Lords and Ladies of the Gossamer Worlds (Inactive)

Game Master Divinitus


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That was spectacular Tenro!


Barrett Armstrong wrote:

Trying to pass the time is driving me mad...

So here's a discussion topic: do you guys have any interesting ideas in mind for your characters down the road?

I want to pick up "Beyond Morality" at tier 3. It seems really fun to try and play and I think it would fit well with the "mysterious gunslinger" profile.

Beyond Morality is cool... but not useful. One of those things that's neat for characters already powerful. I can definitely give advice to anyone thinking of playing a Mythic Guardian (my special favorite path), but other than that I'm not sure how much mythic development a lot of us will need, thanks to the gestalt.


I honestly plan to have my character fade into the background around tier 2. She'll need a bit of money... but if she can get it, for a few minutes a day, she can begin making adjustments to the story from invisibility... and with a mythic point, she can write herself out of stories for a bit. :) That'll be fun, if I get selected.


I want to explore some mythic genius options, roleplay a cosmic merchant, travel and learn of new places.


Tenro wants ... this

:-)


Anyone know when the recruitment closes?


Sashin wrote:
Anyone know when the recruitment closes?

GM Merchant Zoruugasz stated he does not know but I guess when he is happy.


Umbra Lord Loexvivor wrote:

Tenro wants ... this

:-)

yessss


I had actually intended to mostly play Wodin as a backline defender, healing the group and keeping squishy caster types from getting smooshed.

As far as his Mythic stuff, it's just to improve his Collective and help him be better at beating up folks who try and kill his charges. He's a shepherd trying to protect his flock! :)

-e-

If Zoruugasz is waiting for official word on if Body Bludgeon + Limitless Range works, we could be waiting years. D:


What, exactly, does Wodin consider his "flock"?

Will we have problems on the good-evil axis?


Wodin Earthbreaker wrote:
If Zoruugasz is waiting for official word on if Body Bludgeon + Limitless Range works, we could be waiting years. D:

*looks sheepish*

Like I said before if I get selected and then we find out about an errata I can always retrain.

As for progression, I know I want to take titan's rage at tier 3. You know... because i'm not big enough.


Hmm. Now I'm regretting wasting my one potential opportunity to play a character who truly takes advantage of Mythic Vital Strike (since this setting fits with the Technological setting, and a vital-striking laser gun or plasma thrower build could be truly awesome).


Sashin wrote:

What, exactly, does Wodin consider his "flock"?

Will we have problems on the good-evil axis?

Do our goals align, even if just temporarily? You're in.

You'll notice that one of his closest allies from his background is an LE king who worships Asmodeus. As long as you've got the greater good in mind (even if only because it's easier for you to do what you want by furthering the greater good) then he's cool with you.

Garron wrote:
Wodin Earthbreaker wrote:
If Zoruugasz is waiting for official word on if Body Bludgeon + Limitless Range works, we could be waiting years. D:

*looks sheepish*

Like I said before if I get selected and then we find out about an errata I can always retrain.

As for progression, I know I want to take titan's rage at tier 3. You know... because i'm not big enough.

Honestly, I think the "throwing people into space" is hilarious thematically, but will probably be terribly unfun in practice. Your character is really interesting and well-made, but doesn't really need this ability in order to be effective and fun, especially since it seems almost common sense to me that you can't actually use this combo to kill people outright.


Suchak will want to take Limitless Range and especially Mythic Improved Precise Shot later. I'd want to Dual Path Champion at 3rd tier, and then I'd probably Path Dabble for the Force Armor thing that Archmage gets.

Most of the stuff I'm looking forward to actually comes from the non-Mythic stuff though. True Mutagen, higher level Maneuvers (and Stances), and all that jazz.

But the hands down coolest thing I'm looking forard to is the combination of Enduring Elixir and Eternal Potion that will come in at level 16 and Tier 3. Then I could really get some cool buff combos going. Permanent Displacement from a potion, for example, along with permanent Echolocation or Monstrous Physique or something.


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GL to the everyone. This darn Nurgle plague has kept me down and out for the past few days. The universe just isn't ready for me.


I think you can tell a rule orientated player from a fluff orientated play by the way they address this question of where to go next with your PC. If it's just a rules add on, then cool
If a PC driven action or event then cool as well. I'm half and half, All my PC wants is to find a way to live longer than 5 years. Any event in game, power or mythic ability that lets her do that is her main objective.
So Learning more and gaining more knowledge, I see that panning out will
As an objective and motivational driving force In game play for her.


