[PFS/DMK/EMS] The Emerald Spire Superdungeon

Game Master Kludde

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The Exchange

HP 75/75 | AC25 T15 FF20 | Init +3 Perc +22 SPD 30 CMB +9 CMD 25 | F+13 R+15 W+8 | NG Traveller Gnome | Alchemist (Grenadier) 8 Master Chymist 3 | Bomb +12/+7; 4d6+5 (Fire) | sheet

Round 0 Precise Bombs, Precise Shot, Point Blank
Fellgrim moves up and tosses a bomb at Sartoss ...
Bomb: 1d20 + 7 ⇒ (9) + 7 = 16 for Fire: 3d6 + 2 ⇒ (4, 1, 6) + 2 = 13

Grand Lodge

F Caped Crusader 10
Stats:
HP 91/91 | Inspire 10/10 | AC:18, T:13 FF:16 | F:+9 (Immune Poison), R:+11, W:+9 | CMB: +11, CMD: 24 | Percep: +14 (+2 vs traps), SM:+5 | Init: +2 | Speed: 30

Remember in a surprise round you only get a move or a standard. A 5ft step is ok though.

-Posted with Wayfinder

Dark Archive

Sorcerer 8 | AC 17/30 (T 13/11, FF 15/28). HP 42/52, Fort +5/10, Ref +6/10, Will +6/6. Init +12, CMB 0/11, CMD 13/23, Speed 30ft/30ft
attacks:
Confusion (dc25)Suggestion (dc25) Hideous laughter (dc 24), Charm (dc 23), Snowball (5d6 cold) ranged touch +5, dc 20 or stagger, L Crossbow +5 1d8 | Ankylosaurus tail +12 2d6+15 dc21 fort or daze 1 rnd (1d4 stun on crit)
Skills:
Bluff +22, Diplomacy +15, Handle Animal +12, Intimidate +14, Knowledge (arcana) +7, Knowledge (nature) +7, Linguistics +3, Perception -1/+15(+18 scent), Spellcraft +10, Use Magic Device +17

Asuna steps a little closer and sends in Kirito.
"Sorry lispy, but thanks for the information." Asuna says with a wicked smile and throws a ball of ice at the snake.
ranged touch: 1d20 + 6 ⇒ (16) + 6 = 22
cold dmg, dc 17 fort or staggered: 5d6 ⇒ (1, 5, 6, 4, 6) = 22

The Exchange

HP 75/75 | AC25 T15 FF20 | Init +3 Perc +22 SPD 30 CMB +9 CMD 25 | F+13 R+15 W+8 | NG Traveller Gnome | Alchemist (Grenadier) 8 Master Chymist 3 | Bomb +12/+7; 4d6+5 (Fire) | sheet
Bruce W. wrote:

Remember in a surprise round you only get a move or a standard. A 5ft step is ok though.

D'oh! ... please retcon Fellgrim to a 5' step forward and a bomb. Sorry about that


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Bruce moves in, as Fellgrim steps up as well, and throws an explosive at the priest.

Asuna covers the priest in cold snow. The snake bites the pain, and seems to slow down a bit, though not as much as Asuna would like.
Fort: 1d20 + 11 ⇒ (6) + 11 = 17

Bruce, now in position, strikes the serpent priest on the head with a brutal blow.

---(surprise)---
Caranthir
Bruce
Fellgrim
Asuna
Jelani
Thistle
--- (regular)---
Caranthir
Bruce
---
Sartoss (61)
---
Fellgrim
Asuna
Jelani
Thistle

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil

In case you need actions for the other two, Caranthir could use his surprise round to move into the room, then his full round to take 2 shots. Jelani could move in so that he threatens Sartoss (considering he is most likely a caster of some sort)

Grand Lodge

Elf Fighter 1 / Wizard 1 / Eldritch Knight 6 / Arcane Archer 3 | HP 80/80 | AC 23; Tch 18; FF 15 | F +12; R +14; W +8 | CMB+12; CMD 29 | Speed 30 ft | Init +11 | +3 Icy Burst Longbow: +23 (1d8+7+2d6/x3) | Perc +23

Caranthir moves to support his companions.

