One Step Beyond

Game Master Lemmy Z

Welcome to Blue Shell Island - The Land of New Beginnings! Now try to make sure it doesn't bring your end as well... At least, not too soon.

Initiative for Current Combat:

Eitylen
Frederick
Dwarf Priest
Elf Archer
Stone Demon
Staff Orc
Jaazkara
Stone Warrior
Brother Cyrus
Scimitar Human

Round: 7
Current Turn: Eitylen & Frederick

Combat Rules:

Keep in mind that if you're next to each other in Initiative count, you can switch attack order if you want. If you post more or less simultaneously, I'll follow the "official" Initiative order and allow whoever goes second to change his action if something relevant happens (e.g.: the first guy kills the second guy's target).

Additionally, remember that you have 24h before I allow other players to control your character and 48h before I simply skip your turn. Similarly, if I don't post a creature's actions for 48h, you are allowed to consider I skipped its turn.

Last, but not least.. If I have to allow others to control your character or skip your turn twice in a row, I'll start allowing other players to decide your character's actions as soon as your turn comes up for the rest of the combat. I'll still wait 48h before skipping your turn, though.


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Male Human Dungeon Master 10/ Munchkin 10

Like I told you in the past... Just don't buy everything at once. I bought it more or less 1 "book" a month. (soft covers come in packs, and cost the same as a hardcover "book").

There are free character builders as well. They aren't as good or complete as HL, but some of them are still pretty good.


The program cost 30 dollars, and I already spent the extra money I get in midyear, I will buy herolab eventually but I will complain loudly in the meantime.


Male Human Dungeon Master 10/ Munchkin 10

Fair enough.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

So when can Frederick be worked in?


Game Master 20

As soon as you are ready. :)

I thought you were still making the finishing touches to his mechanics/story. Do you want to tell us how/why/when you got in Blue Shell?

As long as it has been somewhat recently (No more than a few months), I'm okay with it. You know the crew's favorite hangouts, so it it should be easy to find a way for them to cross paths.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I kinda want him to be arriving within the last week at the latest. This night would be preferable, I'd like him to be very naive as far as living in a normal (mainly, non-Communist) place goes.

I told you why.

How...by boat, I assume.


Game Master 20

Wait... Do you want him to arrive last week or this night? Did you mean "at the earliest"? Or do you mean you want him to have arrived last week, but for me to post about his arrival tonight?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
GM Lemmy wrote:
Wait... Do you want him to arrive last week or this night? Did you mean "at the earliest"? Or do you mean you want him to have arrived last week, but for me to post about his arrival tonight?

No, last week at the latest (meaning he has been in town no longer than a week).

My logic is this:

Either he arrives in Blue Shell tonight with no cash (and thus unable to find a place to stay).

Or

He's been in Blue Shell for about a week or less, and has burned through all the cash he had by now, and so has the same problem.


That could be weeks of real time if eitylen and cyrus take a new job in the meantime.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

That's why I'd like him to be introduced on this night regardless.


Game Master 20

I see. I got confused because you said "last week at the latest" but then said "this night be preferable". Do not worry, my friend... Your character shall be introduced!


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Can we use the rolled Ioun Stone resonances? I was planning to buy a few cheap ones and a Wayfinder, try my luck.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

frederick seems to have quite high numbers


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Full Plate will do that for ya.

His Will save is higher than it should be because I took Steadfast Determination (add Con to Will saves). And Sacred Tattoo + Fate's Favored (on second thought, should have run that trait by Lemmy first. His call if I can keep it).


Is not that a 3.5 feat?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It is, but Lemmy put it in his houserules document.


Male Goblin Vivisectionist Trap Breaker 10

Urgh, that errata changed the way Extra Hex works with Hex Channeler


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

How so?


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

and I don't think it matters in this campaign, just in case.


Would lemmy kill me if I say that I also want to try some new character?


Game Master 20
Rynjin wrote:
Can we use the rolled Ioun Stone resonances? I was planning to buy a few cheap ones and a Wayfinder, try my luck.

You can probably just buy the ones you want. Is there any resonance power in particular that you want?:

Rynjin wrote:
His Will save is higher than it should be because I took Steadfast Determination (add Con to Will saves). And Sacred Tattoo + Fate's Favored (on second thought, should have run that trait by Lemmy first. His call if I can keep it).

Uh... I guess so? I don't remember having any kind of problem with it before...

Nicos wrote:
I'm Ok with Eitylen, he have everything I want, and I think he is becoming somewhat strong
Nicos wrote:
Would lemmy kill me if I say that I also want to try some new character?

-.-'

Sending mixed messages right there, Nicos...

And in answer to your question... No, I wouldn't kill you. But I'm not rushing to you with a Heal spell either.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

I just have envy that Rinjyn have two characters to choose from, and I would also like to try a blaster.


Game Master 20

And just to make things clearer, this is more or less what your characters could piece together from your last case...

Ted Left-Stab used to be an "recruiter" for Cadore and Lucius (the dark-haired man). i.e.: He found viable test subjects for the Halfling that worked for them and brought them back to their lab.

One day, he found Marilia (who displayed a minor but consistent innate supernatural power), but in trying to "recruit" her, he actually fell in love with the girl, and she with him. So Ted refused to obey his orders. After that, he did his best to remain hidden with her for a time, all the while trying to get enough money to leave the city.

Eventually, he was found by Lucius, who, after transforming into the 3-armed monster you faced yourselves, killed the couple and stole Ted's dagger as a memento.

You can't be sure, but you suspect that Louise, the girl who disappeared before these two killed has suffered a similar fate, as she too had a little innate magic in her.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

To be clear, I'm thinking about having a small pool of characters and choosing one or the other depending on the nature of the adventure at hand.


