One Step Beyond

Game Master Lemmy Z

Welcome to Blue Shell Island - The Land of New Beginnings! Now try to make sure it doesn't bring your end as well... At least, not too soon.

Initiative for Current Combat:

Eitylen
Frederick
Dwarf Priest
Elf Archer
Stone Demon
Staff Orc
Jaazkara
Stone Warrior
Brother Cyrus
Scimitar Human

Round: 7
Current Turn: Eitylen & Frederick

Combat Rules:

Keep in mind that if you're next to each other in Initiative count, you can switch attack order if you want. If you post more or less simultaneously, I'll follow the "official" Initiative order and allow whoever goes second to change his action if something relevant happens (e.g.: the first guy kills the second guy's target).

Additionally, remember that you have 24h before I allow other players to control your character and 48h before I simply skip your turn. Similarly, if I don't post a creature's actions for 48h, you are allowed to consider I skipped its turn.

Last, but not least.. If I have to allow others to control your character or skip your turn twice in a row, I'll start allowing other players to decide your character's actions as soon as your turn comes up for the rest of the combat. I'll still wait 48h before skipping your turn, though.


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Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

come on, I have free time I want to roll D:


HP: 31/36 AC: 17 (21 w/Mage Armor) FF: 16 Touch: 16 CMD: 17 |Init: +4|Fort +8, Ref +8, Will +10| Sense Motive +12, Perception +10: Darkvision

Leng runs after the coward.


Game Master 20

You can probably hit him too.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Took me 40 feet of movement to get there.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Jump the difficult terrain


Game Master 20

Ah, I see... Well, Brother Cyrus' turn, then... Kadir after that.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I guess I could try it. You need a DC 20 for 5 feet of vertical jump, so would I need a DC 15 for more diagonal? My logic being DC is 2 per foot height, 1 per foot distance, 3 per foot.

Acrobatics: 1d20 + 8 ⇒ (2) + 8 = 10

And a fail anyway.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

rule number 1 in lemmy's campaigns: take 10 when available


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Eitylen wrote:
rule number 1 in lemmy's campaigns: take 10 when available

No Take 10 in combat.


Game Master 20

Hey, Rynjin had some pretty good rolls in his latest posts!


Game Master 20

Ah... I was hoping for new posts when I got home. :(

Brother Cyrus' turn


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

Sorry! Was buying my car today.

Cyrus' Spider crawls along the ceiling before hopping down in front of the crossbowman and firing another web at him.

Touch: 1d20 + 1 ⇒ (18) + 1 = 19

Cyrus climbs the stairs.

"Fall."

Command DC15


Game Master 20

Will: 1d20 + 2 ⇒ (6) + 2 = 8

The guard's will falters and he falls to the ground. Kadir's turn.


Male Human HP:34/34 AC:14(17 w/Mage armor) FF:10 Touch:13 CMD:13 Init:+4 |Fort:+4|Ref:+6|Will:+4 Perception:+6 Sense Motive:+0

Kadir hears the guard fall and watches the rest of his party chase after him. Kadir assumes they have the situation normal and decides and to check the room adjacent to him.


Game Master 20

Kadir pushes the door slowly... Revealing... A very filthy toilet.


Game Master 20

"Argh!" shouts the guard "Let me go, you murderers!"


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

"That's ironic. Investigating the murders led us right here, to this building of heavily armed men who aren't guards..." Cyrus says, scoffing.


Game Master 20

"Who says we aren't guards? I'm paid to guard! I'm a guard!" he cries with amix of anger and despair. "You're the ones attacking us!"


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Don't move and nothing will happen to you - Eitylen Ties him.


Game Master 20

The guard grunts, but says no more... Unsure of what to do next...

Well... You have a few rooms to explore.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Who is in charge?, where is the gnome and the ogre?


Game Master 20

"Gnome? There is no Gnome in here... There is only a weird-ass halfling and his deformed friend. They are in the big room downstairs." [ooc](Which, oddly enough.. .Is exactly where you last prisoner old you they would be) "This place belongs to Mr.Cadore."


Male Human HP:34/34 AC:14(17 w/Mage armor) FF:10 Touch:13 CMD:13 Init:+4 |Fort:+4|Ref:+6|Will:+4 Perception:+6 Sense Motive:+0

"Where were you running off to? What's behind that door?" asks Kadir, pointing.


Game Master 20

"That's Mr.Cadore's private room... I was hoping he'd let me in."


Male Human HP:34/34 AC:14(17 w/Mage armor) FF:10 Touch:13 CMD:13 Init:+4 |Fort:+4|Ref:+6|Will:+4 Perception:+6 Sense Motive:+0

"I guess we'll have to have a talk with him then."Kadir raises his musket and gestures to the door.


Game Master 20

The door does not return Kadir's gesture. :P


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

is the door trapped?


Game Master 20
Eitylen wrote:
is the door trapped?

"I don't know. Never tried to break in."

He seems to be speaking the truth.


Male Human HP:34/34 AC:14(17 w/Mage armor) FF:10 Touch:13 CMD:13 Init:+4 |Fort:+4|Ref:+6|Will:+4 Perception:+6 Sense Motive:+0

"Anyone have rope so we can tie him up?"Kadir says watching the door.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Kadir should look for traps


Game Master 20

Let's assume rope is part of "The Joyful Adventurer's Kit". You all have a little of it.


