GM Endless Forms' PFS 06-20 Returned to the Sky (Inactive)

Game Master Mike Tuholski

A 7-11 PFS scenario played at the 7-8 subtier.

Combat Map | Jor Family Journal


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Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Realize Ignatius ninja'd me. Baz would take the +2 to AC/attk/dam. Not added in above.


The Flaxseed Pathfinder Lodge

@Maps: Yes, that's correct.

Ignatious offers a blessing on the party! Baz then digs his polearm into the gearsman, sending a few sparks shooting out!

The leader casts haste on his allies and snaps his whip at Baz before stepping out of the web.

trip on Baz: 1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14

The gearsman likewise steps out of the webbing and stabs at Baz!

mwk spear: 1d20 + 10 - 2 ⇒ (9) + 10 - 2 = 17
damage: 1d8 + 5 + 6 ⇒ (8) + 5 + 6 = 19
electricity: 1d6 ⇒ 3

The other gearsman jabs at Shel!

mwk spear: 1d20 + 10 - 2 ⇒ (19) + 10 - 2 = 27
damage: 1d8 + 5 + 6 ⇒ (5) + 5 + 6 = 16
electricity: 1d6 ⇒ 6

---

cmb: 1d20 + 3 ⇒ (3) + 3 = 6
cmb: 1d20 + 3 ⇒ (15) + 3 = 18

The two guards struggled ineffectively against the tentacles as the half-orc woman fires a pair of scorching rays at Baz before backing up out of the tentacles.

ranged touch: 1d20 + 4 - 4 ⇒ (4) + 4 - 4 = 4
fire: 4d6 ⇒ (2, 3, 1, 3) = 9

ranged touch: 1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3
fire: 4d6 ⇒ (2, 6, 5, 6) = 19

Initiative:

1. Maps, Shel, and Bazresh
2. Technic League
3. Lucija, Ignatius, and Hailey

ned: 30 dmg
rb: 6 dmg, grappled
bb: 6 dmg, grappled
rg: 12 dmg

You guys are up!

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Also, (if its ok), I was going to take the +2 Att, AC, & Refl unless otherwise noted each round.

-Posted with Wayfinder

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Attack, Bane, PA: 1d20 + 11 + 2 - 2 ⇒ (2) + 11 + 2 - 2 = 13
Damage, Judgment: 1d6 + 5 + 2 + 4 + 2d6 ⇒ (2) + 5 + 2 + 4 + (6, 1) = 20

Iterative: 1d20 + 6 + 2 - 2 ⇒ (16) + 6 + 2 - 2 = 22
Damage: 1d6 + 5 + 2 + 4 + 2d6 ⇒ (3) + 5 + 2 + 4 + (5, 3) = 22

BoF: 1d20 + 11 + 2 - 2 ⇒ (20) + 11 + 2 - 2 = 31
Damage: 1d6 + 5 + 2 + 4 + 2d6 ⇒ (1) + 5 + 2 + 4 + (2, 2) = 16

Confirm?: 1d20 + 11 + 2 - 2 ⇒ (5) + 11 + 2 - 2 = 16
Damage: 1d6 + 5 + 2 + 4 + 2d6 ⇒ (6) + 5 + 2 + 4 + (1, 2) = 20

Baz's blade begins to whir as he strikes at the gearsman multiple times.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Thinking of Shield Other. Who is looking pretty bad?

-Posted with Wayfinder

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge
Ignatious the Seeker of Flame wrote:

Thinking of Shield Other. Who is looking pretty bad?

-Posted with Wayfinder

I Definitely need some support. I can't even scratch the metal construct. I think I'm going to have to dive into the Black Tentacles to try to get some relief from it...

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Choosing: Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves for this round

Seeing Shel take a hit and her nostrils still filled with the smell of her own burned flesh Hailey once again proudly displays her holy symbol and channels healing through it

channel positive healing, excluding enemies: 6d6 ⇒ (1, 5, 6, 6, 1, 1) = 20


The Flaxseed Pathfinder Lodge

Baz continues to beat up on the gearsman as Hailey keeps healing the party!