Game Master 20

¬¬'


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

what?, it is just that Eitylen is tricky, he is not much interested in bounty hunting and the like


Game Master 20

Dude... We're using a character building system that allows you to literally choose any combination of class features imaginable! (within a certain bp budget, but still).

And you want to use multiple characters. I think one character is enough versatility as it is.

- - -

If it's a roleplay problem, then... You know... Roleplay slightly different. You can stay true to your character without being relentless about it. Don't be the Paladin who turns on the party as soon as the Rogue steals a gem from a corpse instead of delivering it to the next of kin. sometimes "That's what my character would do" is not good roleplaying.

If Eitylen isn't interested in bounty hunting, maybe he only takes the job as an excuse to visit new places and/or do good deeds. Maybe he donates the payment to charity. Hell! Maybe he isn't 100% heroic 100% of the time. He can't help anyone if he starves himself to death, after all... Heroes need food and shelter just like everyone else.

Or, you know... He goes after a different adventure hook. You don't have to take Ayren's offer if you don't want. You don't have to do anything, so do what you want.

That's why I include things such as "news and rumors", and why the witch gives you cryptic advice. Even the local folklore can be investigated... Remember, this city is only 50 years old, so whatever legends it has began rather recently. At least someone must know something about how they started.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

haha, dude don't be mad is just a proposal nothing happens if you say no :p.

Eitylen certainly don't need to accept Ayrens-like proposals, but perhaps Rinjyn and Scanvion want to, or I don't know, just for a change from time to time.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
GM Lemmy wrote:
Rynjin wrote:
Can we use the rolled Ioun Stone resonances? I was planning to buy a few cheap ones and a Wayfinder, try my luck.
You can probably just buy the ones you want. Is there any resonance power in particular that you want?:

More a matter of not seeing any of the normal ones I really want.

But I'll take the one that lets Cure spells heal 2 extra points per HD.

Edit: As for Ayren...his deals are kinda shady given that mst of this party seems to be good guys.

I'd like to investigate the myths around here. both for personal curiosity and since that's what Frederick is here for.


Game Master 20

Believe me or not... I'm not mad. Text just doesn't convey emotion very well...

Only thing that manages to irritate me around here are Paizo erratas and... well... some of the pseudo-logic used by certain posters, but even then, it's more frustration than anger.


Game Master 20
Rynjin wrote:

More a matter of not seeing any of the normal ones I really want.

But I'll take the one that lets Cure spells heal 2 extra points per HD.

Isn't there a feat for that? I know I had it on my viking Paladin build!


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Lemmy wrote:
Rynjin wrote:

More a matter of not seeing any of the normal ones I really want.

But I'll take the one that lets Cure spells heal 2 extra points per HD.

Isn't there a feat for that? I know I had it on my viking Paladin build!

Fey Foundling is a bit stronger (it works for things like Channel and Lay on Hands, though it does come with a slight weakness to Cold Iron).

But some of the resonant ones do give whole Feats (Combat Expertise, Improved Unarmed Strike, Alertness, Blind-Fight, and Defensive Combat Training).

I was also eyeing the Constant Endure Elements if the Cure thing is too much.


Game Master 20

Eh... None of those bother me.

Personally, I'd go with the one that gives you constant mind-shielding effect of Protection From Evil. That saved at least a couple of my characters.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I guess. That may as well be yet another big 6 item for how often it's taken though. =/


Game Master 20

Well.. There will always be a top choice.. I don't mind if the difference isn't huge, but... This is the best part of Protection From Evil for measly 4500gp. :P


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

In this case it would be closer to 1300 gp, since it's an 800 gp Ioun Stone.


Game Master 20

Isn't the Clear Spindle Ioun Stone 4000k?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It is, but you were telling me to pick one of the options I wanted off the rolled table, one of which is that. So if I were to pick that, it'd be 1300 gp.


Game Master 20

Ah... There is a even cheaper version of that thing? Huh... I thought the rolled table only had its own resonance effects.

Just use the listed prices for the ioun stones that have them.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Then I'll go with my original choice. =)


Game Master 20

Ok. Now let's get you guys rolling! Go after something! XD

EDIT: BTW, Rynjin, don't forget your free ranks in Craft/Profession/Performance.


Game Master 20
Eitylen wrote:
Frederick Forsythe wrote:
Lemmy, when do you think you'll be done with your character for the new game, BTW? We're trying to decide whether to hold off, do a "warm-up" adventure before heading off to the Cave of Wonders.
And don't you dare to withdraw!

Why would I do that? I have a Dimension Door on my spell list and a great concentration bonus! Withdraw is for peasants! >:)

Seriously, though... Do start the adventure without me... I still have to read the technology guide and maybe PoW... Which I don't have... And reading it through the PFSRD is a pain in the ass.

I'll join you after I get a character who is more than the inclination of picking a certain class. :P


Game Master 20

Rynjin, add your character's build per level, so that I know what class features he has, their bp cost, etc. :)


Game Master 20

I'm adding the round count so it's easier for us to calculate duration of spells and other temporary effects.


Game Master 20

EDITed last Gameplay post so it's easier for Rynjin to recalculate the appropriate numbers, if necessary.


Male Human Dungeon Master 10/ Munchkin 10

I'll post my next turn in about 2h... I just really don't want to do it from my phone. ><'


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Did you ever figure out what (if anything) you were going to houserule the Archon Style Feats to?

Or should I just change them out?


Game Master 20

Ah, right... Forgot to actually look into them. Haha. Just a minute...


Game Master 20

Let's say you don't have to be adjacent to your ally, but must still be threatening the enemy whose attack you're hampering.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Hrm. Still not that great, I think, since it's only one enemy I'm protecting someone from.

Can I just trade them out for something else? Since I haven't used them.

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