DM Barcas - Kingmaker: Rivers Run Red

Game Master Isaac Duplechain

As Newhaven rises, threats besiege it from all directions. To the north, the news of the last heir of House Rogarvia threatens the start of a new war. To the south, an empire of trolls and monsters grows.


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Thomas approaches Verik with uncertainty. As ready as he had seemed for leadership, a war is a difficult forge. "Banker..." His voice quavers, but he continues. "The twins... They're gone." His eyes glance over to the rows of bodies. "The lizards made it past and hit the camp. They helped right them off, kept the wounded safe - but they couldn't save themselves. I'm sorry... By the time I got to them, they were both gone." He seems very grateful that Verik has arrived to take the mantle of leadership of the clerics responsible for the healing.


male human barbarian 5, ranger 3

Nikolai twists his face into a mask of hate. Though his face reddens, he seems in control, for now. He string the great bow while the others talk, eyeing the air over the bridge.

His voice growls out, as one who is ready to hand out judgment. "If any of you have an approach to the Troll King, tell me now. Otherwise, soldiers are dying while we try to make plans."

He wraps two quivers of arrows, careful to leave some for other archers. Tying a twine to his hip, he places the arrows at his side. It's clear the makeshift quivers won't hold for long, but he clearly has little intention of standing behind the front and firing.

"Berrin has his troops and he's done well. We know we have to burn the head off the snake. We need the tactics, but nothing says I can't kill wyverns while we find him."

He nods to Berrin and steps a bit away from the commander's table, eyeing the poison dragons and watching them dance in the air for several seconds. He then looks over at his companions.

"If you have any spells or advice for me, best get them out now."
Looking at Akiros, he smiles—an expression of bloodlust and cruelty more than reminiscence.

Like the raids of the older days. When you find the general, sound the horns and I'll be there. He won't be lone, so I trust I won't be, either."

Spoiler:
I'm saying in the darker times, a common practice was for the Stag Lord to seek out enemy commanders and bury his sword in their necks. A simple code blasted from horns would tell Nikolai where the command tent or hold was so he could make his way there in the fight.


"Aye, wyverns." Berrin nods at Veriks suggestion and Nikolai's incistance. "I agree. The wyverns are causing a serious distraction and making it impossible to employ the archers to any real effect, taking them out of the picture is top priority." thinking the matter settled Berrin looks around, wondering where he left his bow and arrows. Finding them kicked under the table he gives a small *ah* as he remembers their location and bends to retrieve it, half crawling on his hands and knees to get them.

Rising back up from under the table, deep in thought, he straps the weapon and ammunition on. "If we can get them out of the sky I can redeploy the archers to harry the crowd crossing the river, making it a mop up for the cavalry, effectively freeing them up in the process, if we engage the trolls and hold them off long enough then the cavalry can be used to drive them off. If the trolls brake, the army brakes." Finishing with the bow and arrows Berrin frowns and pats himself down, again looking about questioningly.

With another *ah* he bends down to his saddlebags, propped up by a table leg and retrieves his signal horn, raising it up for Nikolai to see and looks questioningly at Nikolai, mouthing *one?* *two?* and counting off with his fingers as well to get the question across.

Receiving his reply he turns to a nearby squire, his expression one of authority to be obeyed without question. "Find me a lance and strap it to my saddle. Keep Valnyr close at all times, I will ride him when the wyverns are taken care off." he orders the boy, receiving a salute but not noticing the dread look the boy adopts at the prospect of managing Berrin's spirited mount, before hurrying off.

"Ok. Anything else?" He claps his hands and then rubs them together in anticipation for the fight, looking questioningly at his companions, founders and friends alike, hiding the growing hallow pit in his stomach he always got before the hell that was a pitched battle. So many things could go wrong, and most of them usually did, best just get this over with.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

”You saw what he did with the torch as clearly as I Akiros, but in answer to your question as to how he did so I ascertained it was due to a crafted ring on his left hand. He bears two rings actually, which I surmise are gifts from his patron Queen of Winter. Excuse me for a moment…” Verik excuses himself from the rest and walks over to his second-in-command Thomas Quiss. It is only then that he receives the dreadful news.

Earlier, as he dismounted from Giles and had spied his Senior Clerk (and sometimes Acting Junior Banker) standing with Berrin, it reaffirmed his prior commitments of the martial training that he had subjected them all to in the prior year. Abadarians must be made of sterner stuff in these hard lands, Verik had proclaimed. All of them from Banker to Junior Clerk must harden their bodies and wills to meet the demands of wresting these lands from its ruinous past, he had said. After the first expedition to Candlemere he himself realized this necessity, reinforced by his own personal dalliance with death at the shocking blade of Morai-Thrune. After the Battle of Dragonshead, it became painfully clear to nearly all of them. Still, the path was hard and painful, with the work not of the kind that Abadarians were used to being subjected to. Not really. Especially not one like Thomas, who had come from Absalom and the same perfunctory “training” regimens Verik himself had undergone. Taisper had said the young man was soft and too used to comforts and expectations of preference based on his rank, doing just what was required in the regimens but no more than that. Not like others who truly wished to do their best and excel. Not like Casil and Sulda.

Thus, as he saw the look of loss and bewilderment in the eyes of Thomas, he assumed it was the long day and night without sleep and proximity to bloody battle and suffering that had haunted his eyes. Verik set his jaw to appraise (and if necessary, admonish) his Acting Junior Banker, to determine if Thomas Quiss was going to have the mettle to do what was required here in Newhaven, particularly as he was on the verge of starting up his own fledgling Bank in Olegsgrav under Verik’s guidance. Like himself, he would get Thomas to embrace the reality of these Stolen Lands and what was required to tame them.

What he did not expect however, was that the news would shake his prideful preparedness down to its very foundations.

”The Twins are…Sulda? Casil?” His mouth agape, he starts sputtering. ”When did you…are you certain that…NO!” Verik’s face is pale and his mouth goes dry as he swivels around towards the area that the fallen had been laid out. He only puts one step forward before he abruptly stops himself short. His mouth works to utter words, but nothing comes out. His mind races furiously, trying to catch up to the horrible implications of what the news means to him. Besides Taisper himself, the Twins were part of his spiritual family, his people, a realization of the Bank he had built from nothing. Cast-offs they were seen like most of his Clerks to outsiders, but not to him. Only a few were more precious to him. Memories began to flood into his mind’s eye. Of Sulda’s easy manner, of his endless questions to the blacksmiths in the town's smithy about forging. Of Casil’s shyer nature, but always with a hand and whisper to his brother Sulda on a witty remark or insightful question, a lover of the outdoors and the hunt. Both had excelled under the physical regimens, and were coming along nicely in their book-learning and studies. So much promise, the half-barbarian twins that had come from nothing. And now they were gone.

It is not clear to Verik how much time passed as he stood there, for the mental shock had tuned out the sounds of battle nearby and voices around him, only slowly coming back. The others were still there even with Nikolai chafing to press forward, so it could not have been that long in passing. Verik turns back to Thomas, regarding him very differently than moments before. Once again I am the fool. I thought I knew what it meant to be Banker. I thought I knew what was expected to persevere here and to guide my flock. Master, I know nothing. I will keep trying though…

Verik puts a steadying hand on his Thomas’s shoulder. There are no tears in Verik’s eyes, but his voice is hoarse and cracks with the utterance of his words. ”It is not your fault Thomas. They gave their lives to see Newhaven survive. They now stand in the Eternal City at the places prepared for them by the Master. Now we must see it through, to the end. We must ensure their sacrifice had purpose.”

Withdrawing his hand, Verik dons his open-faced war helm in a countenance of cold determination. He no longer looks at Thomas now, intent upon hoisting and strapping on his heavy shield with its leather straps and buckles. ”See to the others, and give them the words if need be so they do not despair. Remember what Taisper and Bertram taught you if it comes to a fight here. I will see you when this is finished.”

