GM Bold Strider's PFS 00-24 Decline of Glory (Tier 1-7) (Inactive)

Game Master rpblue

Map is here!



Post your PFS #s, Day Job checks, Initiative and Perception Modifiers and any purchases that you want me to log on your Chronicle Sheets!

Scarab Sages

AC 20(22)/19 (T 11/12, FF 19/17). HP 27/19, Fort +6/5, Ref +3/6, Will +7/4. Init +1, CMB 6/CMD 17, Speed 20ft/40ft
attacks:
Mwk ci Scimitar +7 (1d6+4) 18-20/x2, Mwk ci Falcion +7 (2d4+6) 18-20/x2, Sling +3 (1d4+4) 20/x2, Allosaurus Bite +5 1d6+6 20x2, 2 Claws +5 1d4+6 20x2
Skills:
Climb +8, Handle Animal +9, Knowledge (nature) +8, Knowledge (geo) +5, Perception +9, Spellcraft +6, Survival +11, Swim +4

I'm guessing we will go for Tier 3-4 looking at the other players in discussion.

Xerance is on a different mission, so Castiel the saurian druid and his Spinosaur companion Betsy are sent as replacements.

# 119407-9
Scarab Sages
init +1
Perception Cas +9
Perception Betsy +5(+13 with scent)

Dayjob survival: 1d20 + 11 ⇒ (18) + 11 = 29

Grand Lodge

Male Elf
Tracked:
Arcane Reservoir:30/30; Shield Wand:41;InfHeal Wand:35
Arcanist 13-Magaambyan Initiate (HP: 80/80)(AC:24; FF:20,T:17)(F:+10 R:+12 W:+12)(Init:+6)(Perception: +23)

PFS=114768-5
Init=+5
Perception=+7
Day Job=Alchemy+4 Alchemy: 1d20 + 4 ⇒ (1) + 4 = 5

i think he is good for now. will review in a bit just to make sure.

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

Gronk is my only open one atm so i will roll with him..

45225-10
Scarab Sages
Init +0
Perc +6
No Day Job

Purchasing 2 oil of magic weapon and thats it..

Silver Crusade

hp 36/36; AC19 17t 18ff; saves F 9 refl 7 will 13; bab 5 melee 7 ranged 10 (12 flurry); cmb 7, cmd 24; init 1; loh 4/4; ki 6/6; folio reroll 0/1 | qlippoth spawn tiefling paladin (divine hunter) 2 | monk (zen archer) 4 | -5 * | image
skills:
Acro 5 (9 jump) Climb 6, Diplo 7, Escape 7, Handle Animal 6, Intim 6, Know hist +3, Know rel +4, Perc +11, Perf oratory 6, Prof soldier 8, SM 8, Stealth 5, Surv 6

Checking in if I'm not too low to play here...

PFS# 52335-5
Silver Crusade
init +0
perc +5
day job roll, prof: soldier: 1d20 + 6 ⇒ (12) + 6 = 18

purchases..
oil of magic weapon 50 gp
potion shield of faith 50gp

Grand Lodge

Male CG Elf Fighter (Lore Warden/Martial Master) 4 | hp 26/38 | AC: 17 (12 Tch, 15 FF | CMB: +9, CMD: 21 | F: +6[+7], R: +2[+3], W: +2[+3], +2 vs. enchantment spells and effects | Init: +6 | Perc: +7, SM: +1 | Speed 30ft | Active Conditions: None.

Post your PFS:75655-4
Day Job checks: (Craft Weapons): 1d20 + 5 ⇒ (2) + 5 = 7
Initiative and Perception Modifiers: Int +2; Perception +3
purchases: +1 to armor 1000gp, oil of magic weapon x2 100gp = 1,100 gp


Male Human Husband 7 /Father 6/ H.D.S.S. 2/Programmer 2/ QC tech 3

OK I'm having some issues with my characters. Both of my options are stuck in PBPs. Both are near the end but I'm not entirely sure how much time it will take to finish up.
I would really line to bring either of the two characters I signed up with but understand if everyone want to get this started right away.

