PF Shackled City SCAP

Game Master Freddy Honeycutt

Shackled City Adventure Path

Vapraks Voice

Dungeon level

Tunnel Level

V coded

Tully Tully render


451 to 500 of 1,113 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>

Female Kobold

I'm having fun.

Though I've kinda forgotten--are we still playing Age of Worms? ;D


M somewhat akin to a kender Y / MA

No Age of worms, I snuck in a couple of modules from Ashardalon Series...

The Ashardalon series was the "first" AP, though not called an AP.
It had the following 3.0 edition modules:

The Sunless Citadel
*The Forge of Fury
*The Speaker in Dreams
The Standing Stone
Heart of Nightfang Spire
Deep Horizon
Lord of the Iron Fortress
Bastion of Broken Souls

*these two I have "snuck into" shackled City.
We are currently in The Speaker in Dreams.

After this we are going back into Shackled City for the remainder of the AP!


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I thought I recognized the Speaker in Dreams! Not the adventure, the name.


M somewhat akin to a kender Y / MA

Everyone ready to leave the shop and return later in the evening?


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I am OK with that.


Female Kobold

Yup.


Yep 2

Grand Lodge

Yep 3


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Yeeaaaarrrrppp...


M somewhat akin to a kender Y / MA

I am going in for a ct scan tomorrow, expect to update Friday......


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Yikes - hope all is well.

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

All the best hope it goes well.


M somewhat akin to a kender Y / MA

So nothing serious on that end, but now the ct saw something else so off for an ultrsound today......

Grand Lodge

Good luck!


M somewhat akin to a kender Y / MA

Ultrasound says bundle of blood vessels, so nothing wrong....

Grand Lodge

Great news!


Glad to hear the good news.


M somewhat akin to a kender Y / MA

Note on Sanstree's plan, he is a bright lad and has been made super cautious from his run in with the grimlocks greataxe.

As a diviner specialist wizard he leaves little to chance.


M somewhat akin to a kender Y / MA

Ok so that will save is DC 13, if you fail it the only penalty is you can not roll for initative......


Female Kobold

The gibbering mouther's ability is actually linked to a specific spell.
This should be fun...


M somewhat akin to a kender Y / MA

hush you are going to spoil the suprise! ; )


M somewhat akin to a kender Y / MA

This reminds me of the famous "What did he know and when did he know it."


M somewhat akin to a kender Y / MA

Stupid doctors....out today ct scan with contrast.......

Update tomorrow.


Female Kobold
KenderKin wrote:


Again any suggestions for improvements are welcome, I do try to set the stage and revise my word documents to do things as effectively as I can.

I think my biggest complaint right now is how frequently monsters get nerfed to benefit the party, removing any of the danger they're supposed to present. I generally feel you're "playing easy" on us. :P


M somewhat akin to a kender Y / MA

I didn't nerf the confusion ability, I am just using it now! The first one was a general area affect and may not have anything to do with the mouther at all!

Evil echoing DM laughter!

I am waiting to see who ends up swating the wrong people!

Pretty sure no one in the party wants Broccan to attack them! more evil laughter!


M somewhat akin to a kender Y / MA

Confusion effects...

d% Behavior
01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject's self)


M somewhat akin to a kender Y / MA

So after Speaker in Dreams........

We can go into The Standing Stone or The Demonskar Legacy, or we can go into them in a sequence and get both of them.....

The Standing Stone is not Shackled City!

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

I'm fine with either both or into The Demonskar Legacy.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I'm fine with whatever you decide to do.


M somewhat akin to a kender Y / MA

I can't really think of a good reason for you guys to suddenly leave Cauldron and head for a small town and some stones on the far side of the island.....

I mean other than the obvious the stones are sacred and Sanstree needs to check them out and no one from the town has made the trek to Cauldron in quite some time and the rulers are concerned...

So no reason at all for that! ;)


M somewhat akin to a kender Y / MA

So here is an idea that I need to improve on how I post.....

Make sure my post wraps up and includes everyone and their actions, beyond just tracking BBEG hit points, but clarifying the BBEG is on fire.

Clarifying hits and misses, saves and other information.

Maybe add a line per individual in the summary: (hit/miss etc)

Also need to improve information concerning getting to other areas and including that information.

Other feedback?


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I think that's all welcome information, but you are responsive when we have a question about the situation - ultimately, that's most important to me.

