GM Captain Trips - Rise of the Greenskins! - Goblin Adventure Path

Game Master Chad Newman

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hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

"Much better, thankz. Let's go find more longshanks. Killz them all, we will."


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch looks up from his looting long enough to hear the suggestion and nods enthusiastically. "Torch needs healy stick," he says, joining the others.


Female goblin mesmerist 3 | hp 18/18 | AC 16, T 14, FF 13 | Fort +1, Ref +6, Will +6 | Init +3 | Mesmerist tricks 5/5 | Perception +10

UMD: 1d20 + 10 ⇒ (10) + 10 = 20
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

"Okay now we all healeyd up. What you find on longshanks, numb-head?"


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

Mugmuff hands over to the others equal shares of gold (fairly equal, he took less than a full share because it didn't divide equally), and shows off the pile of other things - weapons and such - which he didn't take anything more than a long dagger and a longbow, which he eventually decides is too much trouble to lug about and he puts the bow back on the pile of loot.


Gobbo!

Let me know what your next plan is. Obviously the fighting continues to the south of you.


-Character Look- Kovak SharpToung{HP:34/34}{AC:20|T:16|FF:16}{BP}11|11/day
Saves&Skills:
{F:+2|R:+11|W:+4}|Perception:+0|Perform+9|Acro+12|Escape Artist:+7|K{all}+3|Stealth+20|

we were hedging to the temple went we

-Posted with Wayfinder


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

I think we came FROM the temple... just south to rout out the last of the longshanks... and iirc the rich houses are to the south, just a thought... but wait... does Mugmuff know that ic?

know local: 1d20 + 7 ⇒ (12) + 7 = 19

maybe with a 19?


Female goblin mesmerist 3 | hp 18/18 | AC 16, T 14, FF 13 | Fort +1, Ref +6, Will +6 | Init +3 | Mesmerist tricks 5/5 | Perception +10

Sounds like we keep heading toward the fighting, this time Gretcha will know better than to run right up in front LOL. Torch, you still have a mesmeric mirror to use sometime in the next few minutes.

"Them longshanks shoots arrows pretty good. We be more careful next time."


-Character Look- Kovak SharpToung{HP:34/34}{AC:20|T:16|FF:16}{BP}11|11/day
Saves&Skills:
{F:+2|R:+11|W:+4}|Perception:+0|Perform+9|Acro+12|Escape Artist:+7|K{all}+3|Stealth+20|

Kovak nods to gretchas words "brights eye says right, we use shadows like mug"

Kovak looks tour the fighting off in the distance and a wicked toothy Goblin grin spread on his face

"lets stab the meat, break the bones for longshanks taste so sweet"

-Posted with Wayfinder


Goblin Gunslinger 8 | hp 60/60 | AC 25, T 19, FF 19 | Fort +8, Ref +13, Will +5 | Init +8 | Grit 4/4 | Perception +19

Nurpus looks up to Gretcha after meticulusly counting the gold with Mugmuff.

"I have an ow. Will you fix?"

After he is healed, he jumps up and is ready to continue the fight.


Female goblin mesmerist 3 | hp 18/18 | AC 16, T 14, FF 13 | Fort +1, Ref +6, Will +6 | Init +3 | Mesmerist tricks 5/5 | Perception +10

heal Nurpus ow: 1d20 + 10 ⇒ (8) + 10 = 18
heal Nurpus ow: 1d20 + 10 ⇒ (12) + 10 = 22
heals: 1d8 + 1 ⇒ (7) + 1 = 8

"There, Nurp. You keeps 'splodin the heads and I keeps healing yous ouches."


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch follows along, lighting fires wherever he can.


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

Bart nods excitedly and continues on.

"Bart's bigest bestest head protect him from stupid longshanks arrows."


Gobbo!

The goblins, not satisfied with their most recent slaughter, press onward into the city. Mugmuff happily points out that they are nearing the wealthier end of town, which can only mean more loot! All around the city goblins scale walls and clamber over fences, chasing down the longshanks as they retreat to find more defensible positions. The scene is chaos, and that is exactly how the goblins like it!