Initiative:

1. Maps, Shel, and Bazresh
2. Technic League
3. Lucija, Ignatius, and Hailey

ned: 30 dmg
rb: 6 dmg, grappled
bb: 6 dmg, grappled
rg: 30 dmg

Lucija, Ignatius, Maps, and Shel are up!

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Shel moves away from the gearsman, taking the Attack of Opportunity as she does so. She double moves down near Lucija, hoping that one of her friends would have more luck than she had.

Shel will take the +2 bonus to AC, making her current AC 24.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

What Knowlege check is appropriate for knowing things about gearsmen?

Stepping back to the bar, Maps offers a strong suggestion to Shel. "Get behind me."

Releasing his pole arm, he dedicates himself to putting bullets in the air. His double-barreled gun whips back around and is reloaded in a flash of his hands. Two rounds fly at the mage, followed by a third, while Maps' other hand draws his second gun and puts an adamantine bullet into the gearsman going after Shel.

5' step, Free actions (drop guisarme, switch pistol from tentacle to hand, quickdraw second pistol, loading alchemical bullets with tentacle), full round action to attack using two-weapon fighting.
+1 Double-pistol (touch): 1d20 + 11 ⇒ (5) + 11 = 16
Damage: 1d8 + 13 ⇒ (5) + 13 = 18
Iterative +1 Double-pistol (touch): 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d8 + 13 ⇒ (5) + 13 = 18
BOF attack with +1 Double-pistol (touch): 1d20 + 11 ⇒ (6) + 11 = 17
Damage: 1d8 + 13 ⇒ (5) + 13 = 18

If these shots take down the Mage, Maps should regain 1 grit, which he will use for Up Close and Deadly on the Gearsman.
Mwk pistol loaded with adamantine bullet at Gearsman (touch): 1d20 + 11 ⇒ (14) + 11 = 25
Damage: 1d8 + 13 ⇒ (6) + 13 = 19
Up Close and Deadly: 2d6 ⇒ (6, 4) = 10

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Lucija and Naghamadi will both be taking the attack roll/AC/Reflex bonus - oh, and for what it's worth, were you aware Naghamadi's attacks count as magic, and that the extra 1d6 is fire damage?

tentacles: 1d20 + 12 ⇒ (14) + 12 = 26 This is against everyone presently within the area. Add +5 to this in the case of those already grappled.
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Lucija casts slow on the accelerated enemies (Will DC 18).

Naghamadi (the purple-and-black lightning bolt for now) moves as shown, and attacks the gearsman there.

Phosphorescent Bite: 1d20 + 12 ⇒ (1) + 12 = 13
bite damage + fire: 1d8 + 2 + 1d6 ⇒ (4) + 2 + (5) = 11
Poorly.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar
Shel Whispertongue PFS wrote:
I Definitely need some support. I can't even scratch the metal construct. I think I'm going to have to dive into the Black Tentacles to try to get some relief from it...

No worries, I got you.

Moving through Map's area, the fire priest circles around to get near Shel, drawing his blade as he moves, but flipping it to catch the bladed end.

"Here, milady, try this out. It's a bit big, I understand, but it is a personal gift from my Parents and should strike true."

As he holds the blade out for the Halfling to take, he comes to a stop besides the Halfling, and suddenly the flames around his head burst into a brighter, glowing green color. "Omicusa, sasombra-konus. Hold that ring tight, my dear."

Shield Other

Moving through Maps to hopefully avoid an AoO, drawing weapon as I move, and then casting an Extended Shield Other on Shel, (swapping he +2 for a free Extend this round). Unsure on if I am threatened by that northernmost Gear'sman, but if needed I'll cast defensively.

