Rappan Athuk set in Nirmathas, Golarion

Game Master baldwin the merciful


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Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

I certainly wouldn't mind more skills, but it's not really a priority for me.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Yeah. Kalim would love the CHA one too. Dang.


Evil GM

Just make it two charisma books in the loot.


Unnamed

I am embarking on a 10 day business trip. I will still be posting but it will be at odd hours. Regular posting will resume on my return.


Evil GM

thanks for the notice


M Human Warrior/Barb1/6Init+1Fort+12Ref+3Will+4,Perc+9AC19/T11/FF19/HP44/100CMB +10/+12 Sunder CMD 21/23 Sunder

A little something for you ooze lovers.


Evil GM

I'm not sure if people are busy over the Easter holiday or springbreak but it has been quiet. Desmond and Malcolm are in another game with me and it's been quiet there too, hopefully they are just busy.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Yep...Easter...


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Busy and life stuff going on. I'm still very much interested in the game, my attention is just not with the boards right now.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Fair point all.

Just thought I'd check in and make sure all is well.

Happy holidays, Christians.


Unnamed

i like the humble spearman bit.

I think when Grung dies I am actually going to make a spearman to look at you askance


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Hey, that's what he was before ...his encounter.


Evil GM

I just put my 13 year old lab down, so I'm not going to be on today.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

I am sorry for your loss Baldwin. My condolences.


Unnamed

Oh jeez. So sorry that had to happen.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Condolences, GM.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I did that to my 12 year old lab last year...I am sorry, dude.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

I also said goodbye to my 15 year old beagle last year. We're just a bunch of dog lovers in here.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Yeah, my wife picked out a small Maltese/S!~@zu mix, and she is cute with a lot of personality, but I am getting another Lab puppy in the fall. It will be my fourth in my lifetime. I have never had nothing but labs - never a chocolate one though. I am going to get one this time.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Oof, sorry to hear that, boss. Feel better.


female Human (Taldorian)
Spoiler:
AC 21/T13/FF17 HP54/108 F+8 R+14 W+10 Init +4 Perception +17
Bard 5/Evangelist 10
Spells:
I:6 II:7 III:3/5 IV:4

You have my condolences!


Evil GM

Sorry about the lack of posting but I'm still bumming about my dog. I will try to get something up on Wednesday to move this forward. Thanks for the patients.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Don't worry about it GM. You're the most reliable person I know on the boards so no pressure. Take all the time you need.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Roger that.

I bet we all know the feeling of losing a pet, I know I do.

Take your time, we'll be here when you're ready.


Evil GM

The battle royale is set. It should be brutal and could amount to some deaths, as you all know I don't go out looking to kill characters, but it could happen here. It should be fun, but it'll be hard.


Unnamed

ill start working on mr spearman!


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

I have to admit, I'm really excited for this battle. Kalim is the highest level spellcaster I've ever played, and I'm looking forward to trying some battlefield management. AoE spells I haven't used much!


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Wall of stone should help limit access from the north as well as blocking the archers from shooting down at us.

Tentacles & fireballs & mephit-based stinking clouds should help control the moods and los as well.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Hypnotic pattern could work on archers if the wall can't block them all. We got this, old friend.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

Indeed. I'm looking forward to seeing Meathead smash some goblins.


Evil GM

I have busy day so I won't be online till this evening. Feel free to post your responses to torbitz. I'll try to get the battle started this evening or by tomorrow morning.


Evil GM

I going to drop Malcolm a PM to make sure he is still with us. I know his character was out of place in the haven of evil, so he was being quiet on the RP.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I am here and following along until my turn in initiative. I have posted regarding the saves, and the potential buff through Aura of Resolve.


Evil GM

Players are going to wake up with quite a few new posts.


Evil GM

I need to step out for a bit, I should be be back in couple hours.


Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Active Buffs:
Heroes Feast, Fly, Resist Fire 30, Invisibility, Reduce Person

Woah, I decide to sleep in and BAM.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

Paladin in den of evil EXPLOSION. Best story crits evah


Evil GM

Are you ready to rumble!!!!!


Evil GM

The DM shuffles over and begins to kick the bodies of the players..."Get up."


Evil GM

Wicked lightning storm right now, so I'm logging off for a bit.


Evil GM

I'm going to log off for the night. Now that was solid weekend of action! I'll get the RD 3 actions up tomorrow.


Evil GM

I did forewarn it was going to be a wicked tough encounter.

I'm at the office so my ability to update the maps is nil, but I can do so when I get home.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

We're not doing so bad.

It's brutal that they're so far away but Th at what my little friends are for.

Gonna channel and give us some visual cover this turn.


Evil GM

In my Razor Coast game the PCs are in an equally jammed up position. They have been battling rat and wasp swarms, gatormen (really hard creatures), alligators, and a druid wight. 11 rounds into it and most of the players have less than 20 HP and are teetering on verge of disaster. To make matters worse the terrain has been hindering them significantly (3-4 feet of mucky swamp water in a temple) and they are spread out.


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

THIS FIGHT IS EPIC! Happy day, everyone.


Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|

And to think: it's only been 24 seconds!


AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16

...
I love this game.


Evil GM

I have two massive encounters happening in both my games at the same time. If it wasn't for my coding that I do, it would be impossible.

Both of my of groups are incredibly easy to DM, you don't nit-pick, you politely reference a rule (like the stone wall and dispel) when I get something wrong. Thumbs up.

Thanks for the compliment.


Unnamed

I am actually glad I am just a humble fighter keeps it simple for me

"Who is near me? I hit them with my ax"


Evil GM

This is one of the most complicated spell encounters that I've run on the boards, because there are multiple moderate to high level casters tossing spells around.

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