Longbow Attack (rapid fire)(deadly aim): 1d20 + 9 ⇒ (20) + 9 = 291d8 + 6 ⇒ (3) + 6 = 91d6 ⇒ 6
Longbow Attack (rapid fire)(deadly aim): 1d20 + 9 ⇒ (3) + 9 = 121d8 + 6 ⇒ (7) + 6 = 131d6 ⇒ 6

in airport on way home, should be back to regular posting...move action for surprise round and shooting full round for round 1. Can't access map today, but should be good going forward.

crit?: 1d20 + 9 ⇒ (19) + 9 = 282d8 + 12 ⇒ (8, 2) + 12 = 22. 37 dmg total

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil

I moved Caranthir where it makes sense, assuming this guy doesn't have reach, otherwise he could take Jelani's current space if Jelani just moves in so that he can take a full round attack when he can actually take a full round action.


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With a well-aimed shot, Caranthir plants his arrow between the eyes of the priest, attuning him to the afterlife.

Combat over

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

"Ha!" Jelani snorts. "Well done, Caranthir."


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The priest had two magical rapiers, fashioned like snake's fangs, a golden holy symbol and a magical pearl.

In the room, the library consists largely of books in Aklo, His desk holds some gold, and three rubies. There is also a large serpent’s fang made of stone, about a foot long.

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil

Thistle looks down with pity on the slain priest's body.

so easily deceived, and so quickly cut down. Your false god is shamed.

He helps his friends search the room and the body, looking curiously at the stone fang.

"is it a key, perhaps?" he puts the oddity in his pack after the group has cast detect magic to sweep the room and identified what they can.

-Posted with Wayfinder


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The large fang is not magical, nor are any of the objects in this room, save for the pearl and the fang-like rapiers.

The door to the south leads to a hidden passage, back to the entrance of the shrine.

Only a single door left...

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil

Thistle nods to Bruce, the door opening, trap finding expert, and makes ready to see what lies beyond. The sooner they clear this hell, the better.

-Posted with Wayfinder

Dark Archive

Sorcerer 8 | AC 17/30 (T 13/11, FF 15/28). HP 42/52, Fort +5/10, Ref +6/10, Will +6/6. Init +12, CMB 0/11, CMD 13/23, Speed 30ft/30ft
attacks:
Confusion (dc25)Suggestion (dc25) Hideous laughter (dc 24), Charm (dc 23), Snowball (5d6 cold) ranged touch +5, dc 20 or stagger, L Crossbow +5 1d8 | Ankylosaurus tail +12 2d6+15 dc21 fort or daze 1 rnd (1d4 stun on crit)
Skills:
Bluff +22, Diplomacy +15, Handle Animal +12, Intimidate +14, Knowledge (arcana) +7, Knowledge (nature) +7, Linguistics +3, Perception -1/+15(+18 scent), Spellcraft +10, Use Magic Device +17

Aklo is on my list for next level :P.

"Wow these snakes are really gullible huh?" Asuna says with a wicked grin.

linguistics to check out the titles for the books in aklo: 1d20 + 3 ⇒ (20) + 3 = 23

Grand Lodge

Elf Fighter 1 / Wizard 1 / Eldritch Knight 6 / Arcane Archer 3 | HP 80/80 | AC 23; Tch 18; FF 15 | F +12; R +14; W +8 | CMB+12; CMD 29 | Speed 30 ft | Init +11 | +3 Icy Burst Longbow: +23 (1d8+7+2d6/x3) | Perc +23

Caranthir nods to Jelani. "One for you, one for me," he smiles. The elf then attempts to identify any magic items before they move on.