Cast Defensively DC DC19: 1d20 + 10 ⇒ (14) + 10 = 24


The Flaxseed Pathfinder Lodge

@Maps: I believe KN (engineering) is appropriate for robots, although I have seen KN (arcana) used as well (perhaps with a penalty?). I'll have to double-check the Guide, which has special Season 6 rules somewhere.
@Lucija: Noted, but the robots have hardness, which is still applied.

---

Shel moves away from the gearsman:

AoO mwk spear: 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10
damage: 1d8 + 5 + 6 ⇒ (6) + 5 + 6 = 17
electricity: 1d6 ⇒ 4

Maps puts three bullets in the mage, followed by a piercing bullet on the northern gearsman! Didn't drop the mage so presuming no UCaD damage unless you say otherwise.

saves:
rg Will: 1d20 + 1 ⇒ (4) + 1 = 5
ned Will: 1d20 + 8 ⇒ (5) + 8 = 13
rb: 1d20 + 0 ⇒ (16) + 0 = 16
bb: 1d20 + 0 ⇒ (14) + 0 = 14
sil: 1d20 + 7 ⇒ (10) + 7 = 17

Lucija slows the enemies back down! Ignatius protects Shel with a spell.

---

The mage's hand hesitates near a potion but he keeps his eyes on Baz and instead decides to cast a spell.

defensive casting DC 17: 1d20 + 11 ⇒ (18) + 11 = 29

He instantly vanishes!

The gearsmen continue to press the assault:

On Baz:
mwk spear: 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 9
damage: 1d8 + 5 + 6 ⇒ (5) + 5 + 6 = 16
electricity: 1d6 ⇒ 1

On Naghamadi:
mwk spear: 1d20 + 10 - 2 ⇒ (8) + 10 - 2 = 16
damage: 1d8 + 5 + 6 ⇒ (7) + 5 + 6 = 18
electricity: 1d6 ⇒ 3

cmb: 1d20 + 3 ⇒ (10) + 3 = 13
cmb: 1d20 + 3 ⇒ (20) + 3 = 23

Miraculously one of the guards breaks free of the tentacles and chases after the half-orc sorceress, who has come around through the back entrance. You can hear her casting something in the back.

Initiative:

1. Maps, Shel, and Bazresh
2. Technic League
3. Lucija, Ignatius, and Hailey

ned: 84 dmg
bb: 6 dmg, grappled
rb: 6 dmg
rg: 30 dmg
bg: 19 dmg

You guys are up!

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Round 3

"I hate when they do that, but. . ." and again suddenly the small flames coming from his head flash with divine power, if not fury, "no evil can hide from the sight of the righteous!"

Taking a step back to what I hope is a non-threatened area, and casting Invisibility Purge, radiating out from me 50ft, (and going back to the +2's again). Invisibility Purge is the green dotted area.

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Was the mage still in the tentacles? Was he grappled again?

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Power Attack, Bane: 1d20 + 11 + 2 - 2 ⇒ (15) + 11 + 2 - 2 = 26
Damage: 1d6 + 5 + 2 + 4 + 2d6 ⇒ (5) + 5 + 2 + 4 + (1, 3) = 20

It8Power Attack, Bane: 1d20 + 6 + 2 - 2 ⇒ (2) + 6 + 2 - 2 = 8
Damage: 1d6 + 5 + 2 + 4 + 2d6 ⇒ (5) + 5 + 2 + 4 + (4, 1) = 21

BoF Power Attack, Bane: 1d20 + 11 + 2 - 2 ⇒ (20) + 11 + 2 - 2 = 31
Damage: 1d6 + 5 + 2 + 4 + 2d6 ⇒ (4) + 5 + 2 + 4 + (1, 3) = 19

Confirm: 1d20 + 11 - 2 + 2 ⇒ (10) + 11 - 2 + 2 = 21
Extra Damage: 1d6 + 5 + 2 + 4 ⇒ (4) + 5 + 2 + 4 = 15

Baz keeps bashing at the tin can in front of him.