Grand Lodge

Male Elf Wizard (Forsight) 7 AC 13(21)/13(21)/13(21) / HP 38/38 / F +4 R +6 W +7 (+2 vs. ench) / Init. +10 / Perc. +20)

Standing in the presence of General Myrdal and Nikolai Rogarvia, Elsir Tel'ran had until this moment remained silent. He was no general. He had a keen mind, but he was too off putting to be a leader of men. Elsir knew this. Perhaps in another time, along another path he might have been a great warrior, but regardless that was not the man that Elsir was, or would be. But he was keen and thoughtful. He looked at the arrayed map and gazed upon it considering the whirling path of fluctuating odds that was unfolding about him. The hours ahead would be retold throughout the years. Elsir knew this. It only remained to be seen if it was spoken of as a great victory, or a terrible defeat.

My friends, Elsir spoke quietly and solemnly, drawing the groups attention. I will not speak of Hargulka as a King, for a King or Queen. Elsir inclines his head in the direction of Jemini. Should be a title of respect. Hargulka is a dictator, not a king. Regardless, as have been pointed out... time is short. Oddly at the mention of time being short, Elsir smiles softly. I believe I can draw the wyverns to us. I'll need the assistance of Willas Gunderson and my student, Librarian Okino, but I think I can say with confidence that the Wyverns will be unable to resist my lure.

Waiting for the group's response, Elsir tapped his cane against the ground in thought. Hargulka, the two-headed troll, the minotaur and the wisp. Each will have weaknesses. It is only a matter of hoping that I have judged them correctly.
 
 
 
              << A Murder of Wyverns, The Battle for Hydra Bridge. >>
 
 
 
Elsir stood next to a copse of trees overlooking the sloping path that led down towards the Hydra Bridge to the south. Though far from the site of battle, Elsir's keen hearing could pick out the sounds of battle clashing in the distance. Staring at the waters, Elsir's blue eyes shimmered with the enchantment of his lenses. He wished that he did not have them on so he would not have to see the deaths of so many good men and women who were fighting desperately for their homes. Arrayed in the woods behind him were the gathered founders. Zander had picked this spot based on Elsir's request for something that would block line of sight from the air, yet provide a clear view of the river and road to the bridge. The Whitestag had been correct in his evaluation of the land as usual. Turning to the gathered founders, Elsir nodded before withdrawing two scrolls of carefully penned parchment. Gesturing towards his de facto librarian and student, Sune as well as his longtime friend Willas, Elsir handed one scroll to each of them before turning to regard the Founders. As I mentioned in the command tent, I believed that I knew a way to draw in the Wyverns and neutralize them. Pointing to the scroll, Elsir smiled in a scholarly fashion. I plan, through the use of magic to create the illusion of three massive catapults drawn by horses, capable of launching alchemist fire. By all accounts, Wyverns are extremely stupid. Such a target would be something they would be smart enough to identify and have been ordered to attack, but dumb enough not to realize that it is an illusion until too late. Motioning with his cane towards the founders, Elsir pointed to a spot where the catapults could conceivably emerge from the woods. Of course, it would make sense for the catapults to be guarded. The Wyverns would engage thinking them could kill the small allotment of guards before reinforcements could arrive.. thoughts?


I updated the map to include the geographic features. The main addition is the ridge northeast of the bridge, which is just about thirty feet higher than the surrounding grasslands. Here is the map.


Male Human Samurai-Ronin 4/ Oracle-Battle 3 | AC 24/ T12/ F23, HP73, F+8/ R +4/ W +7, Init +1(Roll twice), Percep +6, Sense Motive +10

Nodding in agreement as Elsir lays out his plan, Akiros, still mounted atop Kydal, is the first to ask a question "Are you suggesting that we be the guards, Elsir? The idea sound but..." and here the former Ronin looks down and pats the finely crafted bow strapped to Kydal's saddle "...unfortunately my Goddess seems to have other plans for my eyesight at present. I wouldn't even be able to see one of the creatures until it was almost upon us."


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Though quiet and doleful since their initial arrival, it is Verik who speaks up next after Akiros regarding Elsir's plan.

"It is well-conceived Elsir. I am a poor shot with the crossbow, but I have the means to summon two of the Master's golden crossbows this day against the wyverns, provided they stay in the rough vicinity of your illusions. The last image you cast saved us at the ruins, so I see no reason why it should not work here against these beasts." Verik looks over at Akiros, squinting hard at the sky but having little luck sighting the wyverns in the distance. "Perhaps," Verik adds, "Akiros and I should be positioned to shield-wall others that need it as we move out...oh and should it come to it if bows are not sufficient, I can engage one of you in flight to eliminate a wounded straggler directly."


Male Human Magus (Kensai) 5/Rogue UN (Roof Runner) 3: AC 22/18/14 / HP 70 / F +10 R +9 W +8 / Init. +5 / Perc. +12 / Sense Motive +8

"Excellent plan Elsir. I am a decent shot with a bow but this will be difficult if we can't keep the wyverns close by." Borodin strings his bow and tests the tension. He laughs quietly to himself while doing so.

It is only after he notices Verik frowning at him that Borodin explains. "I was just thinking, it would be magnificent if we actually had catapults! When we get back from this we should invest our resources in doing so. It may also behoove us to erect a fortified watch tower at this crossing as well."


Having sent a message to Aylene and explained thier intentions to his lieutenants Berrin had taken Valnyr's reins off the hands of the squire, much to the squires relief, and now stood in the thickets with the ruling body of Newhaven.

"Judging from what I've seen of the wyverns tactics we'll need to spread out if we want to lure one inn. They've been picking off stragglers from the edges of the units, so far I've yet to see them attack any body of men. And they've been smart enough to avoid the cross-bowmen" Berrin offers on the discussion of tactics. "They act more like birds of prey, hunting fish in water, swooping in and flying right back out."

Grand Lodge

Male Elf Wizard (Forsight) 7 AC 13(21)/13(21)/13(21) / HP 38/38 / F +4 R +6 W +7 (+2 vs. ench) / Init. +10 / Perc. +20)

Listening to the others words, Elsir frowns in concentration considering his options and ways he might contribute. If they clump together, I have something planned to keep them from escaping. It will not likely be one hundred percent effective, but it stands a reasonable chance of mitigating the Wyverns escape. Turning back to Willas and Sune, Elsir eyes the pair thoughtfully. Willas, I know you will, as always do as you wish, but Sune, I expect you to follow my directions. You are to remain hidden and maintain the spell. Don't draw undue attention to yourself. His face hardening imperceptibly, Elsir sighs. You have a long life ahead of you. I would hate for anything to happen to you.

Reaching into his bag, Elsir withdraws two vials. I happen to have some anti-toxin on me. Shrugging by way of explanation, Elsir grinned. A habit if you will after spending years in the Expanse. Quite a few poisonous creatures. Regardless, I would recommend two of you take them and drink it before we fight the Wyverns. They are known for their deadly sting.


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"Jem and Nick." Berrin says without hesitation to Elsirs's offer of anti-toxin and continues his preperation for combat, checking straps and that weapons were within easy reach and loose in their scabbards. Loosing Jemini was never an option and if Nikolai died too many Brevic nobles would be happy for Berrin to sleep well at night.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

"You may not be able to enforce it Elsir, but I certainly shall!" Verik abruptly turns to regard Pathfinder Willas Gunderson. "It is not just about your own welfare, now, for you have someone very dear to me that needs to see you return to her. You will keep back from these beasts if they dive on us...or at the very least you will stand behind my armor and shield-arm and let me take on the blow. I will hear no argument from you on this particular point!" The Banker's voice takes on a note not only of sternness, but of a pained urgency that makes it clear he will take no disagreement on the matter.