Not to be a buzzkill, but Longevity is a 1st tier Mythic Power. You can pick it up at pretty much any time.


I don't like to pre-plan where my character is going. As we know next to nothing about the plot of this campaign, any planning is futile. I do have arcs planed for some characters (one of my guys was/is an LE Monk who was also an alcoholic I planned to have soften up and quit drinking, becoming LN and dropping the Drunken Master archetype) but it's unusual for me.

Plus, my character's motivation can be summed up as "See ALL the things!", so planning specific things I want to see especially defeats his purpose. =)


I might want to pick up permanent enlarge person at some point as well. With titan's rage that would put me at colossal.

As for the throwing people into orbit. I like the idea that he is (was) an entirely martial warrior. The Grand Stair unlocked the potential within him, but it also unlocked his ability to tap into the umbra and use it for his own gain. I don't know what other abilities being a master of the umbra will allow but limitless range and alter self are the main reason I thought it made sense. That being said I am more than willing to retrain if it will improve my chances of getting in.


What about making it a swift action expend a mythic point to use?

That'd let you enjoy chucking people to space, but only if you use a mythic point for it.


Barrett Armstrong wrote:
Not to be a buzzkill, but Longevity is a 1st tier Mythic Power. You can pick it up at pretty much any time.

@Barrett Armstrong

Longevity (Su) and notes about my PC:

Upon taking this ability, you can no longer die from old age. If you have penalties to your physical ability scores due to aging, you no longer take those penalties. You still continue to age, and you gain all the benefits to your mental ability scores.

Replicant so not day of old age the have a built in death clock. Built into every part of their bodys.

Annra has now the problem that the fact she was made mythic has made resetting that Death-clock that an even bigger problem, she now needs a Mythic level fix, only really a god/mythic level wish spell, or 9th level Mythic could give her that. But in game she do's not know about that as it would be meta-gaming.

I and the GM agreed on this as it was such a nice idea for her background. Where would be the fun if she could just fix something like that.

:)


Garron, I think you might find that being Colossal permanently will be more harm than help.

Though you'd only be Gargantuan. Titan's Rage doesn't stack with other size increasing abilities.

Dark Archive

Normally I do a decent amount of pre-planning, but I'm kind of intent on going with the flow for Wodin. He's got a big chunk of his power already (Flight, crazy Mender Vitalist healing!) and now it'll just be a search to see how he'll grow from here on. :)


Rynjin wrote:

Garron, I think you might find that being Colossal permanently will be more harm than help.

Though you'd only be Gargantuan. Titan's Rage doesn't stack with other size increasing abilities.

Oh, that's a pity. It's not like I need I just thought it could be fun. As for being permanently gargantuan I already have that problem with being huge, hence the alter self ability.


Sounds like dying from old age to me...

But if you've worked out something different with the GM then that's up to you. I could make more suggestions on how to live forever (since we're level 13, it really isn't hard) but I get the sense that you'd rather let the plot sort it out.


Longevity. It's a single mythic power, and it keeps you from dying of old age. The end.


Garron, i could scribe tattoos of Minor Metamorphosis on you. That should get you one more size, for a duration. Costly though.


Ultimate Character motivation here is: "Find lover who has been dead for a millennia", Which ultimately culminates in "Become a god, and bring her back, or raise her soul to god-hood with me." Immortality would be a horrible curse for Genjo.


Immortality isn't really worth the first mythic ability for Sashin either, as she's nearly immortal already.

Maybe in the top tiers.


Genjô Fa Xian wrote:
Ultimate Character motivation here is: "Find lover who has been dead for a millennia", Which ultimately culminates in "Become a god, and bring her back, or raise her soul to god-hood with me." Immortality would be a horrible curse for Genjo.

Ultimate motivation for my last Mythic character. He killed his wife after going insane from Cthulhu's appearance, and her ghost haunted him (he was a Haunted Oracle).

Brought her back too, before the game fizzled out with only two Old Ones left to kill (we made short work of Ithaqua, Hastur, and Shub-Niggurath, and stopped the coming of Azathoth, so only Yig and Cthulhu remained).

...And I swear it's just a coincidence that both my Mythic characters have ties to the Mythos.