Coming around a corner the goblins find themselves in a small plaza with the statue of a human man overlooking them, as if casting its own stern judgment down upon the attacking creatures. As they scan the streets for more victims, Gretcha and Nurpus both note a shadowy form stalking behind one of the buildings, a drawn bow in hand, sighting the goblins down. As the goblins focus in on the form, they quickly identify the elf female as none other than Shalelu Andosana, hated goblin enemy and slayer of entire tribes of greenskins.

No surprise, keen eyed goblins save the day against a 5 on the stealth check, bah.

Initiative

Bart: 1d20 + 4 ⇒ (13) + 4 = 17
Torch: 1d20 + 3 ⇒ (2) + 3 = 5
Gretcha: 1d20 + 3 ⇒ (13) + 3 = 16
Mugmuff: 1d20 + 3 ⇒ (4) + 3 = 7
Nurpus: 1d20 + 6 ⇒ (9) + 6 = 15
Kovak: 1d20 + 4 ⇒ (17) + 4 = 21

Baddie: 1d20 + 5 ⇒ (1) + 5 = 6

The goblins, with the exception of Torch, have the drop on the elf. Alas, her streak of 1's continues!

Dice:

Bart: 1d20 - 2 ⇒ (16) - 2 = 14
Torch: 1d20 + 6 ⇒ (1) + 6 = 7
Gretcha: 1d20 + 10 ⇒ (13) + 10 = 23
Mugmuff: 1d20 + 6 ⇒ (13) + 6 = 19
Nurpus: 1d20 + 14 ⇒ (11) + 14 = 25
Kovak: 1d20 + 0 ⇒ (2) + 0 = 2

Sneaky Sneaky: 1d20 + 15 + 2 ⇒ (5) + 15 + 2 = 22


Goblin Gunslinger 8 | hp 60/60 | AC 25, T 19, FF 19 | Fort +8, Ref +13, Will +5 | Init +8 | Grit 4/4 | Perception +19

Nurpus will double move up and crouch behind the building.


-Character Look- Kovak SharpToung{HP:34/34}{AC:20|T:16|FF:16}{BP}11|11/day
Saves&Skills:
{F:+2|R:+11|W:+4}|Perception:+0|Perform+9|Acro+12|Escape Artist:+7|K{all}+3|Stealth+20|

Kovak will double move to the top of the stairs and if i can i will activate arcane strike on a throwing weapon


Female goblin mesmerist 3 | hp 18/18 | AC 16, T 14, FF 13 | Fort +1, Ref +6, Will +6 | Init +3 | Mesmerist tricks 5/5 | Perception +10

Gretcha simply sneaks up around the buildings, trying to get closer to Shalelu without alerting her.
Stealth: 1d20 + 7 ⇒ (1) + 7 = 8


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

Bart, feeling overconfident after his last flying success, yells "AHHHHHHH" as he charges into the middle of the square.

Bart then furrows his brow and tries to stare down the elf.

Move action: Detect Good. If good, use Smite.


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

Mugmuff moves forward toward Shalelu and readies to engage her on the following round.


Gobbo!

@Bart - Yep, she's as Good as the day is long.

Seeing the goblins quickly advancing on her hidden position, the deaded goblin slayer of the Mosswood quickly moves to step back, keeping her distance from the advancing threat. Ducking into another alleyway, she turns and draws a bead on the goblin at the top of the stairs, sighting an arrow in for his fat little head. Her aim is off however, and the swiftly moving arrow imbeds itself into the wooden frame of the wall just inches above the goblin's head. "I will kill each of you disgusting little vermin," the ranger spits, in perfect goblin. Well, if there was such a thing as perfect goblin.

Gobs are up!

