Leather Goddesses of Castrovel (Inactive)

Game Master MayDay

Current Map


101 to 150 of 345 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Female Samsaran 5/Oracle | HP: 33/25 | AC 20 Touch 11 FF 15 ) Fort 2 Ref 2 Will 5 | Spells 1st: 7/7 2nd: 4/4

I believe in you Figit!


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

No, I'm currently charging towards the exterior of the ship in Eidolon/Mecha sidekick form, waiting for you to notice...

Sczarni

CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3

oh ballz! That means I LOST TRACK OF A PLAYER! unforgivable. And I can't post until later:(

I will fix it grey, i promise.

EDIT I guess this is why i always limit myself to eight players!


Male Human Investigator 4

Well see, that's the thing about halflings. You start taking a headcount, and they're down there by your knees.

Sczarni

CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3
grey wrote:
currently under the effects of the spell Summon Eidolon, rather than the usual Eidolon summons

This is what confused me! I though the eidolon was summoned and Grey was still in the closet in the bar. Sheesh.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Ah. The spell in question just allows me to bring the Eidolon in quicker than the usual one minute ritual, at the expense of going away again when the spell duration ends.

Sczarni

CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3

So did you take the form of this creature? Is that what a Synthesist is? If not, where is the little halfling?


Male Human Investigator 4

Yup. Rather than summon your eidolon, you turn into it. Your mental stats, their physical stats/equipment/outsider creature type, and their HP added on top of your own making you ridiculously hard to bring down, but weird about being healed by other people.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

The Synthesist Archetype basically gives up having a separate Eidolon, to have a kind of living powered armor. Fluff-wise, the limiting factor is that the Eidolon 'shell' is translucent & if you look closely, you can see the summoner inside. If you look at the character page for Great Mastif & read the appearance descriptor, it states that you can kind of see this little kid inside it.

edit: As the good professor said. Particularly if you interpret certain of the Summoner/Eidolon rules the way I do & rule that Eidolon's can only be healed either by the Rejuvenate Eidolon spell tree or by the Summoner basically sacrificing their own HP, which they can only do in specific cases.
Although, you are considered to be both Outsider & Humanoid, whichever is worse.

Sczarni

CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3

Wicked. You know, material is added to this game so fast no one could ever keep up. I'm always being broad sided by new classes I've never heard of. It's even worse when someone goes "oh, that archtype is in the advanced players guide, been around for years."


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Well, that Archetype wasn't introduced until Ultimate Magic...


Male Human Investigator 4

Well, summoner's from the APG, but that particular archetype (and the Magus class) snuck in through Ultimate Magic. Ultimate Combat is where Gunslingers/Antipaladins/Ninja/Samurai came from. So, there haven't been any new classes for a good 3 years (although yeah, I'm playing one of the 10 officially coming out in a few months).

Playable races have been slipping under the radar left and right though. Bestiary 4 has theoretically PC-appropriate wood golem people and 4 armed alien weirdos. There was recently a player companion book opening the door for a bunch of watered down lycanthropes...


Really, watered-down were-folk? What are we playing, Werewolf the Apocalypse?


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Don't get me started. Apparently there was a strong public response to the idea of a were-analogue to Dhampir...

It's one I only skimmed through & wouldn't have even done that if I didn't have the Player's Companion subscription. I'm sure I'll find a use for some of it, sometime.


Male Human Investigator 4

I'm all for having lots of varied race options on the table, I'm just saying they really sneak up on you through unexpected book lines is all.


I'm alright with varied races, but it just seems weird to me that all of a sudden there will be a bunch of not-werewolves running around.


Female Samsaran 5/Oracle | HP: 33/25 | AC 20 Touch 11 FF 15 ) Fort 2 Ref 2 Will 5 | Spells 1st: 7/7 2nd: 4/4

I feel bad being a non care race meow. :( for what its worth its in the ARG.


From what I read in your backstory you can actually pull off a non-core race. I'm just concerned that there will be a horde of players screaming "Let me play this race that makes no sense in the campaign but look, it's in a published book so that makes it alright" when they can't roleplay it right. So then we will have Gothic part-Werewolves running off to Not-Asia and Ninja Tengus in pulp-Africa all because someone wants to be super special.


Female Samsaran 5/Oracle | HP: 33/25 | AC 20 Touch 11 FF 15 ) Fort 2 Ref 2 Will 5 | Spells 1st: 7/7 2nd: 4/4

Agreed. I figured Samsaran would just make Celes more exotic. I personally wouldnt want to run her with 7 werewolf/dhampirs where everyone in Magnimar would be like "yeah this is normal."


I looked in a Wrath of the Righteous recruitment ad and saw that around three people wanted to play tieflings when the GM said core and aasimars only. And not slightly off tieflings but winged, scaled and clawed tieflings. In a story that would be set in the middle of an army that has been fighting evil outsiders for generations. And then there was the one guy petitioning his custom cleric archetype...


Male Human Investigator 4

I'm running Rise of the Runelords for some people. "OK, this really has afocus on everyone being small town locals, so, I'd really prefer for everyone to at least go with the core races, if not all human."

