Age of Mortals DL (Inactive)

Game Master JASON RODARTE

maps


1 to 50 of 205 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

1 person marked this as a favorite.

So I am interested in running a Dragonlance Age of Mortals campaign, set after the War of Souls, using Pathfinder rules found here:
Conversion Guide

I am looking to see if anyone is interesed in playing in the campaign beginning at first level and going as far as we can get.

I would not necessarily allow all of the races in the guide due to thematic reasons so a good back story might be necessary before, say a minotaur would be allowed.

I am looking for no more than 5 people.


I would like to apply. Minotaur warlord skald. A bit of humour in the mix though.

Only doing this because of your example =^^=


I would like to see the background story for that.


Will read up on AoM and write something up. But if you don't mind, here is his crunch

Kazadum!:

Kazadum
Male minotaur skald (warlord) 1 (Pathfinder RPG Advanced Class Guide 49, Pathfinder RPG Ultimate Intrigue 49)
CG Medium monstrous humanoid
Init -1; Senses darkvision 60 ft., scent; Perception +6
--------------------
Defense
--------------------
AC 17, touch 9, flat-footed 17 (+5 armor, -1 Dex, +1 natural, +2 shield)
hp 11 (1d8+3)
Fort +4, Ref -1, Will +2
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee Cow Bell (war flute stats) +5 (1d8+5) or
. . gore +0 (1d6+2)
Special Attacks raging song 5 rounds/day (inspired rage)
Skald (Warlord) Spells Known (CL 1st; concentration +3)
--------------------
Statistics
--------------------
Str 20, Dex 8, Con 14, Int 8, Wis 10, Cha 14
Base Atk +0; CMB +5; CMD 14
Feats Intimidating Prowess, Lingering Performance[APG]
Traits armor expert, dominator (belkzen)
Skills Acrobatics -6 (-10 to jump), Intimidate +13 (+15 to demoralize foes), Perception +6, Perform (percussion instruments) +6, Swim +2
Languages Common
SQ bardic knowledge +1
Other Gear scale mail, heavy steel shield, war flute, 94 gp
--------------------
Special Abilities
--------------------
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Darkvision (60 feet) You can see in the dark (black and white only).
Lingering Performance Bardic Performances last 2 rds after you stop concentrating.
Raging Song (standard action, 5 rounds/day) (Su) Song can inspire allies in a variety of ways.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.

I left out spells and equipment. Used 20pt buy. Also no traits, and used max gold for the class.

The idea was just a fun thing, hence i built it. But will try to apply properly =^^=


Do DL minotaurs have darkvision? I dont recall

DL elves should have elven vision which is low light and dark vision.


Monstrous Humanoid have DV


FYI in Dragonlance there is a difference between ambient and focused magic. Focused magic is the magic that comes from the gods so clerics and wizards use that type of magic. Bard, sorcerers and mystics would use ambient magic, the magic of chaos.

There is a debate on how WoHS would deal with sorcerers, alot depending on the Order they belong to.


Ah. Okay. But I did read that there are a few skalds in Minotaur society. Not a lot. But there are. So at least the class fits =^^=


I need to double check whether or not they would get it in DL.

If you do get chosen, just know that at this time there is a huge issue between Silvanesti elves and minotaurs as the minotaurs have taken over and are destroying Silvanesti. You might be killed on sight, especially since there are many elves in Eastern Ansalon and that is where you are starting off.


Okay. If the GM thinks it's a bad idea. I will change it.

On DV. The conversion link you have states Minotaurs are monstrous humanoids. In PF they get DV


never having playef a minotaur im not too sure about dv


I think I want to then go for a Ranger Phaethon

Then Elder Thaethon. Then 10 levels Horizon Walker


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

If we hit level 17 do the gods punts us off the plane?

Seriously though I'm interested, I read some of the books years ago but amn't familiar with this point in time so will read.


No, characters can now get up to 20th level. This AP would do that.


Common races tend to be easier to incorporate into story lines.


I’m interested but won’t be able to make anything tonight. I’m somewhat familiar with Dragonlance, but not the Age of Mortals. I’ll do some checking up on it. I’ve been wanting to play in the world though so cool.