So I have some other available characters I could bring instead.
Alchemist 6
Inquisitor 5
Bard 2/ Cavalier 1

Looks like party make up is:
Paladin 2
Bloodrager 3
Arcanist 3
Druid 3
Lore Warden 2

So no matter what I bring it looks like we'd stay in tier 3-4.


@Evan: I would prefer the level 3 to keep it in tier. I really don't like bringing in "ringers" for scenarios as it tends to make them trivial, especially when you run six players on a four players scenario.


Male Human Husband 7 /Father 6/ H.D.S.S. 2/Programmer 2/ QC tech 3

I totally understand. I normally don't think about though since my characters tend to be fairly under powered (I like multi-classing and non standard builds).

I guess what I was really asking was: could I join the game a little late (say Monday) when one of my other characters became free? If not I think I'll have to sit this one out and wait to play it some other time.


That is perfectly fine by me! We can wait until Monday to start!

News Bulletin: Scenario will start Monday-ish


Male Human Husband 7 /Father 6/ H.D.S.S. 2/Programmer 2/ QC tech 3

Thanks so much!
Just an FYI one of the characters is 6th level Fighter 1/ Magus 5 but he is super under-powered.
Iron Man is a lot of fun to play but he doesn't really shine in combat until 8th level. At the moment he's mostly just a road bump.

Silver Crusade

Fighter 1/ Magus5
Defense:
AC 25 (21) Tch:12, FF:19; CMD: 18 hp 40/49; Fort: +8; Ref: +2; Will: +2
Offense:
Initiative: +1 Speed: 20ft; CMB: +6; Gauntlet +7 (1d3+3 /x2); Ranged Touch +5;Arcane Pool ; Spellstrike; Spell Combat;
Skills:
Climb: +4; Craft (Clockwork +13; Mechanical +10); Dpl: +6; Disable Device: +1Arcane: +14; Engineering:+14; Dungeoneering: +10; Planes: +10;Spellcraft: +14; Swim: +4; UMD: +6

Iron man reporting for duty!
thanks again for waiting for me.
I'm updating his character sheet now.
Spending 100gp for the carriage, 125gp for two horses, and 5pp for a Porter. Also picking up so other mis stuff like Oldlaw Whiskey, and a scroll or two.

Grand Lodge

Male CG Elf Fighter (Lore Warden/Martial Master) 4 | hp 26/38 | AC: 17 (12 Tch, 15 FF | CMB: +9, CMD: 21 | F: +6[+7], R: +2[+3], W: +2[+3], +2 vs. enchantment spells and effects | Init: +6 | Perc: +7, SM: +1 | Speed 30ft | Active Conditions: None.

Sorry, Durothil is Grand Lodge. Forgot that in my previous post.

Silver Crusade

Fighter 1/ Magus5
Defense:
AC 25 (21) Tch:12, FF:19; CMD: 18 hp 40/49; Fort: +8; Ref: +2; Will: +2
Offense:
Initiative: +1 Speed: 20ft; CMB: +6; Gauntlet +7 (1d3+3 /x2); Ranged Touch +5;Arcane Pool ; Spellstrike; Spell Combat;
Skills:
Climb: +4; Craft (Clockwork +13; Mechanical +10); Dpl: +6; Disable Device: +1Arcane: +14; Engineering:+14; Dungeoneering: +10; Planes: +10;Spellcraft: +14; Swim: +4; UMD: +6

Happy Birthday GM Boldstrider!


Huzzah!


Apologies for the absence. Sickness overtook me and left me incapacitated for a while.

Grand Lodge

Male CG Elf Fighter (Lore Warden/Martial Master) 4 | hp 26/38 | AC: 17 (12 Tch, 15 FF | CMB: +9, CMD: 21 | F: +6[+7], R: +2[+3], W: +2[+3], +2 vs. enchantment spells and effects | Init: +6 | Perc: +7, SM: +1 | Speed 30ft | Active Conditions: None.

CLW on Bold Strider: 1d8 + 1 ⇒ (8) + 1 = 9

Rock on!

