GM Tektite's PFS #03-01 The Frostfur Captives PbP Gameday #2 (Inactive)

Game Master Hawkwen Agricola

MAP!


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Dark Archive

Human (Chelaxian) Bard (Archaeologist) 8 | HP 54/54 | AC:21 T:16 FF:21 CMD: 22 | F+7 R+16 W+9 | Init +6 | Perc +16 Trap spotter

"A flare! We have to finish them fast and get away from here. Al-Asahari, Dustin, watch over the goblins, I'm charging in."

Auric then proceeds to run towards the southern tower.

Grand Lodge

Male Human Druid 2nd| HP 9/17 | AC 16, FF 14, T 12 | F +5 R +2 W +6 | Init. +4 | Per. +3 | CMB +4 | CMD 16 | Speed 30ft | Quarterstaff: +4 (1d6+4) | Sling: +3 (1d4+3)

While maximizing his cover behind the boulder, Dustin fires his last enchanted stone at the goblin with the fiery object.

sling attack: 1d20 + 2 + 1 - 2 ⇒ (3) + 2 + 1 - 2 = 41d6 + 4 ⇒ (4) + 4 = 8

The Exchange

Male Human Sorcerer(marid blooded) HP 10/16 AC 12, FF 10, T 12 | F +0 R +2 W +4 | Init. +2 | Per. +1 | SM +1 | CMB +0 | CMD 12 | Speed 30ft |
Spells:
7/7 frost ray 3/3 lvl 1 spells

Al-asahari converses with the goblins as the chaos ensues.
"friends. Why do you choose to fight?"
diplomacy: 1d20 + 4 ⇒ (14) + 4 = 18

Grand Lodge

Male Dwarf Fighter/3 [HP:28/28] [AC:22/T:13/FF:19] [Perc.:+8] [F:+5/R:+4/W:+2] [CMB:+6, CMD:19] [Speed: 20, Init.:+3]

Taklinn will double move 40 ft. and begin to make his way up the ladder.

Silver Crusade

Male Human (Ulfen) Evangelist (Holy Bard) of Cayden Cailean 5 | HP 38/38 | AC 17, FF 16, T 12 | F +7 R +3 W +8 | Init. +5 | Perception +3 | CMB +4 | CMD 16 | Speed 20ft
Special Abilities / Skills:
Touch of Good (6/6) .. Perf. rnds/day (12/12) .. Chan. 2d6 (DC14 5/5) .. Pearl (1/1) .. Dip. +9, Heal +7*, Intim. +10, Know. Relig. +9, Know.(Plan., Nobil., Hist.) +5, Perf. (oratory) +9, SM +10

Hyglak will move into the north tower with a double move.


Just to be clear, everyone is moving to the north tower?

Other than Auric

Grand Lodge

hp 52/52, Freedom of movement | Ac 29 (Mage armor[+4] and Barkskin[+3]) T21 FF 22| Init +8 Fort +9 Ref+13 Will +10 (+2 vs fear & +2 vs enchantment & evasion) | Perception +14 Sense Motive +6 | Ki 2/5 | Reroll 1/1

GM, at which tower is the fire? Innocent smile...


South tower

Edit: I just realized I typed south when describing both towers. Yep, the south tower with the three goblins has the fire.

Grand Lodge

hp 52/52, Freedom of movement | Ac 29 (Mage armor[+4] and Barkskin[+3]) T21 FF 22| Init +8 Fort +9 Ref+13 Will +10 (+2 vs fear & +2 vs enchantment & evasion) | Perception +14 Sense Motive +6 | Ki 2/5 | Reroll 1/1

Seeing that a flare goes up at the southern tower and that his companions are converging on this tower Garret decides to dash towards the other tower. He runs over there and puts his shoulder against the door, hoping that door will go down as easily as the one in the other tower.

Strength Check: 1d20 ⇒ 1

Apparently this door was made from sturdier wood, Garret can't make a dent in it.

The Exchange

Male Human Sorcerer(marid blooded) HP 10/16 AC 12, FF 10, T 12 | F +0 R +2 W +4 | Init. +2 | Per. +1 | SM +1 | CMB +0 | CMD 12 | Speed 30ft |
Spells:
7/7 frost ray 3/3 lvl 1 spells

Al-asahari will stick with the goblins and won't move towards the towers.