Their responses: Tengu, custom gnoll, catfolk, android, watered down marilth, ratfolk, aasimar.

I talked them down a little,but still ended up with the bird, the cat, and the robot running around, with the rat replacing a player who dropped.


Female Human Sorcerer 5 | HP 20/24 | AC:12(16) | T:13 | FF:10 | Touch: 12 | CMD: 15 | Fort:+4 | Ref:+5 | Will:+7 | Init:+2 | Speed: 30)
spells:
1st - 4/7 | 2nd - 1/5 - Elemental Ray - 5/7

I don't know why, but I almost always play human, unless the class requires me to be a different race. I like that they can fit any niche or personality, any alignment. They aren't super special, I'm not Legolas running around slaughtering armies. Just a normal dude with a sword. More or less :)


Lashunta Technomancer 1 | SP: 2/4 HP: 8/8 | EAC:13 KAC:14 | Resolve: 4

I usually play humans, though occasionally like to try something different.

I do have a soft-spot for Tieflings though, since 2e Planescape.

I don't understand when people want to play things that are completely setting inappropriate.


Sometimes I just want to put on the brainwashing speech from Fight Club and force these kinds of players to listen to it a few times. You are not a special snowflake, get over it.


Lashunta Technomancer 1 | SP: 2/4 HP: 8/8 | EAC:13 KAC:14 | Resolve: 4

Sometimes it's nice, I figured this one sounded off the wall enough to have some fun with.

Sczarni

CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3

Yeah, this was intended to be off the wall. Everyone's race/class choices are great for LGOC:D


Oh no, this campaign is meant for weird choices. It's just I'm tired of seeing players try to bring something that is obviously not going to fit in at all. But a campaign based on 1950's scifi? OH YEAH.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7
Figit Pattal wrote:
Sometimes I just want to put on the brainwashing speech from Fight Club and force these kinds of players to listen to it a few times. You are not a special snowflake, get over it.

While I quite agree, personal experience has taught me that that is a lesson you have to learn for yourself. In fact, I've generally found, the longer & harder people attempt to pound it in, the less likely it is to 'take'...

Please ignore the inadvertent innuendo.

Sczarni

CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3

Does anyone have any pbp games on this site where they thought the GM was particularly awesome? What did they do that made the game so fun? I'd be interested in cherry picking those games for improvement ideas. There is this one guy, MiniGM, who i've basically copied. Time for me to branch out!


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

This is presently my favorite PbP that I am in. It has lasted the longest, the most stably, with the greatest character interaction.
This one has also been fun, although it seems to me that the GM has not been quite as good about maintaining a constant rhythm, but at the same time, that is a prevalent difficulty overall.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

Hey! Somebody said they wanted to see me barrel through a wall, yelling out 'Oh Yeah!' & that doesn't 'just happen'.

Also, yes, I can cast Enlarge Person on myself while I'm in Eidolon form. I get to cast buff spells that only affect humanoids on it as if it were a humanoid.

Summoner wrote:
Share Spells (Ex): The summoner may cast a spell with a target of “you” on his eidolon (as a spell with a range of touch) instead of on himself. A summoner may cast spells on his eidolon even if the spells normally do not affect creatures of the eidolon's type (outsider). Spells cast in this way must come from the summoner spell list. This ability does not allow the eidolon to share abilities that are not spells, even if they function like spells.


Male Human Rogue/2 | AC 15, T 9, FF 15 |HP: 18/10 | F +, R +, W + | Init , P | CMD

Happy chocolate bunny day, I'll try to post a liitle later, coloring eggs with the grand daughter

Oh and that picture is perfect


Mein Gott, you are going to Kool-Aid Man this? My prayers have been answered?


Male Human Investigator 4

Oho! Fun loophole that one! I'd think the "you" bit still has you on the outs, but if Nixie's cool with it, hey, get huge!


stats:
HP 24 (4 HD) | Archaeologist's Luck 4/6 | AC 18(12) T 12 FF 16(10) | Melee AB +4/+2 | Melee dmg 2d6+5/1d6+2 | Init +2 | F 3 R 6 W 4 | Speed 20(30)
Female Lashunta Aegis (Trailblazer) 2/Bard (archaeologist) 1/Ranger (Skirmisher) 2
Victor Jankowski, Private Eye wrote:

Happy chocolate bunny day, I'll try to post a liitle later, coloring eggs with the grand daughter

Oh and that picture is perfect

you have a GRANDDAUGHTER??

*starry eyes*


stats:
HP 24 (4 HD) | Archaeologist's Luck 4/6 | AC 18(12) T 12 FF 16(10) | Melee AB +4/+2 | Melee dmg 2d6+5/1d6+2 | Init +2 | F 3 R 6 W 4 | Speed 20(30)
Female Lashunta Aegis (Trailblazer) 2/Bard (archaeologist) 1/Ranger (Skirmisher) 2

Dat attack roll of mine... SO BAD...