Dice:

Attack vs Kovak (cover): 1d20 + 11 + 2 + 1 - 4 ⇒ (4) + 11 + 2 + 1 - 4 = 14 Damage: 1d8 + 1 + 2 + 1 ⇒ (4) + 1 + 2 + 1 = 8


Female goblin mesmerist 3 | hp 18/18 | AC 16, T 14, FF 13 | Fort +1, Ref +6, Will +6 | Init +3 | Mesmerist tricks 5/5 | Perception +10

Gretcha climbs up the staircase in front of her and sights up Shalelu for a spell.
Using hypnotic stare on her as a Swift action, then casting cause fear on her, DC 14 Will save with a -2 penalty, and she also takes a -2 on her attack rolls as long as she is within sight of Gretcha.


Goblin Gunslinger 8 | hp 60/60 | AC 25, T 19, FF 19 | Fort +8, Ref +13, Will +5 | Init +8 | Grit 4/4 | Perception +19

Nurpus will double move up and take cover behind this part of the building. He will wait for her to come out.


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

Bart continues screaming as he foolishly runs up to the woman, chmping at her heels.

double move, not threatening her with reach weapon while adjacent. 22 AC vs her due to smite.


-Character Look- Kovak SharpToung{HP:34/34}{AC:20|T:16|FF:16}{BP}11|11/day
Saves&Skills:
{F:+2|R:+11|W:+4}|Perception:+0|Perform+9|Acro+12|Escape Artist:+7|K{all}+3|Stealth+20|

Seeing Bighead run like a mad dogie Kovak follows him and rolls under the feet of the tasty longshank acro: 1d20 + 9 ⇒ (13) + 9 = 22 standing up brandishing his large needle "What now ye" dumb dumb eeehheheh"

I think i can still attack since that was only 30ft

and Kovak lunges at the longshank

attack: 1d20 + 6 ⇒ (3) + 6 = 9

damage: 1d4 + 1 ⇒ (4) + 1 = 5

if flanking applies +2 attack

SA: 1d6 ⇒ 5

edit

dang again max damage and a miss...


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

Mugmuff starts running around the building to get to a place he can attack from.


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch runs to close ranks. Double move.


Gobbo!

Sorry folks, I have been having issues with the boards all morning. My PC was obviously doing something the site didn't like. Hopefully I have it all fixed now.

@Kovak - from where you were you would not have been able to get to the other side of her to flank her as it was 35'away and would require you to have moved through her square to get there, and using acrobatics to avoid AoO requires you to move at 1/2 move unless you want to incur the big penalty to the check for moving at full speed. I put you behind Bart for now, which isn't a major loss since you missed anyway. :)

The goblins advance on the elf, quickly moving to take her down before she can fill them full of arrows. Bart charges the woman choking up on his hammer before realizing he got too close to hit her with the oversized weapon. Gretcha stares the ranger down, wiggling her eyebrows at her in a spooky manner and chanting a spell, but the elf shrugs off the magic and gives the goblin a cold stare.

The woman, seeing one of the creatures to have spells at its disposal, quickly shuffles back away from Bart and sends an arrow streaking towards Gretcha, the wooden projectile slamming into the goblin and driving her backwards with its force.

Gretcha takes 7 damage, pow!

The goblins are up!

Dice:

Will Save: 1d20 + 3 + 1 - 2 ⇒ (17) + 3 + 1 - 2 = 19
Acrobatics: 1d20 + 12 ⇒ (11) + 12 = 23
Attack: 1d20 + 11 + 2 + 1 - 2 - 4 ⇒ (12) + 11 + 2 + 1 - 2 - 4 = 20 Damage: 1d8 + 2 + 1 + 2 ⇒ (2) + 2 + 1 + 2 = 7


Female goblin mesmerist 3 | hp 18/18 | AC 16, T 14, FF 13 | Fort +1, Ref +6, Will +6 | Init +3 | Mesmerist tricks 5/5 | Perception +10

"OUCH STUPID LONGSHANKS BEYOTCH SHOT GRETCHA! YOU NO DO THAT AGAIN!"

Casting forbid action to keep her from attacking next turn. DC 16 Will save with a -2 penalty.