Silver Crusade

Fighter 1/ Magus5
Defense:
AC 25 (21) Tch:12, FF:19; CMD: 18 hp 40/49; Fort: +8; Ref: +2; Will: +2
Offense:
Initiative: +1 Speed: 20ft; CMB: +6; Gauntlet +7 (1d3+3 /x2); Ranged Touch +5;Arcane Pool ; Spellstrike; Spell Combat;
Skills:
Climb: +4; Craft (Clockwork +13; Mechanical +10); Dpl: +6; Disable Device: +1Arcane: +14; Engineering:+14; Dungeoneering: +10; Planes: +10;Spellcraft: +14; Swim: +4; UMD: +6

I think he needs a Remove Disease.

Grand Lodge

Male CG Elf Fighter (Lore Warden/Martial Master) 4 | hp 26/38 | AC: 17 (12 Tch, 15 FF | CMB: +9, CMD: 21 | F: +6[+7], R: +2[+3], W: +2[+3], +2 vs. enchantment spells and effects | Init: +6 | Perc: +7, SM: +1 | Speed 30ft | Active Conditions: None.

Sorry about last night - 100% did not see the MAP. Thought we were going to Zork this whole thing, but I do like the flashy new map. Very pretty.

Grand Lodge

Male CG Elf Fighter (Lore Warden/Martial Master) 4 | hp 26/38 | AC: 17 (12 Tch, 15 FF | CMB: +9, CMD: 21 | F: +6[+7], R: +2[+3], W: +2[+3], +2 vs. enchantment spells and effects | Init: +6 | Perc: +7, SM: +1 | Speed 30ft | Active Conditions: None.

Ok so these are the Emperor's men I take it, from the opening scene. Anyone want to negotiate with them, or are we just going to fight it out

Grand Lodge

Male Elf
Tracked:
Arcane Reservoir:30/30; Shield Wand:41;InfHeal Wand:35
Arcanist 13-Magaambyan Initiate (HP: 80/80)(AC:24; FF:20,T:17)(F:+10 R:+12 W:+12)(Init:+6)(Perception: +23)

no social skills and no social spells.


Before I initiate combat, I will let people respond to this. It does appear that these are the Emperor's men and the townsfolk have attested to this fact.

Grand Lodge

Male CG Elf Fighter (Lore Warden/Martial Master) 4 | hp 26/38 | AC: 17 (12 Tch, 15 FF | CMB: +9, CMD: 21 | F: +6[+7], R: +2[+3], W: +2[+3], +2 vs. enchantment spells and effects | Init: +6 | Perc: +7, SM: +1 | Speed 30ft | Active Conditions: None.

Thanks GM

Silver Crusade

Fighter 1/ Magus5
Defense:
AC 25 (21) Tch:12, FF:19; CMD: 18 hp 40/49; Fort: +8; Ref: +2; Will: +2
Offense:
Initiative: +1 Speed: 20ft; CMB: +6; Gauntlet +7 (1d3+3 /x2); Ranged Touch +5;Arcane Pool ; Spellstrike; Spell Combat;
Skills:
Climb: +4; Craft (Clockwork +13; Mechanical +10); Dpl: +6; Disable Device: +1Arcane: +14; Engineering:+14; Dungeoneering: +10; Planes: +10;Spellcraft: +14; Swim: +4; UMD: +6

Iron Man is more interested in securing the buikding. Negotiations are best done from a safe location.


You will not have time to secure. Either you negotiate or they attack.

Silver Crusade

Fighter 1/ Magus5
Defense:
AC 25 (21) Tch:12, FF:19; CMD: 18 hp 40/49; Fort: +8; Ref: +2; Will: +2
Offense:
Initiative: +1 Speed: 20ft; CMB: +6; Gauntlet +7 (1d3+3 /x2); Ranged Touch +5;Arcane Pool ; Spellstrike; Spell Combat;
Skills:
Climb: +4; Craft (Clockwork +13; Mechanical +10); Dpl: +6; Disable Device: +1Arcane: +14; Engineering:+14; Dungeoneering: +10; Planes: +10;Spellcraft: +14; Swim: +4; UMD: +6

Seems like they are just a bunch of bullies. I say let them come!