ID pearl: 1d20 + 13 ⇒ (17) + 13 = 30
ID rapier1: 1d20 + 13 ⇒ (19) + 13 = 32
ID rapier2: 1d20 + 13 ⇒ (3) + 13 = 16
ID holy symbol: 1d20 + 13 ⇒ (14) + 13 = 27

Grand Lodge

F Caped Crusader 10
Stats:
HP 91/91 | Inspire 10/10 | AC:18, T:13 FF:16 | F:+9 (Immune Poison), R:+11, W:+9 | CMB: +11, CMD: 24 | Percep: +14 (+2 vs traps), SM:+5 | Init: +2 | Speed: 30

It ate my post from earlier.

Bruce will check the final door for traps as Asuna goes over the books.

Perception: 1d20 + 12 + 1d6 ⇒ (19) + 12 + (1) = 32

If it looks safe he will wait until everyone is ready before opening the door.


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Four stone pillars support the lofty ceiling of this chamber, each patterned like writhing serpents. Between two of the pillars is a large hammock. The room was once beautiful, but is befouled with piles of garbage, bones, and excrement in every corner.

init:

Init, Thistle : 1d20 + 0 ⇒ (15) + 0 = 15
Init, Bruce W: 1d20 + 2 ⇒ (12) + 2 = 14
Init, Asuna: 1d20 + 2 ⇒ (3) + 2 = 5
Init, Jelani: 1d20 + 1 ⇒ (16) + 1 = 17
Init, Caranthir: 1d20 + 7 ⇒ (7) + 7 = 14
Init, Fellgrim: 1d20 + 3 ⇒ (7) + 3 = 10

init, Ogrekin: 1d20 + 5 ⇒ (13) + 5 = 18

Two lumbering ogrekin look up and attack Bruce immediately.

Spear, Bruce: 1d20 + 7 ⇒ (20) + 7 = 271d6 + 5 ⇒ (1) + 5 = 6
Spear, Bruce: 1d20 + 7 ⇒ (3) + 7 = 101d6 + 5 ⇒ (3) + 5 = 8
Cofnirm, Bruce: 1d20 + 7 ⇒ (20) + 7 = 271d6 + 5 ⇒ (2) + 5 = 7

---
Jelani
Thistle
Bruce
Caranthir
Fellgrim
Asuna

---
Ogrekin
Ogrekin
---

The Exchange

HP 75/75 | AC25 T15 FF20 | Init +3 Perc +22 SPD 30 CMB +9 CMD 25 | F+13 R+15 W+8 | NG Traveller Gnome | Alchemist (Grenadier) 8 Master Chymist 3 | Bomb +12/+7; 4d6+5 (Fire) | sheet

Round 1 Precise Bombs, Precise Shot, Point Blank, Cover
Fellgrim tries to toss a bomb through the doorway ...
Bomb: 1d20 + 7 - 4 ⇒ (12) + 7 - 4 = 15 for Fire: 3d6 + 2 ⇒ (5, 6, 6) + 2 = 19
... and Splash DC15 for half: 5 = 5

Grand Lodge

F Caped Crusader 10
Stats:
HP 91/91 | Inspire 10/10 | AC:18, T:13 FF:16 | F:+9 (Immune Poison), R:+11, W:+9 | CMB: +11, CMD: 24 | Percep: +14 (+2 vs traps), SM:+5 | Init: +2 | Speed: 30

Bruce tries to tumble between the orgekins legs.
Acrobatics: 1d20 + 11 ⇒ (14) + 11 = 25
I think he gets a +5 to his CMD because I am trying to get through his square. If Bruce fails he draws an AoO and stays in his current square.

38/51 hp

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil

GM - are these considered humanoid?

If they are considered humanoid:

Thistle waves his arms, ending in a clenched fist, pointed at the ogerkin in the middle of the doorway.

Cast Hold Person, DC16 Will save or frozen in place

If it is not humanoid:

Thistle waits patiently to be able to get into the fray, and casts a protective spell on himself. Shield of faith


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Fellgrim tosses a bomb among the half-ogres, and blasts back ones of them while engulfing the other in fire. Thistle tries to hex the ogre in the doorway, and while its limbs stiffen up, Bruce effortlessly manages to slip past the big lummox.