Baz will let his Bane drop after this.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Did Shel take the sword? If not, I might offer it to Baz. He is a fellow faithful, after all, and possibly even part of the family. . .

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

tentacles: 1d20 + 12 ⇒ (7) + 12 = 19
damage to the ensnared: 1d6 + 4 ⇒ (5) + 4 = 9

Lucija moves up a little and casts lesser rejuvenate eidolon...

healing: 1d10 + 7 ⇒ (10) + 7 = 17

...then Naghamadi moves and lashes out to bite the pyromancer over there.

Acrobatics to avoid attack of opportunity: 1d20 + 9 ⇒ (12) + 9 = 21

bite: 1d20 + 12 ⇒ (16) + 12 = 28
bite damage + fire: 1d8 + 2 + 1d6 ⇒ (7) + 2 + (4) = 13

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Offer the sword to Baz, Ig. Shel is going to try and avoid the gearsman for the next little bit!

Shel delays to the end of the turn, waiting to see the battlefield before declaring her action.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

If invisibility purge reveals the mage, Maps will put a few shots into him. If he's out of sight, or quickly drops, he will switch to the pyromancer. If he drops someone and regains a grit, he will expend it on the BOF extra shot.

His scarf-clad tentacle takes Maps' second gun, freeing up his hands to rapidly reload alchemical round and fire them at the enemy.

PBS DA Touch attacks
+1 double-barreled pistol: 1d20 + 13 ⇒ (5) + 13 = 18
Damage: 1d8 + 13 ⇒ (2) + 13 = 15
Iterative +1 double-barreled pistol: 1d20 + 8 ⇒ (4) + 8 = 12
Damage: 1d8 + 13 ⇒ (3) + 13 = 16
BOF +1 double-barreled pistol: 1d20 + 13 ⇒ (12) + 13 = 25
Damage: 1d8 + 13 ⇒ (3) + 13 = 16
Up Close and Deadly: 2d6 ⇒ (3, 4) = 7

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Hailey climbs over to the other side of the bar and summons a burst of sound to slam down on (the casting?) half-orc fire sorcerer

(casting sound burst, going by the map I should drop it in the doorway to avoid hitting the eidelon, which means the guard outside is in the area as well)
Sonic damage: 1d8 ⇒ 1 - concentration check if still casting and a DC 15 fort save or stunned for 1 round for both the half-orc fire sorcerrer and the red guard.


The Flaxseed Pathfinder Lodge

Nope, the mage was not in the tentacles.

Ingatius casts a spell to reveal the mage as Baz takes down the first gearsman! Lucija heals Naghamadi, who flies over to the half-orc woman! The fire does not seem to harm the woman.

Maps drops the mage in one shot! You don't seem to have line-of-sight on the other caster. I'll assume your other shots are probably against the gearsman? Maps then uses the next few shots to finish off the other robot!

Fort: 1d20 + 3 ⇒ (18) + 3 = 21
Fort: 1d20 + 4 ⇒ (20) + 4 = 24

Hailey's burst only slightly damages the caster and her lagging guard.

Initiative:

1. Maps, Shel, and Bazresh
2. Technic League
3. Lucija, Ignatius, and Hailey

bb: 15 dmg, grappled
rb: 7 dmg
sil: 10 dmg

Shel is up!

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

"Now that's impressive work, guys!". Shel double moves back to her position near the bar, preparing to go stalk the wizard next round.

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian
EndlessForms wrote:


Ingatius casts a spell to reveal the mage as Baz takes down the first gearsman! Lucija heals Naghamadi, who flies over to the half-orc woman! The fire does not seem to harm the woman.

You realize that only 4 of the 13 damage was fire, right? The rest was enchanted physical.


