GM Tektite's Second Demand! (Inactive)

Game Master Hawkwen Agricola

Only map that matters, now.
LOOT


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Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Rey looks over the door Maffei indicated. Hmm. Not really secret, just concealed behind this tapestry (or whatever). Hammer, take a look at this, please, and make sure it's okay before we check it out...?


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Ares readies his bow in the event something jumps out of the door (or attacks from behind while checking the door).


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Hammer will check for traps.
Perception: 1d20 + 11 ⇒ (11) + 11 = 22 +2 vs traps


For the record, I moved you out of the woman with the snake lady and into the last set of rooms.

Checking the concealed door, Hammer finds no traps.


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Ares will open it.

"We might as well see what lies beyond. "


The iron door to this chamber is covered in complex sigils and runes painted in delicate black lacquer—a message repeated over and over in several languages, including Common: “Beware! Dark Oblivion Lies Within!”

A drone, like the sound of a vast wind, fills this room, yet the air is cold and still. A fifteen-foot square of arcane symbols is inscribed on the floor. Two five-foot-square areas of similar writing sit to the northeast and southeast of the larger one. Above the larger square hovers what appears to be a vertical hole in reality—a window that looks out into a night sky in which only a few tiny stars are visible. The window itself is fifteen feet square, running from the north and south points of the symbol below. It’s suspended a foot off the ground, and comes within three feet of the ceiling above.


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

GM are we on the main monastery map or combat map?

Ares will take heed of the written warning.

"Dark Oblivion? I was hoping for 'Unimaginable Riches'. Maybe those are in a different door, eh Hammer?"

He grips his bow as he looks up at the window and symbol(s).


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Lia ponders it. "Or perhaps beyond the oblivion. Like my father saying 'This box is trapped,' and inside are the tasty biscuits."


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

"Excellent point, Lia. Now you have piqued my curiousity indeed"


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Hammerfist grumbles

"A'ight, Gonn'be thr'gh."

Take 20 to search the door.

31 Perception, 33 stone.


No map yet

You guys have already passed the door and are now in the room with the mirror.

Hammer studies the door, but finds nothing unusual.

Studying the two smaller squares, Spellcraft DC 25:
The two smaller squares of arcane symbols on the ground radiate strong transmutation magic and you think that they heighten magical effects focused on targets within the larger square.

Studying the arcane symbols, Spellcraft DC 20:
You deduce that the three squares are linked. The smaller squares serve to amplify magical effects that target points within the larger square, and destroying any of the squares doesn’t affect the Dark Window. In fact, doing so can make destroying it even harder.

Studying the arcane symbols, Spellcraft DC 25:
You also realize that force effects in particular seem to be enhanced by the squares.


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Spellcraft : 1d20 + 4 ⇒ (15) + 4 = 19

"I can almost make these out, but not quite. Anyone else? . "


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Two smaller squares: 1d20 + 10 ⇒ (2) + 10 = 12
Symbols: 1d20 + 10 ⇒ (3) + 10 = 13 Shoulda taken 10

Lia glances, but soon begins to sway. "All it does is makes me dizzy..."


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Spellcraft: 1d20 + 7 ⇒ (11) + 7 = 18


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Look, Ma! No Spellcraft! LOL


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

ouch - no kidding. We are hosed on that one


Though you cannot discern the use of the tiles, you remember the druid's words.

According to Azmur’s research, the monks managed to construct an aperture, called the Dark Window, in a locked and hidden room accessible via the lectern library on the third floor. The Dark Window allowed them to observe and even communicate with alien entities on the far side of the universe. The monks had hoped to use the Dark Window to study and learn about these alien creatures and societies, working on the theory that if they knew the chaos and madness of the Dark Tapestry, they could then identify similar traits in themselves and work to expunge them on the road to self-perfection. Yet the first time they used the Window, the malevolent alien they contacted teleported into the monastery and attacked the priests. Abbot Kanjougas banished the alien back to the Dark Tapestry, but not before it slaughtered the monastery’s other inhabitants. Azmur hasn’t been able to determine what became of the abbot afterward, but he knows the event took place over 200 years ago. It must be closed....

As Hammer looks around the room, he notices a shape in the mirror. It begins looming larger, as if getting closer.....


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

"What do you see in the mirror, Hammer? I mean besides your gruesome visage."

Ares steps back as Hammer gazes into the magical portal.


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Hammer gazes into the portal and grumbles.