Silver Crusade

hp 36/36; AC19 17t 18ff; saves F 9 refl 7 will 13; bab 5 melee 7 ranged 10 (12 flurry); cmb 7, cmd 24; init 1; loh 4/4; ki 6/6; folio reroll 0/1 | qlippoth spawn tiefling paladin (divine hunter) 2 | monk (zen archer) 4 | -5 * | image
skills:
Acro 5 (9 jump) Climb 6, Diplo 7, Escape 7, Handle Animal 6, Intim 6, Know hist +3, Know rel +4, Perc +11, Perf oratory 6, Prof soldier 8, SM 8, Stealth 5, Surv 6

Just a quick update on my status:

My father in law is having triple bypass surgery on Tuesday. I will be on the road traveling on Monday, at the hospital on Tues. and perhaps home by Thurs or Fri. depending on his recovery. During that time, I will be posting but times and frequency may be weird or spotty. My apologies in advance.

Grand Lodge

Male Elf
Tracked:
Arcane Reservoir:30/30; Shield Wand:41;InfHeal Wand:35
Arcanist 13-Magaambyan Initiate (HP: 80/80)(AC:24; FF:20,T:17)(F:+10 R:+12 W:+12)(Init:+6)(Perception: +23)

godspeed to him.

Silver Crusade

Fighter 1/ Magus5
Defense:
AC 25 (21) Tch:12, FF:19; CMD: 18 hp 40/49; Fort: +8; Ref: +2; Will: +2
Offense:
Initiative: +1 Speed: 20ft; CMB: +6; Gauntlet +7 (1d3+3 /x2); Ranged Touch +5;Arcane Pool ; Spellstrike; Spell Combat;
Skills:
Climb: +4; Craft (Clockwork +13; Mechanical +10); Dpl: +6; Disable Device: +1Arcane: +14; Engineering:+14; Dungeoneering: +10; Planes: +10;Spellcraft: +14; Swim: +4; UMD: +6

@ GM Boldstrider,
It looks like I completely forgot about Iron Man's disclaimer when I joined the team.
Disclaimer:
I like to describe his spells and such as tech based. Since the somatic and verbal components for spells are not actually described anywhere I figured its up to interpretation. I"m not saying he's not casting spell or using wands its just that when he does it it looks techy. I'll always post the actual actions in ooc after my descriptions to negate any confusion.


HERE ARE THE CHROnICLES!

Thanks for bearing with me through the slow times! I hope you enjoyed it!

Silver Crusade

Fighter 1/ Magus5
Defense:
AC 25 (21) Tch:12, FF:19; CMD: 18 hp 40/49; Fort: +8; Ref: +2; Will: +2
Offense:
Initiative: +1 Speed: 20ft; CMB: +6; Gauntlet +7 (1d3+3 /x2); Ranged Touch +5;Arcane Pool ; Spellstrike; Spell Combat;
Skills:
Climb: +4; Craft (Clockwork +13; Mechanical +10); Dpl: +6; Disable Device: +1Arcane: +14; Engineering:+14; Dungeoneering: +10; Planes: +10;Spellcraft: +14; Swim: +4; UMD: +6

Thanks for running!

Scarab Sages

Active Effects:
Heroism(30m)
HP 71/81(92/102) | AC 19/17 | T 10 | FF 19 | CMD 22 | Fort +16(18) | Ref +9 | Will +9(11) | Init +6 | Perc +10
Usable:
Rage 12/16, Extra Claws 5/5

Thanks for the run! Was fun!

Silver Crusade

hp 36/36; AC19 17t 18ff; saves F 9 refl 7 will 13; bab 5 melee 7 ranged 10 (12 flurry); cmb 7, cmd 24; init 1; loh 4/4; ki 6/6; folio reroll 0/1 | qlippoth spawn tiefling paladin (divine hunter) 2 | monk (zen archer) 4 | -5 * | image
skills:
Acro 5 (9 jump) Climb 6, Diplo 7, Escape 7, Handle Animal 6, Intim 6, Know hist +3, Know rel +4, Perc +11, Perf oratory 6, Prof soldier 8, SM 8, Stealth 5, Surv 6

thanks for the game! sorry to all for getting paralyzed and not being as effective as I might have been.

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