-Character Look- Kovak SharpToung{HP:34/34}{AC:20|T:16|FF:16}{BP}11|11/day
Saves&Skills:
{F:+2|R:+11|W:+4}|Perception:+0|Perform+9|Acro+12|Escape Artist:+7|K{all}+3|Stealth+20|

she has a bow out right so not Aoo ^_^

Kovak sees the Knife ear trying to run of but he wont let that happen and runs past her to cut off her escape "wers ye thinks ye going Knife ear ye has meat Kovak want eehhhehe"

he attacks her with his long needle attack: 1d20 + 6 ⇒ (9) + 6 = 15 damage: 1d6 + 1 ⇒ (5) + 1 = 6

25 ft move to get behind here and standard attack


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

Bart steps forward, grins and tries to crush her with his hammer.

Hammer: 1d20 + 5 + 2 + 2 ⇒ (15) + 5 + 2 + 2 = 24
Damage: 1d10 + 3 ⇒ (9) + 3 = 12

"Bart will smash
and take your cash
and Bart will crush
and make you mush
leave you with a nasty rash"


Goblin Gunslinger 8 | hp 60/60 | AC 25, T 19, FF 19 | Fort +8, Ref +13, Will +5 | Init +8 | Grit 4/4 | Perception +19

Bart learned that song from a goblin hooker.

Nurpus will move up and take the shot.

attack: 1d20 + 9 + 1 - 4 ⇒ (8) + 9 + 1 - 4 = 14 vs touch.

After, he will fall prone.


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

Mugmuff continues his way around the building hoping to get behind her, not aware that Kovak already slipped into that spot.


Female goblin mesmerist 3 | hp 18/18 | AC 16, T 14, FF 13 | Fort +1, Ref +6, Will +6 | Init +3 | Mesmerist tricks 5/5 | Perception +10

"Gretcha not teach Bart that song. Bart make up himself. You keep your comments to self, Nurp."


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Torch lives up to his name, moving up and putting the building to the south of the melee to flame!


Gobbo!

As the goblins begin to converge on the ranger, Gretcha chants another spell, attempting to make the elf a bit more docile and less pew pew, but the woman shakes off the effects, her stubborn nature and hatred of the greenskins keeping her resolve strong. Kovak circles around and takes a stab at the woman, nearly hitting her as she barely moves out of the way in time to avoid the sneaky slice. However, Bart lands a crushing blow just as she escapes the bard's attack, his hammer pounding into the elf and sending her reeling. Nurpus fires, his Purpus bucking with the shot as the bullet tears through the ranger's defenses, after which he quickly falls to the ground and plays dead, hoping to not be the recipient of return fire. Mugmuff continues to stalk around the buildings as Torch goes on a pyromaniac rampage, attempting to burn the homes of southern Sandpoint to ash and rubble. The wooden buildings quickly begin to catch fire, sending a small plume of smoke into the air.

The woman, knowing she is in trouble, and seeing how quickly she is being surrounded, attempts to put down one of the goblins and clear some room so she can retreat. Stepping to the south, away from the big hammer that nearly knocked her off of her feet, she levels her bow at the sneak stabber and fires off a series of arrows in a blur. Kovak gets to make an attack of opportunity here, as she is firing in melee and provoking. Unfortunately, the nimble goblin moves in Matrix-style slow motion, his desire to stay alive bending the laws of physics, as he evades each and every shot that leaves the archer's deadly bow.

Kovak escapes being a pincushion and the party is up!