The Flaxseed Pathfinder Lodge

@Lucija: I know, I noted the physical damage separately.

cmb: 1d20 + 3 ⇒ (9) + 3 = 12

The poor blue-garbed guard still struggles against the tentacles. His counterpart catches up and steps before the sorceress to swing his sword at Naghamadi while the half-orc woman shoots two firey rays at the eidolon:

ranged touch: 1d20 + 4 ⇒ (8) + 4 = 12
fire: 4d6 ⇒ (1, 4, 4, 2) = 11

ranged touch: 1d20 + 4 ⇒ (6) + 4 = 10
fire: 4d6 ⇒ (3, 2, 1, 1) = 7

longsword: 1d20 + 3 ⇒ (12) + 3 = 15
damage: 1d8 + 1 ⇒ (6) + 1 = 7

Initiative:

1. Maps, Shel, and Bazresh
2. Technic League
3. Lucija, Ignatius, and Hailey

bb: 15 dmg, grappled
rb: 7 dmg
sil: 10 dmg

You guys are up!

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Using extra movement this round.

Baz circles around the table, and darts into the backroom, past the man to get in the half-orc's face, then swings his blade at her. Provoking

Attack: 1d20 + 11 ⇒ (2) + 11 = 13
Damage: 1d6 + 5 + 2 ⇒ (5) + 5 + 2 = 12

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Shel chooses the extra movement this round as well, getting very close to flanking the mage.

Double move, so no attack this round.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps springs through the tavern, loading his double-barreled firearm with a bullet as he goes. Circling the enemy in the other room, he levels his gun, but holds his shot until the second mage attempts a spell.

Ready Action:

+1 double-pistol (vs touch with PBS DA - allies in combat): 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d8 + 13 ⇒ (5) + 13 = 18

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Hailey moves forward, drawing her scimitar as she goes and speaks in an intimidating manner to the remaining enemies

"Drop your weapons and surrender now and you might survive for another day!"

Intimidate: 1d20 + 4 ⇒ (6) + 4 = 10


The Flaxseed Pathfinder Lodge

longsword AoO on Baz: 1d20 + 3 ⇒ (2) + 3 = 5
damage: 1d8 + 1 ⇒ (8) + 1 = 9

Baz moves into the back room, followed by Shel. Maps keeps his firearm at the ready. None of the Technic League agents look prepared to listen to Hailey's warnings.

Initiative:

1. Maps, Shel, and Bazresh
2. Technic League
3. Lucija, Ignatius, and Hailey

bb: 15 dmg, grappled
rb: 7 dmg
sil: 10 dmg

Lucija and Ignatius are up! Maps has a readied

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Naghamadi's bite has reach - our pyromancer friend provokes an attack of opportunity if she'd cast that last spell where she was - either that, or she needed to make a defensive casting check.

In the event of the former:
attack of opportunity: 1d20 + 12 ⇒ (3) + 12 = 15
bite damage + fire: 1d8 + 2 + 1d6 ⇒ (3) + 2 + (5) = 10

tentacles: 1d20 + 12 ⇒ (14) + 12 = 26 +5 for those already grappled
damage: 1d6 + 4 ⇒ (4) + 4 = 8

Lucija opts for the speed boost this round.

Naghamadi moves as shown and continues attacking the pyromancer.
Acrobatics: 1d20 + 9 ⇒ (11) + 9 = 20
and in case a second one is needed...: 1d20 + 9 ⇒ (12) + 9 = 21

Bite: 1d20 + 12 ⇒ (11) + 12 = 23
bite damage + fire: 1d8 + 2 + 1d6 ⇒ (7) + 2 + (4) = 13

Lucija zooms into a flanking position with her trusty Eidolon and jabs Mr. Flunky with her spear.

+1 Spear: 1d20 + 9 ⇒ (4) + 9 = 13
damage + Dirty Fighter: 1d6 + 2 ⇒ (4) + 2 = 6

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Making certain that Shell doesn't flee too far, lest she break their divine bond, I'll move slightly closer, but not before sending a flaming bolt of divine energy at the poor sap still caught in the shadowy tendrils.