The Battle of Hydra Bridge | A Murder of Wyverns | Surprise Round, Initiative 23

Sune Caster Check (DC 7) 1d20 + 4 ⇒ (18) + 4 = 22
Willas Caster Check (DC 7) 1d20 + 6 ⇒ (20) + 6 = 26

Wyvern #1 Will (DC 11 vs. Willas's) 1d20 + 9 ⇒ (1) + 9 = 10
> Fly (DC 20) 1d20 + 5 ⇒ (10) + 5 = 15
>> Damage 2d6 ⇒ (2, 2) = 4
>> Fortitude save (DC 20) 1d20 + 9 ⇒ (2) + 9 = 11 - 1d3 + 1 ⇒ (2) + 1 = 3 - Wyvern #1 is staggered for 3 rounds and is prone
Wyvern #1: 69/73 hp; AC 15/6T/14FF; +9F/+6R/+8W

Wyvern #2 Will (DC 17 vs. Elsir's) 1d20 + 9 ⇒ (4) + 9 = 13
> Fly (DC 20) 1d20 + 5 ⇒ (2) + 5 = 7
>> Damage 2d6 ⇒ (6, 4) = 10
>> Fortitude save (DC 20) 1d20 + 9 ⇒ (18) + 9 = 27
Wyvern #2: 63/73 hp; AC 19/10T/18FF; +9F/+6R/+8W

Wyvern #3 Will (DC 11 vs. Sune's) 1d20 + 9 ⇒ (1) + 9 = 10
> Fly (DC 20) 1d20 + 5 ⇒ (19) + 5 = 24
>> Damage 2d6 ⇒ (1, 4) = 5
>> Fortitude save (DC 20) 1d20 + 9 ⇒ (7) + 9 = 16 - 1d3 + 1 ⇒ (2) + 1 = 3 - Wyvern #3 is staggered for 3 rounds and is prone
Wyvern #3: 68/73 hp; AC 15/6T/14FF; +9F/+6R/+8W

DM Rolls:

Akiros 1 1d20 + 1 ⇒ (13) + 1 = 14
Akiros 2 1d20 + 1 ⇒ (7) + 1 = 8
Berrin 1d20 + 4 ⇒ (15) + 4 = 19
Borodin 1d20 + 9 ⇒ (7) + 9 = 16
Elsir 1d20 + 10 ⇒ (1) + 10 = 11
Jemini 1d20 + 6 ⇒ (7) + 6 = 13
Nikolai 1d20 + 1 ⇒ (9) + 1 = 10
Verik 1d20 + 0 ⇒ (12) + 0 = 12
Wyverns 1d20 + 5 ⇒ (18) + 5 = 23

INITIATIVE
23 Wyverns
19 Berrin
16 Borodin
14 Akiros
13 Jemini
12 Verik
11 Elsir
10 Nikolai

The three magicians - two mid-level Pathfinders and an apprentice - crouch in the treeline as they scan the skies for the wyverns. The wretched dragonkin swoop far on the other side of the battle looking for prey. At Elsir's signal, they set the trap of the elven wizard's design. A trio of conjured catapults appear, each from the mental image of a catapult that the caster has. Elsir's is an elegant elven design, while Sune's is a strange combination of Brevic and Minkan imagery. Willas creates an image from the many destroyed siege weapons that lay outside the impenetrable walls of Absalom, and even adds the illusion of a fiery boulder to pull the wyverns' attention. They move them across the range of the spell, 'appearing' from the opposite side of the trees.

Within moments, three of the wyverns - all but two of the total number that they have seen in the air - streak across the sky to destroy the catapults. The ruse would not fool a canny general - after all, surely they would have spotted a trio of siege weapons coming to the field in the first place (unless they were teleported to the battle) - but wyverns have far less sense than the densest of generals. Slavering for brutal destruction of the catapults and the few guards that protect it, the wyverns approach expecting an easy victory. Jemini and Verik walk between two of the catapults, while Borodin and Nikolai walk between the second and third. Nikolai tries to hunch down and mask his size. Riding in front of the catapults are Berrin and Akiros on their steeds, lending the trap some credibility and value.

The wyverns gain as much altitude as they can to approach their prey, then go into a dive as they get close enough. They tuck their wings back and gain as much momentum as they can. A few of the militia members south of the trap try to shoot at them with crossbows, but it has no effect. They swiftly descend and sweep their wings out to slow themselves down. Their sharp talons extend to snatch up the catapults and wrest them to pieces. None of the three wyverns realize that the catapults are not real. They are woefully unprepared for a total lack of resistance as they grab at the open air, and their momentum carry all three of them into the ground. Two of them hit particularly hard, sending dirt and grass in the air as they impact a few dozen feet from the defenders. The third recovers quickly and screeches loudly, brandishing its sharp stinging tail at them to ward them off.

Everyone is up for the surprise round. Here is the map! The catapults are illusory and do not block you. The wyverns at E5/F6 and L10/M11 are staggered. (I forgot to make the latter blurry.) All three are on the ground. You would have had ample time to prepare.


Round 1, initative 19
Berrin: HP 62/62; AC 21/13T/21FF; +10F/+4R/+1W
Conditions: Charging.
> Lance Charge Wyvern #2 1d20 + 14 ⇒ (19) + 14 = 33
>> Damage 2d8+10 2d8 + 10 ⇒ (7, 1) + 10 = 18
Valnyr; HP 30/30; AC 20/12T/19FF; +7F/+6R/+2W
Conditions: Charging.
> Charge Wyvern #2 1d20 + 8 ⇒ (4) + 8 = 12

Seeing the wyverns crash into the ground brings a small grin to Berrin's face, it was comical for sure, and after the grief they'd caused him on the battlefield he felt slightly justified taking pleasure in their predicament. His grin fading quickly Berrin turned his focus to the one that looked the most lively after the fall, lowered the lance and spurred Valnyr into a charge, sending man and beast crashing into the wyverns side, burrying the lance deep in it's side.

Wyvern #2: 45/73 hp; AC 19/10T/18FF; +9F/+6R/+8W


Male Human Samurai-Ronin 4/ Oracle-Battle 3 | AC 24/ T12/ F23, HP73, F+8/ R +4/ W +7, Init +1(Roll twice), Percep +6, Sense Motive +10

Smiling with grim pleasure as the plan goes off perfectly and the beasts crash into the ground, Akiros and Kydal are ready to attack the moment their opportunity arises. Moving as one, horse and rider burst into motion, tearing across the ground towards their target. Trusting in Kydal's better eyesight, Akiros allows his emotionally linked mount to choose their foe. Singling out the same wyvern as Berrin, Akiros and Kydal barrel into the other side of beast mere moments after the general and his mount do.

Round 1, Initiative 14
hp 56/56; AC 21/11T/20FF
20CMD; +6F/+2R/+5W (+2 vs Fear)
Special: *Cannot see beyond 30'*, Darkvision
Buffs: none
Effects: -2AC from charge

Kydal
AC 23,14,19 +*Mobility (+4AC vs AoO's)*
hp 46/46
Fort +9, Ref +8, Will +4
CMD 23 (27 vs. trip)
Buffs: none
Effects: -2AC from charge

Lance Charge Wyvern #2: 1d20 + 10 + 2 ⇒ (13) + 10 + 2 = 25
Damage: 2d8 + 10 ⇒ (6, 2) + 10 = 18

Kydal
Charge Wyvern #2: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9

Ride Akiros?: 1d20 + 9 ⇒ (14) + 9 = 23
Accrobatics +3, Dex +4 or Reflex +8 Kydal?: 1d20 ⇒ 11


male human barbarian 5, ranger 3

Dragonsbreath roars with orange flame as Nikolai growls and rushes the dazed dragon.

Attack: charge, surprise round, power attack, favored enemy +2 1d20 + 17 ⇒ (13) + 17 = 30
Damage 2d6 + 1d6 + 16 ⇒ (6, 5) + (5) + 16 = 32

Nikolai buries the blade deep in the monster's wing, cutting into its shoulder. Blood sizzles and pops where it meets the heated steel. The wyvern lets out a cry-panic, confusion, and pain spelling a clear end to its packmates.


Male Human Magus (Kensai) 5/Rogue UN (Roof Runner) 3: AC 22/18/14 / HP 70 / F +10 R +9 W +8 / Init. +5 / Perc. +12 / Sense Motive +8

Round 1, Initiative 16
HP 55/55; AC 20/13/17; CMD 17; +7F, +7R, +5W AP5


MA: Move to K6
SA: Casting Scorching Ray

Scorching Ray: 1d20 + 7 ⇒ (14) + 7 = 21
Scorching Ray damage: 4d6 ⇒ (2, 2, 4, 5) = 13

Borodin actually laughs out loud at the wyverns' misfortune. Excellent outcome Elisr! He moves up in front of the center catapult. With a few arcane words and a flourish of his blade, he points Augur’s tip at the same wyvern Berrin and Akiros charged in an attempt to keep the creature from escaping. A searing beam of fire shoots forth from the tip of the blade and tears along the side of the wounded beast.