In my one little game, I often have the initiative order for the round that I repost with updates as I prompt for posts to try to clarify who did what during the round in question. I don't know if that's more trouble than you want, but in our slower-posting game, it's necessary to refresh the players' memories.

I guess feedback for our attempted actions is the biggest concern.


M somewhat akin to a kender Y / MA

And with MW around to keep me honest!

Good news is everyone's new items are ready to be picked up. You know weapons, armor, etc and that should help with any future dangers!

Normally this would be time to level, but we already did that due to my vacation.

I actually think looking ahead we will get to 7th level relatively soonish. Which is very rare for pbp.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

This is terrible - I've forgotten if I purchased anything!


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

If no one lays claim to that Ring of Protection +1, I'll take it.


M somewhat akin to a kender Y / MA
Edrukk Thorvirgun wrote:
This is terrible - I've forgotten if I purchased anything!

Well how about.... what would you like to purchase (now) and we will just say that is what you ordered (then)?


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

lol, I'll troll back through when I have time. He doesn't have a lot of coin and I think I determined that he was going to wait to purchase bigger items later.

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Troll back time is in order for Canvy too, cos I know he ordered stuff...


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I believe this is Canvy's order:

Canvy Mandrain wrote:
After swinging a couple of falchions, and feeling the effect of the gauntlet on one, he nods his approval. "Silver it is, by the by you wouldn't happen to have a silvered mace or something too, its always good to have a little something set by just in case? I mean if I takes the three, does I get that discount you offered?" he smiles his yellowed teeth showing through.

EDIT: Nope, I found it. Canvy asked for a silversheen falchion and Edrukk asked for a silversheen morningstar.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7
Shooma the Dwarven Smith wrote:


"Alchemical silver is a major process combining metallurgy and alchemy can bond silver to a weapon made of steel so that it bites lycans, costs 2 gold for ammunition, 20 for a light hand weapon, 90 for most weapons and 180 for a big job."

"Silversheen is a step up an a masterwork weapon at that, in addition to tha lycan fightin that silversheen never rusts even steel eatin monsters an wizards can't make a pile o rust out o a silversheen weapon. Costs an extra 750 gold above tha cost o tha weapon to get one."

"Last thing I ken do is a weapon blanch o alchemy while yer weapons on order. Yah pay fer tha weapons an I'll throw blanchin in fer free."


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

I am out till Monday. Off to CrispyCon III bot me if needed. I do not think I had anything to buy and I do not need any items from the loot.


M somewhat akin to a kender Y / MA

With the quest completed botting should not be needed......

I expect to do some more monday so that should match up well!


Female Kobold

Just a heads-up: Between NaNoWriMo and school, I'm having a lot of trouble keeping up with Paizo and may occasionally take a while to post.


M somewhat akin to a kender Y / MA

So quick weekend poll:

Who thinks that Speaker in Dreams is actually concluded?


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

No idea. We have run into a bag lady that talked about the speaker in dreams and then had a few fights. I am not sure we started something, much less finished it.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I don't feel like we have concluded anything in this thread. Part of that might be because we killed the one that might be the BBEG before we could find out - forgot to leave time for the evil mastermind to perform their soliloquy about their childhood and even plans and how no one knows the one secret that can make it all unravel...

I don't think it's done, but I don't think it needs to be to start something new - that's DM's purview.


Apologies for being away a while, there's just a lot of RL at present.


M somewhat akin to a kender Y / MA

No worries.

And we have hit part two of The Speaker in Dreams.


M somewhat akin to a kender Y / MA

This attack is supposed to be well planned and well carried out by me.

If you noted any improvements that I could make then let me know.

Or you can wait until the "full" sequence plays out and we can go from there.

For the bowmen I am assuming they will make only one ranged attack and will close in on you or you on them in the second round...

Discussion question: could an Oni, Ogre mage be the speaker in dreams?


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Depends on how literal the phrase 'speaker in dreams' is to be taken. The 'speaker in dreams' could be the voice an addict hears in their drug-induced stupor and could be anything with a voice. Or it could be a spell caster using the nightmare spell. Or I'm sure there are other semi-literal interpretations. And there's always the possibility that it is figurative and all bets are off.

As long as you know who and why, that is all you need. We may find out why - so you need to know the answer - but we might not.

Not helping, I guess. Sorry.

451 to 500 of 1,113 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / PF Shackled City All Messageboards

Want to post a reply? Sign in.