Touch Attack: 1d20 + 8 ⇒ (9) + 8 = 17
Fire Damage: 1d6 + 8 ⇒ (5) + 8 = 13


The Flaxseed Pathfinder Lodge

Ah, I didn't realize Naghamadi had reach. She would have of course backed up before doing that.

The man trapped in the tentacles finally passes out from the constricting damage! Naghamadi bites into the half-orc as Ignatius brings the guard back to consciousness.

The sorcererss and her guard swing at Naghamadi!

mwk falchion: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 2d4 + 4 ⇒ (2, 2) + 4 = 8

longsword: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d8 + 1 ⇒ (3) + 1 = 4

Confirm:
mwk falchion: 1d20 + 7 ⇒ (5) + 7 = 12
damage: 2d4 + 4 ⇒ (4, 2) + 4 = 10

Initiative:

1. Maps, Shel, and Bazresh
2. Technic League
3. Lucija, Ignatius, and Hailey

bb: 10 dmg, grappled
rb: 7 dmg
sil: 19 dmg

You guys are up!

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

tentacles: 1d20 + 12 ⇒ (4) + 12 = 16 +5 for those already grappled
damage: 1d6 + 4 ⇒ (6) + 4 = 10

Lucija and Naghamadi both get the extra attack this round.

Naghamadi makes a full attack on the pyromancer.

Bite 1: 1d20 + 12 ⇒ (3) + 12 = 15
bite damage + fire: 1d8 + 2 + 1d6 ⇒ (6) + 2 + (5) = 13
Bite 2: 1d20 + 12 ⇒ (6) + 12 = 18
bite damage + fire: 1d8 + 2 + 1d6 ⇒ (2) + 2 + (4) = 8

Tail Slap: 1d20 + 8 ⇒ (18) + 8 = 26
slap damage + fire: 1d6 + 2 + 1d6 ⇒ (1) + 2 + (2) = 5

Lucija shifts and makes a full attack on The Amazing Hench-Man.

+1 Spear 1: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 1d6 + 1 ⇒ (2) + 1 = 3
+1 Spear 2: 1d20 + 7 ⇒ (6) + 7 = 13
damage: 1d6 + 1 ⇒ (1) + 1 = 2

0_0 Jesus Christ that sucked.

Shel, note that you're flanking with Naghamadi.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Taking the Extend Spell Option once more, I'll move into the room with everyone, and shout "Halt!", looking at the enemy near Lucija and Bazresh, invoking my divine heritage to shatter their will and hopefully stop the conflict from causing further death and harm with a single Command

Will DC 15 Negates:
Halt: The subject stands in place for 1 2 rounds. It may not take any actions but is not considered helpless.

Then addressing all of our foes, "Surrender, and you will not be harmed nor killed. It is clear you are outnumbered. There is no need to die when we can show you a different path."

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Shel's eyes light up as she sees the Mage distracted! She slices away with both kukri at the human Mage.

Flanking Favored Enemy Attack 1d20 + 13 + 2 + 2 ⇒ (5) + 13 + 2 + 2 = 22
Damage 1d3 + 3 + 2 ⇒ (3) + 3 + 2 = 8 plus
3d6 ⇒ (5, 3, 1) = 9 sneak attack

Flanking Favored Enemy Attack 1d20 + 13 + 2 + 2 ⇒ (1) + 13 + 2 + 2 = 18
Damage 1d3 + 2 + 2 ⇒ (2) + 2 + 2 = 6 plus
3d6 ⇒ (5, 2, 3) = 10 sneak attack

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Hailey casts guidance on Ignatious

"In case he doesn't surrender, this might help you in striking him down in a few seconds"


The Flaxseed Pathfinder Lodge

The man in the tentacles falls unconscious again! Oh, not again! I'm getting a headache with all this!

