GM Rednal's Wrath of the Righteous (Inactive)

Game Master Rednal

The Ruins of Drezen
Citadel Drezen
Drezen Dungeon
Battle Map
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Party Loot


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Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]

I am going to stab them so hard. I'll make my post after work.


Ascendent Rowan HP: 135/144 | AC: 25 T: 14 FF: 22 | F: +14 R: +13 W: +15 | Init: +2 Per: +7 | Smite: 1/1 LoH 7/9 | CMB +9 CMD 23| Effects: Resist Acid 5 Cold 5 Elec 5 AoC 10ft |Senses: Darkvision Perception +11 Aura courage (10 ft.), resolve (10 ft.) Speed 60

I thought I had responded to the birthday present deal but to reiterate. lol.

I will take the extra spell known, I will choose it for my Oracle side. :)


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

I hope we get some decent coin because Tarov needs some Bad ass armor. :3


Ascendent Rowan HP: 135/144 | AC: 25 T: 14 FF: 22 | F: +14 R: +13 W: +15 | Init: +2 Per: +7 | Smite: 1/1 LoH 7/9 | CMB +9 CMD 23| Effects: Resist Acid 5 Cold 5 Elec 5 AoC 10ft |Senses: Darkvision Perception +11 Aura courage (10 ft.), resolve (10 ft.) Speed 60

Since I will most likely be suffering from horrible amounts of MAD sooner or later the extra spell will help. However I won't apply it until it is allowed. ;)


Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]

Please boss! Gimme the masterwork full plate (1800g), boss!

Also I forget exactly how much coin we have collected. Didn't we have a google doc or something that had it listed?


Is Masterwork Full Plate available? Low = Success: 1d100 ⇒ 91

Sadly, no. v.v In fact, I suspect most of the good armor is currently being used, rather than sitting on what few shelves of material the merchants have managed to scrape together... you may have noticed that the current situation is, ah, not particularly conducive to letting anyone get the things they want.


Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFffffffffff-

Guess I need you to get to work on that Banded Armor, after all, Rowan. >_<


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Yeah I will get the google doc up soonish with the list. Apoligies for the wait I am back at work for two weeks. As is Rowan, sucks were in different camps but Cellphones work. It was nice having quick posting times lol. xD


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Woo lvling up! Brb!


Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]

4th level: Warder (Zweihander Sentinel) / Cavalier (Inspiring Commander)

Saves: +4 F, +1 R, +4 W (from +3 F, +1 R, +3 W)

BAB/CMB/CMD: +4, +8, +18 (from +3, +7, +17)

HP 72 (54 + 18)

Ability Bonus: +1 Intelligence

Skills: 36 (24 + 8 + 4 from higher Int!) - Acrobatics, Craft (armor) x4, Diplomacy, Knowledge (history), Linguistics (grabbing Abyssal), Perception, Perform (oratory), Sense Motive, Survival

Warder:

  • Tactical Acumen
  • Replacing Red Zephyr Strike with Blessed Pinions

Cavalier:

  • 14 rounds Inspiring Commands (11 + 2 + 1 from higher Int!)
  • Put Your Heart Into It (Ex)
  • Aid Another +7 (total, +3 from Aid Allies ability, +4 from Inspiring Commands)

I'd like to, at the least, buy a smithing hammer so I can actually use that crafting skill. :)


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Julian is going to focus on tools for disabling traps as he has the skill. He;d go for a masterwork set if available. :)

Other than that I am not ver imaginiative on what he could need.... His build is semi self sufficient.

Ability Point
Int +1 = 23

Lvl 4 Magus
Gained 8+1 HP = New Total of 36/36

Gained two lvl 2 spells-
-Gust of Wind
-Blur

+1 Arcana

Perfect Strike

Lvl 4 Alchemist

-Feral Mutagen Discovery

2x Lvl 2 Formulae
-Cure Moderate Wounds
-Lesser Restoration

Hes a down right healing machine with extracts, good thing he can share!

+1/2 Bomb damag for a total of +2 to bomb damage.
(Bombs at 10/Day for 2d6+8 fire damage)

10 Skills increased.
Perception
Acrobatics
Knowledge all +1
Craft Free +1 Alch
Use magic device

Saves are now Fort +5, Reflex +11, Will +4

Let me know if something is off, thanks! :)


@Tarov: All standard hammer weapons are available for purchase.

