Repent from your Wicked Ways(WotW) (Inactive)

Game Master True Repentance

Fire Mountain's Way of the Wicked.
Prison breakout in progress.
Map of Talingarde
The Frosthamar
Current Loot


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Human

Ok here we go.


Human

I am going to allow you to swap a stat with another stat once and only once as long as it isn't your focus or foible. So you wanted a stronger con score or dexterity? Then swap your Dex score with Int or what have you. ONLY 1 swap. No other rearranging of stats is allowed. :)


Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

Check-in, probably shackled and with a linnen sack overhead.


Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

Allright, switching INT and DEX, resluting in 12 INT and 18 DEX. Profile Updated.


Checking in, will picture and fill in the profile. Looks like Hungry Ghost is the more interesting, so I'll be building that way.


Human

Looks correct Declan except you get 2 bonus skill points in this campaign. So 4(monk)+0(int bonus)+2(campaign bonus).


Human

Looks good Kana, but you have one too many languages and remember you start with no gold or items in prison.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

My computer won't connect to the internet and I'm going to a graduation party today, I'll try to get my character up as soon as possible though


Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

Herolab just adds the starting gold and a free outift, removed it as well as one language, which i forgot. Also added in the campaign trait bonus on bluff.


Human

All good Lord Foul. Seems the weekend is busy for people so we shall wait.

Grand Lodge

Female Tiefling (Rakshasa-Spawn) Bard 1; HP 10/10; AC 12; CMD 13; Fort +1, Ref +4, Will +4; Init +2;

Checked into the wrong Thread XD

So here I am :P

I can't figure out how to choose my avatar for this Alias, character, poster thing :/

EDIT nvm, found it


yeah thanks for waiting I was at SCA event for the weekend Glad I was selected. I will make Cole an Alias now. Think I'm good on Stats. no switch. I am tempted to go swashbuckler to start but he New ACG playtest will be out in a few days and it may change it too much. I liked it how it was but I think it favored a Str build in its 1st version not sure if it will work with Cole on the new version. We will see. If not will probably stay strait Anti Paladin.


Human

Avyanna your spell dc's seem like they should be 13 and 14. Have you chosen a feat? And you get two bonus skill points each level for this campaign.

Just waiting on Fletch now.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Antipaladins make for good fighters and have some decent utility too
Alias is not done yet but should be done by the end of the day


Human

Avyanna you also get an extra HP or skill point each level as a favoured class bonus. I would suggest take the HP so you have 8.

Grand Lodge

Female Tiefling (Rakshasa-Spawn) Bard 1; HP 10/10; AC 12; CMD 13; Fort +1, Ref +4, Will +4; Init +2;

Stat sheet updated.

I hadn't changed the Spell DCs from when I had choosen the Focus and Foible method.

Most of her important abilities are now in the Feats section.

Added a skill point (for bonus skill points in this campaign) and a HP point (for favoured class)

Was hard choosing between Know (local) and Know (nobility), because she;d probably be familiar with both.

Had you not recommended that I make higher HP, I probably would've gone wiith both XD

It's hard with her, because knowing so many of these skills makes sense in regards to her life-style, but the frustration comes in when there's only one or two that are left that I think she should know but can't choose DX

lol


Human

You can choose both. You get TWO bonus skill points per level. So 6(class)+1(int)+2(campaign)=9 each level.

I can't see which feat you have chosen either. Are you undecided?


Human

Wow how I didn't see this I dont know. But bard hit dice is d8. So you should have 10hp now also.


Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

I would like to ask how charm person will be handled here.
Also, if Avyanna already has it, i would eventually change it out on first level before beginning.
Either sow thought, lock gaze or any other spell. Open to suggestions^^


Human

Not sure what you mean.


Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

Different people have different ideas how charm person works.
So might be good to know how you see this as a GM.
Since we have 2 people using that spell at the moment.


Human

I just see it as the spell desription says it works... maybe if you tell me how you want it to work ill see if it matches what I think.


Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

I´m open to different uses actually.
The discussion often evolves around charm person in combat. You get a -5 there on the DC eventually, but you still have that CHA check. Question is, if you could bring them to attack their own crew and such stuff or not. Because the combat use of charm person stays or falls with GM interpretation and views on that.
If we know before, we can adapt and save us some discussion maybe.

Edit: Maybe i explain it further.
The main discussion is mostly charm person vs dominate person.
Dominated persons do what you wish, no question.
Charmed persons have some freedom there. You still need to use diplomacy or CHA checks to get them to do something, much like handle animal checks on an animal companion. Also they might not exactly do what you want or not do it at all. That´s a large GM interpretation area there.

I´m not on the charm=dominate side, but i do think mostly if you win your CHA check, they might attack their own team or interfere otherwise, depending on personalities, personal relations and stuff.


Human

I think the 'suicidal or obviously harmful' part aplies here. He could get harmed by attacking another guard I mean so he wouldnt do it.


Female Dreamborn Burglar Rogue AC 18 +1 TWF | hp 37/43 | STR +1 DEX +9 CON +4 INT +7 WIS +2 CHA +3 | Init +5; Senses darkvision 60 feet; Perception +4

That´s allright, just wanted to know.
Might i suggest that either me or Avyanna then change out their charm person?