"I dun thin' we're gon'ike 'hats comin' out. Any 'deas fer closin' it before we're al'lled?"


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Ares will bless his bow and step back.

"I do not know if throwing a blanket over it would help? Maybe it only works if someone is looking at it."


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Lia readies herself before meekly suggesting, "Maybe shatter the mirror?"


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

I like Lia's thinking, Rey says, drawing Wyrmsmite as he steps alongside the mirror, taking care not to look directly at it. Just say the word, Hammer, and I'll do the honors.


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Hammer nods "All'gether'ow. Tee..to...un... SASH!"

Hammer swings at the mirror with all his might with his hammer.


Both Hammer and Reynaldo hit the mirror, but the thing is so hard, they don't even mar the surface!

Both men see the shape looming larger in the mirror, then suddenly, it is in the middle of the room!

Rolls:
A: 1d20 + 3 ⇒ (5) + 3 = 8
H: 1d20 + 1 ⇒ (15) + 1 = 16
L: 1d20 + 5 ⇒ (8) + 5 = 13
R: 1d20 + 5 ⇒ (13) + 5 = 18
M: 1d20 + 8 ⇒ (14) + 8 = 22
Y: 1d20 + 4 ⇒ (19) + 4 = 23

The creature, a six-eyed horror looks something like a dead tree with claws, tentacles, spidery legs, and a mouth bulging with tentacles, peers around the room.

Hammersmith:
Will Save DC 21 or you feel an overwhelming, demanding urge to defend the creature.

[ooc]Initiative:
Creature
Maffei
Reynaldo
Hammer
Lia/Lao
Ares

Party up!

Attack: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24
Damage: 1d6 + 6 + 1d6 ⇒ (5) + 6 + (3) = 14

AoO vs Maffei: 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21
Damage: 1d6 + 7 ⇒ (6) + 7 = 13
Miss: 1d100 ⇒ 7

Acting quickly, Maffei charges the creature, blurring past its opportune attack and slashes into the creature!

New Map


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Hammerfist:

WillSave: 1d20 + 6 ⇒ (8) + 6 = 14 +5 if Spell/Spell-Like Fails even with the bonus.

Hammer calls out to his companions "Dun'urt it ya'ools!"

Hammerfist will step away from Reynaldo begin casting enlarge person.


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Reynaldo's eyes get wide as the...the thing...enters the room from the mirror!
What in the Hells is...oh, never mind. Those questions don't even have an impact anymore, do they?

Rey five-foots up to it and full attacks!
attack w/Piranha Strike & flank: 1d20 + 13 - 2 + 2 ⇒ (19) + 13 - 2 + 2 = 32
damage w/Piranha & Precise Strike: 1d6 + 7 + 4 + 5 ⇒ (5) + 7 + 4 + 5 = 21

confirm? w/Piranha Strike & flank: 1d20 + 13 - 2 + 2 ⇒ (17) + 13 - 2 + 2 = 30
if so, dmg w/Piranha & Precise Strike: 1d6 + 7 + 4 + 5 ⇒ (5) + 7 + 4 + 5 = 21


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Ares will step over, closer to Lia and Fire a couple cold iron arrows at the thing.

"what in the world is this thing?. "

attack pb rapid : 1d20 + 10 + 1 - 2 ⇒ (1) + 10 + 1 - 2 = 10 for Dmg : 1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12

attack pb rapid : 1d20 + 10 + 1 - 2 ⇒ (5) + 10 + 1 - 2 = 14 for Dmg : 1d8 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Fooey, it's gonna be another one of these dicebot combats I see .


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Lia lets out an "Eep!" before swiftly composing herself and touching her eyes. When she removes her hands, her eyes smoulder and glow like raw embers. "If it looks like a dead tree, maybe it will burn like one, too!"

Cast Burning Gaze. Fingers crossed this works some...


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

"good call, Lia. If that doesn't work, we could be in trouble. This sure does not look like a dragon lieutenant . "


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Ares prepares to fire another set of arrows after the effects of his companions' attacks are known.


Hammerfist appears to defends the strange creature!

Reynaldo slashes the creature twice, doing a good bit of damage!

Ares fires two arrows, but misses with both!

1d20 ⇒ 13

Lia stares at the creature with fire in her eyes, but it seems unaffected!

Suddenly, everyone feels a crushing pain in their heads as if squeezed in a vice!