Wyvern #2: 14/73 hp; AC 19/10T/18FF; +9F/+6R/+8W


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Surprise Round 1, Initiative 12
A Murder of Wyverns
HP: 47/47; AC: 24/10T/24F; CMD 16; Saves: +9F/+2R/+10W
Current Conditions: None
Spell Durations: Spiritual Weapon (5 rds.)

SA: Cast Spiritual Weapon on Wyvern #2

Spiritual Wpn atk Wyvern #2: 1d20 + 9 ⇒ (2) + 9 = 11
dmg: 1d8 + 1 ⇒ (4) + 1 = 5

With the wvyerns' crashes upon the ground and the pair of lance impacts to one of them still causing the ground under his feet to shake, Verik reacts to the unfolding scene of battle before him with aid to Berrin and Akiros.

"Lawgiver, phsi'ars nu su zazus sa i'aruhar su Mi'arsus'r sarur zui'azar izar suhr uhuss i'ars si'ail saz su ui'arsr si'as ssui'asur ais insu zashr usu uhr suhr nassi'as sui'asn!"

Celestial:
"Lawgiver, grant me the power to fashion the Master's chosen weapon upon this field and lay low the beasts that threaten our humble works here in this mortal realm!"

He calls forth the familiar floating magical crossbow that manifests itself out of golden motes of light, appearing near the snout of the beast with a familiar click-click-click of a golden bolt being loaded into the catch. With a bobbing motion the fires its bolt at the snout of the wyvern, but the creature weaves its sinuous head aside and the bolt sails off towards the hillock behind it.

"Cogs!" exclaims Verik with disappointment. He watches the sluggish progress of the downed wyvern nearby that both he and Jemini are closest to, deciding his next action and commenting to himself, "Well, there's more where that came from to get this done."

Grand Lodge

Male Elf Wizard (Forsight) 7 AC 13(21)/13(21)/13(21) / HP 38/38 / F +4 R +6 W +7 (+2 vs. ench) / Init. +10 / Perc. +20)

Round 1, Initiative 11
HP: 33/33; AC21/21T/21F; CMD 15; Saves: +4F/+6R/+7W (+2 vs. ench)
Current Conditions: mage armor, shield
Spell Duration: mage armor (6 hours), shield (10 rds.)

SA: Maintain silent image

Standing at the very edge of the battle, Elsir watched with quiet contemplation. The others had taken their positions a few moments before while Elsir, Willas and Elsir's young student, Sune conjured into being three catapults. Like thunderbolts from heaven the Wyverns fell from the sky. Even as they did so, Elsir calculated their trajectory and speed. The Wyverns weakness had been their intelligence. A wiser foe, or one mounted atop of the Wyverns would not have fallen for such a ruse. But the Wyverns were not wise and that was their weakness, while it was Elsir's strength. Out-think your foe and you could overcome him, no matter how strong. That was why Elsir had spent the last two nights sleepless, meditating on the foes that he knew that he would face in the coming days. Each had a weakness. Elsir only hoped that he would be able to leverage that weakness when the time came. Maintaining his illusion, Elsir watched as the others fought, spilling blood and doing that what must be done. It was necessary. The Wyverns thought the catapults were still real. It would weaken the illusion should one disappear as quickly as it came. He could not allow that.


The Battle of Hydra Bridge | A Murder of Wyverns | Surprise Round, Initiative 13

Jemini Lebeda | 51/51 hp; AC 24/16T/18FF; +13F/+13R/+13W
SA: Charge vs. Wyvern #1 (AC 15) 1d20 + 11 ⇒ (3) + 11 = 14

Jemini charges towards the fallen wyvern as it flails to right itself. She brings her sword down upon it, only to find its wings accidentally knock her sword stroke awry. She finds her footing and prepares herself to strike at it a second time.

The Battle of Hydra Bridge | A Murder of Wyverns | Round 1, Initiative 23

Wyvern #1 - staggered
MA: Stand
> Jemini AOO vs. Wyvern #1 (AC 15) 1d20 + 9 ⇒ (3) + 9 = 12
Wyvern #1: 69/73 hp; AC 19/10T/18FF; +9F/+6R/+8W

Much like her first attack, Jemini swings at the wyvern as it pulls itself up. The snapping creature - still slowed greatly by the jarring impact with the ground - avoids her sword but cannot do much else as it tries to reorient itself.

Wyvern #2 - FRA: Full attack
Sting vs. Berrin (AC 21) 1d20 + 10 ⇒ (18) + 10 = 28
> Damage 1d6 + 4 ⇒ (1) + 4 = 5 - Berrin takes 5 damage and must make a DC 17 Fortitude save or take 1d4 Constitution damage per turn until 2 consecutive saves or 6 rounds
Bite vs. Berrin (AC 21) 1d20 + 10 ⇒ (2) + 10 = 12
Wing vs. Akiros (AC 21) 1d20 + 5 ⇒ (11) + 5 = 16
Wing vs. Akiros (AC 21) 1d20 + 5 ⇒ (7) + 5 = 12
Wyvern #2: 14/73 hp; AC 19/10T/18FF; +9F/+6R/+8W

Pinned between the pair of charging warriors and the scorching blast of Borodin, the wyvern reverts to instinct rather than fleeing - it attempts to kill its attackers. In a flurry of attacks, it tries to get past Berrin's and Akiros's armor to little effect - except for its stinger. The sharp, curved stinger on its wicked tail pierce Berrin's armor just enough to break his skin. Berrin immediately begins to feel the burning sensation of the poison working through his chest where the stinger pierced his flesh.

Wyvern #3 - staggered
MA: Stand
> Nikolai AOO vs. Wyvern #3 (AC 15) 1d20 + 15 ⇒ (19) + 15 = 34
>> Confirmation (AC 15) 1d20 + 15 ⇒ (17) + 15 = 32
>> Damage 4d6 + 38 + 1d6 ⇒ (1, 6, 1, 3) + 38 + (4) = 53 - Wyvern #3 takes 53 damage
Wyvern #3: Dead

Standing over the injured wyvern, Nikolai bellows with rage. The dragon - quasi-dragon, perhaps, but certainly no true dragon - tries to get to its feet but leaves itself open to the warlord's attack. Nikolai brings dragonsbreath down hard upon its neck, severing the wyvern's head with a bursting arc of flame from the sword. The huge skull falls to the ground a half-moment before the rest of the huge body.

INITIATIVE
23 Wyverns
19 Berrin
16 Borodin
14 Akiros
13 Jemini
12 Verik
11 Elsir
10 Nikolai

Map! Everybody is up!


Male Human Magus (Kensai) 5/Rogue UN (Roof Runner) 3: AC 22/18/14 / HP 70 / F +10 R +9 W +8 / Init. +5 / Perc. +12 / Sense Motive +8

Round 1, Initiative 16
HP 55/55; AC 20/13/17; CMD 17; +7F, +7R, +5W AP5

Effects: +1 to Sword (Arcane Pool Bonus) 10 rounds

FRA:Charge Wyvern#1 ending in G6

Sword Attack: 1d20 + 8 + 1 + 2 ⇒ (7) + 8 + 1 + 2 = 18
damage: 1d8 + 2 ⇒ (1) + 2 = 3

Seeing that Jemini has engaged a wyvern by herself, Borodin leaps forward to assist. Augur connects but the thrashing beast manages to deflect most of the blow causing only superficial damage.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Round 1, Initiative 12
A Murder of Wyverns
HP: 47/47; AC: 24/10T/24F; CMD 16; Saves: +9F/+2R/+10W
Current Conditions: None
Spell Durations: Spiritual Weapon (4 rds.)