Genjô Fa Xian wrote:
Ultimate Character motivation here is: "Find lover who has been dead for a millennia", Which ultimately culminates in "Become a god, and bring her back, or raise her soul to god-hood with me." Immortality would be a horrible curse for Genjo.

Buy a ring of Three Wishes. Affordable with starting wealth, and you have an extra wish left over afterwards.


I'd actually like to play it out as a less achievable goal than "By magic ring, Use magic ring". Besides that, Genjo would have to know that Kyra was dead before he let go of the hope that she was alive. Plus, different worlds have different artifacts and magic processes. Who's to say Genjo, being from a world in which magic was dying off, would know about such a powerful magic item?

I think it offers more story potential.


Thinking about Eidolon and Umbra.

Eidolon: The primal symbol of order, the Eidolon is essentially the cosmic blueprint underlying all of matter and energy. It permeates all reality and all change in the universe is a result of interplay between the Eidolon and the Umbra, the symbol of entropy and change. Characters manipulate the Eidolon with the power of Eidolon Mastery.

Umbra: The primal source of entropy in the universe. The Umbra represents the decay and eventual disorganization of all matter and energy into base, chaotic forms. It permeates all reality, and all change in the universe is a result of interplay between the Umbra and the Eidolon, the symbol of stability and order, which opposes it. Characters manipulate the Umbra with the power of Umbra Mastery.

I see Eidolon as being like this LINK HERE

and I see Umbra like this

LINK HERE


@Genjo: If her soul was absorbed by something powerful (or lost in some unknown plane), it becomes a lot harder. You don't need to be in the same plane as someone (or their soul) to resurrect them, but you do need to be in the same "Planescape" as it were—the Gossamer setting involves completely separate 'verses connected only through the Grand Stair, which is why Plane Shift isn't quite as good.

Also, a powerful soul-trapping outsider/aberration/fey/wizard might well need to be defeated along the way.

Ah well. My character's just out to have adventures.

@Aanra: Hmm. Really? I see Eidolon as looking like this and Umbra as more of this.


I think it's easier for me to understand in terms of energy.

Take energy away from a system and it becomes more stable, thus Eidolon.

Add energy to a system and it becomes more active, thus Umbra.


Barrett Armstrong wrote:

I think it's easier for me to understand in terms of energy.

Take energy away from a system and it becomes more stable, thus Eidolon.
Add energy to a system and it becomes more active, thus Umbra.

Narr form what the GM posted its not the old Chaos/Law breakdown we are so used to, I can see how that think locks into place as its old and well used.

I'm thinking from what the GM has posted it's more

That Eidolon is the crafting of complex energy from's in any system seeking then to make it more stable, holding the pattern. Its creative as it reflects a crafting of cosmic blue prints in all things. It could be very complex a cosmos of complexity in fact.

Where as Umbra is random chance and decay as a means of creation, the making of space for other things. It adds and takes away energy from a system sometimes to the point it becomes unbalanced, and is unmade to is base energy again.

you need both to from really complex reality's, chance has to be there and used, space has to be made for the new, things have to be created and new forms made. They are intrinsically interlinked in my view.

Where as

Shadow: The dark void between the Gossamer worlds, a murky, howling and infinite emptiness. Parts of the Grand Stair span areas of the Shadow, and if one tears the veil of a Gossamer world without linking it to another Gossamer world, they will see only shadow void between.

Is the removal of both, emptiness with no creative or destructive processes at all. Just nothing. Things from that seek only to take way, to pull energy from both Eidolon and Umbra.


Err, that's enthalpy, not entropy—the amount of chaos in a system has nothing to do with actual bond stability. (And, depending on the size of the universe, an entropic heat death very closely resembles a zero-energy system).

Then again, I interpreted it as Chaos and Law on a cosmic rather than societal scale. But it gets interesting when you consider that both Umbra and Eidolon appear to follow (at least the guidelines of) thermodynamics, when the other masteries—at least, Wrighting and Arcane—throw that whole dichotomy out the window and focus on the bigger issue of manipulating how energy and matter work.


@Aannra

Well, while that sounds very nice it doesn't really work as the grounds for a cohesive, consistent set of governing laws.

You have to remember that there are several other masteries that share space with Umbra and Eidolon. For example, Masters of Wrighting have actual purview over creation while Master of Eidolon "[change] what is already there into something more suitable" (at least according to the GM). I certainly wouldn't call it a "cosmic blue print of all things", especially since it is limited to restructuring things that are already there.