Nonlethal Damage for everyone: 10d6 ⇒ (4, 4, 2, 2, 5, 3, 3, 3, 1, 4) = 31 And confusion per spell. DC 21 Will for half, and to negate confusion. Hammer gets another save vs the previous effect.

Party up!


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Will save: 1d20 + 6 ⇒ (11) + 6 = 17
Confusion: 1d100 ⇒ 77

In her confusion, Lia directs her gaze at Ares!

Fire damage: 1d6 ⇒ 4 DC 14 Fortitude save negates. If failed, DC 14 Reflex save or catch fire.


Tiger 6 | AC 25 T 14 FF 21 | HP 32/45 (31 NL) | F +8 R +8 W +4 | Init +3 | Perc +6

Will: 1d20 + 4 ⇒ (4) + 4 = 8
Confusion: 1d100 ⇒ 50

"Growl growl purr hiccup."


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

Will saves are my favorite!: 1d20 + 2 ⇒ (17) + 2 = 19
confusion: 1d100 ⇒ 17


Male Human (Tian) Swa5/Rgr1 (drgn hntr)/Brw1 (snkbt strkr) | hp 25/60 | Init +6 | AC 21, T: 15, FF: 16 | CMB +9, CMD 24 | F +7 R +12 W +2 | Prcptn +10 |

On the other hand, acting "normal" (or at least normal for Reynaldo) is a Good Thing [tm].

attack w/Piranha Strike & flank: 1d20 + 13 - 2 + 2 ⇒ (7) + 13 - 2 + 2 = 20
damage w/Piranha & Precise Strike: 1d6 + 7 + 4 + 5 ⇒ (3) + 7 + 4 + 5 = 19

31 nonlethal dmg


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

ConfusionSave: 1d20 + 6 ⇒ (9) + 6 = 15 Even with a potential +5 vs spells it's a fail.

OtherSave: 1d20 + 6 ⇒ (17) + 6 = 23 Yay!

Hammerfist shakes his head and grumbles as he enlarges.

Confusion: 1d100 ⇒ 94

"I ca't'ell who's what an'ore, so 'ere we'o!"

Hammer draws his flametongue and stabs at the nearest creature. Fortunatly Hammer is adjacent to the horrible bad evil thing.

PowerAttack: 1d20 + 10 - 2 ⇒ (12) + 10 - 2 = 20
Damage: 1d8 + 6 + 4 + 1d6 ⇒ (7) + 6 + 4 + (1) = 18


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Ok, see if I get all of these right

Will: 1d20 + 9 ⇒ (5) + 9 = 14
confusion: 1d100 ⇒ 65
fort: 1d20 + 8 ⇒ (18) + 8 = 26

Ares stands bewildered at the creature, watching as Hammer defends it and the thing blasts their minds.

He resists a hit from Lia's firey eyes but is so dumbfounded he hits himself in the head with his own bow.

dmg: 1d8 + 2 ⇒ (4) + 2 = 6

And I think that wraps up his actions -31NL, -6L


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Ares, depending on actual technical initiative, you do not get a confusion roll and instead automatically attack Lia since she attacked you last round.

-Posted with Wayfinder


Maffei Will: 1d20 + 7 ⇒ (17) + 7 = 24

Attack 1: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d6 + 6 + 2d6 ⇒ (1) + 6 + (6, 4) = 17

Attack 2: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 1d6 + 3 + 2d6 ⇒ (2) + 3 + (1, 6) = 12

Crit 1: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d6 + 6 ⇒ (2) + 6 = 8

Crit 2: 1d20 + 10 ⇒ (2) + 10 = 12
Damage: 1d6 + 3 + 2d6 ⇒ (4) + 3 + (3, 1) = 11

Maffei shakes off the confusion and tears into the creature!

Lia attacks Ares!

Ares attacks Lia!

Reynaldo and Hammer attack the creature, but both miss!

Claw vs Maffei: 1d20 + 14 ⇒ (3) + 14 = 17
Damage: 1d6 + 7 ⇒ (5) + 7 = 12
Miss: 1d100 ⇒ 98

Claw vs Maffei: 1d20 + 14 ⇒ (6) + 14 = 20
Damage: 1d6 + 7 ⇒ (1) + 7 = 8
Miss: 1d100 ⇒ 54

Tentacle vs Reynaldo: 1d20 + 13 ⇒ (6) + 13 = 19
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Grab: 1d20 + 20 ⇒ (15) + 20 = 35

Tentacle vs Reynaldo: 1d20 + 13 ⇒ (2) + 13 = 15
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Grab: 1d20 + 20 ⇒ (6) + 20 = 26

Tentacle vs Hammer: 1d20 + 13 ⇒ (8) + 13 = 21
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Grab: 1d20 + 20 ⇒ (9) + 20 = 29

Tentacle vs Hammer: 1d20 + 13 ⇒ (15) + 13 = 28
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Grab: 1d20 + 20 ⇒ (8) + 20 = 28

The creature lashes out, missing Maffeu and Reynaldo, but hitting Hammer with two tentacles and grabbing the enlarged dwarf!