Grand Lodge

Male Human Druid 2nd| HP 9/17 | AC 16, FF 14, T 12 | F +5 R +2 W +6 | Init. +4 | Per. +3 | CMB +4 | CMD 16 | Speed 30ft | Quarterstaff: +4 (1d6+4) | Sling: +3 (1d4+3)

on Dustin's turn:

Dustin also stays with the goblins (maintaining cover of course) and casts Guidance on Al-Asahari.

Grand Lodge

Male Dwarf Fighter/3 [HP:28/28] [AC:22/T:13/FF:19] [Perc.:+8] [F:+5/R:+4/W:+2] [CMB:+6, CMD:19] [Speed: 20, Init.:+3]

To confirm, yes, I'm heading to the North tower and should be 10 ft. up the ladder.


Auric runs toward the southern tower!

Dustin slings another stone, but it again falls short!

Al=Asahari continues to keep the captives calm!

Taklinn gets to the northern tower and begins to climb the ladder!

Hyglak continues toward the north tower!

Garret runs to the south tower and bounces off the door!

Attack vs Taklinn: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d4 ⇒ 2

Attack vs Hyglak: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d4 ⇒ 3

In the northern tower, one goblin fires an arrow, hitting Taklinn, while the other fires an misses Hyglak.

RTA vs Garret: 1d20 + 4 ⇒ (5) + 4 = 9
Fire Damage: 1d6 ⇒ 3
1d8 ⇒ 4

The goblin that lit the fire tosses a flask of alchemist's fire at Garret, but misses wildy. 1 pt splash

The other two goblins disappear from the top of the tower!

Party up!

Silver Crusade

Male Human (Ulfen) Evangelist (Holy Bard) of Cayden Cailean 5 | HP 38/38 | AC 17, FF 16, T 12 | F +7 R +3 W +8 | Init. +5 | Perception +3 | CMB +4 | CMD 16 | Speed 20ft
Special Abilities / Skills:
Touch of Good (6/6) .. Perf. rnds/day (12/12) .. Chan. 2d6 (DC14 5/5) .. Pearl (1/1) .. Dip. +9, Heal +7*, Intim. +10, Know. Relig. +9, Know.(Plan., Nobil., Hist.) +5, Perf. (oratory) +9, SM +10

"Let the bravery of the Drunken Hero flow through ME!! Slay our foul attackers valiant dwarf!" Hyglak will inspire courage while holding the ladder for Taklinn as he climbs up.

Hyglak uses one round of Sermonic Performance to inspire courage giving Taklinn +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.

Grand Lodge

Male Human Druid 2nd| HP 9/17 | AC 16, FF 14, T 12 | F +5 R +2 W +6 | Init. +4 | Per. +3 | CMB +4 | CMD 16 | Speed 30ft | Quarterstaff: +4 (1d6+4) | Sling: +3 (1d4+3)

See my previous post to get my action after Hyglak

Grand Lodge

Male Dwarf Fighter/3 [HP:28/28] [AC:22/T:13/FF:19] [Perc.:+8] [F:+5/R:+4/W:+2] [CMB:+6, CMD:19] [Speed: 20, Init.:+3]

Taklinn growls loudly and shrugs off the pain as the bolt hits him in the shoulder. He continues to climb (double move) and reaches the top of the tower. Climbing out, he stands to look at the two goblins and grins as he says "Nice to finally be meetin' ye little beasties face-to-face. Now come an' get what's comin' to ye!"

Dark Archive

Human (Chelaxian) Bard (Archaeologist) 8 | HP 54/54 | AC:21 T:16 FF:21 CMD: 22 | F+7 R+16 W+9 | Init +6 | Perc +16 Trap spotter

Auric moves to the door and attempts to bash it open, but the oaken door resists!

Strength (break... and hopefully enter): 1d20 + 4 ⇒ (3) + 4 = 7


Hyglak inspires Taklinn to greater deeds!

Dustin stays with the captives, giving a little guidance to Al-Asahari!

Taklinn manages to get to the top of the ladder and a have chat with the goblins!

Auric smashes into the door, but bounces off as well!

Al and Garret!

