire 5 | HP 29/29 + 7 Temp | F +3 R +2 W +2 | Init +5 | Perc +6

Split the party? :)

Sonny, Caesare with me to the east! Ez, take the others north


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

"No, you fool. There is only one creature. It is trying to split us up. We stick together."

-Posted with Wayfinder


Male Aasimar Cleric 11 | AC 24 T 14 FF 22| HP 78/80 | F +11 R +7 W +14 | Init +2 | Perc +7

"Xerice is right. It's trying to split us up. I say form a circle as we don't know what direction it is coming from."


Bonekeep Slides

Another scream to the west of the party seems to confirm Xerice's suspicions. Suddenly without any warning, a large form appears behind Cireth! It looks like a spider with a woman's face and it bites at the sorcerer!

Bite: 1d20 + 10 ⇒ (16) + 10 = 26 Cireth shouts in alarm as the teeth clamp down and inject something that burns into his body, dealing 2d6 + 7 ⇒ (3, 1) + 7 = 11 damage! Cireth Fort: 1d20 + 3 ⇒ (11) + 3 = 14 He feels his body begin to shake as the poison courses through his veins, taking 1d2 ⇒ 1 Constitution damage!

Initiatives!
Cireth: 1d20 + 5 ⇒ (14) + 5 = 19
Zanu: 1d20 + 10 ⇒ (4) + 10 = 14
Xerice: 1d20 + 2 ⇒ (13) + 2 = 15
Ezechias: 1d20 ⇒ 2
Cesare: 1d20 + 4 ⇒ (20) + 4 = 24
Sonny: 1d20 + 1 ⇒ (4) + 1 = 5
Spider: 1d20 + 7 ⇒ (2) + 7 = 9

Round 1:
24 Caesare
19 Cireth
15 Xerice
14 Zanu
9 Spider
5 Sonny
2 Ezechias

Caesare, Cireth, Xerice and Zanu are up!

Map Link!

Horizon Hunters

Male Electric Elemental Heart Dwarf Rogue 3: Spd:25, AC:20, HP:9/43, Fort:8, Ref:11, Will:8, Per:8, Darkvision

I cast bulls str on our paladin +4 str for you


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Drinking his extract of enlarge Person Caesare moves back a bit, so that if that spider attacks moves away he will get an attack of opportunity,


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

Xerice steps a bit to the north and attacks the creature with her whip.

attack: 1d20 + 6 ⇒ (11) + 6 = 17
dmg: 1d4 + 2 ⇒ (2) + 2 = 4


Human Male Sorcerer 4 (Draconic Bloodline) | AC 16 T 11 FF 15 IC 15 | Resist Fire 5 | HP 29/29 + 7 Temp | F +3 R +2 W +2 | Init +5 | Perc +6

Ack!

Cireth cries out. Not overly alarmed by the bite itself as first. His spell healing his flesh even as the barbs go into his skin... Mostly. The poison coursing through his veins is another matter entirety, and his protection spell is gone.

Regardless, Cireth wants vengeance upon his attacker, growing claws and striking out.

Claw #1: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d4 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Claw #2: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d4 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Fort save against poison if needed: 1d20 + 2 ⇒ (16) + 2 = 18


Bonekeep Slides

While Caesare grows and Zanu buffs, Xerice whips the thing, which hisses and spits. Cireth's claws grow and he slashes twice at the spider-thing, hitting both times. It disappears!

Suddenly it reappears on the other side of Zanu, fangs bared!

Ezechias and Sonny are up!

Cireth, the poisons burns, but does not harm you further this round!

1 to 50 of 1,162 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Trial of the Beast: a Carrion Crown PFS Pbp All Messageboards

Want to post a reply? Sign in.