DM Rah's "Murder on the Throaty Mermaid" (Inactive)

Game Master Kobash

==Map of the Throaty Mermaid==


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The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft
Klaidingo wrote:
Klaidingo ejects his wand

He would.

Silver Crusade

Aasimar (Angelkin) bloodrager 5 |HP: 48/48 |AC: 19 |FF: 12 |T: 17 |CMB: +9 |CMD: 21 | F: +7 | R: +4 | W: +2 |Init: +4 |Perc: +6 |Sense Motive: +0
Hule wrote:
Klaidingo wrote:
Klaidingo ejects his wand
He would.

I know, right?


Is that a spring-loaded wrist sheath, or are you just happy to see me?

Hule guts Killik and the priest drops dead to the deck.

Klaidingo then drills Marzack with a magical missile. Redirected since Killik was already down.

Marzack Will Save vs Glitterdust: 1d20 ⇒ 3
Marzack Attack: 1d20 + 5 ⇒ (11) + 5 = 16

Still blind, Marzack swings wildly, bouncing off Hule's breastplate.

"Damned wizards! Killik, earn your gold and do something!"

INITIATIVE - Round 3 - ALL PCs UP!
Marzack
Hule <=UP
Kryssa <=UP
Johender <=UP
Barley <=UP
Klaidingo <=UP

Silver Crusade

Ninja 5

"Okay,... hope that means you're not just murdering the crew", Barley still unsure but swings anyways.

katana: 1d20 + 3 ⇒ (13) + 3 = 16;1d8 + 2 ⇒ (3) + 2 = 5

The Exchange

AC20/Touch15/Flat16/CMD23(25 vs grapple, overun, trip)||HP44[44]|Fort:+5;Ref:+11;Will:+4[+4 vs water, air, and trip]|Percept.+11|Init.+4 Aasimar Ranger (Freebooter) 4 / Bard (Sea Singer) 2

Johender continues to inspire his companions, while declaring a bane on Marzack. He then draws back and fires an arrow at the man.

Attack, Inspire, Bane, PBS: 1d20 + 6 + 1 + 1 + 1 ⇒ (18) + 6 + 1 + 1 + 1 = 27
Damage, Inspire, Bane, PBS: 1d8 + 1 + 1 + 1 + 1 ⇒ (7) + 1 + 1 + 1 + 1 = 11

Free action: inspire, move: freebooter's bane on Marzack, standard: attack

Freebooter's bane is untyped, so stacks with inspire. +1 to damage and attack for everyone.

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft
Barley 川から流木 wrote:
"Okay,... hope that means you're not just murdering the crew"

Funniest thing I've read all day.

Silver Crusade

Aasimar (Angelkin) bloodrager 5 |HP: 48/48 |AC: 19 |FF: 12 |T: 17 |CMB: +9 |CMD: 21 | F: +7 | R: +4 | W: +2 |Init: +4 |Perc: +6 |Sense Motive: +0

Kryssa finishes her first hostile negotiation and moves to start the second shouting as the dead ambassador, "Who paid you to kill me?!"

5' step and reflex save for grease

reflex: 1d20 + 2 ⇒ (17) + 2 = 19
Attack-PA+AS+R+IC: 1d20 + 9 ⇒ (11) + 9 = 20
Damage+PA+AS+R+IC: 1d10 + 13 ⇒ (9) + 13 = 22


Kryssa slashes Marzack's neck, Barley cuts his hamstring, and Johendar puts an arrow deep in his chest. All questions remain unanswered as Marzack falls from multiple mortal wounds.

Shortly after the defeat of Marzack and Killik, Captain Veane comes from below deck with Chamius in tow. After observing the scene and giving Kryssa/Sephriel look of confusion, he asks, "What the hell is going on here?"

Silver Crusade

Aasimar (Angelkin) bloodrager 5 |HP: 48/48 |AC: 19 |FF: 12 |T: 17 |CMB: +9 |CMD: 21 | F: +7 | R: +4 | W: +2 |Init: +4 |Perc: +6 |Sense Motive: +0

Kryssa reverts back to her natural form and slumps, fatigued by her exertion in the fight. After catching her breath she says, "We were attacked by the pair of them while recovering from the havoc of the storm. I figured if they were attacking us, it likely meant mutiny and moreover that they probably killed the ambassador."