The Exchange

Male Human Sorcerer(marid blooded) HP 10/16 AC 12, FF 10, T 12 | F +0 R +2 W +4 | Init. +2 | Per. +1 | SM +1 | CMB +0 | CMD 12 | Speed 30ft |
Spells:
7/7 frost ray 3/3 lvl 1 spells

Al-asahari sees no reason to fight-after all,the party's mission is to secure the goblins.just treat his turns in the combat as ready action to trip the goblins if they run
Al-asahari turns to dustin say advises
"waste not your magic on me kind druid,there are fighters who need it more than I"

Grand Lodge

hp 52/52, Freedom of movement | Ac 29 (Mage armor[+4] and Barkskin[+3]) T21 FF 22| Init +8 Fort +9 Ref+13 Will +10 (+2 vs fear & +2 vs enchantment & evasion) | Perception +14 Sense Motive +6 | Ki 2/5 | Reroll 1/1

Garret once again sets his shoulder against the door, but fails to break it.

Strength Check: 1d20 ⇒ 5

Next round
"Ah come on! This door can't be that strong!"

Strength Check: 1d20 ⇒ 20

Silver Crusade

Male Human (Ulfen) Evangelist (Holy Bard) of Cayden Cailean 5 | HP 38/38 | AC 17, FF 16, T 12 | F +7 R +3 W +8 | Init. +5 | Perception +3 | CMB +4 | CMD 16 | Speed 20ft
Special Abilities / Skills:
Touch of Good (6/6) .. Perf. rnds/day (12/12) .. Chan. 2d6 (DC14 5/5) .. Pearl (1/1) .. Dip. +9, Heal +7*, Intim. +10, Know. Relig. +9, Know.(Plan., Nobil., Hist.) +5, Perf. (oratory) +9, SM +10

Hyglak climbs the ladder as soon as Taklinn is at the top.


As far as I am concerned. Breaking down a door is a move action, so you can try two a round, Garret.

Al-Asahari stays with the goblins!

Garret throws his shoulder into the door, and knocks it open on the second try!

Attack vs Taklinn: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d4 ⇒ 4

Attack vs Taklinn: 1d20 + 2 ⇒ (6) + 2 = 8
Damage: 1d4 ⇒ 1

The goblins on the north tower drop their bows, draws short swords and attack Taklinn, one just managing to slip his sword through Taklinn's defenses!

RTA Auric: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 ⇒ 1

The goblin on the south tower tosses down a flask of alchemist's fire, smashing it on Auric, who catches fire! DC 15 to exinguish the flames. Garret takes one pt splash damage.

Party up!

Silver Crusade

Male Human (Ulfen) Evangelist (Holy Bard) of Cayden Cailean 5 | HP 38/38 | AC 17, FF 16, T 12 | F +7 R +3 W +8 | Init. +5 | Perception +3 | CMB +4 | CMD 16 | Speed 20ft
Special Abilities / Skills:
Touch of Good (6/6) .. Perf. rnds/day (12/12) .. Chan. 2d6 (DC14 5/5) .. Pearl (1/1) .. Dip. +9, Heal +7*, Intim. +10, Know. Relig. +9, Know.(Plan., Nobil., Hist.) +5, Perf. (oratory) +9, SM +10

Hyglak climbs the ladder. Double Move

Dark Archive

Human (Chelaxian) Bard (Archaeologist) 8 | HP 54/54 | AC:21 T:16 FF:21 CMD: 22 | F+7 R+16 W+9 | Init +6 | Perc +16 Trap spotter

Auric rolls on the ground to extinguish the fire, hoping the snow will help put out the flames.

Reflex: 1d20 + 1 + 2 ⇒ (15) + 1 + 2 = 18

Grand Lodge

Male Human Druid 2nd| HP 9/17 | AC 16, FF 14, T 12 | F +5 R +2 W +6 | Init. +4 | Per. +3 | CMB +4 | CMD 16 | Speed 30ft | Quarterstaff: +4 (1d6+4) | Sling: +3 (1d4+3)

Dustin fires a bullet toward the goblin throwing the alchemists fire.