RFX: 1d20 + 1 ⇒ (12) + 1 = 13
Will: 1d20 + 1 ⇒ (8) + 1 = 9

---
Jelani
Thistle
Bruce
Caranthir
Fellgrim
Asuna
---
Ogre kin -red (19, held)
Ogrekin -blue (5)
---

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil

Jelani should be able to make it in the room now, and worry about the blue ogre first. Next round someone can take a full round coup-de-grace action (which I can do by 5 foot stepping into the space bruce just left) Kirito could also make it into the room.

Grand Lodge

Elf Fighter 1 / Wizard 1 / Eldritch Knight 6 / Arcane Archer 3 | HP 80/80 | AC 23; Tch 18; FF 15 | F +12; R +14; W +8 | CMB+12; CMD 29 | Speed 30 ft | Init +11 | +3 Icy Burst Longbow: +23 (1d8+7+2d6/x3) | Perc +23

I had been wanting to cast gravity bow and true strike as buffs before we entered, but hadn't had time to do so. I'll go ahead and roll as if that's okay, but if you want me to redo the dice if it's not, let me know and I'll adjust.

From behind his companions, Caranthir rains arrows down on the ogrekin. Aiming at the non-held one

Longbow Attack (rapid fire)(deadly aim): 1d20 + 9 + 20 ⇒ (3) + 9 + 20 = 322d6 + 6 ⇒ (1, 3) + 6 = 101d6 ⇒ 3 13 total
Longbow Attack (rapid fire)(deadly aim): 1d20 + 9 ⇒ (5) + 9 = 142d6 + 6 ⇒ (2, 1) + 6 = 91d6 ⇒ 6 15 total


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A bit meta-y, but makes sense.

Caranthir shoots the ogre kin with his first, perfectly aimed, arrow, though he misses with the second one.

---
Jelani
Thistle
Bruce
Caranthir
Fellgrim
Asuna
---
Ogrekin -red (19, held)
Ogrekin -blue (18)
---

Grand Lodge

F Caped Crusader 10
Stats:
HP 91/91 | Inspire 10/10 | AC:18, T:13 FF:16 | F:+9 (Immune Poison), R:+11, W:+9 | CMB: +11, CMD: 24 | Percep: +14 (+2 vs traps), SM:+5 | Init: +2 | Speed: 30

Bruce still has his standard, just wanted to see if he made it in.
Bruce tumbles past the paralyised ogrekin giving an approving nod back at Thistle. He then takes a swing at the other orgekin with his morning star.

Melee vs blue: 1d20 + 8 ⇒ (6) + 8 = 14

Dark Archive

Sorcerer 8 | AC 17/30 (T 13/11, FF 15/28). HP 42/52, Fort +5/10, Ref +6/10, Will +6/6. Init +12, CMB 0/11, CMD 13/23, Speed 30ft/30ft
attacks:
Confusion (dc25)Suggestion (dc25) Hideous laughter (dc 24), Charm (dc 23), Snowball (5d6 cold) ranged touch +5, dc 20 or stagger, L Crossbow +5 1d8 | Ankylosaurus tail +12 2d6+15 dc21 fort or daze 1 rnd (1d4 stun on crit)
Skills:
Bluff +22, Diplomacy +15, Handle Animal +12, Intimidate +14, Knowledge (arcana) +7, Knowledge (nature) +7, Linguistics +3, Perception -1/+15(+18 scent), Spellcraft +10, Use Magic Device +17

Asuna sends Kirito in to bite and claw at the stunned ogrekin.
bite: 1d20 + 7 ⇒ (17) + 7 = 241d6 + 7 ⇒ (6) + 7 = 13
claw: 1d20 + 7 ⇒ (6) + 7 = 131d4 + 7 ⇒ (1) + 7 = 8
claw: 1d20 + 7 ⇒ (2) + 7 = 91d4 + 7 ⇒ (1) + 7 = 8

Meanwhile she casts a spell and bars of force appear around the ogrekin as if he is locked in a jail.
Silent image, dc 17 disbelieve

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Jelani barrels into the room, exposing himself in the process.