Six months have passed since the War of Souls, an epic conflict that spanned the world of Krynn. After 39 years when the Gods have been silent and magic flowed unrestrained by the Moons, the Gods of Krynn have returned. The first among the Light, Paladine walks the earth as a mortal, while the Dark Queen Takhisis lies dead, leaving their places vacant among the heavens. Ansalon still bears scars of the decades where evil reigned upon the world in the Godless times. The Dark Knights of Neraka still subjugate numerous lands and the wicked minotaurs have begun a campaign of conquest. Many among the righteous and good have suffered in the Age of Mortals. Solamina's forces are weakened by the war, the elves are in exile, the Kender lands burned to ash and the dwarves in ever conflict with their darker brethren. Decades ago, the Companions saved the world from the brink of ruin. Now once again, heroes must rise and bring balance back to the world. Will you be among them?


Tagging interest. I feel someone with a divine bent is in the offing.


Sounds like quite the campaign. =^^=


Terevalis Unctio of House Mysti wrote:
Common races tend to be easier to incorporate into story lines.

Aimed at me?


General comment


I'll go with my second choice. They are more elf like


Potentially interested, but I'd like to hear more about campaign premise and character creation rules.


The premise is above, taken from the first module.

25 point buy. 2 traits


How do you feel about draconian GM?


Which type?


There are like 5 major organizations in Ansalon:

Knights of Solamnia
Legion of Steel
Knights of Neraka
Holy Orders of the Stars (clergy but not all united)
Wizards of High Sorcery

Some of the minor would be the Academy of Sorcery.

The HoS and WoHS are attempting to rebuild after almost 40 years of the gods being away.


Venom or Flame


You might want to look up their death throws.


Fire explodes. Venom melts :P


Are you willing to go out that way? Can't rez or raise that.


Think it will be quite spectacular!

Flame Draconian Evocation Specialist


Wizard?


Terevalis Unctio of House Mysti wrote:
Wizard?

Not sure yet. Will have a look. But as you described previously. Probably


Is anyone interested in perhaps doing a knight?


Terevalis Unctio of House Mysti wrote:
Is anyone interested in perhaps doing a knight?

I'm willing to go Eldritch Knight


I meant knight of Solamnia


I'll look into this (KoS) and get back to you - I have plenty of time for posting, but character creation seems to take me forever!


Seth, you should play a kender, lol


Ah. Gotcha.

On a note. I've never built an EK. Would you allow SLA to qaulify for PrC?


Oh? Why is that?


Seth86 wrote:

Ah. Gotcha.

On a note. I've never built an EK. Would you allow SLA to qaulify for PrC?

No


"characters with a human parent may also become Solamnic knight"

So, half-elf, half-dwarf, half-gnome, half-kender, half-ogre, (and minotaur)?


minotaur dont have human parents.


Terevalis Unctio of House Mysti wrote:
I meant knight of Solamnia

I was thinking of either going that route or maybe divine, possibly warpriest.


I don't see why you won't be able to do both. Depending on the order of night that you joined


Terevalis Unctio of House Mysti wrote:
minotaur dont have human parents.

oh right - I knew that! :P

I'm a bit confused, however - Solamnic Knight appears to be a Prestige Class (with a BAB +5), but you said something about wanting to start at level 1. I have a level 5 Paladin that I could easily adapt to KoS, but I'm not sure that's your intention.


There are a few ways we could do that. Yes we are starting at 1st level and if you wanted to do a knight of Solamnia or a wizard of high sorcery you would be an apprentice. You can be a part of an organization without tak8ng prestige class levels. Taking the prestige class kinda demonstrates ones dedication to the order. K ight trials and test of high sorcery allow one into the benefits of the prestige class.

Does this make sense


I’m trying to do some catching up. How are wizards handled in the age of mortals? Are they still white/red/black? I just realized I haven’t played an arcane caster from level one in a long time and may be interested in that too.

Another question. So the prestige classes aren’t required to be part of the organizations? Would I be able to play an Arcanis, for example, to high levels?


During this time the wohs have just reopened Wayreth so the orders are rebuilding. I don't see how an arcanust would fit due to how they work. The test is given in different places and there is a place where a wizard can take the test in the ap.

1 to 50 of 205 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Recruitment / Dragonlance Age of Mortals: Pathfinder All Messageboards

Want to post a reply? Sign in.