@Julian: Masterwork Thieves' Tools are 100 GP, and therefore within the budget of what Defender's Heart has commonly available. ^^

And both profile updates look good to me. ^^b


Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]

Neat. Are we going to have enough time to start resizing that banded armor we found? Though we could probably just buy a new suit outright.

Also, would you mind rolling for masterwork half-plate (900g) and a plain suit of full plate (1500g)? I'm not giving up just yet! :D


Armor Rolls: 2d100 ⇒ (9, 98) = 107

Yes to the half-plate, and no to the full plate. And yes, you could try resizing the armor - there are enough people available to help with that.


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Nice, will get updated here soonish, the Feral mutagen is gonna be fun! xD Although unnerving for some I am sure, I can see him taking on a more feral demonic look. Like a nicer looking vrock since he's winged. But I have him focused on being somewhat the backup healer if needed. :)

Or something else, going demon themed because he's tainted blood. ^^;

Also can't wait for 5th level xD Taking Craft Arms and Armor! Wah! :D


How interested are you in crafting, Julian?


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Fairly, I have the skills to pick up crafting easily enough. But enhancing weapons and things would be fun,. especially working in conjunction with Rowan. They'd be quite the odd team. It'll be feat taxing but I think story wise it would be rewarding. I am not just gonna build him for devastation. I may take wands or rings instead since Rowan has the armor stuff more covered. But I am interested in crafting more than just potions. :)

Julian however is optimized fairly well, minus his HP but I don't want to go all kill kill kill with him, I like to have more personality and making things fro the party and npc's is just something I have always been inclined to do but never had the chance to.


Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]

Woo. I'm going to purchase a masterwork artisan's tool for smithing (masterwork armorsmithing hammer, I guess?) and a suit of masterwork half-plate, which comes to 955g. I'd like to purchase some holy water flasks, alchemist's fire and acid flasks, too. Just in case. :)

-e-

Also I'd be down for trying to either sell or trade off some of the things I've collected and been carrying around for no particular reason. :3


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Party Loot Sheet!

Let me know what we should sell/keep/trade

We need to identify the wand we got off head exploding guy as well.

We have quite the haul of goods, some of which we can just donate lol if we feel like Aiding the cause.

I have accounted for the Potions used already as well. And we came out with a tidy sum of good gear. I am sure Irabeth and her men are surprised at the masterwork gear that spills out of the cart. XD


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

I will start adding sale prices to the sheet, the sheet is designed to calculate everything to 50% value as that is usually the selling rate without negotiation's.

It than takes those totals and breaks down the (coinage) between each of the party members. So currently its split 3 ways and we each get around 2034 GP. All coinage is converted to GP standard for ease of buying/selling.

Let me know what you think, I believe I have every item, I looked over the entries a few times just to be sure but I could have missed something.

I doubt that the Minotaur Head is worth anything :/


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

It's also setup that if we fill in the Items Single Item worht it'll take the # of column and times it for the toal worth before converting to the 50% value and updating the rest of the calculations.
My little WIP loot sheet. :)


It was worth 6,500, but you kind of smashed it. o wo~

Also, there's a Mythic Ability that Archmages have - Crafting Mastery - which is extremely good if you want to make more than one type of item. The Universal ability Mythic Craft is actually a sort of trap unless you want to craft some very specific mythic items (taking Display of Intelligence would get you better results, and be useful in more situations), so I'd suggest avoiding that one.


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Well Rowan took that, she wrote that she wrapped it in cloth for destruction so moot point. lol I doubt we can really sell that with a clear conscious anyhow. xD

Oh thats right I keep forgetting about that. Crafting Mastery Blargh lol Thanks for the reminder, again. >.<;

Sheet updated

Until I know what stays or goes I have added -most- of the gp cost of items so far. However its subject to change.

So before adding everything but magical/potions/scrolls it was 2034 gp each from pretty much coinage alone.

It will be considerably higher with the other items included.


Yeaaaah, I thought there might be a bit of objection to profiting from the sale of an item radiating evil. XD 'S probably best to not worry about it.


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

@Rednal

Yeppers, same with profiting in times of crisis. :/ Both are bad mojo, but trading is always good. :)

In all honesty Julian isn't concerned with selling gear, he'd rather donate to the cause than make a profit.