Female Human Sorcerer 5 | HP 20/24 | AC:12(16) | T:13 | FF:10 | Touch: 12 | CMD: 15 | Fort:+4 | Ref:+5 | Will:+7 | Init:+2 | Speed: 30)
spells:
1st - 4/7 | 2nd - 1/5 - Elemental Ray - 5/7

I'm just waiting for my bad roll. Typically it will wait until it's a make or break roll.


stats:
HP 24 (4 HD) | Archaeologist's Luck 4/6 | AC 18(12) T 12 FF 16(10) | Melee AB +4/+2 | Melee dmg 2d6+5/1d6+2 | Init +2 | F 3 R 6 W 4 | Speed 20(30)
Female Lashunta Aegis (Trailblazer) 2/Bard (archaeologist) 1/Ranger (Skirmisher) 2

I just wish I had been able to show off my epic Greatsword+Armor Spikes psionic combat...


Female Samsaran 5/Oracle | HP: 33/25 | AC 20 Touch 11 FF 15 ) Fort 2 Ref 2 Will 5 | Spells 1st: 7/7 2nd: 4/4

You all need to get up on my rolls. Maxing out is numero uno.

Of course the trade off is you get one shot by a metal man.


Female Human Sorcerer 5 | HP 20/24 | AC:12(16) | T:13 | FF:10 | Touch: 12 | CMD: 15 | Fort:+4 | Ref:+5 | Will:+7 | Init:+2 | Speed: 30)
spells:
1st - 4/7 | 2nd - 1/5 - Elemental Ray - 5/7

I suppose that's why it's a dice game lol

Sczarni

CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3

Grey, that DM actually tracks initiative! I have never been able to make that work beyond using init rolls to decide if monsters or PCs go first. How is that working out in the game? What happens if one player doesn't post for like 2 days? Doesn't your game grind to a halt? Or does the DM just NPC them. I hate NPCing my players, feels so unnatural:)


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

For the most part, the GM's have a fairly solid 'daily post or prior warning' 'rule'. We all try & to either post at least once a day (less strenuously on weekends), or give advance notice so the GM knows they will likely need to 'bot' the character for a bit. We also try to give the GM an idea of what we are likely to do in the situation. Non-combat RP we generally move at the pace of PC posting, which means sometimes slow, sometimes fast.

Sczarni

CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3

So do you guys like it better when init is tracked player by player like that? Or when we track side by side like we've been doing in this game? Cause I can do it either way:)


Male Human Rogue/2 | AC 15, T 9, FF 15 |HP: 18/10 | F +, R +, W + | Init , P | CMD

I'm still trying to process exactly how that was, "combat downplayed"

Sczarni

CN Human Bard 1 (Street Performer); AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex); hp 10/10; Fort +3, Ref +5, Will +3

he, yes...the game is suppose to be combat downplayed and it will be i promise. But now we know we can do it if we need to:)


Female Samsaran 5/Oracle | HP: 33/25 | AC 20 Touch 11 FF 15 ) Fort 2 Ref 2 Will 5 | Spells 1st: 7/7 2nd: 4/4

I am fine with either. Having going "us vs them" makes things easier to coordinate.


Female Human Sorcerer 5 | HP 20/24 | AC:12(16) | T:13 | FF:10 | Touch: 12 | CMD: 15 | Fort:+4 | Ref:+5 | Will:+7 | Init:+2 | Speed: 30)
spells:
1st - 4/7 | 2nd - 1/5 - Elemental Ray - 5/7

Happy Easter all!


stats:
HP 24 (4 HD) | Archaeologist's Luck 4/6 | AC 18(12) T 12 FF 16(10) | Melee AB +4/+2 | Melee dmg 2d6+5/1d6+2 | Init +2 | F 3 R 6 W 4 | Speed 20(30)
Female Lashunta Aegis (Trailblazer) 2/Bard (archaeologist) 1/Ranger (Skirmisher) 2

I had NO IDEA my build was so combat-viable. Outside of my terrible, terrible rolls, I mean.

Also, happy Easter! Even if you aren't Christian, take the excuse to eat lots of chocolate and jellybeans!


Male Human Rogue/2 | AC 15, T 9, FF 15 |HP: 18/10 | F +, R +, W + | Init , P | CMD
Scientist Lisa wrote:
Victor Jankowski, Private Eye wrote:

Happy chocolate bunny day, I'll try to post a liitle later, coloring eggs with the grand daughter

Oh and that picture is perfect

you have a GRANDDAUGHTER??

*starry eyes*

Yeppers! She's two, daughter of my oldest son, he is thirty. My only grandchild.


'Human Boy'
Perception DC 25:
That's not a boy. It's a Halfling man!
Male Halfling Rogue (Unchained) 8/ Trickster Tier 2 [ HP: 57/65 | AC: 25 T: 21 FF: 16 | F: +4 R: +14 W: +4/+6 | Init: +9 Perc: +14/+18 Trapfinding 10' or less | Effects: Sickened] | Mythic Power 1/7

So, of course I wind up having the critical action just after I sign off to go to sleep...

Will have my gameplay post in a bit.

Also, Happy Easter everyone!

101 to 150 of 345 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Leather Goddesses of Castrovel Discussion All Messageboards

Want to post a reply? Sign in.