Dice:

Will Save: 1d20 + 5 - 2 ⇒ (14) + 5 - 2 = 17
Pow: 1d12 ⇒ 8
Who gets it - Kovak or Bart: 1d2 ⇒ 1
Attack vs Kovak: 1d20 + 11 + 2 - 2 + 1 ⇒ (1) + 11 + 2 - 2 + 1 = 13 Damage: 1d8 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 1 = 6
Attack vs Kovak: 1d20 + 11 + 2 - 2 + 1 ⇒ (2) + 11 + 2 - 2 + 1 = 14 Damage: 1d8 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 1 = 6
Attack vs Kovak: 1d20 + 6 + 2 - 2 + 1 ⇒ (11) + 6 + 2 - 2 + 1 = 18 Damage: 1d8 + 2 + 2 + 1 ⇒ (3) + 2 + 2 + 1 = 8


-Character Look- Kovak SharpToung{HP:34/34}{AC:20|T:16|FF:16}{BP}11|11/day
Saves&Skills:
{F:+2|R:+11|W:+4}|Perception:+0|Perform+9|Acro+12|Escape Artist:+7|K{all}+3|Stealth+20|

aoo: 1d20 + 6 ⇒ (20) + 6 = 26
aoo crit conform: 1d20 + 6 ⇒ (1) + 6 = 7aw...
damage: 1d4 + 1 ⇒ (1) + 1 = 2

As she takes her shots kovak lashes out and attempts to stab her.

On my turn
Kovak smiles and moves in front of the Knife ear "whats wrongs whys ye running Kovak thought ye was goings to killz us whys run knife ear Kovak just wants your ears and meat eeehheeehee" He runs his hand across his ling needle and the metal glows with arcane power, Kovak then attacks the elf again

attack: 1d20 + 6 ⇒ (18) + 6 = 24
crit conform: 1d20 + 6 ⇒ (1) + 6 = 7 dammit..
damage: 1d4 + 1 + 1 ⇒ (2) + 1 + 1 = 4

-Posted with Wayfinder


Goblin Gunslinger 8 | hp 60/60 | AC 25, T 19, FF 19 | Fort +8, Ref +13, Will +5 | Init +8 | Grit 4/4 | Perception +19

For some reason I lost my damage roll from last post, so here it is. Full action to come later.
previous damage: 1d12 + 1 ⇒ (9) + 1 = 10


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

Mugmuff moves up on the ranger and attacks finally... though without benefit of flank...

to hit: 1d20 + 6 ⇒ (1) + 6 = 7
dmg if hits: 1d4 + 2 ⇒ (3) + 2 = 5

aww.. darnit

While his attack went awry, he at least blocks the elf's retreat from the alley.


Female goblin mesmerist 3 | hp 18/18 | AC 16, T 14, FF 13 | Fort +1, Ref +6, Will +6 | Init +3 | Mesmerist tricks 5/5 | Perception +10

Having lost sight of the archer, Gretcha attempts to hop down from her perch on the landing.
Acro: 1d20 + 3 ⇒ (20) + 3 = 23
And she does so with such grace and poise that when she lands, she holds her arms up in the air like an olympic gymnast. SO GRACEFUL

She then steps forward around the corner, pulling out her wand of shooty-magics, and fires it at the archer.
magic missile, CL3: 2d4 + 2 ⇒ (1, 1) + 2 = 4


HP 49/67 (F: 22/22) | AC 22 T 12 FF 21 | Fort +11 Ref +10 Will +8 | CMD 21 | Init +4 | Darkvision - Perc -2 (10ft aura, -4 fear saves & no immunity, -2 other saves, )
Woofy Defense Block:
AC 13, touch 11, flat-footed 12 | hp 30/30 (4d10+4) Fort +6, Ref +5, Will +1 vulnerable to cold, immune to fire

Bart thinks evil mean nasty thoughts in head head and runs up and bites the longshanks.

Touch of Corruption: 1d20 + 4 + 3 + 2 ⇒ (11) + 4 + 3 + 2 = 20

Damage: 1d6 + 3 ⇒ (5) + 3 = 8 Fort save DC 13 or be sickened for 3 rounds.


Gobbo!

Still waiting on Torch and Nurpus, but I'll go ahead and post and hopefully they will have updated by tomorrow afternoon when I'm back home.