MA: Move 30’ to F4, draw warhammer
SA: Attack Wyvern #1

Spiritual Wpn Wyvern#2 atk: 1d20 + 9 ⇒ (12) + 9 = 21
dmg: 1d8 + 1 ⇒ (1) + 1 = 2

Warhammer Wyvern#1 atk: 1d20 + 7 ⇒ (18) + 7 = 25
dmg: 1d8 + 2 ⇒ (2) + 2 = 4

Watching as the others charge the field and bring the combat to the wyverns in close quarters, Verik advances with purpose around the illusionary catapult to stand with Jemini and Borodin. He sets his mind to the purpose that this stupid beast will not get off the ground from them, and draws his warhammer as the weapon of choice to see it done. He reaches his destination and swings a blow at the creature's neck with grim purpose, but the thrashing of the beast is unexpected and he hits scale too early to get the full force of the hammer upon it.

click-click-click-CRACK! His summoned golden crossbow steadily loads another bolt into place and fires at the other wyvern's snout near Berrin, but at the last moment the bolt impacts upon a flexed wing.


Round 1, initative 19
Berrin: HP 62/62; AC 21/13T/21FF; +10F/+4R/+1W
Conditions: None.
> Fortitude save vs. poison (DC 17) 1d20 + 10 ⇒ (19) + 10 = 29
> Attack Wyvern#2 1d20 + 12 ⇒ (11) + 12 = 23
>> Damage 1d8 + 5 ⇒ (4) + 5 = 9
Valnyr; HP 30/30; AC 20/12T/19FF; +7F/+6R/+2W
Conditions: None.
> Full-attack vs. Wyvern #2 bite: 1d20 + 6 ⇒ (8) + 6 = 14, hoof1: 1d20 + 6 ⇒ (18) + 6 = 24, hoof2: 1d20 + 6 ⇒ (1) + 6 = 7
>> hoof damage: 1d6 + 4 ⇒ (2) + 4 = 6

Berrin fights to keep hold of his newly acquired lance against the struggling wyvern as it flails against him, gritting his teeth against the incredible sting of the scratch Berrin growls and yanks the lance free from the wyverns flesh, earning a loud shriek from the psudodragon and bath of blood as a long jet of it sprays from the puncture wound from Berrin's lance.

Seeing the wyvern stumble from the joined onslaught of two knights, a soldier and Verik's magic Berrin grins and spurs Valnyr on, casing the beast to neigh, rise on it's hind legs and pummel the flying snake into the ground with a flurry of hooves with 600lbs of horse flesh behind them.

Wyvern #2: -6/73 hp; AC 19/10T/18FF; +9F/+6R/+8W


Round 1, Initiative 13
Jemini Lebeda | 51/51 hp; AC 24/16T/18FF; +13F/+13R/+13W

Jemini mutters to herself, slightly irate that she fumbled two perfectly good opportunities to leave a bloody mark on the wyvern. A mantra springs to her mind, almost unbidden, from the teachings of Irori - and her mind stabilizes. The spirit is what strikes, the body merely an extension of the will, the blade merely an extension of the body. Focus on what must be accomplished, picture the attack, will it to be, and allow your body to accomplish what is willed.

Attack 1d20 + 9 ⇒ (19) + 9 = 28 damage 1d8 + 3 ⇒ (7) + 3 = 10
Confirmation 1d20 + 9 ⇒ (18) + 9 = 27 damage 1d8 + 3 ⇒ (2) + 3 = 5


Male Human Samurai-Ronin 4/ Oracle-Battle 3 | AC 24/ T12/ F23, HP73, F+8/ R +4/ W +7, Init +1(Roll twice), Percep +6, Sense Motive +10

Dropping the lance still stuck in the now dead wyvern, Akiros wheels Kydal around and races to destroy the remaining dragon-kin. Drawing Justice as he rides, both battle cleric and war-horse attack powerfully, yet the wyvern's sinuous movements and hardened scales save it from grievous injury.

Round 1, Initiative 14
hp 56/56; AC 24/12T/23FF
20CMD; +7F/+3R/+7W (+2 vs Fear)
Special: *Cannot see beyond 30'*, Darkvision
Buffs: none
Effects:

Kydal
AC 23,14,19 +*Mobility (+4AC vs AoO's)*
hp 46/46
Fort +9, Ref +8, Will +4
CMD 23 (27 vs. trip)
Buffs: none
Effects:

MA: Ride to C-D/6-7

Mounted Flank attack Wyvern #1: 1d20 + 12 + 2 + 1 ⇒ (3) + 12 + 2 + 1 = 18
Damage: 1d10 + 8 ⇒ (10) + 8 = 18

Kydal
Flank attack Wyvern #1: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Damage: 1d4 + 5 ⇒ (1) + 5 = 6


male human barbarian 5, ranger 3

Charge, Power Attack, flank, favored enemy 1d20 + 15 ⇒ (1) + 15 = 16

Nikolai bellows a shout at the others. "Waste no time! End it!" He rolls his eyes, looking ahead at the remaining wyverns coasting over the battle, and the marching troops moving toward the river. Toward the brave men of Newhaven.

The Stag sprints quickly over to bury his sword in the remaining wyvern, but at the last, his damnable priest companion steps in with a shout, attempting to finish it with his own weapon. Nikolai skids to a halt, trying to avoid a collision between the Abadarian and his flaming blade.

Nikolai stands beside the priest and growls. His face is red, though the big man retains his composure.

The wyvern lifts its head and whines out a desperate cry to its cousins.

Grand Lodge

Male Elf Wizard (Forsight) 7 AC 13(21)/13(21)/13(21) / HP 38/38 / F +4 R +6 W +7 (+2 vs. ench) / Init. +10 / Perc. +20)

Round 1, Initiative 11
HP: 33/33; AC21/21T/21F; CMD 15; Saves: +4F/+6R/+7W (+2 vs. ench)
Current Conditions: mage armor, shield
Spell Duration: mage armor (6 hours), shield (10 rds.)

SA: Maintain silent image

Silent as a statue, Elsir continued to keep his eyes locked on the unfurling combat below. At his side were his two wands. One of white yew and the other of grey heartwood. He could have used either, but like his spells and the two vials of anti-toxin he had produced moments before, Elsir waited patiently. He was no fighter. The furious melee happening below him was not his arena of expertise. Elsir was a thinker and a scholar, a historian, teacher and archivist. He was a pathfinder. He knew this was not the only battle of the day. By the wizards estimation, at least four more major engagements remained before the day was done. On their way to the hillside, Elsir had listened as Nikolai and Berrin had been deep in discussion. Oh, Elsir could have offered historical notes on various battles fought, but he was not a general. He did understand numbers however. Conservation of resources was paramount.


The Battle of Hydra Bridge | A Murder of Wyverns | Round 2, Initiative 23

Wyvern #1 - staggered
SA: Fly
> Borodin AOO vs. Wyvern #1 (AC 19) 1d20 + 11 ⇒ (9) + 11 = 20
>> Damage 1d8 + 2 ⇒ (2) + 2 = 4 - 4 damage to Wyvern #1
> Akiros AOO vs. Wyvern #1 (AC 19) 1d20 + 14 ⇒ (16) + 14 = 30
>> Damage 1d10 + 8 ⇒ (6) + 8 = 14 - 14 damage to Wyvern #1
> Jemini AOO vs. Wyvern #1 (AC 19) 1d20 + 11 ⇒ (18) + 11 = 29
>> Damage 1d8 + 3 ⇒ (2) + 3 = 5 - 5 damage to Wyvern #1
> Verik AOO vs. Wyvern #1 (AC 19) 1d20 + 7 ⇒ (7) + 7 = 14
> Nikolai AOO vs. Wyvern #1 (AC 19) 1d20 + 15 ⇒ (9) + 15 = 24
>> Damage 2d6 + 16 + 1d6 ⇒ (1, 5) + 16 + (1) = 23 - 23 damage to Wyvern #1
> Kydal AOO vs. Wyvern #1 (AC 19) 1d20 + 8 ⇒ (7) + 8 = 15
Wyvern #1: 8/73 hp; AC 19/10T/18FF; +9F/+6R/+8W

The wyvern looks to its fallen clutchmates and its own injuries, then to the warriors who have surrounded it within seconds of its fall. It panics and thrusts upwards powerfully with its wings. In order to give itself any lift in such a staggered condition, it leaves itself open to the savage attacks of the Founders. In turn, each of them scores a strike upon its scales: Borodin, with a deft flourish; Akiros, thrusting his sword into the creature's breast where his first attack was denied; Jemini, whirling with the dance of the battle; and Nikolai, leaping to cut through one of its wings as it ascends. Only Verik's hammer fails to strike a blow, as it bounces off the wyvern's talon and reverberates up his arm. The wyvern climbs as far as it can with its shattered body, but is barely out of reach of the attackers.