Grand Lodge

Female Tiefling (Rakshasa-Spawn) Bard 1; HP 10/10; AC 12; CMD 13; Fort +1, Ref +4, Will +4; Init +2;

All of Avyanna's spells were chosen based on her character back, not how useful they'd be in this new situation.

As such, all her spells are for out-of-combat, or to avoid combat.

They can be used in a fight, but she's always been more of lover not a fighter (though luster or charmer would probably be a better word lol)

Also, should we be looking at other people's abilities? I know there's a want to avoid having the same skills, but doesn't that mean that the group has affected what the character knows instead of it being the other way around?

I dunno, maybe GM prefers that there is no repeat, but having 2 people who both know charm person isn't a disadvantage though, since we'll probably have more than one guard :P


Human

I have no problem with lots of charms. Go with the spells that you want and that fit your character.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

just a heads up, I haven't decided if I'm going to choose cure light as one of my spells known, so if you know of any way to heal from negative energy, go for it,

Grand Lodge

Female Tiefling (Rakshasa-Spawn) Bard 1; HP 10/10; AC 12; CMD 13; Fort +1, Ref +4, Will +4; Init +2;
DM Repentance wrote:

You can choose both. You get TWO bonus skill points per level. So 6(class)+1(int)+2(campaign)=9 each level.

I can't see which feat you have chosen either. Are you undecided?

I'm not sure what you mean.

If we only get one feat then Fiendish Heritage is the feat. Turns out that you have to spend your first level feat on it as a Tiefling if you want to choose a certain heritage.


How would you feel if Cole went Warpriest. The new revision seems pretty sick. I would switch Dex and Wis so 13 dex, 17 wis. I will wait for you to make the call. Thanks. It would play very much like the Anti Paladin just wouldn't have smites. Though I may level dip who knows.


Human

Did not know a feat was what let you choose alternate stats. Surely Aasimars dont have to do that also? They have variants also and I have never heard that a feat was necessary for it.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

according to blood of fiends the feat is no longer required
aasimars never had to take it.


nope fiendish heritage for all purposes doesn't exist anymore. You can be any heritage. Some people still use it to let players roll on the chart of extra things, but that is it.

Damn Ninja's

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

there are reasons for the classes I statted myself as


Human

Yea ok good. Avyanna, pick a different feat. Fiendish Heritage is free.

Where is the revision Ashe? Should be fine. I just want to read it anyway.

Grand Lodge

Female Tiefling (Rakshasa-Spawn) Bard 1; HP 10/10; AC 12; CMD 13; Fort +1, Ref +4, Will +4; Init +2;

I have a question about Fiend Sight (Tiefling).

When taken, it grants me low-light vision and doubles my darksight.

I was wondering if taking it would have any adverse affects to normal light vision?

So far I'm stuck between Fiend Sight and Grasping Tail :/

EDIT decided on Grasping Tail. I'll give her Fiend Sight at 3rd level


Werehare Inquisitive 3/ Seeker 3/ Bard 3

At least you've got a plan. I'm torn between "eat everything" (the Racial feats) and the "raging demon" (Vicious stomp to the Scorpion Style tree)


Human

Only improves your vision. Normal vision remains the same in other light levels.

Man that is a cool feat.


Human

Personally i think eating everything and hungry ghost fits so nicely with dhampir. Its almost like you were a vampire.

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

personally I pick "life dominate soul" every time I play a dahampir (and it would make it easier for me to heal you)


Werehare Inquisitive 3/ Seeker 3/ Bard 3

The channel damage (at least initially) can be countered by the temporary hitpoint gain from drinking blood, especially if the channel is given warning.


Human

Wondering if I should grab another player to replace Fletch. He hasn't replied to my message or anything.


Human

Actually I think going ahead with five if he doesn't show soon will be fine. You guys fine with that?

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

while I would be accepting of that, I think it would be kind to the others to pm a few of the runners up, especially if they had a completed character sheet.
perhaps the other oracle of bones


Werehare Inquisitive 3/ Seeker 3/ Bard 3

I'm good with five.


Human

Ok, I'll take a vote. Three of you want a sixth and Fletch doesn't respond before tommorow, I'll get someone else. We have plenty of spell casting so I would probably pick a more martial character.

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

dang, I would have been amused by having more females than males :P


I'm fine with another player if the have an active posting history. iF you check Fletch out he seems new to the boards and I know you have to start somewhere taking new posters to AP's like this is probably what kills over half of them.

You can just go to your downloads and redownload the ACG it will download the updated version released about 12 hours ago. Ok getting some sleep as my Gout kept me up all night. Will transfer Cole to alias when I get up and finish the build, but I'm good to start the RP when you are.


Male Skinwalker
Bombs Left:
8/8
Stats:
HP 21/21 | AC: 16 /T: 13 /FF: 13 | Perc. +4/6 at night | F: +4 / R: +6 /W: -1 | CMB +1 | CMD +14 | Speed 30 | Init. +3

I am here! Sorry had really bad case of stomach flu knocked me out for two days.

My stats are in my alias profile.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Good, I'm glad
An alchemist really rounds out the party well
Sorry you got sick

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