Kovak manages to get a pair of stabs against the elf, slicing his weapon into the tender skin beneath her armor. Mugmuff sneaks in behind the ranger, but his attack goes wide and she dodges aside. Gretcha sends a pair of magic missles at the woman, the projectiles slamming into her but only dealing minor damage. Bart, sending the power of the unliving through his bite wracks the ranger with negative energy.

I don't think you can benefit from smite damage on an (Su) ability, since it isn't an actual weapon attack, just like you don't apply your strength damage. Correct me if I'm wrong here.

The elf realizes after a few rounds who the real threat is, and targets the nasty antipaladin. She steps forward, knowing his weapon is useless at close range, and fires off a trio of arrows into the goblin. The first two strikes land, burying nearly to the feathers as the projectiles rip into the goblin with amazing accuracy.

Bart takes a devestating 26 points of damage from the two arrows, both hitting for max damage.

The goblins are up. Nurpus and Torch both have an action this round as well as one next round.

Dice:

Fort Save: 1d20 + 10 ⇒ (13) + 10 = 23
Attack vs Bart: 1d20 + 11 + 1 + 2 - 2 ⇒ (18) + 11 + 1 + 2 - 2 = 30 Damage: 1d8 + 2 + 2 + 1 ⇒ (8) + 2 + 2 + 1 = 13
Attack vs Bart: 1d20 + 11 + 1 + 2 - 2 ⇒ (16) + 11 + 1 + 2 - 2 = 28Damage: 1d8 + 2 + 2 + 1 ⇒ (8) + 2 + 2 + 1 = 13
Attack vs Bart: 1d20 + 6 + 1 + 2 - 2 ⇒ (4) + 6 + 1 + 2 - 2 = 11Damage: 1d8 + 2 + 2 + 1 ⇒ (2) + 2 + 2 + 1 = 7


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

Mugmuff, hoping someone moves so he can get flank, holds off his attack until there is obviously a flanker for him, or he's sure no one is going to move into flank position and he then attacks... delay, not readied action


-Character Look- Kovak SharpToung{HP:34/34}{AC:20|T:16|FF:16}{BP}11|11/day
Saves&Skills:
{F:+2|R:+11|W:+4}|Perception:+0|Perform+9|Acro+12|Escape Artist:+7|K{all}+3|Stealth+20|

she is still useing her bow so no need to acro check ^_^

Kovak can see that this knife ear will take Big head down if hims dont moves back so Kovak moves to the other side of Big "Big move back ands gets better Kovak and Mug have the Knife ear"

and Kovak enters into a goblin song to inspire the goblins

"A slicer gripped in bloody hands brings fear of death to Longshank's lands.
Stones* sparkle in the cold, tiny fires that won't grow old.
They light the way for goblin eyes, blood to drink and flesh to eat.
A slicer gripped in bloody hands brings fear of death to Longshank's lands."

every one gets +1 attack and damage


Female goblin mesmerist 3 | hp 18/18 | AC 16, T 14, FF 13 | Fort +1, Ref +6, Will +6 | Init +3 | Mesmerist tricks 5/5 | Perception +10

Gretcha casts again from her wand of shooty firing missiles.

magic missile: 2d4 + 2 ⇒ (1, 3) + 2 = 6

"Don't let longshanks kill Big-Numb-Head-Bart!"


Male Goblin Alchemist (blazing torchbearer) 8 || HP 51/65 (65/65 non-lethal) || AC 20/16 Tch/16 FF || F+9 R+11 W+3 (+6 vs. poison) || CMB +4 CMD 19/17 FF || Init +4 || Perception +10, darkvision || Bombs: 8/11 remaining

Sorry, been attending a conference all weekend.

Unable to reach the woman for melee, and without being able to get a clear shot, Torch settles on another idea. With his torch held in his mouth, he attempts to climb the wall to the north.