INITIATIVE
23 Wyverns
19 Berrin
16 Borodin
14 Akiros
13 Jemini
12 Verik
11 Elsir
10 Nikolai

The wyvern is 15' in the air! Map! Everyone is up!


Round 2, initative 19
Berrin: HP 57/62; AC 21/13T/21FF; +10F/+4R/+1W
Conditions: None.
> Attack wyvern longbow: 1d20 + 8 ⇒ (20) + 8 = 28
>> Critical Confirmation: 1d20 + 8 ⇒ (8) + 8 = 16 slap on a hero point for an even 20!
>> damage: 3d8 ⇒ (5, 1, 3) = 9
Valnyr; HP 30/30; AC 20/12T/19FF; +7F/+6R/+2W
Conditions: None.

"Oh no you don't." Berrin mutters, the moment in time seeming to slow down, every detail becoming more vivid for a brief, short moment as he sees the wyvern start to take flight, it's muscles straining to lift it's weight of the the ground, away from the biting swords of it's enemies, the look of terror in it's eyes as it desperately seeks a way out of this painful hell. Dropping the lance Berrin eyes the wyvern coldly as he retrieves his bow, noting every twitch of it's muscles, the way the air gusts under the beating of the wyverns wings as he calmly nocks an arrow and draws it, follows it's ascent without blinking an eye.

Choosing his timing just as the wyvern goes out of the range of his allies weapons Berrin blinks once, slowly, let's out a long breath and let's fly the arrow with a *twang* of the cord.

The arrow sails true trough the air, angling perfectly to catch the climbing wyvern right in it's jaw at just the right moment when it strains it's neck in time with a beat of it's wing, it's body stretched tout from head to tail, leaving the soft under skin unprotected. Suddenly ceasing all motion the wyvern hangs motionless int the air for a moment before gravity pulls it's limp form back to the ground, landing with a *thud*, and a spray of dust, the wyvern lays twitching on the ground, dying with an arrow through it's skull, right through it's brain.

Wyvern #1 dead


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Round 2, Initiative 12
A Murder of Wyverns
HP: 47/47; AC: 24/10T/24F; CMD 16; Saves: +9F/+2R/+10W
Current Conditions: None
Spell Durations: Spiritual Weapon (3 rds.)

MA: Move Spiritual Weapon to attack Wyvern #1
dmg: 1d8 + 1 ⇒ (2) + 1 = 3

"Balls of the #%@*&@%$!" After the distraction with Nikolai suddenly appearing next to him in his usual furious lather, Verik curses loudly in a manner that could have only come from time training with Berrin and his soldiers. He re-grasps his warhammer for another strike but it is too late and the wyvern is out of reach. Verik curtly motions his shield-hand towards the whirling and clicking golden crossbow, which moves away from its prior target and upwards towards the rising wyvern. Before it can get there, however, Berrin's well-placed mark brings the beast crashing back down very near to where it rose, rumbling the ground once more around them.

CRACK! The crossbow dips down and fires a bolt point-blank at the now-dead creature and further mars its scaled hide, the weapon oblivious to the creature's current state. For a long moment the silence of silencing three fully grown wyverns is broken only by a rather ridiculous click-click-click of the summoned weapon as it mindlessly loads yet another bolt, highlighting the futile nature of Verik's assault.

"Growl at me you...I WAS HERE FIRST YOU KNOW!" Verik, now red-faced, snaps nastily back at Nikolai and his unspoken accusation, gesturing angrily for the crossbow to stop its assault on the corpse. He sheaths his warhammer and stomps off in the direction towards where Elsir stands.


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Still staring at the wyvern unblinkingly Berrin is brought out of his stupor by Verik's cussing at Nikolai, furrowing his brow he wonders what could possibly have gotten into the clerics breaches this time. They's just brought down three wyverns! Those bastards had been causing Berrin no end of grief and now three of them were dead!? Surely this was good?

Watching Verik start to stalk off Berrin leans down in his saddle to address the cleric as he walks by. "Umm... Verik? Would you mind handing me back my lance? Please?"


Earlier wrote:

The Battle of Hydra Bridge

First Army (Standard) Attack vs. Monstrous Army (DV 17) 1d20 + 8 ⇒ (2) + 8 = 10
First Cavalry (Standard) Attack vs. Monstrous Army (DV 17) 1d20 + 7 ⇒ (16) + 7 = 23 - 6 damage to Monstrous Army
Hargulka's Army Attack vs. First Army (DV 18) 1d20 + 5 ⇒ (18) + 5 = 23 - 6 damage to First Army
Trolls Attack vs. First Army (DV 18) 1d20 + 3 ⇒ (8) + 3 = 11

The first few hours of fighting were furious, with Berrin and Aylene Myrdal striking as hard as they can so that they could hold the bridge for as much time as they could. The first charge of the cavalry drove them back, giving the footmen and their militia support control of the bridge for a while. Both the humans and the monsters took significant losses - but neither shattered. By the morning arrival of the rest of the Founders, Sanctuary's First Army did not hold the bridge - but they did hold for enough time to give the nation's champions a chance to arrive and even the odds.

The Battle of Hydra Bridge | Aerial Parity

First Army (Standard) Attack vs. Monstrous Army (DV 15) 1d20 + 6 ⇒ (18) + 6 = 24 - 3 damage to Monstrous Army
First Cavalry (Standard) Attack vs. Monstrous Army (DV 15) 1d20 + 9 ⇒ (15) + 9 = 24 - 6 damage to Monstrous Army
Hargulka's Army Attack vs. First Army (DV 24) 1d20 + 9 ⇒ (4) + 9 = 13
Trolls Attack vs. First Army (DV 24) 1d20 + 5 ⇒ (14) + 5 = 19

The trio of wyverns - previously engaging in hit-and-run tactics that had weighed heavily on the minds of Sanctuary's defenders - slam into the ground and are immediately slain by the ambush. One of them manages to escape for just a moment, only to be felled by Berrin's longbow. A vast cheer goes up from every human throat at the wild success. With far fewer of the wyverns to worry about, the crossbowmen could keep the remainder at bay more easily. The footmen surge forward, driving the monsters back in an attempt to regain control of the bridge. The bottlenecked monsters cannot bring their superior numbers against the army, and find themselves ceding ground.

Simultaneously, the lizardfolk portion west of the main battle lines crosses over the river - only to be met by a ferocious charge at the hands of Aylene Varn Myrdal. The red-haired warrior is at the front of the cavalry charge, leading them to a colossal impact. They cut down dozens, perhaps even a hundred, of the lizard-men before the momentum of their charge dissipates and they pull back slightly.

The battle lines separate in the natural fashion of war, giving the two sides time to breathe and regroup. The monsters find themselves pressed backwards against the Gudrin River, despite the defensive tactics of the human army. They begin to chant all at once - calling forth a champion.

Armies:

First Army of Sanctuary
NG Huge army of Human (500 Warrior 4, Sanctuary's Garrison)
hp 27/33; ACR 6; Morale +1 (+5 to change tactics during battle.)
Strategy Defensive (-4 OM, +4 DV, -6 damage)
Bonus Militia (Battlefield Advantage, +2 OM/DV), Advantageous Terrain (+2 DV)
DV 24; OM +4
Tactics Cautious Combat
Speed 2 Hex; Consumption 3 BP
Commander Berrin Myrdal
Charisma Modifier 1
Leadership 7
Profession (soldier) ranks 3
Commander Boons Bonus Tactic: Cautious Combat, Flexible Tactics
=================================================
First Mounted of Sanctuary
LG Medium army of Human (100 Cavalier 3, Sanctuary's Castle)
hp 11/11; ACR 2; Morale +2
Strategy Cautious (-2 OM, +2 DV, -3 damage)
DV 15 (17 vs. Monstrous Army, 14 vs. Trolls); OM +1 (+5 vs. Monstrous Army)
Tactics Charge (1/battle, +6 OM one attack), Cavalry Experts (+2 OM vs. non-mounted)
Special Challenge (1/battle; +2 OM/+1 DV vs. army, -1 DV to others), Mounts, Order, Tactician (Cavalry Experts)
Speed 2 Hex; Consumption 1 BP
Commander Aylene Myrdal
Charisma Modifier 3
Leadership 8
Profession (soldier) ranks 5
Commander Boons Bonus Tactic: Charge (Dirty Fighters), False Retreat
=================================================
Hargulka's Monstrous Army
CE Gargantuan army of Monsters
Strategy Aggressive (+2 OM, -2 DV, +3 damage)
hp 18/31; ACR 7; Morale +2
DV 15; OM +9
Speed 2 Hex; Consumption 3 BP
Commander Nagrundi
Charisma Modifier 2
Leadership 12
Profession (soldier) ranks 0
Commander Boons Live off the Land
Live off the Land Can reduce speed and consumption by half, but may exhaust local game.