Move into room, fighting defensively. Take two AOOs.
AC is 24 for the AOOs.


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Kirito makes short work of the stunned ogrekin, after which Jelani rumbles into the room. While illusory bars appear, the ogre kin takes a swipe, but is completely distracted by the sudden appearance of his prison, and falls for it completely.

AoO: 1d20 + 7 ⇒ (1) + 7 = 8

Will: 1d20 + 1 ⇒ (11) + 1 = 12

From his prison, the ogrekin strikes at Bruce

Spear, Bruce: 1d20 + 7 ⇒ (1) + 7 = 8

Following that, Bruce suddenly feels a stab in the back. Looking around he sees a blurry, fast-moving creature running about.

Short sword: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 241d4 - 1 + 1d6 ⇒ (3) - 1 + (1) = 3

---
Jelani
Thistle
Bruce
Caranthir
Fellgrim
Asuna

---
Ogrekin -blue (18)
Quickling
---

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Jelani works himself into a rage and takes out his fury on the deformed monster in front of him.

Take a 5' step.
Rage
Attacks: 1d20 + 15 ⇒ (20) + 15 = 351d20 + 15 ⇒ (8) + 15 = 231d20 + 7 ⇒ (4) + 7 = 11 Hit, Confirm?, Miss
Damage: 2d6 + 20 ⇒ (4, 3) + 20 = 27
Extra damage if crit: 4d6 + 40 ⇒ (4, 4, 2, 1) + 40 = 51

The luck gods favor Jelani of late.


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Blurry creature might not be where you expect it to be: 1d100 ⇒ 85

Jelani doesn't take kindly to nearly-invisible creatures appearing, and smashes this one into a bloody, unidentifiable pulp. It never saw it coming.

---
Jelani
Thistle
Bruce
Caranthir
Fellgrim
Asuna

---
Ogrekin -blue (18)
---

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil

This resistance cannot how to withstand or righteous onslaught. The last ogre will fall quickly.

Knowing his companions can take the last ogre down with relative ease, Thistle decides it would be best to make sure there are no more invisible creatures in here.

cast invisibility purge

-Posted with Wayfinder


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Thistle purges the room of invisible creatures, but reveals no more hidden threats.

---
Jelani
Thistle
Bruce
Caranthir
Fellgrim
Asuna

---
Ogrekin -blue (18)
---

The Exchange

HP 75/75 | AC25 T15 FF20 | Init +3 Perc +22 SPD 30 CMB +9 CMD 25 | F+13 R+15 W+8 | NG Traveller Gnome | Alchemist (Grenadier) 8 Master Chymist 3 | Bomb +12/+7; 4d6+5 (Fire) | sheet

Round 2 Precise Bombs, Precise Shot, Point Blank, Enlarged, Fighting Defensively AC 20
Fellgrim moves into the room, drawing a potential AoO while fighting defensively before tossing another bomb toward the ogrekin ...
Bomb: 1d20 + 7 - 4 ⇒ (19) + 7 - 4 = 22 for Fire: 3d6 + 2 ⇒ (1, 6, 2) + 2 = 11


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Spear: 1d20 + 7 ⇒ (15) + 7 = 221d6 + 5 ⇒ (3) + 5 = 8

Fellgrim draws a stab from the caged ogre's spear before he drop a bomb on the large humanoid. The explosion throws the ogrekin back onto the illusory bars surrounding him, and the impact knocks him out. He lies on the floor, bleeding out.

Combat over!

The room contains little more than a filthy hammock, and the door in the back leads to a set of stairs, descending downward.

Grand Lodge

F Caped Crusader 10
Stats:
HP 91/91 | Inspire 10/10 | AC:18, T:13 FF:16 | F:+9 (Immune Poison), R:+11, W:+9 | CMB: +11, CMD: 24 | Percep: +14 (+2 vs traps), SM:+5 | Init: +2 | Speed: 30

Bruce is curious about the creature that ran up and stabbed him. He will try and identify the squishy remains.