Sling Attack: 1d20 + 2 - 2 ⇒ (8) + 2 - 2 = 81d4 + 3 ⇒ (1) + 3 = 4

Grand Lodge

Male Dwarf Fighter/3 [HP:28/28] [AC:22/T:13/FF:19] [Perc.:+8] [F:+5/R:+4/W:+2] [CMB:+6, CMD:19] [Speed: 20, Init.:+3]

Taklinn will take a 5 ft. step to his left, so as to give Hyglak room to maneuver on his next turn. He will then commence a full attack against the goblin in front of him, roaring as he swings.
attack(dwarven waraxe): 1d20 + 6 - 2 + 1 ⇒ (4) + 6 - 2 + 1 = 9
attack(spiked shield): 1d20 + 5 - 2 + 1 ⇒ (14) + 5 - 2 + 1 = 18
damage(spiked shield): 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4


Hyglak climbs the ladder, reaching the top.

AoO vs Hyglak: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d4 ⇒ 1

AoO vs Hyglak: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d4 ⇒ 1

Crit Confirm vs Hyglak: 1d20 + 2 ⇒ (6) + 2 = 8
Crit Damage: 1d4 ⇒ 3

The two goblins stabs at Hyglak as he reaches the top, but only one is able to give him a small nick.

Auric rolls on the ground and puts out the fire!

Dustin throws another sling stone, but it falls short once more.

Taklinn chops with his axe, but misses, then follows up, slamming a goblin with his shield!

Garret steps into the tower, only to find two goblins waiting for him!

Readied vs Garret: 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d4 ⇒ 1

Readied vs Garret: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d4 ⇒ 1

Both readied attack miss however.

Garret Flurry Attack: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d4 ⇒ 1

Garret Flurry Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d4 ⇒ 4

Garret answers by nearly cutting down one of the goblins!

Al continues to wait with the goblins. (?)

Attack vs Hyglak: 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d4 ⇒ 3

Attack vs Taklinn: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d4 ⇒ 4

The goblins on the northern tower attack, but miss both Hyglak and Taklinn!

The goblin on top of the southern tower, seem to wait for something...

[b]Initiative:
Hyglak
Dustin
Taklinn
Al'Asahari
South Goblins
Garret
North Goblins

Everyone, but Garret is up!

Dark Archive

Human (Chelaxian) Bard (Archaeologist) 8 | HP 54/54 | AC:21 T:16 FF:21 CMD: 22 | F+7 R+16 W+9 | Init +6 | Perc +16 Trap spotter

Auric stands up and slashes at one of the goblins attacking Garret. Fauchard has 10ft. reach.

Fauchard, PA: 1d20 + 5 ⇒ (17) + 5 = 221d10 + 9 ⇒ (7) + 9 = 16

Silver Crusade

Male Human (Ulfen) Evangelist (Holy Bard) of Cayden Cailean 5 | HP 38/38 | AC 17, FF 16, T 12 | F +7 R +3 W +8 | Init. +5 | Perception +3 | CMB +4 | CMD 16 | Speed 20ft
Special Abilities / Skills:
Touch of Good (6/6) .. Perf. rnds/day (12/12) .. Chan. 2d6 (DC14 5/5) .. Pearl (1/1) .. Dip. +9, Heal +7*, Intim. +10, Know. Relig. +9, Know.(Plan., Nobil., Hist.) +5, Perf. (oratory) +9, SM +10

Hyglak side steps toward Taklinn, draws his rapier and touches Taklinn giving him the blessing of good.

Touch of Good:
You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
+1 to all round next round Taklinn.

Grand Lodge

Male Human Druid 2nd| HP 9/17 | AC 16, FF 14, T 12 | F +5 R +2 W +6 | Init. +4 | Per. +3 | CMB +4 | CMD 16 | Speed 30ft | Quarterstaff: +4 (1d6+4) | Sling: +3 (1d4+3)

Dustin curses his poor aim and casts Guidance on himself.

Grand Lodge

Male Dwarf Fighter/3 [HP:28/28] [AC:22/T:13/FF:19] [Perc.:+8] [F:+5/R:+4/W:+2] [CMB:+6, CMD:19] [Speed: 20, Init.:+3]

Taklinn takes another 5-ft. step so that he may postion himself better and will lauch an attack on each goblin.
Attack on uninjured goblin(Waraxe): 1d20 + 6 - 2 + 1 ⇒ (16) + 6 - 2 + 1 = 21
Attack on injured goblin (spiked shield): 1d20 + 5 - 2 + 1 ⇒ (15) + 5 - 2 + 1 = 19

Damage(Waraxe): 1d10 + 3 + 1 ⇒ (10) + 3 + 1 = 14
Damage(Spiked shield): 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5
As Taklinn shakes the limp goblin off of his shield spikes, he grins and murmurs "Told ye yea'd get what was comin' to ye."