Appraisal of Gold Knotted ring
1d20 + 10 ⇒ (1) + 10 = 11

Appraisal of Baphomet symbol with ruby eyes/small
1d20 + 10 ⇒ (9) + 10 = 19

Just wow. >:(

So Stuff to Sell/Donate
Armor
1-2x Chainshirt, Masterwork (Did Aneiva keep one?)
Light Steel shield

Weapons:
Glaives. Masterwork and non
Scythe, Masterwork
Scimitars, Masterwork
Warhammer, Masterwork Tarov, your thoughts?

Mundane
All Mundane/trade gear - Banded Mail
Symbol of Baphomet - minus ruby's (yes Julian will pry those out, ;))
Dagger
Garbs of Iomedae Crusader clothing
Knotted Gold Ring
Damaged Spell Book, once we have the spells copied
Silverware

Just my thoughts

So with that in mind that would give us 2554 GP each or 7662 gp. 1 silver and 1 copper in trade available - the masterwork chainshirts.

I updated the sheet to reflect what I thought we should sell. :)


Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]

I'm totally okay with dumping the warhammer. I almost completely doubt I'll end up using anything that isn't a reach weapon. I'm still looking forward to trying to get a lucerne hammer or a dwarven longaxe, but the ranseur is serving me well in the meantime.


Anevia did not keep one of the chain shirts.


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Gotcha, have that in the sell list already.

Trading out my Armor for the bracers, I lose 2 ac but I lose the ACP and Spell Failure too so I think its a bigger win lol.


Ascendent Rowan HP: 135/144 | AC: 25 T: 14 FF: 22 | F: +14 R: +13 W: +15 | Init: +2 Per: +7 | Smite: 1/1 LoH 7/9 | CMB +9 CMD 23| Effects: Resist Acid 5 Cold 5 Elec 5 AoC 10ft |Senses: Darkvision Perception +11 Aura courage (10 ft.), resolve (10 ft.) Speed 60

Will have character layout soon. Can't go for heavier armor due to Spell Casting Restrictions.

Items Rowan will need off hand is a spellbook for sure. One she can transcribe all her spells and those from Julian and the damaged book on. So we may be here at Defenders heart for awhile...

Are there any pre-constructed spell books? Like the Book of Harms or the Grimoire of Glittering Eyes?

Picking up another level of Arcanist and Oracle. Will update soon on the changes, work is pressing atm.


Book of Harms: 1d100 ⇒ 74

Grimoire of Glittering Eyes: 1d100 ⇒ 56

Yes, there are. ^^ Both are currently available for purchase.


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Nice Rowan! Very fitting lol which one you taking though? :O

Is there a ring of protection available? Have to try now that I dropped my AC, I can always go for non masterwork tools and that would tap me out.


Ring of Protection +1: 1d100 ⇒ 83

Nope. v.v *Shakes fist at dice roller* Be nicer to my players, dangit!


Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]

Since I bought new armor, we can sell the banded armor we found. Hopefully scrubbing some of the bad juju off it first, though. That dude was a bad, bad man.

Other than that, we should keep most of the potions and just dump the rest. No point shlepping around a ton of stuff that we won't be able to use. Even though I can carry roughly 300lbs of stuff around with no side effects, that doesn't mean I should. D:

Also, I suppose it doesn't hurt to check and see if we can get Cloaks of Resistance or Amulets of Natural Armor. I don't think I could even afford the neck after purchasing the armor, but it doesn't hurt to check. :3


Cloak of Resistance: 1d100 ⇒ 99
Amulet of Natural Armor: 1d100 ⇒ 77

<.<

>.>

*Kicks table*

Whoops, sorry, reached a bit too far for that book. Let's see, the dice rolled...

Cloak of Resistance: 1d100 ⇒ 29
Amulet of Natural Armor: 1d100 ⇒ 3

Yes, you can get them. =D


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

I planned on leaving some gear here in storage if possible. Stuff we can enchant later (unless we find something better lol!)

Nice Tarov you got some goodies there! :)

I am assuming theres only one each of what we are asking for right?


Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]

I'd say you have first dibs on the cloak then, Julian. My saves are pretty solid and Rowan has Divine Grace cheats. ;)

For the record, was the amount each of us should get on your google doc, did that take into account any assorted coin we were carrying around previously? Or is it just stuff we've found?


Correct - items of 100 GP and under are available in any quantity you need, while those above that range are limited to one each.