With the entire party falling upon them, the other guard quickly falls and the half-orc sorceress is quickly overwhelmed and beaten into submission!

Out of combat!

gear:

x2: potion of cure light wounds, masterwork arrows (5), tanglefoot bags (2), thunderstone (2), leather armor, longbow, 20 arrows, longsword, sap, 48 gp

sorceress: potion of cure moderate wounds, scroll of fly x2, masterwork falchion, mwk heavy crossbow with 10 bolts, amulet of natural armor +1, ring of protection +1, 225 gp

mage: potion of cure moderate wounds (2), scroll of levitate (2), scroll of lightning bolt (3), +2 sutdded leather, +1 whip, mwk light crossbow with 10 bolts, cloak of resistance +1, spell component pouch, 208 gp

Ingret grumbles about the damage done to her tavern, especially from the fireball and lightning bolt but thanks you for saving her. "I fear this won't be the last we hear from the Technic League. You ought to leave the city as soon as possible. It wouldn't be right for me to flee, I'm a pillar of the dwarven community here. I'll talk to Brissa about seeking asylum in the Cathedral."

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

"I am certain we could work something out with the Society as well. I know in the past they have been very open to the idea of helping out its friends, especially if those friends can help to house some of our agents when they need it. The Silver Crusade would also like to count you amongst our number, spreading healing and decency throughout the world. Would you be interested in these friendships?"

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Picking over the gear of the Technic League thugs, Maps is surprised by their possessions, or rather the lack thereof of certain items. Aside from their gearsmen soldiers, his own firearms are more advanced.

Claiming a tanglefoot bag and a potion of cure moderate wounds, he nods at Ingret's advice and gestures to the bodies of their attackers.

"Not much tech. Probably just thugs. We should get moving."

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

"I could use that ring of protection, if no one else needs it more," Shel grunts as she pulls it from the equipment pile. "Thanks for helping me out back there, everyone. I'm worthless against big buckets of bolts like that, unfortunately."

Shel can use the ring of protection. Anyone else want it?

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Baz sheathes his sword and glances over the gear, then nods. "Thank you Ingret. Your aid will not be forgotten.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

I don't need it, or anything, really. Feel free. Anyone need a healing burst?

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

I'm interested in the cloak and amulet, in that case, and I can take the scrolls if no one else can do better with them.

Naghamadi could use a touch-up.

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Channel to heal: 5d6 ⇒ (4, 2, 2, 4, 2) = 14

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Shel is now at full Hp. I've temporarily updated her AC to reflect the Ring of Protection.

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Fully healed Hailey nods het thanks to Ignatious

"Do we want to follow the clues in the journal and see if we can retrace the steps taken?"


The Flaxseed Pathfinder Lodge

The shallow ravine known locally as the Silver Trough lies three days southwest of Chessed, and by following the instructions laid out in Ingret’s journal, you can reach the landmark with no difficulty. The walls of the ravine are flecked with slivers of silvery metal.

DC 20 Knowledge (engineering):
You think the metal flecks are the remains of a starship piece that fragmented and melted during a crash.

The journal’s map points to a crash site surrounded by gnarled trees only a mile from the ravine’s entrance, and there is a break in the trees to the south.

Like a rotting gourd, a rounded metal ruin lies atop a low rise. In numerous places its surface is punctured—sometimes buckled inward as though something had struck it from the outside, and other times flared out as though something within had violently escaped. A ring of gnarled trees grows around the site, as if it were an oasis in the deserted wasteland of Sovereign’s Reach.

A strange transparent canister lies outside nearby.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Shel warns the others back as she heads forward to inspect the canister. "Let me see if I can figure out what this thing is?"

Perception for traps 1d20 + 15 ⇒ (13) + 15 = 28

Silver Crusade

HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

Heeding the advice, I'll stay back, but try to help out if I spot any magical aura's with a quick Detect Magic or Evil if my Shining Wayfinder's directional arrow moves.

No Know Engineering :(

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