Climb (default): 1d20 - 1 ⇒ (13) - 1 = 12
Climb (default): 1d20 - 1 ⇒ (5) - 1 = 4 (second round)


hp 80/80 | AC 25, t19, ff23 | F 6 (8 poison), R 13, W 4 | bab 6 Melee 9/13), ranged 13 | cmb 9, cmd 27 | init +7 | ki 7/7 | goblin ninja/8
skills:
acro 23, bluff 9, disable 18, disguise 11, escape 18, intim 12, know local 12, kn nobil 10, know rel 5, ling. 7, perc 12, perform dance 9, perform sing 9, prof cook 9, ride 11, sm 1, slt of hd 14, stealth 24 (26), umd 12

When Kovak moves into position, Mugmuff moves up and attacks.

to hit: 1d20 + 6 + 2 + 1 ⇒ (8) + 6 + 2 + 1 = 17
dmg if hits: 1d4 + 1 + 1 + 2d6 ⇒ (4) + 1 + 1 + (4, 5) = 15


Goblin Gunslinger 8 | hp 60/60 | AC 25, T 19, FF 19 | Fort +8, Ref +13, Will +5 | Init +8 | Grit 4/4 | Perception +19

Nurpus will keep on shooting.

Round 1:
Reload then attack
attack: 1d20 + 9 + 1 - 4 ⇒ (18) + 9 + 1 - 4 = 24
damage: 1d12 + 1 ⇒ (10) + 1 = 11

Round 2:
Reload then attack
attack: 1d20 + 9 + 1 - 4 ⇒ (6) + 9 + 1 - 4 = 12
damage: 1d12 + 1 ⇒ (3) + 1 = 4

Nurpus is kinda stuck here, so he will just be a turret, heh


Gobbo!

As Bart reels from the arrows sticking out of his chest, Kovak strikes up a stirring song, sending the goblins into a mad frenzy of attacks. Torch begins climbing the wooden wall of one of the buildings, getting about half way up before falling back to the ground in a heap. Mugmuff darts in and takes an attack at the distracted ranger, his weapon almost slicing into her before she darts quickly to the side, avoiding the strike. Gretcha winds up her fingers, shooting more magical missiles at the elf, the darts of force slamming into her and bruising her skin. Then a shot rings out, the prone gunslinger landing an incredible shot which lands center-mass on the goblin-slaying ranger, exploding out of her back and showering Mugmuff with her elven blood. A moment later her body crashes to the ground, still and silent.

End combat!


-Character Look- Kovak SharpToung{HP:34/34}{AC:20|T:16|FF:16}{BP}11|11/day
Saves&Skills:
{F:+2|R:+11|W:+4}|Perception:+0|Perform+9|Acro+12|Escape Artist:+7|K{all}+3|Stealth+20|

"eeehheheh, your silent now eehe knife ear " Kovak grab her head and slices off her ears and stabs them into the no ears chest as they crumple and bend with each stab he frowns " why they called knife ear when it don't cut...well make nice necklace for kovak eeheehe good shot Nurpus " and he begins to loot the corps


Female goblin mesmerist 3 | hp 18/18 | AC 16, T 14, FF 13 | Fort +1, Ref +6, Will +6 | Init +3 | Mesmerist tricks 5/5 | Perception +10

"Who need healing? I knows you do, Bart. Comes here."
Gretcha pulls out her healy-wand, using it on herself first.

UMD: 1d20 + 10 ⇒ (13) + 10 = 23
CLW Gretcha: 1d8 + 1 ⇒ (5) + 1 = 6

UMD: 1d20 + 10 ⇒ (6) + 10 = 16
UMD: 1d20 + 10 ⇒ (14) + 10 = 24
CLW Bart: 1d8 + 1 ⇒ (4) + 1 = 5

UMD: 1d20 + 10 ⇒ (6) + 10 = 16
UMD: 1d20 + 10 ⇒ (1) + 10 = 11
UMD: 1d20 + 10 ⇒ (10) + 10 = 20
CLW Bart: 1d8 + 1 ⇒ (7) + 1 = 8

UMD: 1d20 + 10 ⇒ (15) + 10 = 25
CLW Bart: 1d8 + 1 ⇒ (8) + 1 = 9

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