Incidentally, Defender's Heart is a very safe place to store any items, so you can leave them in your rooms without fear. ^^


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Its all good Tarov, we found a cloak of resistance +1 already so buy that one if you want. :)

However if she is grabbing the glitter book I will grab the book of harms then. And with that I think I am good for the morning rollover. :D


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

So I will snag some tools, the cloak of resistance +1 we found, the bracers of armor +1 and the Spell book of Harms with ritual.

so spellbook +ritual 900+100 for masterwork tools. Plenty for later, nice!


Ascendent Rowan HP: 135/144 | AC: 25 T: 14 FF: 22 | F: +14 R: +13 W: +15 | Init: +2 Per: +7 | Smite: 1/1 LoH 7/9 | CMB +9 CMD 23| Effects: Resist Acid 5 Cold 5 Elec 5 AoC 10ft |Senses: Darkvision Perception +11 Aura courage (10 ft.), resolve (10 ft.) Speed 60

Rowan will use up her remaining spells to ensure Tarov and Julian are healed before turning in for the night as well.

Just FYI.


Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]

Fair enough. That brings my final list of new toys to:

  • Masterwork half-plate (900g)
  • Cloak of Resistance +1 (1000g)
  • Vial of acid x5 (50g)
  • Vial of alchemist's fire x5 (100g)
  • Vial of holy water x4 (100g)
  • Masterwork armorsmithing hammer (55g)

For a total of 2205g spent, leaving me with 349g left over for later purchases. Sounds good to me. :)


Incidentally, if you need extra healing, the NPCs in the fort can provide it at no charge.


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15
Tarov Boulderfist wrote:


For the record, was the amount each of us should get on your google doc, did that take into account any assorted coin we were carrying around previously? Or is it just stuff we've found?

Missed that last question there Tarov!

The sheet only accounts for what we Found. Not what was on our persons. :)


Male Dwarf Defender 12 [ HP: 209/209 THP: 0/0 | AC: 24, T: 12, FF: 24 | CMD: 31 | F: +17, R: +14, W: +18 (+5 vs. spells and SLAs, +3 vs. poison) | Init: +8, Per: +26 | 1: 7/7, 2: 7/7, 3: 5/5, 4: 4/4 | DDP: 0/36, GB: 12/12, MP: 5/5, P: 10/10, SM: 9/9, SR: 12/12 ]
GM Rednal wrote:
Incidentally, if you need extra healing, the NPCs in the fort can provide it at no charge.

Neat.

Julian Fey wrote:
Tarov Boulderfist wrote:


For the record, was the amount each of us should get on your google doc, did that take into account any assorted coin we were carrying around previously? Or is it just stuff we've found?

Missed that last question there Tarov!

The sheet only accounts for what we Found. Not what was on our persons. :)

Cool. I thought that was the case, but I wanted to be sure.

Anyway, Tarov should be 100% ready to move on. I'm almost tempted to buy an anvil to carry around so that if we kill some baddie with full plate, I can adjust it on the spot, though. ;)


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Is there a way to get the loot sheet put at the top of the game page here Rednal or do you want me to add it to Julian's name stat bar?


As long as I have the URL, I can link it. ^^ Is the one you posted earlier fine?


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Yep it is setup for anyone to view but not edit. but good to go :) Thanks! :D


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Are we selling the darkvision potions?

I will update the sheet and convert everything we were selling into coinage and minus what we bought from it to keep the sheet more organized.

:)


Julian Religion: Desna | HP: 96/103 | AC: 27 / T: 23 / FF: 14 / Resist: Fire 5 Defiant Armor - vs Evil Outsiders +2 AC DR 2/- | F: +8, R: +14, W: +8 | BAB +6 CMB: +7 CMD: +30 | Ini: +15 Perception: +15

Due to crash yesterday I have to reinput my new sheet. Will let you know when finished. :( Sorry for wait.


Ascendent Rowan HP: 135/144 | AC: 25 T: 14 FF: 22 | F: +14 R: +13 W: +15 | Init: +2 Per: +7 | Smite: 1/1 LoH 7/9 | CMB +9 CMD 23| Effects: Resist Acid 5 Cold 5 Elec 5 AoC 10ft |Senses: Darkvision Perception +11 Aura courage (10 ft.), resolve (10 ft.) Speed 60

Working on that as well, weather here has been crappy...

Also, meant to ask, is there anyone here that can repair the Phylactery of Faithfulness?

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