Auric stands, then brings down his fauchard in a long chop, cleaving a goblin in twain, from shoulder to hip!

Hyglak give Taklinn a "good" touch!

Dustin gives himself guidance.

Taklinn then wades into the northern goblins, taking them both out!

Al!

The Exchange

Male Human Sorcerer(marid blooded) HP 10/16 AC 12, FF 10, T 12 | F +0 R +2 W +4 | Init. +2 | Per. +1 | SM +1 | CMB +0 | CMD 12 | Speed 30ft |
Spells:
7/7 frost ray 3/3 lvl 1 spells

Al-asahari hums a tune and keeps a watchful eye on the goblins as auric lights up like a match and extinguishes himself just as quick.


Al-Asahari starts humming!

Attack vs Auric: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d4 ⇒ 4

The goblin goblin stabs at Auric, giving him a nasty gash.

Auric!

Grand Lodge

Male Dwarf Fighter/3 [HP:28/28] [AC:22/T:13/FF:19] [Perc.:+8] [F:+5/R:+4/W:+2] [CMB:+6, CMD:19] [Speed: 20, Init.:+3]

Seeing the goblin on the other rooftop and remembering how long it took just to get to this tower, Taklinn will opt to drop his axe and shield and draw his light crossbow.

Grand Lodge

hp 52/52, Freedom of movement | Ac 29 (Mage armor[+4] and Barkskin[+3]) T21 FF 22| Init +8 Fort +9 Ref+13 Will +10 (+2 vs fear & +2 vs enchantment & evasion) | Perception +14 Sense Motive +6 | Ki 2/5 | Reroll 1/1

Checking in again, am I correct that it is not my turn yet?

Dark Archive

Human (Chelaxian) Bard (Archaeologist) 8 | HP 54/54 | AC:21 T:16 FF:21 CMD: 22 | F+7 R+16 W+9 | Init +6 | Perc +16 Trap spotter

The Chelish knight takes a step back and mows the goblin down.

Fauchard (2-handed, PA, cold iron): 1d20 + 6 ⇒ (14) + 6 = 201d10 + 9 ⇒ (3) + 9 = 12


With another overhand chop, Auric obliterates the second goblin!

The last goblin, on the top of the tower, begins muttering something, then points down to Auric and Garret!

@Auric and Garret: DC 12 Will Save or take a nap!

Party up!

Silver Crusade

Male Human (Ulfen) Evangelist (Holy Bard) of Cayden Cailean 5 | HP 38/38 | AC 17, FF 16, T 12 | F +7 R +3 W +8 | Init. +5 | Perception +3 | CMB +4 | CMD 16 | Speed 20ft
Special Abilities / Skills:
Touch of Good (6/6) .. Perf. rnds/day (12/12) .. Chan. 2d6 (DC14 5/5) .. Pearl (1/1) .. Dip. +9, Heal +7*, Intim. +10, Know. Relig. +9, Know.(Plan., Nobil., Hist.) +5, Perf. (oratory) +9, SM +10

Hyglak drops his rapier pulls out his crossbow and lets a bolt fly at the goblin on top of the south tower.

Attack: 1d20 + 1 ⇒ (19) + 1 = 20
Damage: 1d8 ⇒ 2

Bardic Music has ended.

Grand Lodge

Male Human Druid 2nd| HP 9/17 | AC 16, FF 14, T 12 | F +5 R +2 W +6 | Init. +4 | Per. +3 | CMB +4 | CMD 16 | Speed 30ft | Quarterstaff: +4 (1d6+4) | Sling: +3 (1d4+3)

Dustin tries another shot with his sling...