The aasimar gestures at her body and says, "If they murdered the ambassador, then seeing him alive might make them want to finish the job. I can handle myself in a fight and didn't want the others to get hurt. Plus, causing a little chaos and confusion for your enemy can be useful."

Kryssa goes over to check if Killik or Marzack survived. "Let's see if either of them can still talk."

Heal-Killik: 1d20 + 0 ⇒ (19) + 0 = 19
Heal-Marzack: 1d20 + 0 ⇒ (8) + 0 = 8

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"These two wanted to dance. He-" Hule says, nodding to Killik, "was a little flat-footed." he concludes while wiping the blood from his longsword.


Both killers are very dead.

A reminder: this scenario is a rare exception to the new faction mission changes. Chamius and Johendar have completed their faction missions, but no one else has.

Silver Crusade

Aasimar (Angelkin) bloodrager 5 |HP: 48/48 |AC: 19 |FF: 12 |T: 17 |CMB: +9 |CMD: 21 | F: +7 | R: +4 | W: +2 |Init: +4 |Perc: +6 |Sense Motive: +0

Well, I need to go handle that here in a bit...

Silver Crusade

Aasimar (Angelkin) bloodrager 5 |HP: 48/48 |AC: 19 |FF: 12 |T: 17 |CMB: +9 |CMD: 21 | F: +7 | R: +4 | W: +2 |Init: +4 |Perc: +6 |Sense Motive: +0

Kryssa frowns and mutters, "Hrm, I'm getting too skilled at this." She stands up and continues, "They've both gone to be judged by their ancestors in the court of Pharasma."

Liberty's Edge

Male Tiefling (Grim Spawn) Wood Wizard 2 |HP 13/15|AC 15 *19* |T 13| FF12| CMD 13| F:+2| R:+3| W:+1| Init+3| Perc +0| Sense Motive +0 l DR 1/Cold iron

"Goodness, that was fun. Kryssa, would you mind joining me below deck?"

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"Truly you waste no time wizard.
Say Johendar, I wonder if I might bend your ear for a moment."

Liberty's Edge

Male Tiefling (Grim Spawn) Wood Wizard 2 |HP 13/15|AC 15 *19* |T 13| FF12| CMD 13| F:+2| R:+3| W:+1| Init+3| Perc +0| Sense Motive +0 l DR 1/Cold iron

Klaidingo smiles at the Hule's statement.

"You only live once slaver. Bring that whip of yours and ask away."

The Exchange

AC20/Touch15/Flat16/CMD23(25 vs grapple, overun, trip)||HP44[44]|Fort:+5;Ref:+11;Will:+4[+4 vs water, air, and trip]|Percept.+11|Init.+4 Aasimar Ranger (Freebooter) 4 / Bard (Sea Singer) 2

Johender comes over to Hule. "Yes, my mighty friend?"

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"How are you with women?" Hule inquires in hushed tones.

Johendar:
"Perhaps you could enlist the ship's lady into the service of the paracountess? It seems she would have a much more respected position in the service of Cheliax than on this humble criminal barge. For her own good, you see?"
I suck at diplomacy

Sovereign Court

Male Human Bard/5 HP 38/38 AC17/T 12/FF 15 Fort +4/Ref +7/ Will +5 Init +2 Perc +8|Sense Motive +13*

Chamius eyes the mutineers' bodies and shakes his head. "Too bad; would have been good to be able to turn them over to Mordant Spire alive, but their fault for attacking."

Silver Crusade

Ninja 5

(Waiting for captain to react. )

The Exchange

AC20/Touch15/Flat16/CMD23(25 vs grapple, overun, trip)||HP44[44]|Fort:+5;Ref:+11;Will:+4[+4 vs water, air, and trip]|Percept.+11|Init.+4 Aasimar Ranger (Freebooter) 4 / Bard (Sea Singer) 2

GM:
Johender nods and goes to seek out Azuretta. Upon finding her, he nods and smiles. "Greeting milady. I have come to talk you about an opportunity. There are many people in high places that think you talents are being wasted, that you have a much more potential. My companion, Hule has a contact, in Cheliax, Paracountess Zarta Draleen. She seeks to offer you a respected position in the service of Cheliax. A chance to get off this ship and explore the world a bit. What say you?"