Know: 1d20 + 12 + 1d6 ⇒ (18) + 12 + (2) = 32

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil

Thistle helps with the wrap up, making sure they have gone through all the rooms and cleared for all of the loot. This would be an interesting trip back to town before they headed back down to the next level in the ever-deepening spire.

Nice job everyone! Looks like we just need to wrap up, level up, and move on to the next level! Nice work again as always DM Kludde - you are a joy to play for!


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The stairs descend to a level that looks of very similar construction to the previous, into a small hall. Across this small chamber from the ascending staircase, another staircase winds down into darkness. Off to one side is a calm pool of murky water with a pedestal in its center. Atop the pedestal, a golden serpent idol grasps an emerald in its fangs.

Gm rolls:
1d20 + 12 ⇒ (8) + 12 = 20

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil

As the men and woman who have become close to Thistle descend into the next region yet to be explored, he holds his hands and stops them for a moment.

"Stay close. The gods have seen fit that I should guard your lives with my own life force."

He closes his eyes, reaching out with his senses. Green, almost imperceptible tendrils of spiritual force reach out from the Nagaji, one each to his companions, even one to the dinosaur that has grown so attached to the lovely Asuna.

"Your life force is now linked to me. Lets move forward"

You all now have life link to me.

Grand Lodge

Elf Fighter 1 / Wizard 1 / Eldritch Knight 6 / Arcane Archer 3 | HP 80/80 | AC 23; Tch 18; FF 15 | F +12; R +14; W +8 | CMB+12; CMD 29 | Speed 30 ft | Init +11 | +3 Icy Burst Longbow: +23 (1d8+7+2d6/x3) | Perc +23

Life link...awesome!!!

Caranthir takes a moment to nod in satisfaction at Thistle's additional powers. He then prepares himself for what might come, casting several preparatory spells. He also casts detect magic on the room they have entered.

"I am ready to proceed," he announces.

casting false life, mage armor, and unseen servant with the metamagic extend rod. I'll give the unseen servant a potion of CMW to use if someone falls but is not dead.

false life: 1d10 + 7 ⇒ (2) + 7 = 9

Grand Lodge

F Caped Crusader 10
Stats:
HP 91/91 | Inspire 10/10 | AC:18, T:13 FF:16 | F:+9 (Immune Poison), R:+11, W:+9 | CMB: +11, CMD: 24 | Percep: +14 (+2 vs traps), SM:+5 | Init: +2 | Speed: 30

As Thistle is blessing the party, Bruce drinks several extracts to enhance his performance.

Heightened senses +2 to knowledge and perception, Darkvision, Investigative mind (double roll on Appraise, Knowledge, Linguistics or Spellcraft), Heroism +2 on attack rolls, saves and skills.

He will then cast detect magic from his wayfinder and examine the emerald.

Perception: 1d20 + 11 + 4 + 1d6 ⇒ (3) + 11 + 4 + (5) = 23 +3 for traps


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Bruce moves closer, and examines the emerald, seeing a faint transmutation and enchantment aura.

Suddenly, the idol seems strangely attractive: the emerald starts to sparkle and glow and the eyes of the snake seem... mesmerising.

I need a will save from everybody in the room

Liberty's Edge

HP: 96/119, Rage 4/9, Bloodrage 11/16
Stats:
AC 26, T 14, FF 26 // Fort +13 (+16), Ref +10 Will +2 // CMD 31 (32 vs overrun))
Active:

Will save: 1d20 ⇒ 5

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil

Will save: 1d20 + 6 ⇒ (9) + 6 = 15 +2 if it is a mind affecting effect

-Posted with Wayfinder

Grand Lodge

Elf Fighter 1 / Wizard 1 / Eldritch Knight 6 / Arcane Archer 3 | HP 80/80 | AC 23; Tch 18; FF 15 | F +12; R +14; W +8 | CMB+12; CMD 29 | Speed 30 ft | Init +11 | +3 Icy Burst Longbow: +23 (1d8+7+2d6/x3) | Perc +23