Using my guidance..

sling: 1d20 + 2 + 1 - 2 ⇒ (14) + 2 + 1 - 2 = 151d4 + 3 ⇒ (4) + 3 = 7

Grand Lodge

hp 52/52, Freedom of movement | Ac 29 (Mage armor[+4] and Barkskin[+3]) T21 FF 22| Init +8 Fort +9 Ref+13 Will +10 (+2 vs fear & +2 vs enchantment & evasion) | Perception +14 Sense Motive +6 | Ki 2/5 | Reroll 1/1

will save: 1d20 + 7 ⇒ (14) + 7 = 21

Garret starts climbing the ladder (40 ft = double move)

Dark Archive

Human (Chelaxian) Bard (Archaeologist) 8 | HP 54/54 | AC:21 T:16 FF:21 CMD: 22 | F+7 R+16 W+9 | Init +6 | Perc +16 Trap spotter

Will save: 1d20 ⇒ 2

Auric starts feeling tired, and has obvious trouble staying awake... He finally collapses on the stairs leading to the tower.

Isn't the sleep spell a 1 round action to cast? Not that it changes anything since Auric won't be able to climb the ladder and strike at the caster anyway, but I'm just wondering.

Grand Lodge

Male Dwarf Fighter/3 [HP:28/28] [AC:22/T:13/FF:19] [Perc.:+8] [F:+5/R:+4/W:+2] [CMB:+6, CMD:19] [Speed: 20, Init.:+3]

Since I technically posted early, see my last post for this round.


Taklinn grabs his crossbow!

Hyglak fires his crossbow and puts a bolt in the goblin!

Dustin gets much closer with his slingstone, but still misses, dut to the cover of the battlements!

Garret starts climbing the ladder, while Auric takes a nap!

The goblin utters some more unintelligible words and puts her palms out, toward Garret as flames spout from them and engulf the halfing! Meanwhile the brazier behind continues to burn, its smoke getting thicker!

Burning Hands vs Garret!: 1d4 ⇒ 1 DC 12 REF for half.

Party up!

Grand Lodge

Male Human Druid 2nd| HP 9/17 | AC 16, FF 14, T 12 | F +5 R +2 W +6 | Init. +4 | Per. +3 | CMB +4 | CMD 16 | Speed 30ft | Quarterstaff: +4 (1d6+4) | Sling: +3 (1d4+3)

Dustin casts Guidance on himself again...

Grand Lodge

Male Dwarf Fighter/3 [HP:28/28] [AC:22/T:13/FF:19] [Perc.:+8] [F:+5/R:+4/W:+2] [CMB:+6, CMD:19] [Speed: 20, Init.:+3]

Taklinn will move up 5 ft. as he loads and then fires his crossbow.
Attack: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
Damage: 1d8 ⇒ 1

Silver Crusade

Male Human (Ulfen) Evangelist (Holy Bard) of Cayden Cailean 5 | HP 38/38 | AC 17, FF 16, T 12 | F +7 R +3 W +8 | Init. +5 | Perception +3 | CMB +4 | CMD 16 | Speed 20ft
Special Abilities / Skills:
Touch of Good (6/6) .. Perf. rnds/day (12/12) .. Chan. 2d6 (DC14 5/5) .. Pearl (1/1) .. Dip. +9, Heal +7*, Intim. +10, Know. Relig. +9, Know.(Plan., Nobil., Hist.) +5, Perf. (oratory) +9, SM +10

Hyglak gives Taklinn the blessing of good again. Touching the dwarf on the shoulder."Aim true my friend and send this foul creature to the lands of the dead!!" Touch of Good +1 to all rolls for 1 round.

Dark Archive

Human (Chelaxian) Bard (Archaeologist) 8 | HP 54/54 | AC:21 T:16 FF:21 CMD: 22 | F+7 R+16 W+9 | Init +6 | Perc +16 Trap spotter

Auric sleeps peacefully outisde the southern tower. Who would dare disturb such a quiet rest?


Dustin gives himself guidance.

Taklinn manages to put another bolt in the little creature, but she still stands!

Hyglak gives Taklinn a good touch!

Auric snoozes!

Garret and Al!

The Exchange

Male Human Sorcerer(marid blooded) HP 10/16 AC 12, FF 10, T 12 | F +0 R +2 W +4 | Init. +2 | Per. +1 | SM +1 | CMB +0 | CMD 12 | Speed 30ft |
Spells:
7/7 frost ray 3/3 lvl 1 spells

Al-asahari peers over the boulder as auric takes a nap.turning to dustin,he expresses his boredom,trying to be as polite as possible.
"they are certainly taking a long time,aren't they friend?"

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