Diplomacy: 1d20 + 9 ⇒ (5) + 9 = 14
Bluff?: 1d20 + 7 ⇒ (2) + 7 = 9

Bah!

Folio Reroll Diplomacy: 1d20 + 9 + 3 ⇒ (13) + 9 + 3 = 25


Captain Veane thanks you for your efforts, and assures you that he no longer holds your group accountable for Sephriel’s murder. With those responsible identified and dealt with, he knows his own skin is safe as well.

With the murder solved and the storm abating the ship begins to settle back into normal business, though perhaps running a little smoother with Captain Veane nominating Johendar to act as first mate for the time being.

With his newfound authority Johendar easily convinces Azuretta to accept Hule's offer on behalf of the Paracountess.

One faction mission completed for Cheliax!

Silver Crusade

Aasimar (Angelkin) bloodrager 5 |HP: 48/48 |AC: 19 |FF: 12 |T: 17 |CMB: +9 |CMD: 21 | F: +7 | R: +4 | W: +2 |Init: +4 |Perc: +6 |Sense Motive: +0

Klaidingo:
Technically, my orders came from the Silver Crusade. So, even though we have the same task, we have it for different factions. Sorry. :(

GM:
I really don't like the Andoran faction missions. :(
Kryssa makes her way down to the hold of the ship and up into the bow section and looks for Snig.


Kryssa, with these older missions I tend to assume the new factions are sent with orders to aid older ones, so I don't see a problem with them being aware of each other's missions.

Snig is found in his usual hidey hole.

Silver Crusade

Ninja 5

"Alright, Mr. Snig we haven't got much time", Barley stands with arms crossed, "When we land in Riddleport, the constable will likely arrest the entire crew. The Crusade is willing to offer you safety, if you disembark with us; you have Maldris's word on it.".

Bluff: 1d20 + 7 ⇒ (11) + 7 = 18

Liberty's Edge

Male Tiefling (Grim Spawn) Wood Wizard 2 |HP 13/15|AC 15 *19* |T 13| FF12| CMD 13| F:+2| R:+3| W:+1| Init+3| Perc +0| Sense Motive +0 l DR 1/Cold iron

Kryssa:
Today you belong to Andorran :) in a free sort of way.

Klaidingo follows the aasimar down to Snig's hidey hole.

Sovereign Court

Male Human Bard/5 HP 38/38 AC17/T 12/FF 15 Fort +4/Ref +7/ Will +5 Init +2 Perc +8|Sense Motive +13*

"Here, Barley helped me and Johendar get things sorted, so I'm happy to lend a hand for anyone else might need it."


Snig sinks back into his nest. "Don't wanna leave. I like it here. I'll hide and they won't find me."

Kryssa and Klaidingo arrive to find Barley already in negotiations.

Bluff won't convince Snig, but I'll give diplomacy a bonus for good motivation.

Silver Crusade

Aasimar (Angelkin) bloodrager 5 |HP: 48/48 |AC: 19 |FF: 12 |T: 17 |CMB: +9 |CMD: 21 | F: +7 | R: +4 | W: +2 |Init: +4 |Perc: +6 |Sense Motive: +0

The Silver Andoran Crusade:
Kryssa rolls her eyes at Barley's story, "Let's cut to the chase. Our sponsor would like to be your sponsor as well. They have a different ship they'd like you to travel with. And, based on what I've had here, it would undoubtedly have better food."

Liberty's Edge

Male Tiefling (Grim Spawn) Wood Wizard 2 |HP 13/15|AC 15 *19* |T 13| FF12| CMD 13| F:+2| R:+3| W:+1| Init+3| Perc +0| Sense Motive +0 l DR 1/Cold iron

"Plus, There will be plenty more to watch on the other ship" Klaidingo winks twice and points a finger at the ratman before continuing. " If you know what I mean?"