Party up!


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

Hammerfist babbles even more incoherently than normal as he grows fangs and tries to bite the strange critter.

Power Bite: 1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21
Damage: 1d6 + 6 + 6 ⇒ (1) + 6 + 6 = 13


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Are we still confused and if so, get a save or auto attack Lia again?
.


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

If we're still confused, auto attack. Basically, we're locked in combat until someone else attacks one of us, the effect ends, or one of us falls. (BTW, you didn't roll an attack on me last round. Have at it! And roll a Reflex save from last round to see if my eyes caught you ablaze. ;-)

If Ares fails the Reflex save from last round: 1d6 ⇒ 3 fire burny damage

The rest depends on where Ares gets.

If still ranged:
She then fires her bow at Ares for more!
Arrow!: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26
1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
If in melee:
She draws and slashes her scimitar at Ares!
Blade!: 1d20 + 6 ⇒ (4) + 6 = 10
1d6 + 2 ⇒ (5) + 2 = 7


Tiger 6 | AC 25 T 14 FF 21 | HP 32/45 (31 NL) | F +8 R +8 W +4 | Init +3 | Perc +6

Roll: 1d100 ⇒ 56

Lao bats himself on the head with his paw!

1d8 + 7 ⇒ (6) + 7 = 13

32 HP, 31 NL


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Sorry, Lia I thought Fort save(26 vs DC14) negated the need for reflex

Round 1
reflex : 1d20 + 8 ⇒ (1) + 8 = 9 vs burning

Ares tries to shoot at Lia
(assuming full attack and cannot shoot and move)

attack pb rapid : 1d20 + 10 + 1 - 2 ⇒ (7) + 10 + 1 - 2 = 16 for Dmg : 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8
attack pb rapid : 1d20 + 10 + 1 - 2 ⇒ (9) + 10 + 1 - 2 = 18 for Dmg : 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9

"No, you stop attacking me first! :-)

Round 2
Ares tries to shoot back at Lia again...
attack pb rapid : 1d20 + 10 + 1 - 2 ⇒ (13) + 10 + 1 - 2 = 22 for Dmg : 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9
attack pb rapid : 1d20 + 10 + 1 - 2 ⇒ (1) + 10 + 1 - 2 = 10 for Dmg : 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Gah! You're right. This is why I don't play casters! =P

Lia falls unconsious after the round 2 arrow!

27/45 HP, 31 NL, unconsious!


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

No worries - I had go to back and look to make sure I had not missed a roll. This confusion...well its confusing. :-(


Yes, confusion is up for 10 rounds.

Hammer swings, hitting the creature grappling him! The creature shudders, then collapses to the ground!

Out of Combat!

I'll assume Maffei and whomever else is able, tries to restrain Ares and Lia from killing each other.

And other than dealing with the Window, level up to 7!


cleric 3 | AC 16 T 10 FF 17 | HP 19/19 | F +3 R +1 W +7| Init +1 | Perc +11 {3/5 channels 2d6, copycat 2/7 }

Once Ares is revived he will gasp in horror at his actions and then heal the party, starting with Lia.

"What have I done!? We must destroy this evil window! . "


Female Half-Elf Hunter 7 | AC 17 T 13 FF 14 | HP 52/52 | F +7 R +9 W +7 | Init +5 | Perc +14
Lao:
AC 20 T 13 FF 16 | HP 51/51 | F +8 R +8 W +4 | Init +3 | Perc +2

Lia is safe from being killed since she ain't attacking anymore. She's unconsious! =P

Level up! Woohoo!


Dwarf Trapper 1/Scryer 1/Eldritch Knight 5 | AC 20 T 11 FF 19 | HP 36/69 | F +9 R +6 W +7 | Init +1 Perc +12 (+2 vs Stone and free check with 10 ft/+1 vs Traps) Darkvision 60

I should have Hammerfist updated by the end of the weekend.

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