=================================================
Troll Army
CE Small army of Trolls
Strategy Aggressive (+2 OM, -2 DV, +3 damage)
hp 13/13; ACR 3; Morale +0
DV 11; OM +5
Special Darkvision, Low-Light Vision, Regeneration (2/phase or 5/hour), Rend, Scent
Speed 2 Hex; Consumption 1 BP
Commander Hargulka
Charisma Modifier 0
Leadership 9
Profession (soldier) ranks 0
Commander Boons Merciless
Darkvision No OM or DV penalties in dim light or darkness.
Low-Light Vision No penalties for dim light.
Merciless +1 OM vs routed/withdrawing foes and +1 morale to catch them.
Regeneration (2/phase or 5/hour) Heal 1/2 regen rate each melee/ranged phase. Or full rate outside of battle.
Rend +1 to damage.
Scent Halve OM and DV penalties from darkness, invisibility, and weather.

Map! Your success helped significantly, though some very strong die rolls helped even more.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

CLW Wand: 1d8 + 1 ⇒ (4) + 1 = 5 47 charges

At some point on their way back to rejoin the army, Verik maneuvers up next to Berrin and wordlessly looks at where the wyvern stinger jabbed him earlier. He withdraws one of a pair of wands and murmurs a pair of words, applying the wand towards the area of the wound. Satisfied with the effect, Verik puts away the wand and falls back to keep his own counsel.


Turning to face then army as the cheer goes up Berrin rises in his saddle and raises the longbow overhead, roaring and whooping with the army, partaking in their joy and sharing in their elation. Looking over the battlefield Berrin's sense of elation is only enhanced, they were doing good, not just holding, actually driving them back. At least what he could see, that bloody ridge was still blocking his sight to the centaurs, and that bloody woods wasn't helping that either.

Pondering the Centaurs drew the grin from Berrin as he settled back into his saddle and looking west at the cavalry decimating the lizardmen threw any cheer he felt right out the window. Aylene was in the think of that, sure, mounted and armored, surrounded by knights and more than capable of taking care of herself but still, this was war and Berrin worried.

Riding back to the command camp any glee or satisfaction was long gone from Berrin, the next task needed doing, the war raged and this battle wasn't won by one skirmish with wyverns. Lost in thought, the monstrous chant for a champion on his mind, Berrin doesn't notice when Verik comes up to him, waving the curative wand, so he jerks around in surprise as the cold shower of healing magic washes over him. Reaching for the back of his neck to cover the scratch and staring thunder at Verik for a moment Berrin relaxes as it sinks in what the cleric was doing. "Thanks." he manages, still not realizing why the cleric would be in a sour mood.

Turning back to face the camp he addresses the gathered heroes. "They're calling forth a champion. We should send out our own to meet him." he says, looking directly at Nikolai, his meaning clear, if a champion fight was to be then Nikolai should be theirs. Battlefield duels were a time honored tradition which, apparently, didn't end with civilized races. Berrin would be damned if he turned into the general who refused one but common sense dictated that Nikolai was a far more fearsome opponent in single combat than Berrin would ever be.

"It will probably be the minatour we saw with Hargulka at the summit though I could be wrong." he adds, more to himself than anyone in particular.


Male Human Samurai-Ronin 4/ Oracle-Battle 3 | AC 24/ T12/ F23, HP73, F+8/ R +4/ W +7, Init +1(Roll twice), Percep +6, Sense Motive +10

The moment Berrin downs the final wyvern, Akiros quickly and efficiently trots back to his lance and, exhibiting his superior horsemanship on Kydal, leans down while still in the saddle and retrieves it. He then uses his rock hard core muscles to smoothly bring himself back up.

As the army erupts in cheers, the Marshall raises his lance in salute. yet even as he does so, he looks upon Berrin's antics, thinking 'Yes, [i]that is one of the main reasons he makes a superior General than I ever could. He joins then, he is one with them, and they know it. Yes, my Guardsmen are loyal, but never will I garner the adulation and hero worship that Berrin does in his men. Newhaven is fortunate to have him.'[/i]

There is no remorse or negativity in the Marshal's thoughts, far from it. He is, as is his wont, simply analyzing the situation as accurately as he is able. Observing, noting, all the better with which to perform his own duties.

A little later, when the call for a champion is made, Akiros draws his sword and presents his scabbard to the big man. Telling him the command word he adds "Perhaps this will help. Go do what you do best, my friend, we shall carry on the battle."

When the magical scabbard is returned to him, he resheathes his blade and rejoins the battle planning.


male human barbarian 5, ranger 3

Nikolai has seen the scabbard before. He nods and slides Dragonsbreath into its borrowed sheath. The mouth of the leather and steel envelops the larger blade as easily as any other. Nikolai says the command word a few times to make certain he understands it. With no time to marvel at the wonder of the magic involved, the big man nods again to Akiros—the two ever quiet when appreciation is concerned.

Nikolai, last scion of House Rogarvia steps forward as the champion of a free and decent people.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Verik grunts sourly and waves an irritated hand towards the enemy side, sarcasm clearly evident in his voice. ”Oh yes, yes I am certain if we send a champion they will honorably agree to all the tenets of right-by-single-combat…more likely they want to lure one of us out to have their remaining wyverns take a dive at him.” He looks to Berrin. ”Are we really going to do this?”

Just prior to the exchange, Verik watched the bold efforts of Aylene as she rallied her mounted warriors to break off and reform their battle lines, even as the lizardmen warriors did so on their side. He recalled once a couple years ago when Berrin was Steward an improptu conversation they had after a Founder’s Council meeting: there Berrin had told him bluntly that the Battle of Stagfall was not really a battle in the way large armies fought, just a large-scale skirmish. Full-scale battles he told Verik were fought in waves and battle-pulses, with both sides taking time to reform their lines and, in some cases, claim their wounded and dying before the next pulse – not out of some sense of honor or rules, but due to the practical nature of both sides facing fatigue and needing to establish their lines of communication. The Battle of Dragonshead had certainly not been that way, but now Verik could understand the nature of large-scale warfare a bit better. Lines were being reformed and men were being given water from a nearby supply cart, while the wounded were being carried to the rear for treatment. Verik almost thought he saw the white robes of one or more of his clerks tending to a soldier coming off of his horse, though he couldn’t make out who from this distance.

”Still,” he said in a somewhat resigned and conciliatory tone, ”if anything gives our people more time to recover and get set, who am I to stand in the way of it…” He exhales a deep breath to clear his mind and puts a hand to the golden key symbol that lies underneath his breastplate, ready to impart what he can before battle is joined.


male human barbarian 5, ranger 3

The man some called the Dragonlord narrows his eyes, sharing the same concerns as Verik. He eyes the throng of lizards and kobolds, searching for a warrior to come forward and reveal Hargulka's plan.

"We should pray that they do send the wyverns," he says in a solemn voice.

"Wyverns I can handle."


"I would actually expect them to be reasonably fair with regards to champions battling champions - that is to say, as long as their champion is winning. I believe there is a fair amount of tradition among these creatures, the right of the strongest. If the dueling ground is set in an open space maybe 50 feet across, with the opposing armies on either side, then I think we can risk it. Supporting casters can give our champion an edge - and if Nikolai fights close to our side, our healers should be able to turn aside the worst injuries."