Assist Diplomacy: 1d20 - 1 ⇒ (10) - 1 = 9

Somehow it seems as though Klaidingo is doing more harm than good.

The Exchange

AC20/Touch15/Flat16/CMD23(25 vs grapple, overun, trip)||HP44[44]|Fort:+5;Ref:+11;Will:+4[+4 vs water, air, and trip]|Percept.+11|Init.+4 Aasimar Ranger (Freebooter) 4 / Bard (Sea Singer) 2

Johender wanders down to the where the rest are talking to Snig. Overhearing the last bit of conversation, Johender says. "Look here man. Though my people and her people don't always see eye to eye, the Society is a damn fine place to have connections!"

Diplomacy: 1d20 + 9 ⇒ (14) + 9 = 23

Silver Crusade

Ninja 5

Right before the others step in; "Okay then!", Barley gives up to Snig's response without any resistance


Poor attempts at diplomacy by Barley and Kryssa, plus an awkward comment from Klaidingo, does little to convince Snig. But when Johendar shows up, wearing his new authority as First Mate, the rat man comes around quickly.

Another mission down. Next?


Going to wrap this up soon. Looks like the following still have missions to complete:
Andoran/Silver Crusade (1 mission left)
Cheliax (1 mission left)

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

Hule approaches Thanzeril in private, then begins ambiguously.
"Sephriel--" he then pauses.
Bluff T10 (see if he answers to the name): 10 + 10 = 20

if he does not:
"--may I perform a private rite or Irori over his body? A personal religious obligation, you understand."
Bluff T10: 10 + 10 = 20


Sense Motive: 1d20 ⇒ 3
Sense Motive: 1d20 ⇒ 20

Thanzeril looks curiously at Hule, but does not leave. "I have failed in my duty once. I will not leave his side again, even in death."

Hule:
Your first bluff did not reveal anything from his behavior. Your second made him a little suspicious. You'll need to make a stealth or sleight of hand check to place the coin.

Silver Crusade

Ninja 5

Extremely anxious to get off this ill-fortune boat, Barley seeks out Ulamon; once found, he forces a hearty hand shake, "Well done, good man! Great job handling the storm"

SoH for the ring: 1d20 + 7 ⇒ (17) + 7 = 24

The Exchange

Male Half-Orc Inquisitor 4 - Init +6 - HP: 34/34, - AC: 22/T: 11/FF: 21 - Perception: +7 <Darkvision 60ft> F: +7/R: +4/W: +8 - CMB: +7 - CMD: 18, Speed: 20ft

"Understood."
Hule later sneaks in and plants the article given him.
Stealth: 1d20 + 4 ⇒ (19) + 4 = 23


Barley filches Ulamon's ring with the ease of a.. well a ninja.

Hule waits for the right moment and slips his coin onto Sephriel's corpse.

All missions done. Congratulations!

In the morning two days following the squall and the confrontation with Sephriel’s killers, the Throaty Mermaid arrives at the Mordant Spire as planned. An enormous, extravagant elven galleon meets the smugglers’ vessel a mile from the shore, sending a smaller boat between the ships as an envoy. Captain Veane explains the events of the journey since Magnimar to the small band of masked elves who come aboard. They nod solemnly, and seem unusually calm given the cold-blooded murder of one of their diplomats. As Veane ends his story, another figure climbs over the ship’s rail onto the deck and removes his mask, revealing Sephriel himself.

"I never leave the Mordant Spire for human lands without ensuring that a clone remains behind in safekeeping. Pathfinders, you have my respect and gratitude for your uncovering my murderer. I now have a better idea of who the Mordant Spire’s enemies are and who can be trusted, such as the Pathfinder Society whom you represent."

As a reward for your service to the Mordant Spire, Sephriel offers a small fortune in gold and gems, and after a lavish elven meal for the entire crew and the Mordant Spire envoys, Sephriel and his retinue depart for their island home.

With your mission accomplished, the Throaty Mermaid turns about and sets sail for Riddleport, the first leg on another long voyage back to Absalom.

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