HP: 31/36 AC: 17 (21 w/Mage Armor) FF: 16 Touch: 16 CMD: 17 |Init: +4|Fort +8, Ref +8, Will +10| Sense Motive +12, Perception +10: Darkvision

Leng looks for traps.

1d20 + 10 ⇒ (5) + 10 = 15

Dammit, if I had a +10 I could at least be hopeful a Take 10 would find SOMETHING.

We need to level, man. =(


Game Master 20

You will... As long as you survive this house. :)

BTW, you have a +10.

Tai Leng detects no traps.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I have a +9, I mistyped there.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Perception: 1d20 + 4 ⇒ (15) + 4 = 19 - Eitylen take a look and will try to open the door anyways...with the longhammer of that dead dude.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8
Kadir Drummond wrote:
"Anyone have rope so we can tie him up?"Kadir says watching the door.

"I have all the rope." Cyrus declares as he pulls rope from his robe.


Game Master 20

Oh, well...

As Eitylen touches the door, the statue turns towards him and opens its mouth. From inside his belly a blazing light comes forward.

Fire: 5d6 ⇒ (2, 5, 4, 4, 1) = 16 (Reflex 16 for Half. I'll give you a +2 because of the reach weapon, which I'll be nice and assume puts you sightly off the area of effect of the blast).


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

ref: 1d20 + 10 ⇒ (19) + 10 = 29


Game Master 20

Eitylen's avoids most of the flames, but does not escape unscathed.


Game Master 20

Let's see...

It takes a minute for the statue to regain its power... during that time, Eitylen picks the lock open and opens the door. Inside, for figure wait for him. A human woman with heavy armor and a bardiche and a male half-orc with a scimitar in his hand stand between the group and two men... One of them is a mostly bald man with breastplate and a couple cestus in his hands... The last remaining being is a... man (?), with skin as pale as an albino's and vestigial scales all over his body. His eyes are blood-shot red and he carries an staff made of ivory. He remains completely indifferent to your presence.

The bald man speaks

"Ah... So you're the ones causing all this ruckus..." His voice displays obvious confidence and authority. "My name is Cadore... What do I owe the pleasure of your visit?"


Male Human HP:34/34 AC:14(17 w/Mage armor) FF:10 Touch:13 CMD:13 Init:+4 |Fort:+4|Ref:+6|Will:+4 Perception:+6 Sense Motive:+0

"We're here to stop you from spreading your filth on the streets. You didn't think you could get away with it did you?" Kadir says, walking up behind Eitylen.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

DO I get healed in the meantime :(


Game Master 20

"What is this? Would-be-heroes in my room? Hah!" The man laughs wholeheartedly. "I'm a business man, pal! I don't force my product on anyone... You displayed some skill, you could work for me, if you want... Or you can resist and end up 'working' for the halfling... Either is good."


Male Human HP:34/34 AC:14(17 w/Mage armor) FF:10 Touch:13 CMD:13 Init:+4 |Fort:+4|Ref:+6|Will:+4 Perception:+6 Sense Motive:+0

"Sorry, I don't work for low-life scum. I'd rather kill you and take what you've got, maybe turn this place into an orphanage for all the bastards you're about to leave behind!" Kadir raises his musket and fires a shot right at Cadore.

Musket: 1d20 + 5 ⇒ (3) + 5 = 82d8 + 4 ⇒ (5, 7) + 4 = 16


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Bomb to the half-Orc: 1d20 + 7 ⇒ (16) + 7 = 232d6 + 3 ⇒ (4, 2) + 3 = 9


Game Master 20

Initiative Rolls:

Brother Cyrus: 1d20 + 2 ⇒ (3) + 2 = 5
Eitylen: 1d20 + 6 ⇒ (19) + 6 = 25
Kadir: 1d20 + 6 ⇒ (8) + 6 = 14
Tai Leng: 1d20 + 6 ⇒ (8) + 6 = 14

Cadore: 1d20 + 6 ⇒ (11) + 6 = 17
Half-Orc Bodyguard: 1d20 + 4 ⇒ (3) + 4 = 7
Human Bodyguard: 1d20 + 2 ⇒ (3) + 2 = 5
Albino: 1d20 + 2 ⇒ (16) + 2 = 18

Initiative:

Eitylen
Albino
Cadore
Kadir
Tai Leng
Half-Orc Bodyguard
Human Bodyguard
Brother Cyrus


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

I throwed the bomb and moved, DM turn.


Game Master 20

"Hah!" laughs Cadore as he easily evades Kadir's bullet. "With that aim, I'd be surprised if you got to work for anyone..."

The man pulls an wand from his belt.

"Let's see if you're better taking damage than dealing it..."

As he speaks, four luminescent bolts fly towards Kadir and blast him in the chest.

Magic Missile: 4d4 + 3 ⇒ (1, 3, 4, 3) + 3 = 14

"Tsc... Still standing..." He says with disappointed look. "Randy's work once again underwhelms me..."

Eitylen's bomb hits the Half-Orc, who doesn't seem too pleased or too worried about it.

Meanwhile... The pale man does nothing but observe the conflict and analyze its participants. You can sense he's making mental notes about everyone in this room.

Kadir's turn.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Why does Kadir get to go twice?


Game Master 20
Rynjin wrote:
Why does Kadir get to go twice?

I considered his first attack to be a pseudo-surprise round of sorts.

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