Male Human Magus (Kensai) 5/Rogue UN (Roof Runner) 3: AC 22/18/14 / HP 70 / F +10 R +9 W +8 / Init. +5 / Perc. +12 / Sense Motive +8

"Are you sure you want to do this Nikolai? I wouldn't put it past Hargulka to try something underhanded. And if we are too far away to help..." Borodin lets his words trail off as he can see that Nikolai has already made up his mind.


"Maybe their just calling for the commanders to step up and take some of the beating." Berrin tears his gaze away from the right flank, his eyes involuntarily having sought out Aylene. 'Focus! Bloody ridge, and bloody forest!' He grits his teeth and glaces toward the left flank, his line of sight to the centaurs still blocked by that ridge. "Calling for reinforcements, per say. We are driving them back." a note of satisfaction can be heard in Berrin's tone.

Grand Lodge

Male Elf Wizard (Forsight) 7 AC 13(21)/13(21)/13(21) / HP 38/38 / F +4 R +6 W +7 (+2 vs. ench) / Init. +10 / Perc. +20)

As usual, Elsir had remained silent until he had something to offer. He understood that it was the way of the Founders to discuss options and solutions. Such things did not bother him, though in truth he still felt much the outsider of the group. For him the odds had already been weighted, the others were asking questions.. but were they asking the right questions? That was the issue at hand.

Coughing into his hand in order to draw attention to himself, Elsir smiled faintly as the Founders eyes came to rest upon him. I believe that Lady Lebeda has the truth of it. I don't claim to be an expert on the various dynamics present in the anthropology of demi-humans and monstrous races, but there are some tenants I am familiar with. As a whole each race will likely have some elements of Tribalism present, in that they will hold a greater loyalty to the their own tribe than the whole of Hargulka's army. This can be used to our advantage, psychologically speaking. The second element is the underlying belief of rulership through strength. Who, or what ever comes forward as a challenger will not be one of the rank and file, no matter how powerful. It will likely be one of Hargulka's inner circle because their army expects the leader to respond. The defeat of one of their champions will have a demoralizing effect on the army.

Nodding to himself, and then gazing towards Nikolai, Elsir frowned. I have some protective enchantments at my disposal. I would recommend a protection from electricity or cold, as you are already well inundated against fire. I think there is also a second way I could contribute as well, though there may be little to be gained. Using his cane, Elsir points towards the gathered army several hundred feet away before bringing it down on the ground with a tap. I could remove myself from sight and levitate over the battle-field. From a higher vantage point I should be able to make out where Hargulka and his lieutenants are at. If they are within range I can then use a spell of far-seeing and hearing to listen in on their plans and relay them back to the group via another spell that would carry my words over the wind. Frowning pensively, Elsir looked to the others. It's a rather large expenditure of my resources, requiring both a incantation of the second and third circle as well as one of my scrolls.. but Elsir holds up a finger. If you have any reserves about this challenge and are afraid of a trap, this is the best suggestion I can offer to mitigate it.


male human barbarian 5, ranger 3

The Stag looks down at Borodin. "I mark your words, but if it has to be one of us against one of them, it will be me. My death means little, and I was saved for something. Mayhap this was it."

Nikolai looks at Jemini for a second, wishing for a blessed minute alone with her. Without enemies. Without the throng. Without the damned priest or agent from a cursed future. For a moment, he almost speaks.

When the moment is finished torturing him, he turns to Elsir and nods. "Find him. And I'll do to him what I do to this champion."

He motions for the others to accompany him to the front, the open space beteeen the human defenders and the army standing with the river at its back. He looks at the trolls and lizardmen across from him. His voice carries on the wind like a dragon's roar.

"I am Nikolai Rogarvia, the Queen's enforcer. I've slain the hag witch, and I slew the dragons whose pelts made this cloak. I covenant with those who flee will not share the fate of Hargulka. I promised the Nomen this day would come. And now your champion comes to die before you all."

He sweeps his gaze across the lines of lizardmen and kobolds.

"Best watch this from the other side of the river."


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Standing nearby with his face towards Nikolai, Verik's eyes flicker with slight surprise for just a moment but then rapidly return to their dispassionate gaze. His left hand is free and ready to move to bestow an initial prayer, a tasseled dark wand within easy reach at his belt. He waits for some measure of chaos to erupt from the enemy lines at their so-called "champion" to appear, ready to bestow his blessings before the upcoming battle.

When appropriate, Shield of Faith(CL5) on Nikolai, followed by Protection from Evil(CL1) before he goes off. At whatever time the armies look like they are about to attack each other, Verik will throw in Bless.


Working his fingers free of a gauntlet Berrin fishes up a bears claw hanging from a leather cord up from around his neck and holds it out to Nikolai. "Here, it's magical and will toughen your skin. Every little bit helps, yes?" When Nikolai accepts it Berrin gives the Stag Lord a grim nod and turns to an adjunct, waving him over.

"Pass the word to all commanders; If Hargulka is spotted a signal is to be sent, one long if he is sighted, two if he is engaged." holding up his signal horn for emphasis Berrin gives a curt nod and the adjunct gives a sharp one in return and makes off to alert the ranks.

Berrin just handed his amulet of natural armor +1 to Nikolai.


Jemini prepares to cast a protective blessing on Nikolai, should a battle between champions start.

Protection from evil (CL2)


Male Human Samurai-Ronin 4/ Oracle-Battle 3 | AC 24/ T12/ F23, HP73, F+8/ R +4/ W +7, Init +1(Roll twice), Percep +6, Sense Motive +10

Assuming it's one of the major BBGs Akiros will also cast Enlarge on Nikolai when appropriate


The collected beastmen and monstrous creatures that constitute Hargulka's marauders begin their savage chant, calling forth their champion. The chant - a low growl that builds into a undulating roar punctuated by united yelping shouts - beckons the champion to come through their ranks. Having been beaten back to the bridge, the mood of the undisciplined horde is one of anger and frustration. They raise their weapons to cheer on their champion, putting the widely varying types of weapons on display.

The champion steps forward through the crowd of monsters. Tahngruun is large and powerful, even for a minotaur. His thick horns curl forward, gleaming and sharp in the morning light. His legs and flanks ripple with muscle underneath the layer of shaggy fur, while his powerful arms hold a massive battle axe. The monsters cheer when he emerges, standing over a dozen feet high and fixing his hateful red eyes upon the humans. The ground rumbles for each step, as the savages behind him stomp their feet in a frenzy.

The soldiers from Newhaven respond with discipline and vigor, goaded on by their success in reclaiming most of the northern river bank. They regard Tahngruun warily, intimidated by his size but unwilling to back down. They begin to beat their swords against their shields, a clarion and truly unified response to the threat before them. They quickly fall into the cadence of their marching speed with the thumps of sword against shield, though none break into the usual bawdy marching songs.

Nikolai Rogarvia, last scion of Choral the Conquerer, steps forward. He stands a full head taller than the minotaur thanks to Akiros's magic. Enchanted by the blessings of Jemini and Verik, Nikolai wields dragonsbreath - itself magically enlarged - in his hands. For the soldiers, some of whom fought against him at Stagfall, the presence of the fearsome warrior is something they are glad to see.

If this were a battle between the gentry nobility of Brevoy or Mivon, the two commanders would send emmissaries to parley and develop a set of rules for the duel. Such dictates might be a ban on magical aid, or an agreement to surrender upon dire wounds. The parley would likely also establish the stakes of the duel. But this is not Brevoy. Tahngruun stomps his feet and snorts, while the rest of his monstrous kin screech their support. The pair circle one another - visible from nearly anywhere on the battlefield - sizing the other up and preparing to collide.

Nikolai - roll Initiative and throw me a stat line, if you would.


Sitting atop Valnyr Berrin has an excellent view of the minotaur as it steps out from the monstrous throng, seeing the sheer size of it Berrin feels guiltily relieved at not having been the one chosen to fight it. 'Perhaps rank does have some privileges.' he mused knowing he would have stepped up if needed but glad that it hadn't been. Turning his gaze to the now monstrous Nikolai Berrin takes up the beating rhythm of the army by beating his armored fist against his armored chest.

If a bank had been running on the fight, Berrin would have bet every coin he had on Nikolai.

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