So I'd rather continue to think about in the terms I described earlier (or Thunderbeards terms, though that's a little harder since I don't have that great of a grasp on the advanced maths).


@Barrett Armstrong

I did look at the comments of others and I still think I am right in thinking of them in this way. I am not saying your view is wrong, there could be more than one view of this within the ranks of the Gossamer lords themselves.

I Licked them like this,

Gossamer Worlds: The infinite parallel universes accessed by the Grand Stair, brought into being through the interplay of the Eidolon and the Umbra. Every mythical place, fanciful otherworld, alternate history, every possible alternate universe is one of the Gossamer worlds. Our own world is one.

Formed from.
Shadow: By means of the interplay of Eidolon and Umbra.

Linked by The

Door: Linked to normal doors, Doors (capital D) are entrances to and from the Grand Stair, allowing access to the infinite myriad of Gossamer worlds. Doors are used primarily by the Wardens of the Grand Stair, though the Grand Stair itself occasionally allows others to wander its corridors and steps. Doors can be created, destroyed, and manipulated by Wardens.

To the

Grand Stair, The: An infinite network of hidden staircases and linked corridors, lined with magic Doors on either side, linking all of the Gossamer worlds. Wardens of the Grand Stair are attuned to it and can activate or deactivate new Doors or manipulate existing ones.

Inside Shadow.

---

With the above is a group of known Mastery's or sum-sub sets, that function within the above and work with in what a Gossamer worlds Eidolon and Umbra can support.

Icon: A magic device or symbol used for communication through and across the Gossamer worlds. Icons are created through the use of the Wrighting power. Icons come in many forms: paintings, cards, electronic images, statues, stained-glass windows, figurines, etc. and are idiosyncratic to their creator.

Invocation: A magic power concerned with the use of True Names, summoning and binding beings of power, or using their True Names to compel and manipulate them.

Wrighting: A minor magical power concerned with the creation of enchanted artifacts and creatures, and the magical communication means called Icons.

---------

Outside of this is the

Dwimmerlaik: A mysterious and ancient race striving for sovereignty over all of the Gossamer worlds. Magically powerful and monolithic in their desire to control the Grand Stair, the Dwimmerlaik are the most powerful enemy faced by the Gossamer Lords.

who may even have Mastery's unknown.

---------
Now I know your not saying that Wrighting is the only place creating can be done. I see it as more of a means to alter what is there. To bring into being things that a Gossamer worlds Eidolon and Umbra can support.

This is the thing and I think that I feel will work well for saying what the Dwimmerlaik do. They can brake the limits of what a Gossamer worlds Eidolon and Umbra can support, Bringing in wrongness.

Its seems to me how they work.

---------
I think that is more than workable, and makes a good set of laws.
We will just have to see how things pan out, but like I said there could be more than one view of this.


I don't really understand where you are getting your source for calling some of the Masteries "subsects". Seems kind of arbitrary.

Ultimately, I think your definition is too "fluffy" for me to consider as laws personally. Treating Umbra and Eidolon as inverse sides of the laws of Thermodynamics holds with all that we've been told so far. Invocation is the practical application of the "Theory of Everything". Wrighting is the actual process of transforming energy into matter. Mastery of Arcana and Mastery of Grand Stair seem more like exercises in quantum physics, but I'm hesitant to actually make that connection without knowing more about the two.

It helps me to take the perspective of these as powers that our characters can actually manipulate and control rather mystical forces beyond understanding.


Doesn't too much order just breed Chaos? Example


To much of either is bad, that's for for sure. But I think order breeding chaos is more of a social thing.

I think?


Too much of either, Yes... Balance is the only thing that achieves a sustainable platform for life to grow. Chaos and adaptability lead to life springing and growing, but too much fire a brimstone kills that life.


"All of this philosophy talk bores me."


Really? It's the only thing I ever did remotely well in in school.


When are we hearing about the final selection? I thought it was today?


It was more IC.

And as for final selection, I have no idea.
I'm just as anxious as the next.


GM Merchant Zoruugasz wrote:
I am unsure when recruitment will be over. I am waiting on a reply 2 things: one on a submission, the other on a combo that I believe was errata'd. Once those things are determined, I will make my selections.


Derz said that it might be his submission, and he had to withdraw.

Don't know if that's true or not, but.
There ya have it.

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