"Look at it's eyes...beautiful," Caranthir murmurs.

will save: 1d20 + 5 ⇒ (8) + 5 = 13 +2 for 15 total if enchantment

Grand Lodge

F Caped Crusader 10
Stats:
HP 91/91 | Inspire 10/10 | AC:18, T:13 FF:16 | F:+9 (Immune Poison), R:+11, W:+9 | CMB: +11, CMD: 24 | Percep: +14 (+2 vs traps), SM:+5 | Init: +2 | Speed: 30

Will save: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21

Spellcraft: 1d20 + 10 + 2 + 2 + 1d6 ⇒ (4) + 10 + 2 + 2 + (3) = 21

Heightened senses +2 to knowledge and perception, Darkvision, Investigative mind (double roll on Appraise, Knowledge, Linguistics or Spellcraft), Heroism +2 on attack rolls, saves and skills.

Grand Lodge

Elf Fighter 1 / Wizard 1 / Eldritch Knight 6 / Arcane Archer 3 | HP 80/80 | AC 23; Tch 18; FF 15 | F +12; R +14; W +8 | CMB+12; CMD 29 | Speed 30 ft | Init +11 | +3 Icy Burst Longbow: +23 (1d8+7+2d6/x3) | Perc +23

spellcraft: 1d20 + 13 ⇒ (10) + 13 = 23

Suppose I should roll one of those, too.

Dark Archive

Sorcerer 8 | AC 17/30 (T 13/11, FF 15/28). HP 42/52, Fort +5/10, Ref +6/10, Will +6/6. Init +12, CMB 0/11, CMD 13/23, Speed 30ft/30ft
attacks:
Confusion (dc25)Suggestion (dc25) Hideous laughter (dc 24), Charm (dc 23), Snowball (5d6 cold) ranged touch +5, dc 20 or stagger, L Crossbow +5 1d8 | Ankylosaurus tail +12 2d6+15 dc21 fort or daze 1 rnd (1d4 stun on crit)
Skills:
Bluff +22, Diplomacy +15, Handle Animal +12, Intimidate +14, Knowledge (arcana) +7, Knowledge (nature) +7, Linguistics +3, Perception -1/+15(+18 scent), Spellcraft +10, Use Magic Device +17

will K: 1d20 + 5 ⇒ (9) + 5 = 14
will A: 1d20 + 6 ⇒ (15) + 6 = 21
spellcraft: 1d20 + 8 ⇒ (6) + 8 = 14

Whilst Kirito seems amazed by the pretty snake, Asuna seems little affected hopefully


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Jelani, Thistle and Caranthir cannot resist the temptation to move forward, and just like that >poof< they disappear from view.

Kirito too, is drawn to the idol and disappears, though Asuna and Bruce manage to resist the temptation to step toward the idol.

Still awaiting a roll from Fellgrim

Bruce:

The temptation seems to be a suggestion of some sort, and the disappearing comes with the reek of ozone - a teleportation spell

Grand Lodge

Male NG Nagaji Oracle (Sarenrae) 11 | HP: 99/99 | AC: 32 (15 Tch, 30 FF) | CMB: +11, CMD: 26 | F: +10, R: +10, W: +12 | Init: +4 | Perc: +15 +18, SM: +4 | Speed 20ft | Channel 7/7, Energy Body: 11/11 | Spells: 5th 5/5, 4th 5/7,4 3rd 6/7, 2nd 7/8, 1st 8/8 | Daily Abilities: [Gaze DC17] | Active Conditions: Archon's Aura, air walk, free move, prot from evil
DM Kludde wrote:

Jelani, Thistle and Caranthir cannot resist the temptation to move forward, and just like that >poof< they disappear from view.

Ack! Hurry up Fellgrim! I need to know what happened to me!

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